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-rw-r--r--src/core/re3.cpp6
1 files changed, 2 insertions, 4 deletions
diff --git a/src/core/re3.cpp b/src/core/re3.cpp
index 0e5ed2af..3a5488d1 100644
--- a/src/core/re3.cpp
+++ b/src/core/re3.cpp
@@ -157,7 +157,7 @@ void CheckAndSaveIniFloat(const char *cat, const char *key, float val, bool &cha
void LoadINISettings()
{
- cfg.load_file("reVC.ini");
+ cfg.load_file("reLCS.ini");
#ifdef DONT_TRUST_RECOGNIZED_JOYSTICKS
// Written by assuming the codes below will run after _InputInitialiseJoys().
@@ -260,7 +260,7 @@ void SaveINISettings()
CheckAndSaveIniInt("Rendering", "BackfaceCulling", gBackfaceCulling, changed);
if (changed)
- cfg.write_file("reVC.ini");
+ cfg.write_file("reLCS.ini");
}
#endif
@@ -290,7 +290,6 @@ void FastWeatherCheat();
void OnlyRenderWheelsCheat();
void ChittyChittyBangBangCheat();
void StrongGripCheat();
-void SpecialCarCheats();
void PickUpChicksCheat();
DebugMenuEntry *carCol1;
@@ -561,7 +560,6 @@ DebugMenuPopulate(void)
DebugMenuAddCmd("Cheats", "Only render wheels", OnlyRenderWheelsCheat);
DebugMenuAddCmd("Cheats", "Chitty chitty bang bang", ChittyChittyBangBangCheat);
DebugMenuAddCmd("Cheats", "Strong grip", StrongGripCheat);
- DebugMenuAddCmd("Cheats", "Special car", SpecialCarCheats);
DebugMenuAddCmd("Cheats", "Pickup chicks", PickUpChicksCheat);
static int spawnCarId = MI_LANDSTAL;