diff options
Diffstat (limited to 'src/entities/Entity.cpp')
-rw-r--r-- | src/entities/Entity.cpp | 21 |
1 files changed, 12 insertions, 9 deletions
diff --git a/src/entities/Entity.cpp b/src/entities/Entity.cpp index cd50923a..ed432e77 100644 --- a/src/entities/Entity.cpp +++ b/src/entities/Entity.cpp @@ -86,9 +86,9 @@ CEntity::CEntity(void) bHasPreRenderEffects = false; bIsTreeModel = false; - m_flagG2 = false; - m_flagG4 = false; - m_flagG8 = false; + bIsVehicle = false; + bIsPed = false; + bMakeVisible = false; m_scanCode = 0; m_modelIndex = -1; @@ -444,8 +444,11 @@ void CEntity::Render(void) { if(m_rwObject){ - if(CVisibilityPlugins::GetObjectDistanceAlpha(m_rwObject) != 0){ - // NB: LCS does not use bImBeingRendered here, +#ifdef VIS_DISTANCE_ALPHA + if(CVisibilityPlugins::GetObjectDistanceAlpha(m_rwObject) != 0) +#endif + { + // TODO(LCS): LCS does not use bImBeingRendered here, // but that may be due to the streamed world. better keep it for safety bImBeingRendered = true; if(RwObjectGetType(m_rwObject) == rpATOMIC) @@ -457,13 +460,12 @@ CEntity::Render(void) } } +#ifdef VIS_DISTANCE_ALPHA void CEntity::UpdateDistanceFade(void) { -// TODO(LCS): -// increasing and decreasing alpha depending on bDistanceFade doesn't make any sense -// so disable this whole thing until it does. -return; + // bDistanceFade is only valid when entity is in alpha list + // but we're always checking it here, see fix in CRenderer int alpha = CVisibilityPlugins::GetObjectDistanceAlpha(m_rwObject); if(CCutsceneMgr::IsRunning() || TheCamera.WorldViewerBeingUsed) alpha = 255; @@ -473,6 +475,7 @@ return; alpha = Min(alpha+32, 255); CVisibilityPlugins::SetObjectDistanceAlpha(m_rwObject, alpha); } +#endif void CEntity::UpdateAnim(void) |