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-rw-r--r--src/peds/PedType.h3
-rw-r--r--src/peds/Population.cpp2
-rw-r--r--src/peds/Population.h2
3 files changed, 7 insertions, 0 deletions
diff --git a/src/peds/PedType.h b/src/peds/PedType.h
index 4c962644..1f3ecb59 100644
--- a/src/peds/PedType.h
+++ b/src/peds/PedType.h
@@ -85,6 +85,9 @@ public:
static uint32 GetFlag(int type) { return ms_apPedType[type]->m_flag; }
static uint32 GetAvoid(int type) { return ms_apPedType[type]->m_avoid; }
static uint32 GetThreats(int type) { return ms_apPedType[type]->m_threats; }
+ static void AddThreat(int type, int threat) { ms_apPedType[type]->m_threats |= threat; }
+ static void RemoveThreat(int type, int threat) { ms_apPedType[type]->m_threats &= ~threat; }
+ static bool IsThreat(int type, int threat) { return ms_apPedType[type]->m_threats & threat; }
};
static_assert(sizeof(CPedType) == 0x20, "CPedType: error");
diff --git a/src/peds/Population.cpp b/src/peds/Population.cpp
index a168198b..a2dd5c38 100644
--- a/src/peds/Population.cpp
+++ b/src/peds/Population.cpp
@@ -16,6 +16,7 @@
#include "IniFile.h"
#include "VisibilityPlugins.h"
#include "PedPlacement.h"
+#include "DummyObject.h"
#define CREATION_DIST_MULT_TO_DIST 40.0f
#define CREATION_RANGE 10.0f // Being added over the CREATION_DIST_MULT_TO_DIST.
@@ -58,6 +59,7 @@ CVector &CPopulation::RegenerationForward = *(CVector*)0x8F1AD4;
WRAPPER CPed *CPopulation::AddPedInCar(CVehicle *vehicle) { EAXJMP(0x4F5800); }
WRAPPER void CPopulation::ManagePopulation(void) { EAXJMP(0x4F3B90); }
WRAPPER void CPopulation::MoveCarsAndPedsOutOfAbandonedZones(void) { EAXJMP(0x4F5BE0); }
+WRAPPER void CPopulation::ConvertToRealObject(CDummyObject* obj) { EAXJMP(0x4F45A0); }
void
CPopulation::Initialise()
diff --git a/src/peds/Population.h b/src/peds/Population.h
index d39fb209..f22926a0 100644
--- a/src/peds/Population.h
+++ b/src/peds/Population.h
@@ -6,6 +6,7 @@
class CPed;
class CVehicle;
+class CDummyObject;
struct PedGroup
{
@@ -80,4 +81,5 @@ public:
static void AddToPopulation(float, float, float, float);
static void ManagePopulation(void);
static void MoveCarsAndPedsOutOfAbandonedZones(void);
+ static void ConvertToRealObject(CDummyObject* obj);
};