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-rw-r--r--src/peds/Ped.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/peds/Ped.h b/src/peds/Ped.h
index 79ef1705..2ef0ebd1 100644
--- a/src/peds/Ped.h
+++ b/src/peds/Ped.h
@@ -262,7 +262,7 @@ public:
uint8 bIsPedDieAnimPlaying : 1;
uint8 m_ped_flagD20 : 1;
uint8 m_ped_flagD40 : 1; // reset when objective changes
- uint8 m_bScriptObjectiveCompleted : 1;
+ uint8 bScriptObjectiveCompleted : 1;
uint8 bKindaStayInSamePlace : 1;
uint8 m_ped_flagE2 : 1;
@@ -545,6 +545,7 @@ public:
void SetAimFlag(float angle);
void SetAmmo(eWeaponType weaponType, uint32 ammo);
void SetEvasiveStep(CEntity*, uint8);
+ void GrantAmmo(eWeaponType, uint32);
void SetEvasiveDive(CPhysical*, uint8);
void SetAttack(CEntity*);
void StartFightAttack(uint8);
@@ -611,6 +612,7 @@ public:
void SetLeader(CEntity* leader);
void SetPedStats(ePedStats);
bool IsGangMember(void);
+ void RemoveInCarAnims(void);
bool HasWeapon(uint8 weaponType) { return m_weapons[weaponType].m_eWeaponType == weaponType; }
CWeapon &GetWeapon(uint8 weaponType) { return m_weapons[weaponType]; }