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-rw-r--r--src/audio/sampman_miles.cpp1
-rw-r--r--src/audio/sampman_null.cpp12
2 files changed, 7 insertions, 6 deletions
diff --git a/src/audio/sampman_miles.cpp b/src/audio/sampman_miles.cpp
index 88eceecf..73d4406d 100644
--- a/src/audio/sampman_miles.cpp
+++ b/src/audio/sampman_miles.cpp
@@ -1,3 +1,4 @@
+#define WITHWINDOWS
#include "common.h"
#ifdef AUDIO_MSS
diff --git a/src/audio/sampman_null.cpp b/src/audio/sampman_null.cpp
index a5ed2889..af4c54ad 100644
--- a/src/audio/sampman_null.cpp
+++ b/src/audio/sampman_null.cpp
@@ -114,7 +114,7 @@ cSampleManager::SetMusicMasterVolume(uint8 nVolume)
}
void
-cSampleManager::SetMusicMasterVolume(uint8 nVolume)
+cSampleManager::SetMP3BoostVolume(uint8 nVolume)
{
}
@@ -231,35 +231,35 @@ cSampleManager::InitialiseChannel(uint32 nChannel, uint32 nSfx, uint8 nBank)
void
cSampleManager::SetChannelEmittingVolume(uint32 nChannel, uint32 nVolume)
{
- ASSERT( nChannel != CHANNEL2D );
+ ASSERT( nChannel < MAXCHANNELS );
ASSERT( nChannel < MAXCHANNELS+MAX2DCHANNELS );
}
void
cSampleManager::SetChannel3DPosition(uint32 nChannel, float fX, float fY, float fZ)
{
- ASSERT( nChannel != CHANNEL2D );
+ ASSERT( nChannel < MAXCHANNELS );
ASSERT( nChannel < MAXCHANNELS+MAX2DCHANNELS );
}
void
cSampleManager::SetChannel3DDistances(uint32 nChannel, float fMax, float fMin)
{
- ASSERT( nChannel != CHANNEL2D );
+ ASSERT( nChannel < MAXCHANNELS );
ASSERT( nChannel < MAXCHANNELS+MAX2DCHANNELS );
}
void
cSampleManager::SetChannelVolume(uint32 nChannel, uint32 nVolume)
{
- ASSERT( nChannel == CHANNEL2D );
+ ASSERT( nChannel >= MAXCHANNELS );
ASSERT( nChannel < MAXCHANNELS+MAX2DCHANNELS );
}
void
cSampleManager::SetChannelPan(uint32 nChannel, uint32 nPan)
{
- ASSERT(nChannel == CHANNEL2D);
+ ASSERT( nChannel >= MAXCHANNELS );
ASSERT( nChannel < MAXCHANNELS+MAX2DCHANNELS );
}