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-rw-r--r--src/core/Game.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/core/Game.h b/src/core/Game.h
index 67d83c00..ee9ca943 100644
--- a/src/core/Game.h
+++ b/src/core/Game.h
@@ -4,7 +4,9 @@ enum eLevelName {
LEVEL_IGNORE = -1, // beware, this is only used in CPhysical's m_nZoneLevel
LEVEL_GENERIC = 0,
LEVEL_BEACH,
- LEVEL_MAINLAND
+ LEVEL_MAINLAND,
+
+ NUM_LEVELS
};
enum eAreaName {