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-rw-r--r--src/core/re3.cpp17
1 files changed, 1 insertions, 16 deletions
diff --git a/src/core/re3.cpp b/src/core/re3.cpp
index bea5763c..e3aece97 100644
--- a/src/core/re3.cpp
+++ b/src/core/re3.cpp
@@ -190,21 +190,6 @@ void CTweakVars::AddDBG(const char *path)
bAddTweakVarsNow = true;
}
-//inline DebugMenuEntry * DebugMenuAddVar (const char *path , name, ptr, trig, step, lowerBound, upperBound, const char **strings)
-/*
-inline DebugMenuEntry *
-DebugMenuAddVar
-
-(const char *path,
-const char *name,
-int8_t *ptr,
-TriggerFunc triggerFunc,
-int8_t step,
-int8_t lowerBound,
-int8_t upperBound,
-const char **strings)
-*/
-
void CTweakSwitch::AddDBG(const char *path)
{
DebugMenuEntry *e = DebugMenuAddVar(m_pPath == NULL ? path : m_pPath, m_pVarName, (int32_t *)m_pIntVar, m_pFunc, 1, m_nMin, m_nMax, m_aStr);
@@ -232,7 +217,7 @@ TWEAKSWITCH(CWeather::NewWeatherType, 0, 3, wt, NULL);
void
DebugMenuPopulate(void)
-{
+{
if(DebugMenuLoad()){
static const char *weathers[] = {
"Sunny", "Cloudy", "Rainy", "Foggy"