diff options
Diffstat (limited to 'src/core/Stats.h')
-rw-r--r-- | src/core/Stats.h | 80 |
1 files changed, 62 insertions, 18 deletions
diff --git a/src/core/Stats.h b/src/core/Stats.h index e6b8df6a..f9ad4174 100644 --- a/src/core/Stats.h +++ b/src/core/Stats.h @@ -1,6 +1,7 @@ #pragma once #include "PedType.h" +#include "audio_enums.h" class CStats { @@ -8,11 +9,10 @@ public: enum { TOTAL_FASTEST_TIMES = 23, TOTAL_HIGHEST_SCORES = 5, - TOTAL_BEST_POSITIONS = 1 + TOTAL_BEST_POSITIONS = 1, + TOTAL_PROPERTIES = 15 }; - //TODO static int32 SeagullsKilled; - static int32 DaysPassed; static int32 HeadsPopped; static int32 CommercialPassed; @@ -25,9 +25,29 @@ public: static int32 TimesDied; static int32 TimesArrested; static int32 KillsSinceLastCheckpoint; - static float DistanceTravelledInVehicle; + static float DistanceTravelledByCar; + static float DistanceTravelledByHelicoptor; + static float DistanceTravelledByBike; + static float DistanceTravelledByBoat; + static float DistanceTravelledByPlane; + static float DistanceTravelledByGolfCart; static float DistanceTravelledOnFoot; + static int32 FlightTime; + static int32 TimesDrowned; + static int32 PhotosTaken; + static float LoanSharks; + static float StoresKnockedOff; + static float MovieStunts; + static float Assassinations; + static float PizzasDelivered; + static float GarbagePickups; + static float IceCreamSold; + static float TopShootingRangeScore; + static float ShootingRank; static int32 CarsExploded; + static int32 BoatsExploded; + static int32 WantedStarsAttained; + static int32 WantedStarsEvaded; static int32 PeopleKilledByPlayer; static int32 ProgressMade; static int32 TotalProgressInGame; @@ -44,51 +64,60 @@ public: static int32 MissionsPassed; static char LastMissionPassedName[8]; static int32 TotalLegitimateKills; - static int32 ElBurroTime; - static int32 Record4x4One; - static int32 Record4x4Two; - static int32 Record4x4Three; - static int32 Record4x4Mayhem; static int32 LivesSavedWithAmbulance; static int32 CriminalsCaught; static int32 HighestLevelAmbulanceMission; + static int32 HighestLevelVigilanteMission; + static int32 HighestLevelFireMission; static int32 FiresExtinguished; - static int32 TimeTakenDefuseMission; static int32 TotalNumberKillFrenzies; static int32 TotalNumberMissions; static int32 RoundsFiredByPlayer; static int32 KgsOfExplosivesUsed; - static int32 InstantHitsFiredByPlayer; - static int32 InstantHitsHitByPlayer; + static int32 BulletsThatHit; static int32 BestTimeBombDefusal; static int32 FastestTimes[TOTAL_FASTEST_TIMES]; static int32 HighestScores[TOTAL_HIGHEST_SCORES]; static int32 BestPositions[TOTAL_BEST_POSITIONS]; + static bool PropertyOwned[TOTAL_PROPERTIES]; + static int32 NumPropertyOwned; static int32 PropertyDestroyed; + static float HighestChaseValue; + static int32 CheatedCount; + static int32 ShowChaseStatOnScreen; static int32 PamphletMissionPassed; + static bool abSonyCDs[1]; + static int32 BloodRingKills; + static int32 BloodRingTime; + static float FavoriteRadioStationList[NUM_RADIOS]; static int32 Sprayings; static float AutoPaintingBudget; static int32 NoMoreHurricanes; static float FashionBudget; + static float PropertyBudget; + static float WeaponBudget; static int32 SafeHouseVisits; static int32 TyresPopped; + static int32 LongestWheelie; + static int32 LongestStoppie; + static int32 Longest2Wheel; + static float LongestWheelieDist; + static float LongestStoppieDist; + static float Longest2WheelDist; + public: static void Init(void); static void RegisterFastestTime(int32, int32); static void RegisterHighestScore(int32, int32); static void RegisterBestPosition(int32, int32); - static void RegisterElBurroTime(int32); - static void Register4x4OneTime(int32); - static void Register4x4TwoTime(int32); - static void Register4x4ThreeTime(int32); - static void Register4x4MayhemTime(int32); static void AnotherLifeSavedWithAmbulance(); static void AnotherCriminalCaught(); static void RegisterLevelAmbulanceMission(int32); + static void RegisterLevelVigilanteMission(int32); + static void RegisterLevelFireMission(int32); static void AnotherFireExtinguished(); static wchar *FindCriminalRatingString(); - static void RegisterTimeTakenDefuseMission(int32); static void AnotherKillFrenzyPassed(); static void SetTotalNumberKillFrenzies(int32); static void SetTotalNumberMissions(int32); @@ -99,5 +128,20 @@ public: static void LoadStats(uint8 *buf, uint32 size); static float GetPercentageProgress(); + static void MoneySpentOnWeapons(int32); + static void MoneySpentOnProperty(int32); + static void MoneySpentOnAutoPainting(int32); static void MoneySpentOnFashion(int32); + + static void NumOfVisitsFromLoanSharks(int32); + static void NumOfStoresKnockedOff(int32); + static void NumOfMovieStunts(int32); + static void NumOfAssassinations(int32); + static void NumOfPizzasDelivered(int32); + static void NumOfGarbagePickups(int32); + static void NumOfIceCreamSold(int32); + static void AddNumBloodRingKills(int32); + + static void LongestTimeInBloodRing(int32); + static void AddPropertyAsOwned(int32); }; |