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-rw-r--r--src/core/Game.h7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/core/Game.h b/src/core/Game.h
index 4052eb00..fe3268be 100644
--- a/src/core/Game.h
+++ b/src/core/Game.h
@@ -3,10 +3,11 @@
enum eLevelName {
LEVEL_IGNORE = -1, // beware, this is only used in CPhysical's m_nZoneLevel
LEVEL_GENERIC = 0,
- LEVEL_BEACH,
- LEVEL_MAINLAND,
+ LEVEL_INDUSTRIAL,
+ LEVEL_COMMERCIAL,
+ LEVEL_SUBURBAN,
- NUM_LEVELS
+ NUM_LEVELS // LCS: should be 5 eventually...
};
enum eAreaName {