diff options
Diffstat (limited to 'src/audio')
-rw-r--r-- | src/audio/AudioLogic.cpp | 4386 | ||||
-rw-r--r-- | src/audio/AudioManager.cpp | 3 | ||||
-rw-r--r-- | src/audio/AudioManager.h | 267 | ||||
-rw-r--r-- | src/audio/AudioSamples.h | 728 | ||||
-rw-r--r-- | src/audio/soundlist.h | 8 |
5 files changed, 4287 insertions, 1105 deletions
diff --git a/src/audio/AudioLogic.cpp b/src/audio/AudioLogic.cpp index e9c594cc..f51064aa 100644 --- a/src/audio/AudioLogic.cpp +++ b/src/audio/AudioLogic.cpp @@ -40,22 +40,13 @@ #include "Bike.h" #include "WindModifiers.h" #include "Fluff.h" +#include "Script.h" const int channels = ARRAY_SIZE(cAudioManager::m_asActiveSamples); const int policeChannel = channels + 1; const int allChannels = channels + 2; -uint32 gPornNextTime; -uint32 gSawMillNextTime; -uint32 gShopNextTime; -uint32 gAirportNextTime; -uint32 gCinemaNextTime; -uint32 gDocksNextTime; -uint32 gHomeNextTime; -uint32 gCellNextTime; -uint32 gNextCryTime; - enum PLAY_STATUS : uint8 { PLAY_STATUS_STOPPED = 0, PLAY_STATUS_PLAYING, PLAY_STATUS_FINISHED }; enum LOADING_STATUS : uint8 { LOADING_STATUS_NOT_LOADED = 0, LOADING_STATUS_LOADED, LOADING_STATUS_FAILED }; @@ -187,7 +178,11 @@ cAudioManager::PostInitialiseGameSpecificSetup() field_5538 = 127; ResetAudioLogicTimers(CTimer::GetTimeInMilliseconds()); + m_bIsPlayerShutUp = false; + m_nPlayerMood = PLAYER_MOOD_CALM; + m_nPlayerMoodTimer = 0; } + void cAudioManager::PreTerminateGameSpecificShutdown() { @@ -240,15 +235,6 @@ cAudioManager::PostTerminateGameSpecificShutdown() void cAudioManager::ResetAudioLogicTimers(uint32 timer) { - gPornNextTime = timer; - gNextCryTime = timer; - gSawMillNextTime = timer; - gCellNextTime = timer; - gShopNextTime = timer; - gHomeNextTime = timer; - gAirportNextTime = timer; - gDocksNextTime = timer; - gCinemaNextTime = timer; for (int32 i = 0; i < m_nAudioEntitiesTotal; i++) { if (m_asAudioEntities[m_anAudioEntityIndices[i]].m_nType == AUDIOTYPE_PHYSICAL) { CPed *ped = (CPed *)m_asAudioEntities[m_anAudioEntityIndices[i]].m_pEntity; @@ -266,15 +252,14 @@ cAudioManager::ResetAudioLogicTimers(uint32 timer) void cAudioManager::ProcessReverb() const { - if (SampleManager.UpdateReverb() && m_bDynamicAcousticModelingStatus) { - for (uint32 i = 0; i < #ifdef FIX_BUGS - channels + const uint32 numChannels = channels; #else - 28 + const uint32 numChannels = 28; #endif - ; - i++) { + + if (SampleManager.UpdateReverb() && m_bDynamicAcousticModelingStatus) { + for (uint32 i = 0; i < numChannels; i++) { if (m_asActiveSamples[i].m_bReverbFlag) SampleManager.SetChannelReverbFlag(i, 1); } @@ -313,24 +298,62 @@ CVehicle *cAudioManager::FindVehicleOfPlayer() } void +cAudioManager::ProcessPlayerMood() +{ + CPlayerPed *playerPed; + uint32& lastMissionPassedTime = CTheScripts::GetLastMissionPassedTime(); + uint32 curTime = CTimer::GetTimeInMilliseconds(); + + if (m_nPlayerMoodTimer <= curTime) { + playerPed = FindPlayerPed(); + if (playerPed != nil) { + + if (playerPed->m_pWanted->m_nWantedLevel > 3) { + m_nPlayerMood = PLAYER_MOOD_ANGRY; + return; + } + if (playerPed->m_pWanted->m_nWantedLevel > 1) { + m_nPlayerMood = PLAYER_MOOD_PISSED_OFF; + return; + } + + //lastMissionPassedTime = CTheScripts::GetLastMissionPassedTime(); + if (lastMissionPassedTime != -1) { + if (curTime < lastMissionPassedTime) { + lastMissionPassedTime = curTime; + return; + } + if (curTime < lastMissionPassedTime + 180000) { + m_nPlayerMood = PLAYER_MOOD_WISECRACKING; + return; + } + } + m_nPlayerMood = PLAYER_MOOD_CALM; + } + } +} + +void cAudioManager::ProcessSpecial() { + CPlayerPed *playerPed; + if (m_nUserPause) { if (!m_nPreviousUserPause) { - MusicManager.ChangeMusicMode(MUSICMODE_FRONTEND); SampleManager.SetEffectsFadeVolume(MAX_VOLUME); SampleManager.SetMusicFadeVolume(MAX_VOLUME); } } else { - if (m_nPreviousUserPause) { - MusicManager.StopFrontEndTrack(); - MusicManager.ChangeMusicMode(MUSICMODE_GAME); - } - CPlayerPed *playerPed = FindPlayerPed(); - if (playerPed) { - const PedState &state = playerPed->m_nPedState; - if (state != PED_ENTER_CAR && state != PED_STEAL_CAR && !playerPed->bInVehicle) - SampleManager.StopChannel(m_nActiveSamples); + if (!CReplay::IsPlayingBack()) + ProcessPlayerMood(); + playerPed = FindPlayerPed(); + if (playerPed != nil) { + if (playerPed->m_audioEntityId >= 0 && m_asAudioEntities[playerPed->m_audioEntityId].m_bIsUsed) { + if (playerPed->EnteringCar()) { + if(!playerPed->bInVehicle&& CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle == nil) + SampleManager.StopChannel(m_nActiveSamples); + } + } } } } @@ -749,9 +772,9 @@ void cAudioManager::ProcessVehicle(CVehicle* veh) params.m_VehicleType = veh->m_vehType; if (CGame::currArea == AREA_MALL && playerVeh != veh) { - ProcessVehicleOneShots(¶ms); - ProcessVehicleSirenOrAlarm(¶ms); - ProcessEngineDamage(¶ms); + ProcessVehicleOneShots(params); + ProcessVehicleSirenOrAlarm(params); + ProcessEngineDamage(params); return; } switch (params.m_VehicleType) { @@ -759,124 +782,129 @@ void cAudioManager::ProcessVehicle(CVehicle* veh) automobile = (CAutomobile*)veh; UpdateGasPedalAudio(veh, params.m_VehicleType); if (veh->m_modelIndex == MI_RCBANDIT || veh->m_modelIndex == MI_RCBARON) { - ProcessModelCarEngine(¶ms); - ProcessEngineDamage(¶ms); + ProcessModelVehicle(params); + ProcessEngineDamage(params); } else if (veh->m_modelIndex == MI_RCRAIDER || veh->m_modelIndex == MI_RCGOBLIN) { - //ProcessModelHeliVehicle(this, ¶ms); - ProcessEngineDamage(¶ms); + ProcessModelHeliVehicle(params); + ProcessEngineDamage(params); } else { switch (veh->GetVehicleAppearance()) { case VEHICLE_APPEARANCE_HELI: - ProcessCarHeli(¶ms); - ProcessVehicleFlatTyre(¶ms); - ProcessEngineDamage(¶ms); + ProcessCarHeli(params); + ProcessVehicleFlatTyre(params); + ProcessEngineDamage(params); break; case VEHICLE_APPEARANCE_BOAT: case VEHICLE_APPEARANCE_PLANE: break; default: - if (ProcessVehicleRoadNoise(¶ms)) { - ProcessReverseGear(¶ms); - if (CWeather::WetRoads > 0.0) - ProcessWetRoadNoise(¶ms); - ProcessVehicleSkidding(¶ms); - ProcessVehicleFlatTyre(¶ms); - ProcessVehicleHorn(¶ms); - ProcessVehicleSirenOrAlarm(¶ms); + if (ProcessVehicleRoadNoise(params)) { + ProcessReverseGear(params); + if (CWeather::WetRoads > 0.0f) + ProcessWetRoadNoise(params); + ProcessVehicleSkidding(params); + ProcessVehicleFlatTyre(params); + ProcessVehicleHorn(params); + ProcessVehicleSirenOrAlarm(params); if (UsesReverseWarning(params.m_nIndex)) - ProcessVehicleReverseWarning(¶ms); + ProcessVehicleReverseWarning(params); if(HasAirBrakes(params.m_nIndex)) - ProcessAirBrakes(¶ms); - ProcessCarBombTick(¶ms); - ProcessVehicleEngine(¶ms); - ProcessEngineDamage(¶ms); - ProcessVehicleDoors(¶ms); + ProcessAirBrakes(params); + ProcessCarBombTick(params); + ProcessVehicleEngine(params); + ProcessEngineDamage(params); + ProcessVehicleDoors(params); } break; } } - ProcessVehicleOneShots(¶ms); + ProcessVehicleOneShots(params); automobile->m_fVelocityChangeForAudio = params.m_fVelocityChange; break; case VEHICLE_TYPE_BOAT: if (veh->m_modelIndex == MI_SKIMMER) - ProcessCarHeli(¶ms); + ProcessCarHeli(params); else - ProcessBoatEngine(¶ms); - ProcessBoatMovingOverWater(¶ms); - ProcessVehicleOneShots(¶ms); + ProcessBoatEngine(params); + ProcessBoatMovingOverWater(params); + ProcessVehicleOneShots(params); break; case VEHICLE_TYPE_HELI: - ProcessCarHeli(¶ms); - ProcessVehicleOneShots(¶ms); + ProcessCarHeli(params); + ProcessVehicleOneShots(params); break; case VEHICLE_TYPE_PLANE: - ProcessPlane(¶ms); - ProcessVehicleOneShots(¶ms); - ProcessVehicleFlatTyre(¶ms); + ProcessPlane(params); + ProcessVehicleOneShots(params); + ProcessVehicleFlatTyre(params); break; case VEHICLE_TYPE_BIKE: bike = (CBike*)veh; UpdateGasPedalAudio(veh, params.m_VehicleType); - if (ProcessVehicleRoadNoise(¶ms)) { + if (ProcessVehicleRoadNoise(params)) { if (CWeather::WetRoads > 0.0f) - ProcessWetRoadNoise(¶ms); - ProcessVehicleSkidding(¶ms); - ProcessVehicleHorn(¶ms); - ProcessVehicleSirenOrAlarm(¶ms); - ProcessCarBombTick(¶ms); - ProcessEngineDamage(¶ms); - ProcessVehicleEngine(¶ms); - ProcessVehicleFlatTyre(¶ms); + ProcessWetRoadNoise(params); + ProcessVehicleSkidding(params); + ProcessVehicleHorn(params); + ProcessVehicleSirenOrAlarm(params); + ProcessCarBombTick(params); + ProcessEngineDamage(params); + ProcessVehicleEngine(params); + ProcessVehicleFlatTyre(params); } - ProcessVehicleOneShots(¶ms); + ProcessVehicleOneShots(params); bike->m_fVelocityChangeForAudio = params.m_fVelocityChange; break; default: break; } - ProcessRainOnVehicle(¶ms); + ProcessRainOnVehicle(params); } } void -cAudioManager::ProcessRainOnVehicle(cVehicleParams *params) -{ - const int rainOnVehicleIntensity = 22; - if (params->m_fDistance < SQR(rainOnVehicleIntensity) && CWeather::Rain > 0.01f && (!CCullZones::CamNoRain() || !CCullZones::PlayerNoRain())) { - CVehicle *veh = params->m_pVehicle; - ++veh->m_bRainAudioCounter; - if (veh->m_bRainAudioCounter >= 2) { - veh->m_bRainAudioCounter = 0; - CalculateDistance(params->m_bDistanceCalculated, params->m_fDistance); - float emittingVol = 30.f * CWeather::Rain; - m_sQueueSample.m_nVolume = ComputeVolume(emittingVol, rainOnVehicleIntensity, m_sQueueSample.m_fDistance); - if (m_sQueueSample.m_nVolume != 0) { - m_sQueueSample.m_nCounter = veh->m_bRainSamplesCounter++; - if (veh->m_bRainSamplesCounter > 4) - veh->m_bRainSamplesCounter = 68; - m_sQueueSample.m_nSampleIndex = (m_anRandomTable[1] & 3) + SFX_CAR_RAIN_1; - m_sQueueSample.m_nBankIndex = SFX_BANK_0; - m_sQueueSample.m_bIs2D = false; - m_sQueueSample.m_nReleasingVolumeModificator = 9; - m_sQueueSample.m_nFrequency = m_anRandomTable[1] % 4000 + 28000; - m_sQueueSample.m_nLoopCount = 1; - m_sQueueSample.m_nEmittingVolume = (uint8)emittingVol; - m_sQueueSample.m_nLoopStart = 0; - m_sQueueSample.m_nLoopEnd = -1; - m_sQueueSample.m_fSpeedMultiplier = 0.0f; - m_sQueueSample.m_fSoundIntensity = rainOnVehicleIntensity; - m_sQueueSample.m_bReleasingSoundFlag = true; - m_sQueueSample.m_bReverbFlag = false; - m_sQueueSample.m_bRequireReflection = false; - AddSampleToRequestedQueue(); - } +cAudioManager::ProcessRainOnVehicle(cVehicleParams& params) +{ + const int SOUND_INTENSITY = 22.0f; + + CVehicle *veh; + uint8 emittingVol; + + if (params.m_fDistance >= SQR(SOUND_INTENSITY) || CWeather::Rain <= 0.01f || CCullZones::CamNoRain() && CCullZones::PlayerNoRain()) + return; + + veh = params.m_pVehicle; + veh->m_bRainAudioCounter++; + if (veh->m_bRainAudioCounter >= 2) { + veh->m_bRainAudioCounter = 0; + CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance); + emittingVol = 30.0f * CWeather::Rain; + m_sQueueSample.m_nVolume = ComputeVolume(emittingVol, SOUND_INTENSITY, m_sQueueSample.m_fDistance); + if (m_sQueueSample.m_nVolume != 0) { + m_sQueueSample.m_nCounter = veh->m_bRainSamplesCounter++; + if (veh->m_bRainSamplesCounter > 4) + veh->m_bRainSamplesCounter = 68; + m_sQueueSample.m_nSampleIndex = (m_anRandomTable[1] & 3) + SFX_CAR_RAIN_1; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + m_sQueueSample.m_bIs2D = false; + m_sQueueSample.m_nReleasingVolumeModificator = 9; + m_sQueueSample.m_nFrequency = m_anRandomTable[1] % 4000 + 28000; + m_sQueueSample.m_nLoopCount = 1; + m_sQueueSample.m_nEmittingVolume = emittingVol; + m_sQueueSample.m_nLoopStart = 0; + m_sQueueSample.m_nLoopEnd = -1; + m_sQueueSample.m_fSpeedMultiplier = 0.0f; + m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY; + m_sQueueSample.m_bReleasingSoundFlag = true; + m_sQueueSample.m_bReverbFlag = false; + m_sQueueSample.m_bRequireReflection = false; + AddSampleToRequestedQueue(); } } } bool -cAudioManager::ProcessReverseGear(cVehicleParams *params) +cAudioManager::ProcessReverseGear(cVehicleParams& params) { const int reverseGearIntensity = 30; @@ -884,15 +912,15 @@ cAudioManager::ProcessReverseGear(cVehicleParams *params) float modificator; uint8 emittingVolume; - if (params->m_fDistance >= SQR(reverseGearIntensity)) + if (params.m_fDistance >= SQR(reverseGearIntensity)) return false; - automobile = (CAutomobile*)params->m_pVehicle; + automobile = (CAutomobile*)params.m_pVehicle; if (automobile->m_modelIndex == MI_CADDY) return true; if (automobile->bEngineOn && (automobile->m_fGasPedal < 0.0f || automobile->m_nCurrentGear == 0)) { - CalculateDistance(params->m_bDistanceCalculated, params->m_fDistance); + CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance); if (automobile->m_nDriveWheelsOnGround != 0) { - modificator = params->m_fVelocityChange / params->m_pTransmission->fMaxReverseVelocity; + modificator = params.m_fVelocityChange / params.m_pTransmission->fMaxReverseVelocity; } else { if (automobile->m_nDriveWheelsOnGroundPrev != 0) automobile->m_fGasPedalAudio *= 0.4f; @@ -903,7 +931,7 @@ cAudioManager::ProcessReverseGear(cVehicleParams *params) m_sQueueSample.m_nVolume = ComputeVolume(emittingVolume, reverseGearIntensity, m_sQueueSample.m_fDistance); if (m_sQueueSample.m_nVolume != 0) { - if (params->m_pVehicle->m_fGasPedal >= 0.0f) { + if (params.m_pVehicle->m_fGasPedal >= 0.0f) { m_sQueueSample.m_nCounter = 62; m_sQueueSample.m_nSampleIndex = SFX_REVERSE_GEAR_2; } else { @@ -930,64 +958,200 @@ cAudioManager::ProcessReverseGear(cVehicleParams *params) return true; } -// TODO(Miami): this becomes ProcessModelVehicle void -cAudioManager::ProcessModelCarEngine(cVehicleParams *params) +cAudioManager::ProcessModelVehicle(cVehicleParams& params) { -/* const float SOUND_INTENSITY = 30.0f; - CAutomobile *automobile; - float allowedVelocity; - int32 emittingVol; - float velocityChange; + const float SOUND_INTENSITY = 35.0f; - if (params->m_fDistance < SQR(SOUND_INTENSITY)) { - automobile = (CAutomobile *)params->m_pVehicle; - if (automobile->bEngineOn) { - if (automobile->m_nWheelsOnGround == 0) { - if (automobile->m_nDriveWheelsOnGround != 0) - automobile->m_fGasPedalAudio *= 0.4f; - velocityChange = automobile->m_fGasPedalAudio * params->m_pTransmission->fMaxVelocity; - } else { - velocityChange = Abs(params->m_fVelocityChange); + static uint32 prevFreq = 14000; + static uint8 prevVolume = 0; + + uint32 freq; + int16 acceletateState; + int16 brakeState; + uint8 volume; + bool isPlayerVeh; + bool vehSlowdown; + + if (params.m_fDistance >= SQR(SOUND_INTENSITY)) + return; + + if (FindPlayerVehicle() == params.m_pVehicle) + isPlayerVeh = true; + else +#ifdef FIX_BUGS + isPlayerVeh = CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle == params.m_pVehicle; +#else + isPlayerVeh = CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle != nil; +#endif + if (params.m_pVehicle->m_modelIndex == MI_RCBANDIT) { + if (((CAutomobile*)params.m_pVehicle)->m_nDriveWheelsOnGround != 0) { + volume = Min(127, 127.0f * Abs(params.m_fVelocityChange) * 3.0f); + freq = 8000.0f * Abs(params.m_fVelocityChange) + 14000; + } else { + volume = 127; + freq = 25000; + } + if (isPlayerVeh) { + volume = clamp2(volume, prevVolume, 7); + freq = clamp2(freq, prevFreq, 800); + } + if (volume > 0) { + CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance); + m_sQueueSample.m_nVolume = ComputeVolume(volume, SOUND_INTENSITY, m_sQueueSample.m_fDistance); + if (m_sQueueSample.m_nVolume != 0) { + m_sQueueSample.m_nCounter = 2; + m_sQueueSample.m_nSampleIndex = SFX_RC_REV; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + m_sQueueSample.m_bIs2D = false; + m_sQueueSample.m_nReleasingVolumeModificator = 1; + m_sQueueSample.m_nFrequency = freq; + m_sQueueSample.m_nLoopCount = 0; + m_sQueueSample.m_nEmittingVolume = volume; + m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(SFX_RC_REV); + m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(SFX_RC_REV); + m_sQueueSample.m_fSpeedMultiplier = 3.0f; + m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY; + m_sQueueSample.m_bReleasingSoundFlag = false; + m_sQueueSample.m_nReleasingVolumeDivider = 4; + m_sQueueSample.m_bReverbFlag = true; + m_sQueueSample.m_bRequireReflection = false; + AddSampleToRequestedQueue(); } - if (velocityChange > 0.001f) { - allowedVelocity = 0.5f * params->m_pTransmission->fMaxVelocity; - if (velocityChange < allowedVelocity) - emittingVol = (90.f * velocityChange / allowedVelocity); - else - emittingVol = 90; - if (emittingVol) { - CalculateDistance(params->m_bDistanceCalculated, params->m_fDistance); - m_sQueueSample.m_nVolume = ComputeVolume(emittingVol, 30.f, m_sQueueSample.m_fDistance); - if (m_sQueueSample.m_nVolume != 0) { - m_sQueueSample.m_nCounter = 2; - m_sQueueSample.m_nSampleIndex = SFX_REMOTE_CONTROLLED_CAR; - m_sQueueSample.m_nBankIndex = SFX_BANK_0; - m_sQueueSample.m_bIs2D = false; - m_sQueueSample.m_nReleasingVolumeModificator = 1; - m_sQueueSample.m_nFrequency = (11025.f * velocityChange / params->m_pTransmission->fMaxVelocity + 11025.f); - m_sQueueSample.m_nLoopCount = 0; - m_sQueueSample.m_nEmittingVolume = emittingVol; - m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_fSpeedMultiplier = 3.0f; - m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY; - m_sQueueSample.m_bReleasingSoundFlag = false; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_bReverbFlag = true; - m_sQueueSample.m_bRequireReflection = false; - AddSampleToRequestedQueue(); - } + } + if (isPlayerVeh) { + prevFreq = freq; + prevVolume = volume; + } + } else if (params.m_pVehicle != nil) { + if (isPlayerVeh) { + acceletateState = Pads[0].GetAccelerate(); + brakeState = Pads[0].GetBrake(); + } else { + acceletateState = 255.0f * params.m_pVehicle->m_fGasPedal; + brakeState = 255.0f * params.m_pVehicle->m_fBrakePedal; + } + if (acceletateState < brakeState) + acceletateState = brakeState; + if (acceletateState <= 0) { + vehSlowdown = true; + volume = 127; + freq = 18000; + } else { + vehSlowdown = false; + volume = Min(127, (127 * acceletateState / 255) * 3.0f * Abs(params.m_fVelocityChange)); + freq = Min(22000, (8000 * acceletateState / 255 + 14000) * 3.0f * Abs(params.m_fVelocityChange)); + } + if (isPlayerVeh && !vehSlowdown) { + volume = clamp2(volume, prevVolume, 7); + freq = clamp2(freq, prevFreq, 800); + } + if (!vehSlowdown) +#ifdef THIS_IS_STUPID + freq += 8000.0f * Abs(DotProduct(params.m_pVehicle->GetUp(), CVector(0.0f, 1.0f, 0.0f))); +#else + freq += 8000.0f * Abs(params.m_pVehicle->GetUp().y); +#endif + if (params.m_pVehicle->bIsDrowning) + volume /= 4; + if (volume > 0) { + CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance); + m_sQueueSample.m_nVolume = ComputeVolume(volume, SOUND_INTENSITY, m_sQueueSample.m_fDistance); + if (m_sQueueSample.m_nVolume != 0) { + if (vehSlowdown) { + m_sQueueSample.m_nCounter = 0; + m_sQueueSample.m_nSampleIndex = SFX_RC_IDLE; + m_sQueueSample.m_nReleasingVolumeDivider = 6; + } else { + m_sQueueSample.m_nCounter = 2; + m_sQueueSample.m_nSampleIndex = SFX_RC_REV; + m_sQueueSample.m_nReleasingVolumeDivider = 4; } + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + m_sQueueSample.m_bIs2D = false; + m_sQueueSample.m_nReleasingVolumeModificator = 3; + m_sQueueSample.m_nFrequency = freq; + m_sQueueSample.m_nLoopCount = 0; + m_sQueueSample.m_nEmittingVolume = volume; + m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_fSpeedMultiplier = 3.0f; + m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY; + m_sQueueSample.m_bReleasingSoundFlag = false; + m_sQueueSample.m_bReverbFlag = true; + m_sQueueSample.m_bRequireReflection = false; + AddSampleToRequestedQueue(); } } - }*/ + if (isPlayerVeh) { + if (vehSlowdown) { + prevFreq = freq; + prevVolume = volume; + } + } + } } +void +cAudioManager::ProcessModelHeliVehicle(cVehicleParams& params) +{ + const float SOUND_INTENSITY = 35.0f; + + static uint32 prevFreq = 22050; + + uint32 freq; + bool isPlayerVeh; + int16 acceletateState; + int16 brakeState; + if (params.m_fDistance >= SQR(SOUND_INTENSITY)) + return; + + if (FindPlayerVehicle() == params.m_pVehicle) + isPlayerVeh = true; + else +#ifdef FIX_BUGS + isPlayerVeh = CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle == params.m_pVehicle; +#else + isPlayerVeh = CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle != nil; +#endif + if (isPlayerVeh) { + brakeState = Pads[0].GetBrake(); + acceletateState = Max(Pads[0].GetAccelerate(), Abs(Pads[0].GetCarGunUpDown()) * 2); + } else { + acceletateState = 255.0f * params.m_pVehicle->m_fGasPedal; + brakeState = 255.0f * params.m_pVehicle->m_fBrakePedal; + } + if (acceletateState < brakeState) + acceletateState = brakeState; + freq = clamp2(5 * acceletateState + 22050, prevFreq, 30); + CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance); + m_sQueueSample.m_nVolume = ComputeVolume(70, SOUND_INTENSITY, m_sQueueSample.m_fDistance); + if (m_sQueueSample.m_nVolume != 0) { + m_sQueueSample.m_nCounter = 2; + m_sQueueSample.m_nSampleIndex = SFX_CAR_RC_HELI; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + m_sQueueSample.m_bIs2D = false; + m_sQueueSample.m_nReleasingVolumeModificator = 3; + m_sQueueSample.m_nFrequency = freq; + m_sQueueSample.m_nLoopCount = 0; + m_sQueueSample.m_nEmittingVolume = 70; + m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(SFX_CAR_RC_HELI); + m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(SFX_CAR_RC_HELI); + m_sQueueSample.m_fSpeedMultiplier = 3.0f; + m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY; + m_sQueueSample.m_bReleasingSoundFlag = false; + m_sQueueSample.m_nReleasingVolumeDivider = 4; + m_sQueueSample.m_bReverbFlag = true; + m_sQueueSample.m_bRequireReflection = false; + AddSampleToRequestedQueue(); + } + if (isPlayerVeh) + prevFreq = freq; +} bool -cAudioManager::ProcessVehicleRoadNoise(cVehicleParams *params) +cAudioManager::ProcessVehicleRoadNoise(cVehicleParams& params) { const float SOUND_INTENSITY = 95.0f; @@ -996,51 +1160,66 @@ cAudioManager::ProcessVehicleRoadNoise(cVehicleParams *params) float multiplier; int sampleFreq; float velocity; + uint8 wheelsOnGround; - if (params->m_fDistance >= SQR(SOUND_INTENSITY)) + if (params.m_fDistance >= SQR(SOUND_INTENSITY)) return false; - if (params->m_pTransmission != nil) { - if (((CAutomobile*)params->m_pVehicle)->m_nDriveWheelsOnGround != 0) { - velocity = Abs(params->m_fVelocityChange); - if (velocity > 0.0f) { - CalculateDistance(params->m_bDistanceCalculated, params->m_fDistance); - emittingVol = 30.f * Min(1.f, velocity / (0.5f * params->m_pTransmission->fMaxVelocity)); - m_sQueueSample.m_nVolume = ComputeVolume(emittingVol, SOUND_INTENSITY, m_sQueueSample.m_fDistance); - if (m_sQueueSample.m_nVolume != 0) { - m_sQueueSample.m_nCounter = 0; - m_sQueueSample.m_nBankIndex = SFX_BANK_0; - m_sQueueSample.m_bIs2D = false; - m_sQueueSample.m_nReleasingVolumeModificator = 3; - if (params->m_pVehicle->m_nSurfaceTouched == SURFACE_WATER) { - m_sQueueSample.m_nSampleIndex = SFX_BOAT_WATER_LOOP; - freq = 6050 * emittingVol / 30 + 16000; - } else { - m_sQueueSample.m_nSampleIndex = SFX_ROAD_NOISE; - multiplier = (m_sQueueSample.m_fDistance / SOUND_INTENSITY) * 0.5f; - sampleFreq = SampleManager.GetSampleBaseFrequency(SFX_ROAD_NOISE); - freq = (sampleFreq * multiplier) + ((3 * sampleFreq) / 4); - } - m_sQueueSample.m_nFrequency = freq; - m_sQueueSample.m_nLoopCount = 0; - m_sQueueSample.m_nEmittingVolume = emittingVol; - m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_fSpeedMultiplier = 6.0f; - m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY; - m_sQueueSample.m_bReleasingSoundFlag = false; - m_sQueueSample.m_nReleasingVolumeDivider = 4; - m_sQueueSample.m_bReverbFlag = true; - m_sQueueSample.m_bRequireReflection = false; - AddSampleToRequestedQueue(); - } + + if (params.m_fDistance >= SQR(SOUND_INTENSITY)) + return false; + switch (params.m_VehicleType) { + case VEHICLE_TYPE_CAR: + wheelsOnGround = ((CAutomobile*)params.m_pVehicle)->m_nWheelsOnGround; + break; + case VEHICLE_TYPE_BIKE: + wheelsOnGround = ((CBike*)params.m_pVehicle)->m_nWheelsOnGround; + break; + default: + wheelsOnGround = 4; + break; + } + if (params.m_pTransmission == nil || wheelsOnGround == 0) + return true; + + velocity = Abs(params.m_fVelocityChange); + if (velocity > 0.0f) { + CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance); + emittingVol = 30.f * Min(1.f, velocity / (0.5f * params.m_pTransmission->fMaxVelocity)); + m_sQueueSample.m_nVolume = ComputeVolume(emittingVol, SOUND_INTENSITY, m_sQueueSample.m_fDistance); + if (m_sQueueSample.m_nVolume != 0) { + m_sQueueSample.m_nCounter = 0; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + m_sQueueSample.m_bIs2D = false; + m_sQueueSample.m_nReleasingVolumeModificator = 3; + if (params.m_pVehicle->m_nSurfaceTouched == SURFACE_WATER) { + m_sQueueSample.m_nSampleIndex = SFX_BOAT_WATER_LOOP; + freq = 6050 * emittingVol / 30 + 16000; + } else { + m_sQueueSample.m_nSampleIndex = SFX_ROAD_NOISE; + multiplier = (m_sQueueSample.m_fDistance / SOUND_INTENSITY) * 0.5f; + sampleFreq = SampleManager.GetSampleBaseFrequency(SFX_ROAD_NOISE); + freq = (sampleFreq * multiplier) + ((3 * sampleFreq) / 4); } + m_sQueueSample.m_nFrequency = freq; + m_sQueueSample.m_nLoopCount = 0; + m_sQueueSample.m_nEmittingVolume = emittingVol; + m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_fSpeedMultiplier = 6.0f; + m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY; + m_sQueueSample.m_bReleasingSoundFlag = false; + m_sQueueSample.m_nReleasingVolumeDivider = 4; + m_sQueueSample.m_bReverbFlag = true; + m_sQueueSample.m_bRequireReflection = false; + AddSampleToRequestedQueue(); } } + return true; } bool -cAudioManager::ProcessWetRoadNoise(cVehicleParams *params) +cAudioManager::ProcessWetRoadNoise(cVehicleParams& params) { const float SOUND_INTENSITY = 30.0f; @@ -1048,51 +1227,59 @@ cAudioManager::ProcessWetRoadNoise(cVehicleParams *params) int32 emittingVol; float multiplier; int freq; - float velChange; + float velocity; + uint8 wheelsOnGround; - if (params->m_fDistance >= SQR(SOUND_INTENSITY)) + if (params.m_fDistance >= SQR(SOUND_INTENSITY)) return false; - if (params->m_pTransmission != nil) { - if (((CAutomobile *)params->m_pVehicle)->m_nDriveWheelsOnGround != 0) { - velChange = Abs(params->m_fVelocityChange); - if (velChange > 0.f) { - CalculateDistance(params->m_bDistanceCalculated, params->m_fDistance); - relativeVelocity = Min(1.0f, velChange / (0.5f * params->m_pTransmission->fMaxVelocity)); - emittingVol = 23.0f * relativeVelocity * CWeather::WetRoads; - m_sQueueSample.m_nVolume = ComputeVolume(emittingVol, SOUND_INTENSITY, m_sQueueSample.m_fDistance); - if (m_sQueueSample.m_nVolume != 0) { - m_sQueueSample.m_nCounter = 1; - m_sQueueSample.m_nSampleIndex = SFX_ROAD_NOISE; - m_sQueueSample.m_nBankIndex = SFX_BANK_0; - m_sQueueSample.m_bIs2D = false; - m_sQueueSample.m_nReleasingVolumeModificator = 3; -#ifdef FIX_BUGS - multiplier = (m_sQueueSample.m_fDistance / SOUND_INTENSITY) * 0.5f; -#else - multiplier = (m_sQueueSample.m_fDistance / 3.0f) * 0.5f; -#endif - freq = SampleManager.GetSampleBaseFrequency(SFX_ROAD_NOISE); - m_sQueueSample.m_nFrequency = freq + freq * multiplier; - m_sQueueSample.m_nLoopCount = 0; - m_sQueueSample.m_nEmittingVolume = emittingVol; - m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_fSpeedMultiplier = 6.0f; - m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY; - m_sQueueSample.m_bReleasingSoundFlag = false; - m_sQueueSample.m_nReleasingVolumeDivider = 4; - m_sQueueSample.m_bReverbFlag = true; - m_sQueueSample.m_bRequireReflection = false; - AddSampleToRequestedQueue(); - } - } + switch (params.m_VehicleType) { + case VEHICLE_TYPE_CAR: + wheelsOnGround = ((CAutomobile*)params.m_pVehicle)->m_nWheelsOnGround; + break; + case VEHICLE_TYPE_BIKE: + wheelsOnGround = ((CBike*)params.m_pVehicle)->m_nWheelsOnGround; + break; + default: + wheelsOnGround = 4; + break; + } + if (params.m_pTransmission == nil || wheelsOnGround == 0) + return true; + + velocity = Abs(params.m_fVelocityChange); + if (velocity > 0.0f) { + CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance); + relativeVelocity = Min(1.0f, velocity / (0.5f * params.m_pTransmission->fMaxVelocity)); + emittingVol = 23.0f * relativeVelocity * CWeather::WetRoads; + m_sQueueSample.m_nVolume = ComputeVolume(emittingVol, SOUND_INTENSITY, m_sQueueSample.m_fDistance); + if (m_sQueueSample.m_nVolume != 0) { + m_sQueueSample.m_nCounter = 1; + m_sQueueSample.m_nSampleIndex = SFX_ROAD_NOISE; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + m_sQueueSample.m_bIs2D = false; + m_sQueueSample.m_nReleasingVolumeModificator = 3; + multiplier = (m_sQueueSample.m_fDistance / SOUND_INTENSITY) * 0.5f; + freq = SampleManager.GetSampleBaseFrequency(SFX_ROAD_NOISE); + m_sQueueSample.m_nFrequency = freq + freq * multiplier; + m_sQueueSample.m_nLoopCount = 0; + m_sQueueSample.m_nEmittingVolume = emittingVol; + m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_fSpeedMultiplier = 6.0f; + m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY; + m_sQueueSample.m_bReleasingSoundFlag = false; + m_sQueueSample.m_nReleasingVolumeDivider = 4; + m_sQueueSample.m_bReverbFlag = true; + m_sQueueSample.m_bRequireReflection = false; + AddSampleToRequestedQueue(); } } + return true; } void -cAudioManager::ProcessVehicleEngine(cVehicleParams* params) +cAudioManager::ProcessVehicleEngine(cVehicleParams& params) { const float SOUND_INTENSITY = 50.0f; @@ -1119,22 +1306,22 @@ cAudioManager::ProcessVehicleEngine(cVehicleParams* params) pizzaFaggBool = false; caddyBool = false; traction = 0.0f; - if (params->m_fDistance >= SQR(SOUND_INTENSITY)) + if (params.m_fDistance >= SQR(SOUND_INTENSITY)) return; playerVeh = FindPlayerVehicle(); - veh = params->m_pVehicle; + veh = params.m_pVehicle; if (playerVeh == veh && veh->GetStatus() == STATUS_WRECKED) { SampleManager.StopChannel(m_nActiveSamples); return; } if (!veh->bEngineOn) return; - CalculateDistance(params->m_bDistanceCalculated, params->m_fDistance); + CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance); if (playerVeh == veh && veh->m_modelIndex != MI_CADDY) { - ProcessPlayersVehicleEngine(params, params->m_pVehicle); + ProcessPlayersVehicleEngine(params, params.m_pVehicle); return; } - transmission = params->m_pTransmission; + transmission = params.m_pTransmission; if (transmission != nil) { switch (veh->m_modelIndex) { case MI_PIZZABOY: @@ -1150,7 +1337,7 @@ cAudioManager::ProcessVehicleEngine(cVehicleParams* params) currentGear = veh->m_nCurrentGear; break; } - switch (params->m_VehicleType) { + switch (params.m_VehicleType) { case VEHICLE_TYPE_CAR: automobile = (CAutomobile*)veh; wheelsOnGround = automobile->m_nDriveWheelsOnGround; @@ -1166,7 +1353,7 @@ cAudioManager::ProcessVehicleEngine(cVehicleParams* params) gasPedalAudioPtr = &bike->m_fGasPedalAudio; break; default: - debug(" ** AUDIOLOG: Unrecognised vehicle type %d in ProcessVehicleEngine() * \n", params->m_VehicleType); + debug(" ** AUDIOLOG: Unrecognised vehicle type %d in ProcessVehicleEngine() * \n", params.m_VehicleType); return; } @@ -1177,7 +1364,7 @@ cAudioManager::ProcessVehicleEngine(cVehicleParams* params) } else { switch (transmission->nDriveType) { case '4': - if (params->m_VehicleType == VEHICLE_TYPE_BIKE) { + if (params.m_VehicleType == VEHICLE_TYPE_BIKE) { for (int i = 0; i < 2; i++) if (wheelState[i] == WHEEL_STATE_SPINNING) traction += 0.1f; @@ -1188,7 +1375,7 @@ cAudioManager::ProcessVehicleEngine(cVehicleParams* params) } break; case 'F': - if (params->m_VehicleType == VEHICLE_TYPE_BIKE) { + if (params.m_VehicleType == VEHICLE_TYPE_BIKE) { if (wheelState[BIKEWHEEL_FRONT] == WHEEL_STATE_SPINNING) traction += 0.2f; } else { @@ -1199,7 +1386,7 @@ cAudioManager::ProcessVehicleEngine(cVehicleParams* params) } break; case 'R': - if (params->m_VehicleType == VEHICLE_TYPE_BIKE) { + if (params.m_VehicleType == VEHICLE_TYPE_BIKE) { if (wheelState[BIKEWHEEL_REAR] == WHEEL_STATE_SPINNING) traction += 0.2f; } else { @@ -1213,7 +1400,7 @@ cAudioManager::ProcessVehicleEngine(cVehicleParams* params) break; } } - } else if (params->m_fVelocityChange == 0.0f) { + } else if (params.m_fVelocityChange == 0.0f) { traction = 0.9f; } if (transmission->fMaxVelocity <= 0.0) { @@ -1223,18 +1410,18 @@ cAudioManager::ProcessVehicleEngine(cVehicleParams* params) if (!pizzaFaggBool && !caddyBool) { if (currentGear != 0) { relativeGearChange = Min(1.0f, - params->m_fVelocityChange - transmission->Gears[currentGear].fShiftDownVelocity) / transmission->fMaxVelocity * 2.5f; + params.m_fVelocityChange - transmission->Gears[currentGear].fShiftDownVelocity) / transmission->fMaxVelocity * 2.5f; if (traction == 0.0f && veh->GetStatus() != STATUS_SIMPLE && - params->m_fVelocityChange < transmission->Gears[1].fShiftUpVelocity) + params.m_fVelocityChange < transmission->Gears[1].fShiftUpVelocity) traction = 0.7f; relativeChange = traction * *gasPedalAudioPtr * 0.95f + (1.0f - traction) * relativeGearChange; } else { relativeChange = Min(1.0f, - 1.0f - Abs((params->m_fVelocityChange - transmission->Gears[0].fShiftDownVelocity) / transmission->fMaxReverseVelocity)); + 1.0f - Abs((params.m_fVelocityChange - transmission->Gears[0].fShiftDownVelocity) / transmission->fMaxReverseVelocity)); } modificator = relativeChange; } else { - modificator = Min(1.0, Abs(params->m_fVelocityChange / transmission->fMaxVelocity > 1.0f)); + modificator = Min(1.0, Abs(params.m_fVelocityChange / transmission->fMaxVelocity > 1.0f)); } } } else { @@ -1245,7 +1432,7 @@ cAudioManager::ProcessVehicleEngine(cVehicleParams* params) } if (currentGear != 0 || wheelsOnGround == 0) freq = 1200 * currentGear + 18000.0f * modificator + 14000; - else if (params->m_VehicleType == VEHICLE_TYPE_BIKE) + else if (params.m_VehicleType == VEHICLE_TYPE_BIKE) freq = 22050; else freq = 13000.0f * modificator + 14000; @@ -1269,26 +1456,26 @@ cAudioManager::ProcessVehicleEngine(cVehicleParams* params) if (!caddyBool) { if (veh->GetStatus() == STATUS_SIMPLE) { if (modificator < 0.02f) { - m_sQueueSample.m_nSampleIndex = aVehicleSettings[params->m_nIndex].m_nBank - CAR_SFX_BANKS_OFFSET + SFX_CAR_IDLE_1; + m_sQueueSample.m_nSampleIndex = aVehicleSettings[params.m_nIndex].m_nBank - CAR_SFX_BANKS_OFFSET + SFX_CAR_IDLE_1; m_sQueueSample.m_nCounter = 52; freq = 10000.0f * modificator + 22050; } else { - m_sQueueSample.m_nSampleIndex = aVehicleSettings[params->m_nIndex].m_nAccelerationSampleIndex; + m_sQueueSample.m_nSampleIndex = aVehicleSettings[params.m_nIndex].m_nAccelerationSampleIndex; m_sQueueSample.m_nCounter = 2; } } else { if (veh->m_fGasPedal < 0.02f) { - m_sQueueSample.m_nSampleIndex = aVehicleSettings[params->m_nIndex].m_nBank - CAR_SFX_BANKS_OFFSET + SFX_CAR_IDLE_1; + m_sQueueSample.m_nSampleIndex = aVehicleSettings[params.m_nIndex].m_nBank - CAR_SFX_BANKS_OFFSET + SFX_CAR_IDLE_1; m_sQueueSample.m_nCounter = 52; freq = 10000.0f * modificator + 22050; } else { - m_sQueueSample.m_nSampleIndex = aVehicleSettings[params->m_nIndex].m_nAccelerationSampleIndex; + m_sQueueSample.m_nSampleIndex = aVehicleSettings[params.m_nIndex].m_nAccelerationSampleIndex; m_sQueueSample.m_nCounter = 2; } } m_sQueueSample.m_nFrequency = freq + 100 * m_sQueueSample.m_nBankIndex % 1000; } else { - if (FindVehicleOfPlayer() == params->m_pVehicle) + if (FindVehicleOfPlayer() == params.m_pVehicle) m_sQueueSample.m_nSampleIndex = SFX_CAR_AFTER_ACCEL_12; else m_sQueueSample.m_nSampleIndex = SFX_CAR_REV_12; @@ -1381,14 +1568,14 @@ cAudioManager::AddPlayerCarSample(uint8 emittingVolume, int32 freq, uint32 sampl } void -cAudioManager::ProcessCesna(cVehicleParams *params) +cAudioManager::ProcessCesna(cVehicleParams& params) { static uint8 nAccel = 0; - //((CAutomobile *)params->m_pVehicle)->Damage.GetEngineStatus(); + //((CAutomobile *)params.m_pVehicle)->Damage.GetEngineStatus(); - if (FindPlayerVehicle() == params->m_pVehicle) { - if (params->m_nIndex == DODO) { + if (FindPlayerVehicle() == params.m_pVehicle) { + if (params.m_nIndex == DODO) { if (Pads[0].GetAccelerate() <= 0) { if (nAccel != 0) --nAccel; @@ -1398,10 +1585,10 @@ cAudioManager::ProcessCesna(cVehicleParams *params) AddPlayerCarSample(85 * (60 - nAccel) / 60 + 20, 8500 * nAccel / 60 + 17000, SFX_CESNA_IDLE, SFX_BANK_0, 52, true); AddPlayerCarSample(85 * nAccel / 60 + 20, 8500 * nAccel / 60 + 17000, SFX_CESNA_REV, SFX_BANK_0, 2, true); } - } else if (params->m_nIndex == DODO) { + } else if (params.m_nIndex == DODO) { AddPlayerCarSample(105, 17000, SFX_CESNA_IDLE, SFX_BANK_0, 52, true); - } else if (params->m_fDistance < SQR(200)) { - CalculateDistance(params->m_bDistanceCalculated, params->m_fDistance); + } else if (params.m_fDistance < SQR(200)) { + CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance); m_sQueueSample.m_nVolume = ComputeVolume(80, 200.f, m_sQueueSample.m_fDistance); if (m_sQueueSample.m_nVolume != 0) { m_sQueueSample.m_nCounter = 52; @@ -1422,7 +1609,7 @@ cAudioManager::ProcessCesna(cVehicleParams *params) m_sQueueSample.m_bRequireReflection = false; AddSampleToRequestedQueue(); } - if (params->m_fDistance < SQR(90)) { + if (params.m_fDistance < SQR(90)) { m_sQueueSample.m_nVolume = ComputeVolume(80, 90.f, m_sQueueSample.m_fDistance); if (m_sQueueSample.m_nVolume != 0) { m_sQueueSample.m_nCounter = 2; @@ -1448,7 +1635,7 @@ cAudioManager::ProcessCesna(cVehicleParams *params) } void -cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams* params, CVehicle* veh) +cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams& params, CVehicle* veh) { static int32 GearFreqAdj[] = { 6000, 6000, 3400, 1200, 0, -1000 }; @@ -1493,7 +1680,7 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams* params, CVehicle* veh static bool bAccelSampleStopped = true; lostTraction = false; - PizzaFaggBool = params->m_pVehicle->m_modelIndex == MI_PIZZABOY || params->m_pVehicle->m_modelIndex == MI_FAGGIO; + PizzaFaggBool = params.m_pVehicle->m_modelIndex == MI_PIZZABOY || params.m_pVehicle->m_modelIndex == MI_FAGGIO; processedAccelSampleStopped = false; if (bPlayerJustEnteredCar) { bAccelSampleStopped = true; @@ -1505,17 +1692,17 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams* params, CVehicle* veh bHandbrakeOnLastFrame = false; } if (CReplay::IsPlayingBack()) { - accelerateState = (255.0f * clamp(params->m_pVehicle->m_fGasPedal, 0.0f, 1.0f)); - brakeState = (255.0f * clamp(params->m_pVehicle->m_fBrakePedal, 0.0f, 1.0f)); + accelerateState = (255.0f * clamp(params.m_pVehicle->m_fGasPedal, 0.0f, 1.0f)); + brakeState = (255.0f * clamp(params.m_pVehicle->m_fBrakePedal, 0.0f, 1.0f)); } else { accelerateState = Pads[0].GetAccelerate(); brakeState = Pads[0].GetBrake(); } channelUsed = SampleManager.GetChannelUsedFlag(m_nActiveSamples); if (PizzaFaggBool) { - CurrentPretendGear = params->m_pTransmission->nNumberOfGears; + CurrentPretendGear = params.m_pTransmission->nNumberOfGears; currentGear = CurrentPretendGear; - if (params->m_pVehicle->bIsHandbrakeOn) { + if (params.m_pVehicle->bIsHandbrakeOn) { brakeState = 0; nCruising = 0; LastAccel = 0; @@ -1524,12 +1711,12 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams* params, CVehicle* veh nCruising = 1; } } else { - currentGear = params->m_pVehicle->m_nCurrentGear; + currentGear = params.m_pVehicle->m_nCurrentGear; } - switch (params->m_VehicleType) { + switch (params.m_VehicleType) { case VEHICLE_TYPE_CAR: - automobile = (CAutomobile*)params->m_pVehicle; + automobile = (CAutomobile*)params.m_pVehicle; wheelsOnGround = automobile->m_nDriveWheelsOnGround; wheelsOnGroundPrev = automobile->m_nDriveWheelsOnGroundPrev; gasPedalAudioPtr = &automobile->m_fGasPedalAudio; @@ -1537,7 +1724,7 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams* params, CVehicle* veh velocityChangeForAudio = automobile->m_fVelocityChangeForAudio; break; case VEHICLE_TYPE_BIKE: - bike = (CBike*)params->m_pVehicle; + bike = (CBike*)params.m_pVehicle; wheelsOnGround = bike->m_nDriveWheelsOnGround; wheelsOnGroundPrev = bike->m_nDriveWheelsOnGroundPrev; gasPedalAudioPtr = &bike->m_fGasPedalAudio; @@ -1545,13 +1732,13 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams* params, CVehicle* veh velocityChangeForAudio = bike->m_fVelocityChangeForAudio; break; default: - debug(" ** AUDIOLOG: Unrecognised vehicle type %d in ProcessVehicleEngine() * \n", params->m_VehicleType); + debug(" ** AUDIOLOG: Unrecognised vehicle type %d in ProcessVehicleEngine() * \n", params.m_VehicleType); return; } if (!PizzaFaggBool) { - switch (params->m_pTransmission->nDriveType) { + switch (params.m_pTransmission->nDriveType) { case '4': - if (params->m_VehicleType != VEHICLE_TYPE_BIKE) { + if (params.m_VehicleType != VEHICLE_TYPE_BIKE) { wheelInUseCounter = 0; for (uint8 i = 0; i < 4; i++) { if (wheelState[i] != WHEEL_STATE_NORMAL) @@ -1562,7 +1749,7 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams* params, CVehicle* veh } break; case 'F': - if (params->m_VehicleType == VEHICLE_TYPE_BIKE) { + if (params.m_VehicleType == VEHICLE_TYPE_BIKE) { if (wheelState[BIKEWHEEL_FRONT] != WHEEL_STATE_NORMAL) lostTraction = true; } else { @@ -1572,7 +1759,7 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams* params, CVehicle* veh } break; case 'R': - if (params->m_VehicleType == VEHICLE_TYPE_BIKE) { + if (params.m_VehicleType == VEHICLE_TYPE_BIKE) { if (wheelState[BIKEWHEEL_REAR] != WHEEL_STATE_NORMAL) lostTraction = true; } else { @@ -1584,20 +1771,20 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams* params, CVehicle* veh break; } } - if (params->m_fVelocityChange != 0.0f) { - time = params->m_pVehicle->m_vecMoveSpeed.z / params->m_fVelocityChange; + if (params.m_fVelocityChange != 0.0f) { + time = params.m_pVehicle->m_vecMoveSpeed.z / params.m_fVelocityChange; if (time > 0.0f) freqModifier = -(Min(0.2f, time) * 3000.0f * 5.0f); else freqModifier = -(Max(-0.2f, time) * 3000.0f * 5.0f); - if (params->m_fVelocityChange < -0.001f) + if (params.m_fVelocityChange < -0.001f) freqModifier = -freqModifier; } else freqModifier = 0; - if (params->m_VehicleType == VEHICLE_TYPE_BIKE && bike->bExtraSpeed) + if (params.m_VehicleType == VEHICLE_TYPE_BIKE && bike->bExtraSpeed) freqModifier += 1400; gearSoundLength = 0; - engineSoundType = aVehicleSettings[params->m_nIndex].m_nBank; + engineSoundType = aVehicleSettings[params.m_nIndex].m_nBank; soundOffset = 3 * (engineSoundType - CAR_SFX_BANKS_OFFSET); noGearBox = false; switch (engineSoundType) { @@ -1656,7 +1843,7 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams* params, CVehicle* veh gearSoundStartTime = CTimer::GetTimeInMilliseconds(); } } - relativeVelocityChange = 2.0f * params->m_fVelocityChange / params->m_pTransmission->fMaxVelocity; + relativeVelocityChange = 2.0f * params.m_fVelocityChange / params.m_pTransmission->fMaxVelocity; accelerationMultipler = clamp(relativeVelocityChange, 0.0f, 1.0f); gasPedalAudio = accelerationMultipler; switch (engineSoundType) { @@ -1673,17 +1860,17 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams* params, CVehicle* veh break; } if (accelerateState <= 0) { - if (params->m_fVelocityChange < -0.001f) { + if (params.m_fVelocityChange < -0.001f) { if (channelUsed) { SampleManager.StopChannel(m_nActiveSamples); bAccelSampleStopped = true; } - if (wheelsOnGround == 0 || params->m_pVehicle->bIsHandbrakeOn || lostTraction) + if (wheelsOnGround == 0 || params.m_pVehicle->bIsHandbrakeOn || lostTraction) gasPedalAudio = *gasPedalAudioPtr; - else if (params->m_VehicleType == VEHICLE_TYPE_BIKE) + else if (params.m_VehicleType == VEHICLE_TYPE_BIKE) gasPedalAudio = 0.0f; else - gasPedalAudio = Min(1.0f, params->m_fVelocityChange / params->m_pTransmission->fMaxReverseVelocity); + gasPedalAudio = Min(1.0f, params.m_fVelocityChange / params.m_pTransmission->fMaxReverseVelocity); *gasPedalAudioPtr = Max(0.0f, gasPedalAudio); } else if (LastAccel > 0) { if (channelUsed) { @@ -1692,9 +1879,9 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams* params, CVehicle* veh } nCruising = 0; if (wheelsOnGround == 0 - || params->m_pVehicle->bIsHandbrakeOn + || params.m_pVehicle->bIsHandbrakeOn || lostTraction - || params->m_fVelocityChange < 0.01f && *gasPedalAudioPtr > 0.2f) { + || params.m_fVelocityChange < 0.01f && *gasPedalAudioPtr > 0.2f) { if (PizzaFaggBool) { gasPedalAudio = 0.0f; } else { @@ -1705,7 +1892,7 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams* params, CVehicle* veh if (gasPedalAudio > 0.05f) { freq = (5000.f * (gasPedalAudio - 0.05f) * 20.f / 19) + 19000; vol = (25.0f * (gasPedalAudio - 0.05f) * 20.f / 19) + 40; - if (params->m_pVehicle->bIsDrowning) + if (params.m_pVehicle->bIsDrowning) vol /= 4; if (engineSoundType == SFX_BANK_TRUCK) freq /= 2; @@ -1716,7 +1903,7 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams* params, CVehicle* veh vol = 110 - (40.0f * gasPedalAudio); if (engineSoundType == SFX_BANK_TRUCK) freq /= 2; - if (params->m_pVehicle->bIsDrowning) + if (params.m_pVehicle->bIsDrowning) vol /= 4; AddPlayerCarSample(vol, freq, engineSoundType - CAR_SFX_BANKS_OFFSET + SFX_CAR_IDLE_1, SFX_BANK_0, 52, true); @@ -1724,16 +1911,16 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams* params, CVehicle* veh } else { if (nCruising == 0){ - stuckInSand = params->m_VehicleType == VEHICLE_TYPE_CAR && ((CAutomobile*)params->m_pVehicle)->bStuckInSand; - if (accelerateState < 150 || wheelsOnGround == 0 || params->m_pVehicle->bIsHandbrakeOn || lostTraction - || (currentGear < 2 && params->m_fVelocityChange - velocityChangeForAudio < 0.01f) || brakeState > 0) { + stuckInSand = params.m_VehicleType == VEHICLE_TYPE_CAR && ((CAutomobile*)params.m_pVehicle)->bStuckInSand; + if (accelerateState < 150 || wheelsOnGround == 0 || params.m_pVehicle->bIsHandbrakeOn || lostTraction + || (currentGear < 2 && params.m_fVelocityChange - velocityChangeForAudio < 0.01f) || brakeState > 0) { - if (((wheelsOnGround && !params->m_pVehicle->bIsHandbrakeOn && !lostTraction ) || stuckInSand) && brakeState <= 0) { + if (((wheelsOnGround && !params.m_pVehicle->bIsHandbrakeOn && !lostTraction ) || stuckInSand) && brakeState <= 0) { baseFreq = (8000.0f * accelerationMultipler) + 16000; vol = (25.0f * accelerationMultipler) + 60; *gasPedalAudioPtr = accelerationMultipler; } else { - if (wheelsOnGround == 0 && wheelsOnGroundPrev != 0 || (params->m_pVehicle->bIsHandbrakeOn && !bHandbrakeOnLastFrame || lostTraction && !bLostTractionLastFrame) + if (wheelsOnGround == 0 && wheelsOnGroundPrev != 0 || (params.m_pVehicle->bIsHandbrakeOn && !bHandbrakeOnLastFrame || lostTraction && !bLostTractionLastFrame) && wheelsOnGround != 0) { *gasPedalAudioPtr *= 0.6f; } @@ -1751,7 +1938,7 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams* params, CVehicle* veh SampleManager.StopChannel(m_nActiveSamples); bAccelSampleStopped = true; } - if (params->m_pVehicle->bIsDrowning) + if (params.m_pVehicle->bIsDrowning) vol /= 4; AddPlayerCarSample(vol, freq, engineSoundType - CAR_SFX_BANKS_OFFSET + SFX_CAR_REV_1, SFX_BANK_0, 2, true); } else { @@ -1776,7 +1963,7 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams* params, CVehicle* veh } } else if (processedAccelSampleStopped) { gearSoundStartTime = CTimer::GetTimeInMilliseconds(); - params->m_pVehicle->bAudioChangingGear = true; + params.m_pVehicle->bAudioChangingGear = true; if (!SampleManager.InitialiseChannel(m_nActiveSamples, soundOffset + SFX_CAR_ACCEL_1, SFX_BANK_0)) return; SampleManager.SetChannelLoopCount(m_nActiveSamples, 1); @@ -1793,10 +1980,10 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams* params, CVehicle* veh SampleManager.SetChannelReverbFlag(m_nActiveSamples, m_bDynamicAcousticModelingStatus != false); SampleManager.StartChannel(m_nActiveSamples); } - } else if (CurrentPretendGear < params->m_pTransmission->nNumberOfGears - 1) { + } else if (CurrentPretendGear < params.m_pTransmission->nNumberOfGears - 1) { ++CurrentPretendGear; gearSoundStartTime = CTimer::GetTimeInMilliseconds(); - params->m_pVehicle->bAudioChangingGear = true; + params.m_pVehicle->bAudioChangingGear = true; if (!SampleManager.InitialiseChannel(m_nActiveSamples, soundOffset + SFX_CAR_ACCEL_1, SFX_BANK_0)) return; SampleManager.SetChannelLoopCount(m_nActiveSamples, 1); @@ -1815,12 +2002,12 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams* params, CVehicle* veh } } else { nCruising = 1; - params->m_pVehicle->bAudioChangingGear = true; + params.m_pVehicle->bAudioChangingGear = true; bAccelSampleStopped = true; SampleManager.StopChannel(m_nActiveSamples); - if (PizzaFaggBool || accelerateState >= 150 && wheelsOnGround && brakeState <= 0 && !params->m_pVehicle->bIsHandbrakeOn - && !lostTraction && currentGear >= params->m_pTransmission->nNumberOfGears - 1) { - if (accelerateState >= 220 && params->m_fVelocityChange + 0.001f >= velocityChangeForAudio) { + if (PizzaFaggBool || accelerateState >= 150 && wheelsOnGround && brakeState <= 0 && !params.m_pVehicle->bIsHandbrakeOn + && !lostTraction && currentGear >= params.m_pTransmission->nNumberOfGears - 1) { + if (accelerateState >= 220 && params.m_fVelocityChange + 0.001f >= velocityChangeForAudio) { if (nCruising < 800) ++nCruising; } else if (nCruising > 3) { @@ -1836,12 +2023,12 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams* params, CVehicle* veh } } } else { - params->m_pVehicle->bAudioChangingGear = true; + params.m_pVehicle->bAudioChangingGear = true; bAccelSampleStopped = true; SampleManager.StopChannel(m_nActiveSamples); - if (PizzaFaggBool || accelerateState >= 150 && wheelsOnGround && brakeState <= 0 && !params->m_pVehicle->bIsHandbrakeOn - && !lostTraction && currentGear >= params->m_pTransmission->nNumberOfGears - 1) { - if (accelerateState >= 220 && params->m_fVelocityChange + 0.001f >= velocityChangeForAudio) { + if (PizzaFaggBool || accelerateState >= 150 && wheelsOnGround && brakeState <= 0 && !params.m_pVehicle->bIsHandbrakeOn + && !lostTraction && currentGear >= params.m_pTransmission->nNumberOfGears - 1) { + if (accelerateState >= 220 && params.m_fVelocityChange + 0.001f >= velocityChangeForAudio) { if (nCruising < 800) ++nCruising; } else if (nCruising > 3) { @@ -1857,47 +2044,73 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams* params, CVehicle* veh } } LastAccel = accelerateState; - bHandbrakeOnLastFrame = params->m_pVehicle->bIsHandbrakeOn; + bHandbrakeOnLastFrame = params.m_pVehicle->bIsHandbrakeOn; bLostTractionLastFrame = lostTraction; return; } bool -cAudioManager::ProcessVehicleSkidding(cVehicleParams *params) +cAudioManager::ProcessVehicleSkidding(cVehicleParams& params) { const float SOUND_INTENSITY = 40.0f; CAutomobile *automobile; + CBike *bike; + uint8 numWheels; + uint8 wheelsOnGround; + float gasPedalAudio; + tWheelState* wheelStateArr; + + cTransmission *transmission; int32 emittingVol; float newSkidVal = 0.0f; float skidVal = 0.0f; - if (params->m_fDistance >= SQR(SOUND_INTENSITY)) + if (params.m_fDistance >= SQR(SOUND_INTENSITY)) return false; - automobile = (CAutomobile *)params->m_pVehicle; - if (automobile->m_nWheelsOnGround == 0) + switch (params.m_VehicleType) { + case VEHICLE_TYPE_CAR: + automobile = (CAutomobile*)params.m_pVehicle; + numWheels = 4; + wheelStateArr = automobile->m_aWheelState; + wheelsOnGround = automobile->m_nWheelsOnGround; + gasPedalAudio = automobile->m_fGasPedalAudio; + break; + case VEHICLE_TYPE_BIKE: + bike = (CBike*)params.m_pVehicle; + numWheels = 2; + wheelStateArr = bike->m_aWheelState; + wheelsOnGround = bike->m_nWheelsOnGround; + gasPedalAudio = bike->m_fGasPedalAudio; + break; + default: + debug("\n * AUDIOLOG: ProcessVehicleSkidding() Unsupported vehicle type %d * \n", params.m_VehicleType); return true; - CalculateDistance(params->m_bDistanceCalculated, params->m_fDistance); - for (int32 i = 0; i < ARRAY_SIZE(automobile->m_aWheelState); i++) { - if (automobile->m_aWheelState[i] == WHEEL_STATE_NORMAL || automobile->Damage.GetWheelStatus(i) == WHEEL_STATUS_MISSING) + } + if (wheelsOnGround == 0) + return true; + CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance); + + for (int32 i = 0; i < numWheels; i++) { + if (wheelStateArr[i] == WHEEL_STATE_NORMAL) continue; - transmission = params->m_pTransmission; + transmission = params.m_pTransmission; switch (transmission->nDriveType) { case '4': - newSkidVal = GetVehicleDriveWheelSkidValue(i, automobile, transmission, params->m_fVelocityChange); + newSkidVal = GetVehicleDriveWheelSkidValue(params.m_pVehicle, wheelStateArr[i], gasPedalAudio, transmission, params.m_fVelocityChange); break; case 'F': if (i == CARWHEEL_FRONT_LEFT || i == CARWHEEL_FRONT_RIGHT) - newSkidVal = GetVehicleDriveWheelSkidValue(i, automobile, transmission, params->m_fVelocityChange); + newSkidVal = GetVehicleDriveWheelSkidValue(params.m_pVehicle, wheelStateArr[i], gasPedalAudio, transmission, params.m_fVelocityChange); else - newSkidVal = GetVehicleNonDriveWheelSkidValue(i, automobile, transmission, params->m_fVelocityChange); + newSkidVal = GetVehicleNonDriveWheelSkidValue(params.m_pVehicle, wheelStateArr[i], transmission, params.m_fVelocityChange); break; case 'R': if (i == CARWHEEL_REAR_LEFT || i == CARWHEEL_REAR_RIGHT) - newSkidVal = GetVehicleDriveWheelSkidValue(i, automobile, transmission, params->m_fVelocityChange); + newSkidVal = GetVehicleDriveWheelSkidValue(params.m_pVehicle, wheelStateArr[i], gasPedalAudio, transmission, params.m_fVelocityChange); else - newSkidVal = GetVehicleNonDriveWheelSkidValue(i, automobile, transmission, params->m_fVelocityChange); + newSkidVal = GetVehicleNonDriveWheelSkidValue(params.m_pVehicle, wheelStateArr[i], transmission, params.m_fVelocityChange); break; default: break; @@ -1910,7 +2123,7 @@ cAudioManager::ProcessVehicleSkidding(cVehicleParams *params) m_sQueueSample.m_nVolume = ComputeVolume(emittingVol, SOUND_INTENSITY, m_sQueueSample.m_fDistance); if (m_sQueueSample.m_nVolume != 0) { m_sQueueSample.m_nCounter = 3; - switch (params->m_pVehicle->m_nSurfaceTouched) { + switch (params.m_pVehicle->m_nSurfaceTouched) { case SURFACE_GRASS: case SURFACE_HEDGE: m_sQueueSample.m_nSampleIndex = SFX_RAIN; @@ -1924,6 +2137,7 @@ cAudioManager::ProcessVehicleSkidding(cVehicleParams *params) case SURFACE_MUD_DRY: case SURFACE_SAND: case SURFACE_WATER: + case SURFACE_SAND_BEACH: m_sQueueSample.m_nSampleIndex = SFX_GRAVEL_SKID; m_sQueueSample.m_nFrequency = 6000.f * skidVal + 10000.f; break; @@ -1931,6 +2145,8 @@ cAudioManager::ProcessVehicleSkidding(cVehicleParams *params) default: m_sQueueSample.m_nSampleIndex = SFX_SKID; m_sQueueSample.m_nFrequency = 5000.f * skidVal + 11000.f; + if (params.m_VehicleType == VEHICLE_TYPE_BIKE) + m_sQueueSample.m_nFrequency += 2000; break; } @@ -1954,18 +2170,17 @@ cAudioManager::ProcessVehicleSkidding(cVehicleParams *params) } float -cAudioManager::GetVehicleDriveWheelSkidValue(uint8 wheel, CAutomobile *automobile, cTransmission *transmission, float velocityChange) +cAudioManager::GetVehicleDriveWheelSkidValue(CVehicle *veh, tWheelState wheelState, float gasPedalAudio, cTransmission *transmission, float velocityChange) { float relativeVelChange = 0.0f; - float gasPedalAudio = automobile->m_fGasPedalAudio; float velChange; float relativeVel; - switch (automobile->m_aWheelState[wheel]) + switch (wheelState) { case WHEEL_STATE_SPINNING: if (gasPedalAudio > 0.4f) - relativeVelChange = (gasPedalAudio - 0.4f) * (5.0f / 3.0f) / (4.0f / 3.0f); + relativeVelChange = (gasPedalAudio - 0.4f) * (5.0f / 3.0f) * 0.75f; break; case WHEEL_STATE_SKIDDING: relativeVelChange = Min(1.0f, Abs(velocityChange) / transmission->fMaxVelocity); @@ -1986,154 +2201,161 @@ cAudioManager::GetVehicleDriveWheelSkidValue(uint8 wheel, CAutomobile *automobil break; } - return Max(relativeVelChange, Min(1.0f, Abs(automobile->m_vecTurnSpeed.z) * 20.0f)); + return Max(relativeVelChange, Min(1.0f, Abs(veh->m_vecTurnSpeed.z) * 20.0f)); } float -cAudioManager::GetVehicleNonDriveWheelSkidValue(uint8 wheel, CAutomobile *automobile, cTransmission *transmission, float velocityChange) +cAudioManager::GetVehicleNonDriveWheelSkidValue(CVehicle *veh, tWheelState wheelState, cTransmission *transmission, float velocityChange) { float relativeVelChange = 0.0f; - if (automobile->m_aWheelState[wheel] == WHEEL_STATE_SKIDDING) + if (wheelState == WHEEL_STATE_SKIDDING) relativeVelChange = Min(1.0f, Abs(velocityChange) / transmission->fMaxVelocity); - return Max(relativeVelChange, Min(1.0f, Abs(automobile->m_vecTurnSpeed.z) * 20.0f)); + return Max(relativeVelChange, Min(1.0f, Abs(veh->m_vecTurnSpeed.z) * 20.0f)); } -void -cAudioManager::ProcessVehicleHorn(cVehicleParams *params) +bool +cAudioManager::ProcessVehicleHorn(cVehicleParams& params) { const float SOUND_INTENSITY = 40.0f; - CAutomobile *automobile; - - if (params->m_fDistance < SQR(SOUND_INTENSITY)) { - automobile = (CAutomobile *)params->m_pVehicle; - if ((!automobile->m_bSirenOrAlarm || !UsesSirenSwitching(params->m_nIndex)) && automobile->GetModelIndex() != MI_MRWHOOP) { - if (automobile->m_nCarHornTimer) { - if (params->m_pVehicle->GetStatus() != STATUS_PLAYER) { - automobile->m_nCarHornTimer = Min(44, automobile->m_nCarHornTimer); - if (automobile->m_nCarHornTimer == 44) - automobile->m_nCarHornPattern = (m_FrameCounter + m_sQueueSample.m_nEntityIndex) & 7; - if (!hornPatternsArray[automobile->m_nCarHornPattern][44 - automobile->m_nCarHornTimer]) - return; - } - - CalculateDistance(params->m_bDistanceCalculated, params->m_fDistance); - m_sQueueSample.m_nVolume = ComputeVolume(80, SOUND_INTENSITY, m_sQueueSample.m_fDistance); - if (m_sQueueSample.m_nVolume != 0) { - m_sQueueSample.m_nCounter = 4; - m_sQueueSample.m_nSampleIndex = aVehicleSettings[params->m_nIndex].m_nHornSample; - m_sQueueSample.m_nBankIndex = SFX_BANK_0; - m_sQueueSample.m_bIs2D = false; - m_sQueueSample.m_nReleasingVolumeModificator = 2; - m_sQueueSample.m_nFrequency = aVehicleSettings[params->m_nIndex].m_nHornFrequency; - m_sQueueSample.m_nLoopCount = 0; - m_sQueueSample.m_nEmittingVolume = 80; - m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_fSpeedMultiplier = 5.0f; - m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY; - m_sQueueSample.m_bReleasingSoundFlag = false; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_bReverbFlag = true; - m_sQueueSample.m_bRequireReflection = false; - AddSampleToRequestedQueue(); - } - } - } - } -} + CVehicle *veh; + uint8 volume; -bool -cAudioManager::UsesSiren(int32 model) const -{ - switch (model) { - case FIRETRUK: - case AMBULAN: - case FBICAR: - case POLICE: - case ENFORCER: - case PREDATOR: - return true; - default: + if (params.m_fDistance >= SQR(SOUND_INTENSITY)) return false; - } -} -bool -cAudioManager::UsesSirenSwitching(int32 model) const -{ - switch (model) { - case AMBULAN: - case POLICE: - case ENFORCER: - case PREDATOR: + veh = params.m_pVehicle; + if (veh->m_bSirenOrAlarm && UsesSirenSwitching(params)) return true; - default: - return false; - } -} -bool -cAudioManager::ProcessVehicleSirenOrAlarm(cVehicleParams *params) -{ - const float SOUND_INTENSITY = 110.0f; + if (veh->m_modelIndex == MI_MRWHOOP) + return true; - if (params->m_fDistance < SQR(SOUND_INTENSITY)) { - CVehicle *veh = params->m_pVehicle; - if (veh->m_bSirenOrAlarm == false && !veh->IsAlarmOn()) - return true; + veh->m_nAlarmState; + if (veh->IsAlarmOn()) + return true; - if (veh->IsAlarmOn()) { - if (CTimer::GetTimeInMilliseconds() > veh->m_bRainAudioCounter) - veh->m_bRainAudioCounter = CTimer::GetTimeInMilliseconds() + 750; + if (veh->m_nCarHornTimer != 0) { + if (veh->GetStatus() != STATUS_PLAYER) { + veh->m_nCarHornTimer = Min(44, veh->m_nCarHornTimer); + if (veh->m_nCarHornTimer == 44) + veh->m_nCarHornPattern = (m_FrameCounter + m_sQueueSample.m_nEntityIndex) & 7; - if (veh->m_bRainAudioCounter < CTimer::GetTimeInMilliseconds() + 375) + if (!hornPatternsArray[veh->m_nCarHornPattern][44 - veh->m_nCarHornTimer]) return true; } - CalculateDistance(params->m_bDistanceCalculated, params->m_fDistance); - m_sQueueSample.m_nVolume = ComputeVolume(veh->bIsDrowning ? 20 : 80, SOUND_INTENSITY, m_sQueueSample.m_fDistance); + CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance); + volume = veh->bIsDrowning ? 20 : 80; + m_sQueueSample.m_nVolume = ComputeVolume(volume, SOUND_INTENSITY, m_sQueueSample.m_fDistance); if (m_sQueueSample.m_nVolume != 0) { - m_sQueueSample.m_nCounter = 5; - if (UsesSiren(params->m_nIndex)) { - if (params->m_pVehicle->GetStatus() == STATUS_ABANDONED) - return true; - if (veh->m_nCarHornTimer && params->m_nIndex != FIRETRUK) { - m_sQueueSample.m_nSampleIndex = SFX_SIREN_FAST; - if (params->m_nIndex == FBICAR) - m_sQueueSample.m_nFrequency = 16113; - else - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_SIREN_FAST); - m_sQueueSample.m_nCounter = 60; - } else { - m_sQueueSample.m_nSampleIndex = aVehicleSettings[params->m_nIndex].m_nSirenOrAlarmSample; - m_sQueueSample.m_nFrequency = aVehicleSettings[params->m_nIndex].m_nSirenOrAlarmFrequency; - } - } else { - m_sQueueSample.m_nSampleIndex = aVehicleSettings[params->m_nIndex].m_nSirenOrAlarmSample; - m_sQueueSample.m_nFrequency = aVehicleSettings[params->m_nIndex].m_nSirenOrAlarmFrequency; - } + m_sQueueSample.m_nCounter = 4; + m_sQueueSample.m_nSampleIndex = aVehicleSettings[params.m_nIndex].m_nHornSample; m_sQueueSample.m_nBankIndex = SFX_BANK_0; m_sQueueSample.m_bIs2D = false; - m_sQueueSample.m_nReleasingVolumeModificator = 1; + m_sQueueSample.m_nReleasingVolumeModificator = 2; + m_sQueueSample.m_nFrequency = aVehicleSettings[params.m_nIndex].m_nHornFrequency; m_sQueueSample.m_nLoopCount = 0; +#ifdef FIX_BUGS + m_sQueueSample.m_nEmittingVolume = volume; +#else m_sQueueSample.m_nEmittingVolume = 80; +#endif m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_fSpeedMultiplier = 7.0f; + m_sQueueSample.m_fSpeedMultiplier = 5.0f; m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY; m_sQueueSample.m_bReleasingSoundFlag = false; - m_sQueueSample.m_nReleasingVolumeDivider = 5; + m_sQueueSample.m_nReleasingVolumeDivider = 4; m_sQueueSample.m_bReverbFlag = true; m_sQueueSample.m_bRequireReflection = false; AddSampleToRequestedQueue(); - return true; - } else - return true; - } else + } + } + return true; +} + +bool +cAudioManager::UsesSiren(cVehicleParams& params) const +{ + return params.m_pVehicle->UsesSiren(); +} + +bool +cAudioManager::UsesSirenSwitching(cVehicleParams& params) const +{ + if (params.m_nIndex == FIRETRUK || params.m_nIndex == MRWHOOP) return false; + return UsesSiren(params); +} + +bool +cAudioManager::ProcessVehicleSirenOrAlarm(cVehicleParams& params) +{ + const float SOUND_INTENSITY = 110.0f; + + CVehicle *veh; + uint8 volume; + + if (params.m_fDistance >= SQR(SOUND_INTENSITY)) + return false; + + veh = params.m_pVehicle; + if (!veh->m_bSirenOrAlarm && !veh->IsAlarmOn()) + return true; + + if (veh->IsAlarmOn()) { + if (CTimer::GetTimeInMilliseconds() > veh->m_nCarHornTimer) + veh->m_nCarHornTimer = CTimer::GetTimeInMilliseconds() + 750; + + if (veh->m_nCarHornTimer < CTimer::GetTimeInMilliseconds() + 375) + return true; + } + + CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance); + volume = veh->bIsDrowning ? 20 : 80; + m_sQueueSample.m_nVolume = ComputeVolume(volume, SOUND_INTENSITY, m_sQueueSample.m_fDistance); + if (m_sQueueSample.m_nVolume != 0) { + m_sQueueSample.m_nCounter = 5; + if (UsesSiren(params)) { + if (params.m_pVehicle->GetStatus() == STATUS_ABANDONED) + return true; + if (veh->m_nCarHornTimer != 0 && params.m_nIndex != FIRETRUK && params.m_nIndex != MRWHOOP) { + m_sQueueSample.m_nSampleIndex = SFX_SIREN_FAST; + if (params.m_nIndex == FBIRANCH) + m_sQueueSample.m_nFrequency = 12668; + else + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_SIREN_FAST); + m_sQueueSample.m_nCounter = 60; + } else if (params.m_nIndex == VICECHEE) { + m_sQueueSample.m_nSampleIndex = SFX_POLICE_SIREN_SLOW; + m_sQueueSample.m_nFrequency = 11440; + } else { + m_sQueueSample.m_nSampleIndex = aVehicleSettings[params.m_nIndex].m_nSirenOrAlarmSample; + m_sQueueSample.m_nFrequency = aVehicleSettings[params.m_nIndex].m_nSirenOrAlarmFrequency; + } + } else { + m_sQueueSample.m_nSampleIndex = aVehicleSettings[params.m_nIndex].m_nHornSample; + m_sQueueSample.m_nFrequency = aVehicleSettings[params.m_nIndex].m_nHornFrequency; + } + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + m_sQueueSample.m_bIs2D = false; + m_sQueueSample.m_nReleasingVolumeModificator = 1; + m_sQueueSample.m_nLoopCount = 0; + m_sQueueSample.m_nEmittingVolume = volume; + m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_fSpeedMultiplier = 7.0f; + m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY; + m_sQueueSample.m_bReleasingSoundFlag = false; + m_sQueueSample.m_nReleasingVolumeDivider = 5; + m_sQueueSample.m_bReverbFlag = true; + m_sQueueSample.m_bRequireReflection = false; + AddSampleToRequestedQueue(); + } + return true; } bool @@ -2143,18 +2365,20 @@ cAudioManager::UsesReverseWarning(int32 model) const } bool -cAudioManager::ProcessVehicleReverseWarning(cVehicleParams *params) +cAudioManager::ProcessVehicleReverseWarning(cVehicleParams& params) { const float SOUND_INTENSITY = 50.0f; - CVehicle *veh = params->m_pVehicle; + CVehicle *veh = params.m_pVehicle; + uint8 volume; - if (params->m_fDistance >= SQR(SOUND_INTENSITY)) + if (params.m_fDistance >= SQR(SOUND_INTENSITY)) return false; if (veh->bEngineOn && veh->m_fGasPedal < 0.0f) { - CalculateDistance(params->m_bDistanceCalculated, params->m_fDistance); - m_sQueueSample.m_nVolume = ComputeVolume(60, SOUND_INTENSITY, m_sQueueSample.m_fDistance); + CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance); + volume = veh->bIsDrowning ? 15 : 60; + m_sQueueSample.m_nVolume = ComputeVolume(volume, SOUND_INTENSITY, m_sQueueSample.m_fDistance); if (m_sQueueSample.m_nVolume != 0) { m_sQueueSample.m_nCounter = 12; m_sQueueSample.m_nSampleIndex = SFX_REVERSE_WARNING; @@ -2163,7 +2387,11 @@ cAudioManager::ProcessVehicleReverseWarning(cVehicleParams *params) m_sQueueSample.m_nReleasingVolumeModificator = 2; m_sQueueSample.m_nFrequency = (100 * m_sQueueSample.m_nEntityIndex & 1023) + SampleManager.GetSampleBaseFrequency(SFX_REVERSE_WARNING); m_sQueueSample.m_nLoopCount = 0; +#ifdef FIX_BUGS + m_sQueueSample.m_nEmittingVolume = volume; +#else m_sQueueSample.m_nEmittingVolume = 60; +#endif m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); m_sQueueSample.m_fSpeedMultiplier = 3.0f; @@ -2179,7 +2407,7 @@ cAudioManager::ProcessVehicleReverseWarning(cVehicleParams *params) } bool -cAudioManager::ProcessVehicleDoors(cVehicleParams *params) +cAudioManager::ProcessVehicleDoors(cVehicleParams& params) { const float SOUND_INTENSITY = 40.0f; @@ -2188,11 +2416,11 @@ cAudioManager::ProcessVehicleDoors(cVehicleParams *params) int32 emittingVol; float velocity; - if (params->m_fDistance >= SQR(SOUND_INTENSITY)) + if (params.m_fDistance >= SQR(SOUND_INTENSITY)) return false; - automobile = (CAutomobile *)params->m_pVehicle; - CalculateDistance(params->m_bDistanceCalculated, params->m_fDistance); + automobile = (CAutomobile *)params.m_pVehicle; + CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance); for (int32 i = 0; i < ARRAY_SIZE(automobile->Doors); i++) { if (automobile->Damage.GetDoorStatus(i) == DOOR_STATUS_SWINGING) { doorState = automobile->Doors[i].m_nDoorState; @@ -2227,24 +2455,25 @@ cAudioManager::ProcessVehicleDoors(cVehicleParams *params) } bool -cAudioManager::ProcessAirBrakes(cVehicleParams *params) +cAudioManager::ProcessAirBrakes(cVehicleParams& params) { + const float SOUND_INTENSITY = 30.0f; CAutomobile *automobile; - uint8 rand; + uint8 volume; - if (params->m_fDistance > SQR(30)) + if (params.m_fDistance > SQR(SOUND_INTENSITY)) return false; - automobile = (CAutomobile *)params->m_pVehicle; + automobile = (CAutomobile *)params.m_pVehicle; if (!automobile->bEngineOn) return true; - if ((automobile->m_fVelocityChangeForAudio < 0.025f || params->m_fVelocityChange >= 0.025f) && - (automobile->m_fVelocityChangeForAudio > -0.025f || params->m_fVelocityChange <= 0.025f)) + if ((automobile->m_fVelocityChangeForAudio < 0.025f || params.m_fVelocityChange >= 0.025f) && + (automobile->m_fVelocityChangeForAudio > -0.025f || params.m_fVelocityChange <= 0.025f)) return true; - CalculateDistance(params->m_bDistanceCalculated, params->m_fDistance); - rand = m_anRandomTable[0] % 10 + 70; - m_sQueueSample.m_nVolume = ComputeVolume(rand, 30.0f, m_sQueueSample.m_fDistance); + CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance); + volume = m_anRandomTable[0] % 10 + 70; + m_sQueueSample.m_nVolume = ComputeVolume(volume, SOUND_INTENSITY, m_sQueueSample.m_fDistance); if (m_sQueueSample.m_nVolume != 0) { m_sQueueSample.m_nCounter = 13; m_sQueueSample.m_nSampleIndex = SFX_AIR_BRAKES; @@ -2254,11 +2483,11 @@ cAudioManager::ProcessAirBrakes(cVehicleParams *params) m_sQueueSample.m_bIs2D = false; m_sQueueSample.m_nReleasingVolumeModificator = 10; m_sQueueSample.m_nLoopCount = 1; - m_sQueueSample.m_nEmittingVolume = rand; + m_sQueueSample.m_nEmittingVolume = volume; m_sQueueSample.m_nLoopStart = 0; m_sQueueSample.m_nLoopEnd = -1; m_sQueueSample.m_fSpeedMultiplier = 0.0f; - m_sQueueSample.m_fSoundIntensity = 30.0f; + m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY; m_sQueueSample.m_bReleasingSoundFlag = true; m_sQueueSample.m_bReverbFlag = true; m_sQueueSample.m_bRequireReflection = false; @@ -2276,20 +2505,20 @@ cAudioManager::HasAirBrakes(int32 model) const } bool -cAudioManager::ProcessEngineDamage(cVehicleParams *params) +cAudioManager::ProcessEngineDamage(cVehicleParams& params) { const float SOUND_INTENSITY = 40.0f; float health; uint8 emittingVolume; - if (params->m_fDistance >= SQR(SOUND_INTENSITY)) + if (params.m_fDistance >= SQR(SOUND_INTENSITY)) return false; - if (params->m_pVehicle->m_modelIndex == MI_CADDY) + if (params.m_pVehicle->m_modelIndex == MI_CADDY) return true; - if (params->m_pVehicle->GetStatus() == STATUS_WRECKED) + if (params.m_pVehicle->GetStatus() == STATUS_WRECKED) return true; - health = params->m_pVehicle->m_fHealth; + health = params.m_pVehicle->m_fHealth; if (health < 390.0f) { if (health < 250.0f) { emittingVolume = 60; @@ -2302,8 +2531,8 @@ cAudioManager::ProcessEngineDamage(cVehicleParams *params) m_sQueueSample.m_nReleasingVolumeModificator = 7; m_sQueueSample.m_nFrequency = 27000; } - CalculateDistance(params->m_bDistanceCalculated, params->m_fDistance); - if (params->m_pVehicle->bIsDrowning) + CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance); + if (params.m_pVehicle->bIsDrowning) emittingVolume /= 2; m_sQueueSample.m_nVolume = ComputeVolume(emittingVolume, SOUND_INTENSITY, m_sQueueSample.m_fDistance); if (m_sQueueSample.m_nVolume != 0) { @@ -2327,30 +2556,30 @@ cAudioManager::ProcessEngineDamage(cVehicleParams *params) } bool -cAudioManager::ProcessCarBombTick(cVehicleParams *params) +cAudioManager::ProcessCarBombTick(cVehicleParams& params) { const float SOUND_INTENSITY = 40.0f; const uint8 EMITTING_VOLUME = 60; uint8 bombType; - if (params->m_fDistance >= SQR(SOUND_INTENSITY)) + if (params.m_fDistance >= SQR(SOUND_INTENSITY)) return false; - if (params->m_pVehicle->bEngineOn) { - switch (params->m_VehicleType) { + if (params.m_pVehicle->bEngineOn) { + switch (params.m_VehicleType) { case VEHICLE_TYPE_CAR: - bombType = params->m_pVehicle->m_bombType; + bombType = params.m_pVehicle->m_bombType; break; case VEHICLE_TYPE_BIKE: - bombType = params->m_pVehicle->m_bombType; + bombType = params.m_pVehicle->m_bombType; break; default: - debug("\n * AUDIOLOG: ProcessCarBombTick() Unsupported vehicle type %d * \n", params->m_VehicleType); + debug("\n * AUDIOLOG: ProcessCarBombTick() Unsupported vehicle type %d * \n", params.m_VehicleType); return true; break; } if (bombType == CARBOMB_TIMEDACTIVE) { - CalculateDistance(params->m_bDistanceCalculated, params->m_fDistance); + CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance); m_sQueueSample.m_nVolume = ComputeVolume(EMITTING_VOLUME, SOUND_INTENSITY, m_sQueueSample.m_fDistance); if (m_sQueueSample.m_nVolume != 0) { m_sQueueSample.m_nCounter = 35; @@ -2377,18 +2606,24 @@ cAudioManager::ProcessCarBombTick(cVehicleParams *params) } void -cAudioManager::ProcessVehicleOneShots(cVehicleParams *params) +cAudioManager::ProcessVehicleOneShots(cVehicleParams& params) { int16 event; uint8 emittingVol; float relVol; float vol; bool noReflections; + bool isHeli; float maxDist; cPedParams pedParams; + static uint8 GunIndex = 53; + pedParams.m_pPed = nil; + pedParams.m_bDistanceCalculated = false; + pedParams.m_fDistance = 0.0f; for (int i = 0; i < m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_AudioEvents; i++) { - noReflections = 0; + noReflections = false; + isHeli = false; m_sQueueSample.m_bRequireReflection = false; event = m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_awAudioEvent[i]; switch (event) { @@ -2401,12 +2636,11 @@ cAudioManager::ProcessVehicleOneShots(cVehicleParams *params) const float SOUND_INTENSITY = 50.0f; maxDist = SQR(SOUND_INTENSITY); emittingVol = m_anRandomTable[2] % 5 + 122; - switch (aVehicleSettings[params->m_nIndex].m_bDoorType) { + switch (aVehicleSettings[params.m_nIndex].m_bDoorType) { case OLD_DOOR: m_sQueueSample.m_nSampleIndex = SFX_OLD_CAR_DOOR_CLOSE; break; case NEW_DOOR: - default: m_sQueueSample.m_nSampleIndex = SFX_NEW_CAR_DOOR_CLOSE; break; case TRUCK_DOOR: @@ -2415,10 +2649,20 @@ cAudioManager::ProcessVehicleOneShots(cVehicleParams *params) case BUS_DOOR: m_sQueueSample.m_nSampleIndex = SFX_AIR_BRAKES; break; + default: + m_sQueueSample.m_nSampleIndex = SFX_NEW_CAR_DOOR_CLOSE; + break; } m_sQueueSample.m_nBankIndex = SFX_BANK_0; +#ifdef THIS_IS_STUPID m_sQueueSample.m_nCounter = m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_awAudioEvent[i] + 22; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex); +#else + m_sQueueSample.m_nCounter = event + 22; +#endif + if (params.m_pVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI) + m_sQueueSample.m_nFrequency = 28062; + else + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex); m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency / 32); m_sQueueSample.m_nReleasingVolumeModificator = 3; m_sQueueSample.m_fSpeedMultiplier = 0.0f; @@ -2435,24 +2679,30 @@ cAudioManager::ProcessVehicleOneShots(cVehicleParams *params) const float SOUND_INTENSITY = 50.0f; maxDist = SQR(SOUND_INTENSITY); emittingVol = m_anRandomTable[1] % 10 + 117; - switch (aVehicleSettings[params->m_nIndex].m_bDoorType) { + switch (aVehicleSettings[params.m_nIndex].m_bDoorType) { case OLD_DOOR: m_sQueueSample.m_nSampleIndex = SFX_OLD_CAR_DOOR_OPEN; break; - case NEW_DOOR: - default: - m_sQueueSample.m_nSampleIndex = SFX_NEW_CAR_DOOR_OPEN; - break; case TRUCK_DOOR: m_sQueueSample.m_nSampleIndex = SFX_TRUCK_DOOR_OPEN; break; case BUS_DOOR: m_sQueueSample.m_nSampleIndex = SFX_AIR_BRAKES; break; + default: + m_sQueueSample.m_nSampleIndex = SFX_NEW_CAR_DOOR_OPEN; + break; } m_sQueueSample.m_nBankIndex = SFX_BANK_0; +#ifdef THIS_IS_STUPID m_sQueueSample.m_nCounter = m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_awAudioEvent[i] + 10; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex); +#else + m_sQueueSample.m_nCounter = event + 10; +#endif + if (params.m_pVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI) + m_sQueueSample.m_nFrequency = 23459; + else + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex); m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency / 32); m_sQueueSample.m_nReleasingVolumeModificator = 3; m_sQueueSample.m_fSpeedMultiplier = 0.0f; @@ -2461,40 +2711,68 @@ cAudioManager::ProcessVehicleOneShots(cVehicleParams *params) break; } case SOUND_CAR_WINDSHIELD_CRACK: { - const float SOUND_INTENSITY = 30.0f; + const float SOUND_INTENSITY = 40.0f; maxDist = SQR(SOUND_INTENSITY); m_sQueueSample.m_nSampleIndex = SFX_GLASS_CRACK; m_sQueueSample.m_nBankIndex = SFX_BANK_0; m_sQueueSample.m_nCounter = 68; - emittingVol = m_anRandomTable[1] % 30 + 60; + emittingVol = m_anRandomTable[1] % 30 + 80; //GetRandomNumberInRange(1, 80, 109) m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_GLASS_CRACK); m_sQueueSample.m_nReleasingVolumeModificator = 5; m_sQueueSample.m_fSpeedMultiplier = 0.0f; m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY; } break; - case SOUND_CAR_JUMP: { + case SOUND_CAR_JUMP: + case SOUND_CAR_JUMP_2: { const float SOUND_INTENSITY = 35.0f; static uint8 WheelIndex = 82; - emittingVol = Max(80.f, 2 * (100.f * m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_afVolume[i])); maxDist = SQR(SOUND_INTENSITY); - m_sQueueSample.m_nSampleIndex = SFX_TYRE_BUMP; +#ifdef THIS_IS_STUPID + if (m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_awAudioEvent[i] == SOUND_CAR_JUMP_2) { +#else + if (event == SOUND_CAR_JUMP_2) { +#endif + m_sQueueSample.m_nSampleIndex = SFX_TYRE_BURST_B; + emittingVol = Max(50.0f, 2 * (60.0f * m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_afVolume[i])); + } else { + m_sQueueSample.m_nSampleIndex = SFX_TYRE_BUMP; + emittingVol = Max(80.f, 2 * (100.0f * m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_afVolume[i])); + } m_sQueueSample.m_nBankIndex = SFX_BANK_0; m_sQueueSample.m_nCounter = WheelIndex++; if (WheelIndex > 85) WheelIndex = 82; m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_TYRE_BUMP); m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency / 16); - if (params->m_nIndex == RCBANDIT) { + if (params.m_VehicleType == VEHICLE_TYPE_BIKE) m_sQueueSample.m_nFrequency *= 2; - emittingVol /= 2; - } m_sQueueSample.m_nReleasingVolumeModificator = 6; m_sQueueSample.m_fSpeedMultiplier = 2.0f; m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY; break; } + case SOUND_CAR_TYRE_POP: { + const float SOUND_INTENSITY = 60.0f; + static uint8 WheelIndex = 91; + m_sQueueSample.m_nSampleIndex = SFX_TYRE_BURST; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + m_sQueueSample.m_nCounter = WheelIndex++; + if (WheelIndex > 94) + WheelIndex = 91; + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_TYRE_BURST); + m_sQueueSample.m_nFrequency += RandomDisplacement(2000); + m_sQueueSample.m_nReleasingVolumeModificator = 2; + m_sQueueSample.m_fSpeedMultiplier = 0.0f; + m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY; + maxDist = SQR(SOUND_INTENSITY); + emittingVol = m_anRandomTable[4] % 10 + 117; + break; + } case SOUND_CAR_ENGINE_START: { const float SOUND_INTENSITY = 40.0f; + if (params.m_pVehicle->GetVehicleAppearance() != VEHICLE_APPEARANCE_CAR + || params.m_pVehicle->m_modelIndex == MI_CADDY) + continue; emittingVol = 60; maxDist = SQR(SOUND_INTENSITY); m_sQueueSample.m_nSampleIndex = SFX_CAR_STARTER; @@ -2569,24 +2847,24 @@ cAudioManager::ProcessVehicleOneShots(cVehicleParams *params) break; } case SOUND_CAR_SPLASH: { - const float SOUND_INTENSITY = 40.0f; + const float SOUND_INTENSITY = 60.0f; static uint8 WaveIndex = 41; vol = m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_afVolume[i]; - if (vol <= 300.f) + if (vol <= 150.0f) continue; - if (vol > 1200.f) - m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_afVolume[i] = 1200.0f; - relVol = (m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_afVolume[i] - 300.f) / 900.f; + if (vol > 800.0f) + m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_afVolume[i] = 800.0f; + relVol = (m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_afVolume[i] - 150.0f) / 650.0f; m_sQueueSample.m_nSampleIndex = (m_anRandomTable[0] & 1) + SFX_BOAT_SPLASH_1; m_sQueueSample.m_nBankIndex = SFX_BANK_0; m_sQueueSample.m_nCounter = WaveIndex++; if (WaveIndex > 46) WaveIndex = 41; - m_sQueueSample.m_nFrequency = (7000.f * relVol) + 6000; + m_sQueueSample.m_nFrequency = (7000.0f * relVol) + 6000; m_sQueueSample.m_nReleasingVolumeModificator = 3; m_sQueueSample.m_fSpeedMultiplier = 2.0f; m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY; - emittingVol = (55.f * relVol); + emittingVol = (35.0f * relVol); maxDist = SQR(SOUND_INTENSITY); break; } @@ -2603,6 +2881,7 @@ cAudioManager::ProcessVehicleOneShots(cVehicleParams *params) maxDist = SQR(SOUND_INTENSITY); break; }*/ +#ifdef GTA_TRAIN case SOUND_TRAIN_DOOR_CLOSE: case SOUND_TRAIN_DOOR_OPEN: { const float SOUND_INTENSITY = 35.0f; @@ -2617,20 +2896,21 @@ cAudioManager::ProcessVehicleOneShots(cVehicleParams *params) emittingVol = m_anRandomTable[1] % 20 + 70; break; } +#endif case SOUND_CAR_TANK_TURRET_ROTATE: { const float SOUND_INTENSITY = 40.0f; vol = m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_afVolume[i]; - if (vol > 96.0f / 2500.0f) - vol = 96.0f / 2500.0f; + if (vol > 24.0f / 625.0f) + vol = 24.0f / 625.0f; m_sQueueSample.m_nSampleIndex = SFX_TANK_TURRET; m_sQueueSample.m_nBankIndex = SFX_BANK_0; m_sQueueSample.m_nCounter = 79; - m_sQueueSample.m_nFrequency = (3000.f * vol * 2500.0f / 96.0f) + 9000; + m_sQueueSample.m_nFrequency = (3000.0f * vol * 625.0f / 24.0f) + 9000; m_sQueueSample.m_nReleasingVolumeModificator = 2; m_sQueueSample.m_fSpeedMultiplier = 2.0f; m_sQueueSample.m_nReleasingVolumeDivider = 3; m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY; - emittingVol = (37.f * vol * 2500.0f / 96.0f) + 90; + emittingVol = (37.0f * vol * 625.0f / 24.0f) + 90; maxDist = SQR(SOUND_INTENSITY); noReflections = true; break; @@ -2662,18 +2942,19 @@ cAudioManager::ProcessVehicleOneShots(cVehicleParams *params) emittingVol = m_anRandomTable[4] % 25 + 75; break; } - case SOUND_31:{ + case SOUND_HELI_BLADE:{ const float SOUND_INTENSITY = 35.0f; - static uint8 HeliIndex = 0; - relVol = ((CAutomobile*)params->m_pVehicle)->m_aWheelSpeed[1] * 50.0f / 11.0f; + static uint8 HeliIndex = 89; + relVol = ((CAutomobile*)params.m_pVehicle)->m_aWheelSpeed[1] * 50.0f / 11.0f; if (relVol < 0.2f || relVol == 1.0f) continue; emittingVol = (1.0f - relVol) * 70.0f; maxDist = SQR(SOUND_INTENSITY); m_sQueueSample.m_nSampleIndex = SFX_CAR_HELI_ROT; m_sQueueSample.m_nBankIndex = SFX_BANK_0; - m_sQueueSample.m_nCounter = HeliIndex + 89; - HeliIndex = HeliIndex != 1 ? HeliIndex + 1 : 0; //maybe better use 1 and 0, to avoid extreme values + m_sQueueSample.m_nCounter = HeliIndex++; + if (HeliIndex > 90) + HeliIndex = 89; m_sQueueSample.m_nFrequency = (8000.0f * relVol) + 16000; m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency / 32); m_sQueueSample.m_nReleasingVolumeModificator = 2; @@ -2683,20 +2964,68 @@ cAudioManager::ProcessVehicleOneShots(cVehicleParams *params) } case SOUND_WEAPON_SHOT_FIRED: { const float SOUND_INTENSITY = 120.0f; - static uint8 GunIndex = 53; - emittingVol = m_anRandomTable[2]; - maxDist = SQR(SOUND_INTENSITY); - m_sQueueSample.m_nSampleIndex = SFX_UZI_LEFT; - m_sQueueSample.m_nBankIndex = SFX_BANK_0; - m_sQueueSample.m_nCounter = GunIndex++; - emittingVol = emittingVol % 15 + 65; - if (GunIndex > 58) - GunIndex = 53; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_UZI_LEFT); - m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency / 16); - m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_fSpeedMultiplier = 0.0f; - m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY; + CVehicle *playerVeh; + CPlayerPed *playerPed; + + switch (params.m_pVehicle->m_modelIndex) { + case MI_HUNTER: + case MI_CHOPPER: + case MI_SEASPAR: + case MI_SPARROW: + case MI_MAVERICK: + case MI_VCNMAV: + if (params.m_pVehicle->m_modelIndex == MI_HUNTER) { + if (Pads[0].GetHandBrake() == 0) { + playerVeh = FindPlayerVehicle(); + playerPed = FindPlayerPed(); + if (playerVeh == nil && playerPed != nil) { + if (playerPed->m_attachedTo != nil && playerPed->m_attachedTo->GetType() == ENTITY_TYPE_VEHICLE) + playerVeh = (CVehicle*)playerPed->m_attachedTo; + } + if (playerVeh != params.m_pVehicle) { + m_sQueueSample.m_nSampleIndex = SFX_M60_LEFT; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + } else { + m_sQueueSample.m_nSampleIndex = SFX_ROCKET_LEFT; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + } + } else { + m_sQueueSample.m_nSampleIndex = SFX_M60_LEFT; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + } + } else { + m_sQueueSample.m_nSampleIndex = SFX_M60_LEFT; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + } + maxDist = SQR(SOUND_INTENSITY); + m_sQueueSample.m_nCounter = GunIndex++; + emittingVol = MAX_VOLUME; + if (GunIndex > 58) + GunIndex = 53; + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_M60_LEFT); + m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency / 16); + m_sQueueSample.m_nReleasingVolumeModificator = 2; + m_sQueueSample.m_fSpeedMultiplier = 0.0f; + m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY; + m_sQueueSample.m_bRequireReflection = true; + isHeli = true; + break; + default: + maxDist = SQR(SOUND_INTENSITY); + m_sQueueSample.m_nSampleIndex = SFX_UZI_LEFT; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + m_sQueueSample.m_nCounter = GunIndex++; + emittingVol = m_anRandomTable[2] % 15 + 65; + if (GunIndex > 58) + GunIndex = 53; + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_UZI_LEFT); + m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency / 16); + m_sQueueSample.m_nReleasingVolumeModificator = 3; + m_sQueueSample.m_fSpeedMultiplier = 0.0f; + m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY; + m_sQueueSample.m_bRequireReflection = true; + break; + } break; } case SOUND_WEAPON_HIT_VEHICLE: { @@ -2730,24 +3059,31 @@ cAudioManager::ProcessVehicleOneShots(cVehicleParams *params) maxDist = SQR(SOUND_INTENSITY); break; } - case SOUND_PED_HELI_PLAYER_FOUND: - pedParams.m_pPed = nil; - pedParams.m_bDistanceCalculated = false; - pedParams.m_fDistance = 0.0f; - pedParams.m_bDistanceCalculated = params->m_bDistanceCalculated; - pedParams.m_fDistance = params->m_fDistance; + case SOUND_PED_HELI_PLAYER_FOUND: { + pedParams.m_bDistanceCalculated = params.m_bDistanceCalculated; + pedParams.m_fDistance = params.m_fDistance; SetupPedComments(&pedParams, SOUND_PED_HELI_PLAYER_FOUND); continue; + } /* case SOUND_PED_BODYCAST_HIT: pedParams.m_pPed = nil; pedParams.m_bDistanceCalculated = false; pedParams.m_fDistance = 0.0f; - pedParams.m_bDistanceCalculated = params->m_bDistanceCalculated; - pedParams.m_fDistance = params->m_fDistance; + pedParams.m_bDistanceCalculated = params.m_bDistanceCalculated; + pedParams.m_fDistance = params.m_fDistance; SetupPedComments(&pedParams, SOUND_PED_BODYCAST_HIT); continue; */ + case SOUND_PED_VCPA_PLAYER_FOUND: { + pedParams.m_bDistanceCalculated = params.m_bDistanceCalculated; + pedParams.m_fDistance = params.m_fDistance; + SetupPedComments(&pedParams, SOUND_PED_VCPA_PLAYER_FOUND); + } case SOUND_WATER_FALL: { const float SOUND_INTENSITY = 40.0f; + static uint32 WaterFallFrame = 0; + if (m_FrameCounter <= WaterFallFrame) + continue; + WaterFallFrame = m_FrameCounter + 6; m_sQueueSample.m_nSampleIndex = SFX_SPLASH_1; m_sQueueSample.m_nBankIndex = SFX_BANK_0; m_sQueueSample.m_nCounter = 15; @@ -2766,10 +3102,10 @@ cAudioManager::ProcessVehicleOneShots(cVehicleParams *params) m_sQueueSample.m_nSampleIndex = CrunchOffset + SFX_PED_CRUNCH_1; m_sQueueSample.m_nBankIndex = SFX_BANK_0; m_sQueueSample.m_nCounter = 48; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_PED_CRUNCH_1) + RandomDisplacement(600); + m_sQueueSample.m_nFrequency = RandomDisplacement(6000) + 16000; m_sQueueSample.m_nReleasingVolumeModificator = 1; m_sQueueSample.m_fSpeedMultiplier = 0.0f; - m_sQueueSample.m_fSoundIntensity = 40.0f; + m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY; ++CrunchOffset; maxDist = SQR(SOUND_INTENSITY); emittingVol = m_anRandomTable[4] % 20 + 55; @@ -2780,14 +3116,15 @@ cAudioManager::ProcessVehicleOneShots(cVehicleParams *params) case SOUND_CAR_PED_COLLISION: { const float SOUND_INTENSITY = 40.0f; vol = Min(20.0f, m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_afVolume[i]); - emittingVol = (vol / 20.0f * 127.f); - if (!emittingVol) + emittingVol = Min(127, (3 * (vol / 20.0f * 127.f)) / 2); + if (emittingVol == 0) continue; - m_sQueueSample.m_nSampleIndex = (m_anRandomTable[2] & 3) + SFX_FIGHT_1; + m_sQueueSample.m_nSampleIndex = SFX_FIGHT_1; m_sQueueSample.m_nBankIndex = SFX_BANK_0; m_sQueueSample.m_nCounter = 50; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex) / 2; + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency / 16); m_sQueueSample.m_nReleasingVolumeModificator = 1; m_sQueueSample.m_fSpeedMultiplier = 0.0f; m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY; @@ -2797,8 +3134,8 @@ cAudioManager::ProcessVehicleOneShots(cVehicleParams *params) default: continue; } - if (params->m_fDistance < maxDist) { - CalculateDistance(params->m_bDistanceCalculated, params->m_fDistance); + if (params.m_fDistance < maxDist) { + CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance); m_sQueueSample.m_nVolume = ComputeVolume(emittingVol, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance); if (m_sQueueSample.m_nVolume != 0) { if (noReflections) { @@ -2812,12 +3149,49 @@ cAudioManager::ProcessVehicleOneShots(cVehicleParams *params) m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); m_sQueueSample.m_nEmittingVolume = emittingVol; m_sQueueSample.m_bReverbFlag = true; + if (isHeli) { + if (0.2f * m_sQueueSample.m_fSoundIntensity > m_sQueueSample.m_fDistance) { + m_sQueueSample.m_bIs2D = true; + m_sQueueSample.m_nOffset = 0; +#ifdef THIS_IS_STUPID + goto AddSample; +#else + AddSampleToRequestedQueue(); + m_sQueueSample.m_nOffset = 127; + m_sQueueSample.m_nSampleIndex++; + m_sQueueSample.m_nCounter = GunIndex++; + if (GunIndex > 58) + GunIndex = 53; + m_sQueueSample.m_bRequireReflection = 0; + AddSampleToRequestedQueue(); + continue; +#endif + } + isHeli = false; + } m_sQueueSample.m_bIs2D = false; +#ifdef THIS_IS_STUPID +AddSample: AddSampleToRequestedQueue(); + if (isHeli) { + m_sQueueSample.m_nOffset = 127; + m_sQueueSample.m_nSampleIndex++; + m_sQueueSample.m_nCounter = GunIndex++; + if (GunIndex > 58) + GunIndex = 53; + m_sQueueSample.m_bRequireReflection = 0; + AddSampleToRequestedQueue(); + } +#else + AddSampleToRequestedQueue(); +#endif + continue; + } } } } + #ifdef GTA_TRAIN bool cAudioManager::ProcessTrainNoise(cVehicleParams *params) @@ -2886,7 +3260,7 @@ cAudioManager::ProcessTrainNoise(cVehicleParams *params) } #endif bool -cAudioManager::ProcessBoatEngine(cVehicleParams *params) +cAudioManager::ProcessBoatEngine(cVehicleParams& params) { CBoat *boat; float padRelativeAccerate; @@ -2900,10 +3274,10 @@ cAudioManager::ProcessBoatEngine(cVehicleParams *params) static const int intensity = 50; - if (params->m_fDistance < SQR(intensity)) { - boat = (CBoat *)params->m_pVehicle; - if (params->m_nIndex == REEFER) { - CalculateDistance(params->m_bDistanceCalculated, params->m_fDistance); + if (params.m_fDistance < SQR(intensity)) { + boat = (CBoat *)params.m_pVehicle; + if (params.m_nIndex == REEFER) { + CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance); m_sQueueSample.m_nVolume = ComputeVolume(80, 50.f, m_sQueueSample.m_fDistance); if (m_sQueueSample.m_nVolume != 0) { m_sQueueSample.m_nCounter = 39; @@ -2925,7 +3299,7 @@ cAudioManager::ProcessBoatEngine(cVehicleParams *params) m_sQueueSample.m_bRequireReflection = false; AddSampleToRequestedQueue(); } - if (FindPlayerVehicle() == params->m_pVehicle) { + if (FindPlayerVehicle() == params.m_pVehicle) { padAccelerate = Max(Pads[0].GetAccelerate(), Pads[0].GetBrake()); padRelativeAccerate = padAccelerate / 255; emittingVol = (100.f * padRelativeAccerate) + 15; @@ -2964,7 +3338,7 @@ cAudioManager::ProcessBoatEngine(cVehicleParams *params) m_sQueueSample.m_bReverbFlag = true; m_sQueueSample.m_bRequireReflection = false; } else { - if (FindPlayerVehicle() == params->m_pVehicle) { + if (FindPlayerVehicle() == params.m_pVehicle) { padAccelerate = Max(Pads[0].GetAccelerate(), Pads[0].GetBrake()); if (padAccelerate <= 20) { emittingVol = 45 - 45 * padAccelerate / 40; @@ -3001,7 +3375,7 @@ cAudioManager::ProcessBoatEngine(cVehicleParams *params) m_sQueueSample.m_nSampleIndex = SFX_FISHING_BOAT_IDLE; } } - CalculateDistance(params->m_bDistanceCalculated, params->m_fDistance); + CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance); m_sQueueSample.m_nVolume = ComputeVolume(emittingVol, 50.f, m_sQueueSample.m_fDistance); if (!m_sQueueSample.m_nVolume) return true; @@ -3027,22 +3401,22 @@ cAudioManager::ProcessBoatEngine(cVehicleParams *params) } bool -cAudioManager::ProcessBoatMovingOverWater(cVehicleParams *params) +cAudioManager::ProcessBoatMovingOverWater(cVehicleParams& params) { float velocityChange; int32 vol; float multiplier; - if (params->m_fDistance > SQR(50)) + if (params.m_fDistance > SQR(50)) return false; - velocityChange = Abs(params->m_fVelocityChange); - if (velocityChange <= 0.0005f && ((CBoat*)params->m_pVehicle)->bBoatInWater) + velocityChange = Abs(params.m_fVelocityChange); + if (velocityChange <= 0.0005f && ((CBoat*)params.m_pVehicle)->bBoatInWater) return true; velocityChange = Min(0.75f, velocityChange); multiplier = (velocityChange - 0.0005f) / (1499.0f / 2000.0f); - CalculateDistance(params->m_bDistanceCalculated, params->m_fDistance); + CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance); vol = (30.f * multiplier); m_sQueueSample.m_nVolume = ComputeVolume(vol, 50.f, m_sQueueSample.m_fDistance); if (m_sQueueSample.m_nVolume != 0) { @@ -3069,7 +3443,7 @@ cAudioManager::ProcessBoatMovingOverWater(cVehicleParams *params) } void -cAudioManager::ProcessCarHeli(cVehicleParams* params) +cAudioManager::ProcessCarHeli(cVehicleParams& params) { const float SOUND_INTENSITY = 250.0f; @@ -3100,11 +3474,11 @@ cAudioManager::ProcessCarHeli(cVehicleParams* params) automobile = nil; hunterBool = false; - if (params->m_fDistance >= SQR(SOUND_INTENSITY)) + if (params.m_fDistance >= SQR(SOUND_INTENSITY)) return; playerVeh = FindPlayerVehicle(); - veh = params->m_pVehicle; + veh = params.m_pVehicle; if (playerVeh == veh) { accelerateState = Pads[0].GetAccelerate(); brakeState = Pads[0].GetBrake(); @@ -3117,7 +3491,7 @@ cAudioManager::ProcessCarHeli(cVehicleParams* params) if (veh->m_modelIndex == MI_SKIMMER) { boat = (CBoat*)veh; propellerSpeed = boat->m_fMovingSpeed * 50.0f / 11.0f; - } else if (params->m_VehicleType == VEHICLE_TYPE_HELI) { + } else if (params.m_VehicleType == VEHICLE_TYPE_HELI) { propellerSpeed = 1.0f; } else { automobile = (CAutomobile*)veh; @@ -3128,7 +3502,7 @@ cAudioManager::ProcessCarHeli(cVehicleParams* params) return; propellerSpeed = Min(1.0f, propellerSpeed); - CalculateDistance(params->m_bDistanceCalculated, params->m_fDistance); + CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance); //sound on long distances @@ -3170,7 +3544,7 @@ cAudioManager::ProcessCarHeli(cVehicleParams* params) } } - if (params->m_fDistance >= SQR(140.0f)) + if (params.m_fDistance >= SQR(140.0f)) return; if (propellerSpeed >= 0.4f) @@ -3300,7 +3674,7 @@ cAudioManager::ProcessCarHeli(cVehicleParams* params) //engine starting sound - if (boat == nil && params->m_VehicleType != VEHICLE_TYPE_HELI && m_sQueueSample.m_fDistance < 30.0f) { //strange way to check if automobile != nil + if (boat == nil && params.m_VehicleType != VEHICLE_TYPE_HELI && m_sQueueSample.m_fDistance < 30.0f) { //strange way to check if automobile != nil if (automobile->bEngineOn) { if (propellerSpeed < 1.0f) { emittingVol = (1.0f - propellerSpeed / 2.0f) * 70.0f; @@ -3371,18 +3745,18 @@ cAudioManager::ProcessCarHeli(cVehicleParams* params) } else { //vacuum cleaner sound vecPosOld = m_sQueueSample.m_vecPos; - distanceCalculatedOld = params->m_bDistanceCalculated; - distanceOld = params->m_fDistance; + distanceCalculatedOld = params.m_bDistanceCalculated; + distanceOld = params.m_fDistance; if (automobile != nil) automobile->GetComponentWorldPosition(CAR_BOOT, m_sQueueSample.m_vecPos); - else if (params->m_VehicleType == VEHICLE_TYPE_HELI) + else if (params.m_VehicleType == VEHICLE_TYPE_HELI) m_sQueueSample.m_vecPos = CVector(0.0f, -10.0f, 0.0f); //this is from android, but for real it's not used - params->m_bDistanceCalculated = false; - params->m_fDistance = GetDistanceSquared(m_sQueueSample.m_vecPos); - if (params->m_fDistance < SQR(27.0f)) { - CalculateDistance(params->m_bDistanceCalculated, params->m_fDistance); + params.m_bDistanceCalculated = false; + params.m_fDistance = GetDistanceSquared(m_sQueueSample.m_vecPos); + if (params.m_fDistance < SQR(27.0f)) { + CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance); m_sQueueSample.m_nVolume = ComputeVolume(volumeModifier * 25.0f, 27.0f, m_sQueueSample.m_fDistance); if (m_sQueueSample.m_nVolume) { m_sQueueSample.m_nCounter = 2; @@ -3406,13 +3780,13 @@ cAudioManager::ProcessCarHeli(cVehicleParams* params) } m_sQueueSample.m_vecPos = vecPosOld; - params->m_bDistanceCalculated = distanceCalculatedOld; - params->m_fDistance = distanceOld; + params.m_bDistanceCalculated = distanceCalculatedOld; + params.m_fDistance = distanceOld; } } void -cAudioManager::ProcessVehicleFlatTyre(cVehicleParams* params) +cAudioManager::ProcessVehicleFlatTyre(cVehicleParams& params) { const float SOUND_INTENSITY = 60.0f; @@ -3423,12 +3797,12 @@ cAudioManager::ProcessVehicleFlatTyre(cVehicleParams* params) float modifier; - if (params->m_fDistance >= SQR(SOUND_INTENSITY)) + if (params.m_fDistance >= SQR(SOUND_INTENSITY)) return; - switch (params->m_VehicleType) { + switch (params.m_VehicleType) { case VEHICLE_TYPE_CAR: - automobile = (CAutomobile*)params->m_pVehicle; + automobile = (CAutomobile*)params.m_pVehicle; wheelBurst = false; for (int i = 0; i < 4; i++) if (automobile->Damage.GetWheelStatus(i) == WHEEL_STATUS_BURST && automobile->m_aWheelTimer[i] > 0.0f) @@ -3437,7 +3811,7 @@ cAudioManager::ProcessVehicleFlatTyre(cVehicleParams* params) return; break; case VEHICLE_TYPE_BIKE: - bike = (CBike*)params->m_pVehicle; + bike = (CBike*)params.m_pVehicle; wheelBurst = false; for(int i = 0; i < 2; i++) if (bike->m_wheelStatus[i] == WHEEL_STATUS_BURST && bike->m_aWheelTimer[i] > 0.0f) @@ -3448,10 +3822,10 @@ cAudioManager::ProcessVehicleFlatTyre(cVehicleParams* params) default: return; } - modifier = Min(1.0f, Abs(params->m_fVelocityChange) / (0.3f * params->m_pTransmission->fMaxVelocity)); + modifier = Min(1.0f, Abs(params.m_fVelocityChange) / (0.3f * params.m_pTransmission->fMaxVelocity)); if (modifier > 0.01f) { //mb can be replaced by (emittingVol > 1) emittingVol = (100.0f * modifier); - CalculateDistance(params->m_bDistanceCalculated, params->m_fDistance); + CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance); m_sQueueSample.m_nVolume = ComputeVolume(emittingVol, SOUND_INTENSITY, m_sQueueSample.m_fDistance); if (m_sQueueSample.m_nVolume) { m_sQueueSample.m_nCounter = 95; @@ -3477,9 +3851,9 @@ cAudioManager::ProcessVehicleFlatTyre(cVehicleParams* params) //TODO use it in ProcessVehicle void -cAudioManager::ProcessPlane(cVehicleParams *params) +cAudioManager::ProcessPlane(cVehicleParams& params) { - switch (params->m_nIndex) { + switch (params.m_nIndex) { case AIRTRAIN: ProcessJumbo(params); break; @@ -3502,38 +3876,34 @@ DoJumboVolOffset() } void -cAudioManager::ProcessJumbo(cVehicleParams *params) +cAudioManager::ProcessJumbo(cVehicleParams& params) { CPlane *plane; float position; - if (params->m_fDistance < SQR(440)) { - CalculateDistance(params->m_bDistanceCalculated, params->m_fDistance); - plane = (CPlane *)params->m_pVehicle; - DoJumboVolOffset(); - position = PlanePathPosition[plane->m_nPlaneId]; - if (position <= TakeOffPoint) { - if (plane->m_fSpeed <= 0.103344f) { - ProcessJumboTaxi(); - return; - } + //if (params.m_fDistance >= SQR(440)) + // return; + CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance); + plane = (CPlane*)params.m_pVehicle; + DoJumboVolOffset(); + position = PlanePathPosition[plane->m_nPlaneId]; + if (position <= TakeOffPoint) { + if (plane->m_fSpeed > 0.103344f) { ProcessJumboAccel(plane); - } else if (300.0f + TakeOffPoint >= position) { - ProcessJumboTakeOff(plane); - } else if (LandingPoint - 350.0f >= position) { - ProcessJumboFlying(); } else { - if (position > LandingPoint) { - if (plane->m_fSpeed > 0.103344f) { - ProcessJumboDecel(plane); - return; - } - ProcessJumboTaxi(); - return; - } - ProcessJumboLanding(plane); + ProcessJumboTaxi(); } + } else if (position <= TakeOffPoint + 300.0f) { + ProcessJumboTakeOff(plane); + } else if (position <= LandingPoint - 350.0f) { + ProcessJumboFlying(); + } else if (position <= LandingPoint) { + ProcessJumboLanding(plane); + } else if (plane->m_fSpeed > 0.103344f) { + ProcessJumboDecel(plane); + } else { + ProcessJumboTaxi(); } } @@ -3551,25 +3921,23 @@ cAudioManager::ProcessJumboAccel(CPlane *plane) { int32 engineFreq; int32 vol; - float whineSoundFreq; float modificator; + float freqModifier; if (SetupJumboFlySound(20)) { - modificator = (plane->m_fSpeed - 0.103344f) * 1.6760077f; - if (modificator > 1.0f) - modificator = 1.0f; + modificator = Min(1.0f, (plane->m_fSpeed - 0.103344f) * 1.6760077f); if (SetupJumboRumbleSound(MAX_VOLUME * modificator) && SetupJumboTaxiSound((1.0f - modificator) * 75.f)) { if (modificator < 0.2f) { - whineSoundFreq = modificator * 5.f * 14600.0f + 29500; - vol = modificator * 5.f * MAX_VOLUME; - engineFreq = modificator * 5.f * 6050.f + 16000; + freqModifier = modificator * 5.0f; + vol = MAX_VOLUME * freqModifier; + engineFreq = 6050.0f * freqModifier + 16000; } else { - whineSoundFreq = 44100; + freqModifier = 1.0f; engineFreq = 22050; vol = MAX_VOLUME; } SetupJumboEngineSound(vol, engineFreq); - SetupJumboWhineSound(18, whineSoundFreq); + SetupJumboWhineSound(18, 14600.0f * freqModifier + 29500); } } } @@ -3801,7 +4169,7 @@ cAudioManager::ProcessPed(CPhysical *ped) m_sQueueSample.m_vecPos = ped->GetPosition(); - // params.m_bDistanceCalculated = false; + //params.m_bDistanceCalculated = false; params.m_pPed = (CPed *)ped; params.m_fDistance = GetDistanceSquared(m_sQueueSample.m_vecPos); ProcessPedOneShots(¶ms); @@ -4573,105 +4941,2556 @@ cAudioManager::SetupPedComments(cPedParams *params, uint32 sound) float soundIntensity; tPedComment pedComment; - if (ped != nil) { - switch (sound) { - /*case SOUND_AMMUNATION_WELCOME_1: - pedComment.m_nSampleIndex = SFX_AMMU_D; - break; - case SOUND_AMMUNATION_WELCOME_2: - pedComment.m_nSampleIndex = SFX_AMMU_E; - break; - case SOUND_AMMUNATION_WELCOME_3: - pedComment.m_nSampleIndex = SFX_AMMU_F; - break;*/ - default: - pedComment.m_nSampleIndex = GetPedCommentSfx(ped, sound); - if (pedComment.m_nSampleIndex == NO_SAMPLE) - return; - break; - } - soundIntensity = 50.0f; + if(ped != nil) { + if(!ped->m_canTalk) return; + m_bGenericSfx = false; + pedComment.m_nSampleIndex = GetPedCommentSfx(ped, sound); + if(pedComment.m_nSampleIndex == NO_SAMPLE) return; + soundIntensity = 40.0f; } else { - switch (sound) { - /*case SOUND_PED_HELI_PLAYER_FOUND: + m_bGenericSfx = true; + switch(sound) { + case SOUND_PED_HELI_PLAYER_FOUND: soundIntensity = 400.0f; - pedComment.m_nSampleIndex = GetRandomNumberInRange(m_sQueueSample.m_nEntityIndex % 4, SFX_POLICE_HELI_1, SFX_POLICE_HELI_29); + pedComment.m_nSampleIndex = GetRandomNumberInRange(m_sQueueSample.m_nEntityIndex % 4, SFX_POLICE_HELI_1, SFX_POLICE_HELI_20); break; - case SOUND_PED_BODYCAST_HIT: - if (CTimer::GetTimeInMilliseconds() <= gNextCryTime) - return; - soundIntensity = 50.0f; - gNextCryTime = CTimer::GetTimeInMilliseconds() + 500; - pedComment.m_nSampleIndex = GetRandomNumberInRange(m_sQueueSample.m_nEntityIndex % 4, SFX_PLASTER_BLOKE_1, SFX_PLASTER_BLOKE_4); + case SOUND_PED_VCPA_PLAYER_FOUND: + soundIntensity = 400.0f; +#ifdef FIX_BUGS + pedComment.m_nSampleIndex = m_anRandomTable[m_sQueueSample.m_nEntityIndex % 4] % 23 + SFX_POLICE_BOAT_1; +#else + pedComment.m_nSampleIndex = m_anRandomTable[m_sQueueSample.m_nEntityIndex % 4] % 29 + SFX_POLICE_BOAT_1; +#endif break; case SOUND_INJURED_PED_MALE_OUCH: - case SOUND_INJURED_PED_MALE_PRISON: - soundIntensity = 50.0f; - pedComment.m_nSampleIndex = GetRandomNumberInRange(m_sQueueSample.m_nEntityIndex % 4, SFX_GENERIC_MALE_GRUNT_1, SFX_GENERIC_MALE_GRUNT_15); + soundIntensity = 40.0f; + pedComment.m_nSampleIndex = GetRandomNumberInRange(m_sQueueSample.m_nEntityIndex % 4, SFX_GENERIC_MALE_GRUNT_1, SFX_GENERIC_MALE_GRUNT_41); break; case SOUND_INJURED_PED_FEMALE: - soundIntensity = 50.0f; - pedComment.m_nSampleIndex = GetRandomNumberInRange(m_sQueueSample.m_nEntityIndex % 4, SFX_GENERIC_FEMALE_GRUNT_1, SFX_GENERIC_FEMALE_GRUNT_11); - break;*/ + soundIntensity = 40.0f; + pedComment.m_nSampleIndex = GetRandomNumberInRange(m_sQueueSample.m_nEntityIndex % 4, SFX_GENERIC_FEMALE_GRUNT_1, SFX_GENERIC_FEMALE_GRUNT_33); + break; default: return; } } - if (params->m_fDistance < SQR(soundIntensity)) { + if(params->m_fDistance < SQR(soundIntensity)) { CalculateDistance(params->m_bDistanceCalculated, params->m_fDistance); - if (sound != SOUND_PAGER) { - switch (sound) { - /*case SOUND_AMMUNATION_WELCOME_1: - case SOUND_AMMUNATION_WELCOME_2: - case SOUND_AMMUNATION_WELCOME_3: - emittingVol = MAX_VOLUME; - break; */ - default: - if (CWorld::GetIsLineOfSightClear(TheCamera.GetPosition(), m_sQueueSample.m_vecPos, true, false, false, false, false, false)) - emittingVol = MAX_VOLUME; - else - emittingVol = 31; - break; - } - m_sQueueSample.m_nVolume = ComputeVolume(emittingVol, soundIntensity, m_sQueueSample.m_fDistance); - pedComment.m_nProcess = 10; - if (m_sQueueSample.m_nVolume != 0) { - pedComment.m_nEntityIndex = m_sQueueSample.m_nEntityIndex; - pedComment.m_vecPos = m_sQueueSample.m_vecPos; - pedComment.m_fDistance = m_sQueueSample.m_fDistance; - pedComment.m_bVolume = m_sQueueSample.m_nVolume; - m_sPedComments.Add(&pedComment); - } + if(CWorld::GetIsLineOfSightClear(TheCamera.GetPosition(), m_sQueueSample.m_vecPos, true, false, false, false, false, false)) + emittingVol = MAX_VOLUME; + else + emittingVol = 31; + m_sQueueSample.m_nVolume = ComputeVolume(emittingVol, soundIntensity, m_sQueueSample.m_fDistance); + pedComment.m_nProcess = 10; + if(m_sQueueSample.m_nVolume != 0) { + pedComment.m_nEntityIndex = m_sQueueSample.m_nEntityIndex; + pedComment.m_vecPos = m_sQueueSample.m_vecPos; + pedComment.m_fDistance = m_sQueueSample.m_fDistance; + pedComment.m_bVolume = m_sQueueSample.m_nVolume; + m_sPedComments.Add(&pedComment); } } } -int32 +uint32 cAudioManager::GetPedCommentSfx(CPed *ped, int32 sound) { - //if (ped->IsPlayer()) - // return GetPlayerTalkSfx(sound); - - // TODO(Miami): ped comments + if(ped->m_nPedState != PED_FALL || sound == MI_VICE8 || sound == MI_WFYG1 || sound == MI_WFYG2) { + if(ped->m_getUpTimer == UINT32_MAX || ped->m_getUpTimer > CTimer::GetTimeInMilliseconds()) { + if(sound != SOUND_PED_DAMAGE && sound != SOUND_PED_HIT && sound != SOUND_PED_LAND) return NO_SAMPLE; + } + if(ped->IsPlayer()) return GetPlayerTalkSfx(ped, sound); + switch(ped->GetModelIndex()) { + case MI_PLAYER: return GetPlayerTalkSfx(ped, sound); + case MI_COP: return GetCopTalkSfx(ped, sound); + case MI_SWAT: return GetSwatTalkSfx(ped, sound); + case MI_FBI: return GetFBITalkSfx(ped, sound); + case MI_ARMY: return GetGenericMaleTalkSfx(ped, sound); + case MI_MEDIC: return GetMedicTalkSfx(ped, sound); + case MI_FIREMAN: return GetFiremanTalkSfx(ped, sound); + case MI_MALE01: return GetDefaultTalkSfx(ped, sound); + case MI_HFYST: return GetHFYSTTalkSfx(ped, sound); + case MI_HFOST: return GetHFOSTTalkSfx(ped, sound); + case MI_HMYST: return GetHMYSTTalkSfx(ped, sound); + case MI_HMOST: return GetHMOSTTalkSfx(ped, sound); + case MI_HFYRI: return GetHFYRITalkSfx(ped, sound); + case MI_HFORI: return GetHFORITalkSfx(ped, sound); + case MI_HMYRI: return GetHMYRITalkSfx(ped, sound); + case MI_HMORI: return GetHMORITalkSfx(ped, sound); + case MI_HFYBE: return GetHFYBETalkSfx(ped, sound); + case MI_HFOBE: return GetHFOBETalkSfx(ped, sound); + case MI_HMYBE: return GetHMYBETalkSfx(ped, sound); + case MI_HMOBE: return GetHMOBETalkSfx(ped, sound); + case MI_HFYBU: return GetHFYBUTalkSfx(ped, sound); + case MI_HFYMD: return GetHFYMDTalkSfx(ped, sound); + case MI_HFYCG: return GetHFYCGTalkSfx(ped, sound); + case MI_HFYPR: return GetHFYPRTalkSfx(ped, sound); + case MI_HFOTR: return GetHFOTRTalkSfx(ped, sound); + case MI_HMOTR: return GetHMOTRTalkSfx(ped, sound); + case MI_HMYAP: return GetHMYAPTalkSfx(ped, sound); + case MI_HMOCA: return GetHMOCATalkSfx(ped, sound); + case MI_BMODK: return GetBMODKTalkSfx(ped, sound); + case MI_BMYKR: return GetBMYCRTalkSfx(ped, sound); + case MI_BFYST: return GetBFYSTTalkSfx(ped, sound); + case MI_BFOST: return GetBFOSTTalkSfx(ped, sound); + case MI_BMYST: return GetBMYSTTalkSfx(ped, sound); + case MI_BMOST: return GetBMOSTTalkSfx(ped, sound); + case MI_BFYRI: return GetBFYRITalkSfx(ped, sound); + case MI_BFORI: return GetBFORITalkSfx(ped, sound); + case MI_BMYRI: return GetBMYRITalkSfx(ped, sound); + case MI_BFYBE: return GetBFYBETalkSfx(ped, sound); + case MI_BMYBE: return GetBMYBETalkSfx(ped, sound); + case MI_BFOBE: return GetBFOBETalkSfx(ped, sound); + case MI_BMOBE: return GetBMOBETalkSfx(ped, sound); + case MI_BMYBU: return GetBMYBUTalkSfx(ped, sound); + case MI_BFYPR: return GetBFYPRTalkSfx(ped, sound); + case MI_BFOTR: return GetBFOTRTalkSfx(ped, sound); + case MI_BMOTR: return GetBMOTRTalkSfx(ped, sound); + case MI_BMYPI: return GetBMYPITalkSfx(ped, sound); + case MI_BMYBB: return GetBMYBBTalkSfx(ped, sound); + case MI_WMYCR: return GetWMYCRTalkSfx(ped, sound); + case MI_WFYST: return GetWFYSTTalkSfx(ped, sound); + case MI_WFOST: return GetWFOSTTalkSfx(ped, sound); + case MI_WMYST: return GetWMYSTTalkSfx(ped, sound); + case MI_WMOST: return GetWMOSTTalkSfx(ped, sound); + case MI_WFYRI: return GetWFYRITalkSfx(ped, sound); + case MI_WFORI: return GetWFORITalkSfx(ped, sound); + case MI_WMYRI: return GetWMYRITalkSfx(ped, sound); + case MI_WMORI: return GetWMORITalkSfx(ped, sound); + case MI_WFYBE: return GetWFYBETalkSfx(ped, sound); + case MI_WMYBE: return GetWMYBETalkSfx(ped, sound); + case MI_WFOBE: return GetWFOBETalkSfx(ped, sound); + case MI_WMOBE: return GetWMOBETalkSfx(ped, sound); + case MI_WMYCW: return GetWMYCWTalkSfx(ped, sound); + case MI_WMYGO: return GetWMYGOTalkSfx(ped, sound); + case MI_WFOGO: return GetWFOGOTalkSfx(ped, sound); + case MI_WMOGO: return GetWMOGOTalkSfx(ped, sound); + case MI_WFYLG: return GetWFYLGTalkSfx(ped, sound); + case MI_WMYLG: return GetWMYLGTalkSfx(ped, sound); + case MI_WFYBU: return GetWFYBUTalkSfx(ped, sound); + case MI_WMYBU: return GetWMYBUTalkSfx(ped, sound); + case MI_WMOBU: return GetWMOBUTalkSfx(ped, sound); + case MI_WFYPR: return GetWFYPRTalkSfx(ped, sound); + case MI_WFOTR: return GetWFOTRTalkSfx(ped, sound); + case MI_WMOTR: return GetWMOTRTalkSfx(ped, sound); + case MI_WMYPI: return GetWMYPITalkSfx(ped, sound); + case MI_WMOCA: return GetWMOCATalkSfx(ped, sound); + case MI_WFYJG: return GetWFYJGTalkSfx(ped, sound); + case MI_WMYJG: return GetWMYJGTalkSfx(ped, sound); + case MI_WFYSK: return GetWFYSKTalkSfx(ped, sound); + case MI_WMYSK: return GetWMYSKTalkSfx(ped, sound); + case MI_WFYSH: return GetWFYSHTalkSfx(ped, sound); + case MI_WFOSH: return GetWFOSHTalkSfx(ped, sound); + case MI_JFOTO: return GetJFOTOTalkSfx(ped, sound); + case MI_JMOTO: return GetJMOTOTalkSfx(ped, sound); + case MI_CBA: + case MI_CBB: return GetCBTalkSfx(ped, sound); + case MI_HNA: + case MI_HNB: return GetHNTalkSfx(ped, sound); + case MI_SGA: + case MI_SGB: return GetSGTalkSfx(ped, sound); + case MI_CLA: + case MI_CLB: return GetCLTalkSfx(ped, sound); + case MI_GDA: + case MI_GDB: return GetGDTalkSfx(ped, sound); + case MI_BKA: + case MI_BKB: return GetBKTalkSfx(ped, sound); + case MI_PGA: + case MI_PGB: return GetPGTalkSfx(ped, sound); + case MI_VICE1: + case MI_VICE2: + case MI_VICE3: + case MI_VICE4: + case MI_VICE5: + case MI_VICE6: + case MI_VICE7: + case MI_VICE8: return GetVICETalkSfx(ped, sound, ped->GetModelIndex()); + case MI_WFYG1: return GetWFYG1TalkSfx(ped, sound); + case MI_WFYG2: return GetWFYG2TalkSfx(ped, sound); + case MI_SPECIAL01: + case MI_SPECIAL02: + case MI_SPECIAL03: + case MI_SPECIAL04: + case MI_SPECIAL05: + case MI_SPECIAL06: + case MI_SPECIAL07: + case MI_SPECIAL08: + case MI_SPECIAL09: + case MI_SPECIAL10: + case MI_SPECIAL11: + case MI_SPECIAL12: + case MI_SPECIAL13: + case MI_SPECIAL14: + case MI_SPECIAL15: + case MI_SPECIAL16: + case MI_SPECIAL17: + case MI_SPECIAL18: + case MI_SPECIAL19: + case MI_SPECIAL20: + case MI_SPECIAL21: return NO_SAMPLE; + default: return GetGenericMaleTalkSfx(ped, sound); + } + } return NO_SAMPLE; } void -cAudioManager::GetPhrase(uint32 *phrase, uint32 *prevPhrase, uint32 sample, uint32 maxOffset) const +cAudioManager::GetPhrase(uint32 &phrase, uint32 &prevPhrase, uint32 sample, uint32 maxOffset) const { - *phrase = sample + m_anRandomTable[m_sQueueSample.m_nEntityIndex & 3] % maxOffset; + phrase = sample + m_anRandomTable[m_sQueueSample.m_nEntityIndex & 3] % maxOffset; // check if the same sfx like last time, if yes, then try use next one, // if exceeded range, then choose first available sample - if (*phrase == *prevPhrase && ++*phrase >= sample + maxOffset) - *phrase = sample; - *prevPhrase = *phrase; + if (phrase == prevPhrase && ++phrase >= sample + maxOffset) + phrase = sample; + prevPhrase = phrase; } #pragma region PED_COMMENTS -// TODO: all the ped comment funcs should follow here + +#define cooldown_phrase(count) static uint8 cooldown = 0;\ +if (cooldown != 0) {\ + if (++cooldown == count) cooldown = 0;\ + return NO_SAMPLE;\ +}\ +cooldown = 1; + +uint32 +cAudioManager::GetPlayerTalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + if(this->m_bIsPlayerShutUp) return NO_SAMPLE; + switch(sound) { + case SOUND_PED_DEATH: return 9796; + case SOUND_PED_DAMAGE: + case SOUND_PED_BULLET_HIT: GetPhrase(sfx, ped->m_lastComment, 9815, 33); break; + case SOUND_PED_HIT: + case SOUND_PED_DEFEND: GetPhrase(sfx, ped->m_lastComment, 9883, 42); break; + case SOUND_PED_LAND: GetPhrase(sfx, ped->m_lastComment, 9848, 35); break; + case SOUND_PED_BURNING: GetPhrase(sfx, ped->m_lastComment, 9925, 16); break; + case SOUND_PED_PLAYER_REACTTOCOP: + switch(m_nPlayerMood) { + case PLAYER_MOOD_ANGRY: + GetPhrase(sfx, ped->m_lastComment, 8694, 38); + break; + case PLAYER_MOOD_WISECRACKING: + GetPhrase(sfx, ped->m_lastComment, 9615, 20); + break; + default: + GetPhrase(sfx, ped->m_lastComment, 9046, 22); + break; + } + break; + case SOUND_PED_ON_FIRE: { + cooldown_phrase(8); + switch(m_nPlayerMood) { + case PLAYER_MOOD_PISSED_OFF: + GetPhrase(sfx, ped->m_lastComment, 9586, 29); + break; + case PLAYER_MOOD_ANGRY: + GetPhrase(sfx, ped->m_lastComment, 9007, 39); + break; + case PLAYER_MOOD_WISECRACKING: + GetPhrase(sfx, ped->m_lastComment, 9787, 9); + break; + default: + GetPhrase(sfx, ped->m_lastComment, 9322, 35); + break; + } + break; + } + case SOUND_PED_AIMING: { + cooldown_phrase(8); + switch(m_nPlayerMood) { + case PLAYER_MOOD_PISSED_OFF: + GetPhrase(sfx, ped->m_lastComment, 9561, 25); + break; + case PLAYER_MOOD_ANGRY: + GetPhrase(sfx, ped->m_lastComment, 8937, 52); + break; + case PLAYER_MOOD_WISECRACKING: + GetPhrase(sfx, ped->m_lastComment, 9758, 19); + break; + default: + GetPhrase(sfx, ped->m_lastComment, 9275, 39); + break; + } + break; + } + case SOUND_PED_CAR_JACKING: { + cooldown_phrase(4); + switch(m_nPlayerMood) { + case PLAYER_MOOD_PISSED_OFF: + GetPhrase(sfx, ped->m_lastComment, 9483, 36); + break; + case PLAYER_MOOD_ANGRY: + GetPhrase(sfx, ped->m_lastComment, 8876, 43); + break; + case PLAYER_MOOD_WISECRACKING: + GetPhrase(sfx, ped->m_lastComment, 9706, 18); + break; + default: + GetPhrase(sfx, ped->m_lastComment, 9202, 40); + break; + } + break; + } + case SOUND_PED_MUGGING: { + cooldown_phrase(8); + switch(m_nPlayerMood) { + case PLAYER_MOOD_PISSED_OFF: + GetPhrase(sfx, ped->m_lastComment, 9519, 25); + break; + case PLAYER_MOOD_ANGRY: + GetPhrase(sfx, ped->m_lastComment, 8919, 12); + break; + case PLAYER_MOOD_WISECRACKING: + GetPhrase(sfx, ped->m_lastComment, 9724, 23); + break; + default: + GetPhrase(sfx, ped->m_lastComment, 9242, 11); + break; + } + break; + } + case SOUND_PED_CAR_JACKED: { + cooldown_phrase(4); + switch(m_nPlayerMood) { + case PLAYER_MOOD_PISSED_OFF: + GetPhrase(sfx, ped->m_lastComment, 9462, 21); + break; + case PLAYER_MOOD_ANGRY: + GetPhrase(sfx, ped->m_lastComment, 8843, 33); + break; + case PLAYER_MOOD_WISECRACKING: + GetPhrase(sfx, ped->m_lastComment, 9688, 18); + break; + default: + GetPhrase(sfx, ped->m_lastComment, 9178, 24); + break; + } + break; + } + case SOUND_PED_PLAYER_AFTERSEX: GetPhrase(sfx, ped->m_lastComment, 9797, 18); break; + case SOUND_PED_PLAYER_BEFORESEX: + switch(m_nPlayerMood) { + case PLAYER_MOOD_ANGRY: + GetPhrase(sfx, ped->m_lastComment, 8989, 18); + break; + case PLAYER_MOOD_WISECRACKING: + GetPhrase(sfx, ped->m_lastComment, 9777, 10); + break; + default: + GetPhrase(sfx, ped->m_lastComment, 9314, 8); + break; + } + break; + case SOUND_PED_PLAYER_FARFROMCOPS: { + cooldown_phrase(4); + switch(m_nPlayerMood) { + case PLAYER_MOOD_ANGRY: + GetPhrase(sfx, ped->m_lastComment, 8732, 9); + break; + case PLAYER_MOOD_WISECRACKING: + GetPhrase(sfx, ped->m_lastComment, 9635, 7); + break; + default: + GetPhrase(sfx, ped->m_lastComment, 9068, 20); + break; + } + break; + } + case SOUND_PED_ATTACK: { + cooldown_phrase(4); + switch(m_nPlayerMood) { + case PLAYER_MOOD_PISSED_OFF: + GetPhrase(sfx, ped->m_lastComment, 9401, 61); + break; + case PLAYER_MOOD_ANGRY: + GetPhrase(sfx, ped->m_lastComment, 8782, 61); + break; + case PLAYER_MOOD_WISECRACKING: + GetPhrase(sfx, ped->m_lastComment, 9661, 27); + break; + default: + GetPhrase(sfx, ped->m_lastComment, 9131, 47); + break; + } + break; + } + case SOUND_PED_CRASH_VEHICLE: + case SOUND_PED_CRASH_CAR: + case SOUND_PED_ANNOYED_DRIVER: { + cooldown_phrase(4); + switch(m_nPlayerMood) { + case PLAYER_MOOD_PISSED_OFF: + GetPhrase(sfx, ped->m_lastComment, 9357, 44); + break; + case PLAYER_MOOD_ANGRY: + GetPhrase(sfx, ped->m_lastComment, 8741, 41); + break; + case PLAYER_MOOD_WISECRACKING: + GetPhrase(sfx, ped->m_lastComment, 9642, 19); + break; + default: + GetPhrase(sfx, ped->m_lastComment, 9088, 43); + break; + } + break; + } + case SOUND_PED_SOLICIT: { + cooldown_phrase(4); + switch(m_nPlayerMood) { + case PLAYER_MOOD_PISSED_OFF: + GetPhrase(sfx, ped->m_lastComment, 9544, 17); + break; + case PLAYER_MOOD_ANGRY: + GetPhrase(sfx, ped->m_lastComment, 8931, 6); + break; + case PLAYER_MOOD_WISECRACKING: + GetPhrase(sfx, ped->m_lastComment, 9747, 11); + break; + default: + GetPhrase(sfx, ped->m_lastComment, 9253, 22); + break; + } + break; + } + default: return GetGenericMaleTalkSfx(ped, sound); + } + return sfx; +} + +uint32 +cAudioManager::GetCopTalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + PedState objective; + switch(sound) { + case SOUND_PED_ARREST_COP: GetPhrase(sfx, ped->m_lastComment, 8469, 4); break; + case SOUND_PED_PULLOUTWEAPON: GetPhrase(sfx, ped->m_lastComment, 8473, 3); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 8500, 2); break; + case SOUND_PED_COP_UNK_129: GetPhrase(sfx, ped->m_lastComment, 8510, 4); break; + case SOUND_PED_COP_MANYCOPSAROUND: GetPhrase(sfx, ped->m_lastComment, 8508, 2); break; + case SOUND_PED_GUNAIMEDAT2: GetPhrase(sfx, ped->m_lastComment, 8498, 2); break; + case SOUND_PED_COP_ALONE: GetPhrase(sfx, ped->m_lastComment, 8504, 4); break; + case SOUND_PED_GUNAIMEDAT3: GetPhrase(sfx, ped->m_lastComment, 8485, 2); break; + case SOUND_PED_COP_REACTION: { + cooldown_phrase(4); + GetPhrase(sfx, ped->m_lastComment, 8502, 2); + break; + } + case SOUND_PED_COP_LITTLECOPSAROUND: + objective = FindPlayerPed()->m_nPedState; + if(objective == PED_ARRESTED || objective == PED_DEAD || objective == PED_DIE) return NO_SAMPLE; + GetPhrase(sfx, ped->m_lastComment, 8481, 4); + break; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 8494, 4); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 8491, 3); break; + case SOUND_PED_PED_COLLISION: + if(FindPlayerPed()->m_pWanted->m_nWantedLevel <= 0) return NO_SAMPLE; + GetPhrase(sfx, ped->m_lastComment, 8476, 5); + break; + default: return GetGenericMaleTalkSfx(ped, sound); + } + return 45 * (m_sQueueSample.m_nEntityIndex % 5) + sfx; +} + +uint32 +cAudioManager::GetSwatTalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + switch(sound) { + case SOUND_PED_COP_HELIPILOTPHRASE: GetPhrase(sfx, ped->m_lastComment, 3285, 7); break; + case SOUND_PED_COP_UNK_129: GetPhrase(sfx, ped->m_lastComment, 3292, 4); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 3282, 3); break; + default: return GetGenericMaleTalkSfx(ped, sound); + } + sfx += 14 * (m_sQueueSample.m_nEntityIndex % 3); + return sfx; +} + +uint32 +cAudioManager::GetFBITalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + switch(sound) { + case SOUND_PED_COP_UNK_129: GetPhrase(sfx, ped->m_lastComment, 3240u, 4u); break; + case SOUND_PED_COP_MANYCOPSAROUND: GetPhrase(sfx, ped->m_lastComment, 3237u, 3u); break; + case SOUND_PED_GUNAIMEDAT2: sfx = 3236; break; + case SOUND_PED_GUNAIMEDAT3: GetPhrase(sfx, ped->m_lastComment, 3228u, 4u); break; + case SOUND_PED_CRASH_VEHICLE: + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 3232u, 4u); break; + default: return GetGenericMaleTalkSfx(ped, sound); + } + sfx += 16 * (m_sQueueSample.m_nEntityIndex % 3); + return sfx; +} + +uint32 +cAudioManager::GetArmyTalkSfx(CPed *ped, int16 sound) +{ + return GetGenericMaleTalkSfx(ped, sound); +} + +uint32 +cAudioManager::GetMedicTalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + switch(sound) { + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 3162, 6); break; + case SOUND_PED_HEALING: GetPhrase(sfx, ped->m_lastComment, 3178, 17); break; + case SOUND_PED_LEAVE_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 3168, 10); break; // SFX_MEDIC_VOICE_1_GET_OUT_VAN_CHAT_1 + default: return GetGenericMaleTalkSfx(ped, sound); + } + sfx += 33 * (m_sQueueSample.m_nEntityIndex % 2); + return sfx; +} + +uint32 +cAudioManager::GetFiremanTalkSfx(CPed *ped, int16 sound) +{ + return GetGenericMaleTalkSfx(ped, sound); +} + +uint32 +cAudioManager::GetDefaultTalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 2033, 12); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 2045, 12); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 2075, 4); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 2098, 4); break; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 2108, 5); break; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 2004, 16); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 1979, 19); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 2079, 19); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 2020, 13); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 1939, 15); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 1898, 16); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 2070, 5); break; + case SOUND_153: GetPhrase(sfx, ped->m_lastComment, 1998, 6); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 2102, 6); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 1914, 25); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 1954, 25); break; + default: return GetGenericMaleTalkSfx(ped, sound); + } + return sfx; +} + +uint32 +cAudioManager::GetHFYSTTalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + switch(sound) { + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 5736, 5); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 5747, 4); break; + case SOUND_PED_MUGGING: GetPhrase(sfx, ped->m_lastComment, 5755, 4); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 5741, 6); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 5753, 2); break; + case SOUND_PED_TAXI_WAIT: return 5759; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 5722, 7); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 5712, 10); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 5729, 7); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 5695, 8); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 5678, 7); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 5751, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 5685, 10); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 5703, 9); break; + default: return GetGenericFemaleTalkSfx(ped, sound); + } + return sfx; +} + +uint32 +cAudioManager::GetHFOSTTalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 4382, 6); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 4388, 8); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 4398, 3); break; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 4401, 2); break; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 4363, 8); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 4353, 10); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 4371, 11); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 4334, 8); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 4313, 9); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 4396, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 4322, 12); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 4342, 11); break; + default: return GetGenericFemaleTalkSfx(ped, sound); + } + return sfx; +} + +uint32 +cAudioManager::GetHMYSTTalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 7961, 6); break; + case SOUND_PED_ACCIDENTREACTION1: return 7971; + case SOUND_PED_TAXI_WAIT: return 7974; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 7946, 6); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 7967, 4); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 7954, 7); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 7952, 2); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 7972, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 7922, 13); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 7935, 11); break; + default: return GetGenericMaleTalkSfx(ped, sound); + } + return sfx; +} + +uint32 +cAudioManager::GetHMOSTTalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 5820, 5); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 5831, 3); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 5825, 6); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 5836, 2); break; + case SOUND_PED_TAXI_WAIT: return 5838; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 5805, 8); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 5795, 9); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 5813, 7); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 5777, 7); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 5760, 7); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 5834, 2); break; + case SOUND_PED_CHAT_SEXY: return 5804; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 5767, 10); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 5784, 11); break; + default: return GetGenericMaleTalkSfx(ped, sound); + } + return sfx; +} + +uint32 +cAudioManager::GetHFYRITalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 6965, 5); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 6970, 6); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 6978, 4); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 6986, 2); break; + case SOUND_PED_TAXI_WAIT: return 6991; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 6948, 10); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 6982, 4); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 6958, 7); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 6940, 8); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 6923, 8); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 6976, 2); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 6988, 3); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 6931, 9); break; + default: return GetGenericFemaleTalkSfx(ped, sound); + } + return sfx; +} + +uint32 +cAudioManager::GetHFORITalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 7244, 6); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 7250, 9); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 7261, 2); break; + case SOUND_PED_ACCIDENTREACTION1: return 7267; + case SOUND_PED_TAXI_WAIT: return 7270; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 7229, 6); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 7263, 4); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 7237, 7); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 7222, 7); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 7206, 6); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 7259, 2); break; + case SOUND_153: GetPhrase(sfx, ped->m_lastComment, 7235, 2); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 7268, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 7212, 10); break; + default: return GetGenericFemaleTalkSfx(ped, sound); + } + return sfx; +} + +uint32 +cAudioManager::GetHMYRITalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 5890, 7); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 5905, 3); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 5897, 8); break; + case SOUND_PED_ROBBED: return 5908; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 5873, 5); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 5864, 9); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 5878, 12); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 5856, 8); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 5839, 7); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 5909, 3); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 5846, 10); break; + default: return GetGenericMaleTalkSfx(ped, sound); + } + return sfx; +} + +uint32 +cAudioManager::GetHMORITalkSfx(CPed *ped, int16 sound) +{ + + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 4454, 5); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 4459, 8); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 4469, 3); break; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 4478, 2); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 4436, 7); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 4472, 6); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 4443, 11); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 4422, 6); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 4403, 8); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 4467, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 4411, 11); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 4428, 8); break; + default: return GetGenericMaleTalkSfx(ped, sound); + } + return sfx; +} + +uint32 +cAudioManager::GetHFYBETalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 6897, 7); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 6904, 7); break; + case SOUND_PED_TAXI_WAIT: return 6922; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 6878, 11); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 6889, 8); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 6862, 6); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 6911, 2); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 6920, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 6854, 8); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 6868, 10); break; + default: return GetGenericFemaleTalkSfx(ped, sound); + } + return sfx; +} + +uint32 +cAudioManager::GetHFOBETalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 1018, 5); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 1023, 6); break; + case SOUND_PED_ACCIDENTREACTION1: return 1035; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 1038, 2); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 1006, 7); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 1031, 4); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 1013, 5); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 990, 6); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 973, 6); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 1029, 2); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 1036, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 979, 11); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 996, 10); break; + default: return GetGenericFemaleTalkSfx(ped, sound); + } + return sfx; +} + +uint32 +cAudioManager::GetHMYBETalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 4892, 6); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 4902, 12); break; + case SOUND_PED_ACCIDENTREACTION1: return 4917; + case SOUND_PED_UNK_126: GetPhrase(sfx, ped->m_lastComment, 4898, 4); break; + case SOUND_PED_TAXI_WAIT: return 4920; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 4874, 8); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 4862, 7); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 4882, 10); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 4845, 7); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 4914, 3); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 4869, 5); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 4918, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 4835, 10); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 4852, 10); break; + default: return GetGenericMaleTalkSfx(ped, sound); + } + return sfx; +} + +uint32 +cAudioManager::GetHMOBETalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 4703, 3); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 4709, 6); break; + case SOUND_PED_UNK_126: GetPhrase(sfx, ped->m_lastComment, 4706, 3); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 4690, 9); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 4672, 10); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 4699, 4); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 4682, 8); break; + default: return GetGenericMaleTalkSfx(ped, sound); + } + + return sfx; +} + +uint32 +cAudioManager::GetHFYBUTalkSfx(CPed *ped, int16 sound) +{ + + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 4771, 5); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 4782, 3); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 4776, 6); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 4787, 2); break; + case SOUND_PED_ACCIDENTREACTION1: return 4789; + case SOUND_PED_TAXI_WAIT: return 4790; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 4752, 7); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 4742, 10); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 4759, 12); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 4734, 8); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 4715, 8); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 4785, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 4723, 11); break; + default: return GetGenericFemaleTalkSfx(ped, sound); + } + return sfx; +} + +uint32 +cAudioManager::GetHFYMDTalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 6014, 5); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 6019, 2); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 6021, 3); break; + case SOUND_PED_TAXI_WAIT: return 8231; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 6005, 9); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 5997, 8); break; + case SOUND_PED_SOLICIT: GetPhrase(sfx, ped->m_lastComment, 6024, 15); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 5988, 9); break; + default: return GetGenericFemaleTalkSfx(ped, sound); + } + return sfx; +} + +uint32 +cAudioManager::GetHFYCGTalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 4808, 5); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 4813, 2); break; + case SOUND_PED_ACCIDENTREACTION1: return 4819; + case SOUND_PED_TAXI_WAIT: return 8231; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 4800, 8); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 4815, 4); break; + case SOUND_PED_SOLICIT: GetPhrase(sfx, ped->m_lastComment, 4820, 14); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 4791, 9); break; + default: return GetGenericFemaleTalkSfx(ped, sound); + } + return sfx; +} + +uint32 +cAudioManager::GetHFYPRTalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 5964, 6); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 5970, 2); break; + case SOUND_PED_ACCIDENTREACTION1: return 5972; + case SOUND_PED_PLAYER_BEFORESEX: GetPhrase(sfx, ped->m_lastComment, 5956, 8); break; + case SOUND_PED_TAXI_WAIT: return 5987; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 5946, 10); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 5934, 9); break; + case SOUND_PED_SOLICIT: GetPhrase(sfx, ped->m_lastComment, 5973, 14); break; + case SOUND_153: GetPhrase(sfx, ped->m_lastComment, 5943, 3); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 5912, 10); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 5922, 12); break; + default: return GetGenericFemaleTalkSfx(ped, sound); + } + return sfx; +} + +uint32 +cAudioManager::GetHFOTRTalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 4660, 5); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 4665, 2); break; + case SOUND_PED_ACCIDENTREACTION1: return 4667; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 4670, 2); break; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 4654, 6); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 4646, 8); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 4668, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 4623, 11); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 4634, 12); break; + default: return GetGenericFemaleTalkSfx(ped, sound); + } + return sfx; +} + +uint32 +cAudioManager::GetHMOTRTalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 4515, 6); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 4521, 2); break; + case SOUND_PED_TAXI_WAIT: return 4534; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 4508, 7); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 4497, 11); break; + case SOUND_PED_SOLICIT: GetPhrase(sfx, ped->m_lastComment, 4526, 8); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 4523, 3); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 4480, 8); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 4488, 9); break; + default: return GetGenericMaleTalkSfx(ped, sound); + } + return sfx; +} + +uint32 +cAudioManager::GetHMYAPTalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 4591, 7); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 4605, 4); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 4598, 7); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 4611, 2); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 4619, 2); break; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 4621, 2); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 4573, 9); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 4613, 6); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 4585, 6); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 4555, 9); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 4535, 9); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 4609, 2); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 4582, 3); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 4544, 11); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 4564, 9); break; + default: return GetGenericMaleTalkSfx(ped, sound); + } + return sfx; +} + +uint32 +cAudioManager::GetHMOCATalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 3506, 5); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 3521, 11); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 3511, 10); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 3532, 7); break; + case SOUND_PED_TAXI_WAIT: return 3541; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 3539, 2); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 3486, 8); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 3478, 8); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 3504, 2); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 3494, 10); break; + default: return GetGenericMaleTalkSfx(ped, sound); + } + return sfx; +} + +uint32 +cAudioManager::GetBMODKTalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 6831, 4); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 6838, 9); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 6847, 2); break; + case SOUND_PED_UNK_126: GetPhrase(sfx, ped->m_lastComment, 6835, 3); break; + case SOUND_PED_TAXI_WAIT: return 6853; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 6817, 7); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 6849, 4); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 6824, 7); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 6794, 10); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 6776, 8); break; + case SOUND_PED_147: + GetPhrase(sfx, ped->m_lastComment, 6805, 11); + switch(sfx) { + case 6809: + case 6810: + case 6811: GetPhrase(sfx, ped->m_lastComment, 6805, 4); break; + default: break; + } + break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 6784, 10); break; + default: return GetGenericMaleTalkSfx(ped, sound); + } + return sfx; +} + +uint32 +cAudioManager::GetBMYCRTalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 6578, 6); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 6594, 12); break; + case SOUND_PED_MUGGING: GetPhrase(sfx, ped->m_lastComment, 6609, 6); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 6588, 6); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 6606, 3); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 6615, 2); break; + case SOUND_PED_UNK_126: GetPhrase(sfx, ped->m_lastComment, 6584, 4); break; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 6563, 8); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 6553, 8); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 6571, 7); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 6544, 9); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 6521, 12); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 6561, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 6533, 11); break; + default: return GetGenericMaleTalkSfx(ped, sound); + } + return sfx; +} + +uint32 +cAudioManager::GetBFYSTTalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 7184, 4); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 7188, 5); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 7195, 2); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 7203, 2); break; + case SOUND_PED_TAXI_WAIT: return 7205; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 7167, 9); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 7197, 6); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 7176, 8); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 7149, 9); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 7132, 8); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 7193, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 7140, 9); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 7158, 9); break; + default: return GetGenericFemaleTalkSfx(ped, sound); + } + return sfx; +} + +uint32 +cAudioManager::GetBFOSTTalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 7046, 5); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 7051, 8); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 7061, 2); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 7067, 2); break; + case SOUND_PED_TAXI_WAIT: return 7069; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 7027, 11); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 7063, 4); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 7038, 8); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 7009, 8); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 6992, 7); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 7059, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 6999, 10); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 7017, 10); break; + default: return GetGenericFemaleTalkSfx(ped, sound); + } + return sfx; +} + +uint32 +cAudioManager::GetBMYSTTalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 6413, 6); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 6427, 4); break; + case SOUND_PED_MUGGING: GetPhrase(sfx, ped->m_lastComment, 6433, 4); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 6419, 8); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 6431, 2); break; + case SOUND_PED_TAXI_WAIT: return 6437; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 6400, 6); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 6392, 8); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 6406, 7); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 6371, 9); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 6352, 8); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 6360, 11); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 6380, 12); break; + default: return GetGenericMaleTalkSfx(ped, sound); + } + return sfx; +} + +uint32 +cAudioManager::GetBMOSTTalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 4292, 9); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 4307, 4); break; + case SOUND_PED_ACCIDENTREACTION1: return 4311; + case SOUND_PED_TAXI_WAIT: return 4312; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 4272, 7); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 4258, 8); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 4279, 13); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 4232, 8); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 4301, 6); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 4266, 6); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 4215, 17); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 4240, 18); break; + default: return GetGenericMaleTalkSfx(ped, sound); + } + return sfx; +} + +uint32 +cAudioManager::GetBFYRITalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 6161, 4); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 6173, 4); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 6165, 8); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 6179, 3); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 6188, 2); break; + case SOUND_PED_TAXI_WAIT: return 6194; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 6143, 8); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 6182, 6); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 6154, 7); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 6135, 8); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 6117, 9); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 6177, 2); break; + case SOUND_153: GetPhrase(sfx, ped->m_lastComment, 6151, 3); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 6190, 4); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 6126, 9); break; + default: return GetGenericFemaleTalkSfx(ped, sound); + } + return sfx; +} + +uint32 +cAudioManager::GetBFORITalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 7110, 5); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 7115, 4); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 7121, 2); break; + case SOUND_PED_ACCIDENTREACTION1: return 7127; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 7130, 2); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 7094, 9); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 7123, 4); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 7103, 7); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 7087, 7); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 7070, 8); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 7119, 2); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 7128, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 7078, 9); break; + default: return GetGenericFemaleTalkSfx(ped, sound); + } + return sfx; +} + +uint32 +cAudioManager::GetBMYRITalkSfx(CPed *ped, int16 sound) +{ + + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 5430, 7); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 5437, 4); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 5443, 2); break; + case SOUND_PED_ACCIDENTREACTION1: return 5449; + case SOUND_PED_TAXI_WAIT: return 5453; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 5414, 8); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 5445, 4); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 5423, 7); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 5407, 7); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 5394, 6); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 5441, 2); break; + case SOUND_PED_CHAT_SEXY: return 5422; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 5450, 3); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 5400, 7); break; + default: return GetGenericMaleTalkSfx(ped, sound); + } + return sfx; +} + +uint32 +cAudioManager::GetBFYBETalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 6255, 6); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 6261, 8); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 6273, 5); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 6284, 2); break; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 6290, 3); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 6233, 10); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 6278, 6); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 6247, 8); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 6207, 8); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 6195, 12); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 6269, 4); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 6243, 4); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 6286, 4); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 6217, 16); break; + default: return GetGenericFemaleTalkSfx(ped, sound); + } + return sfx; +} + +uint32 +cAudioManager::GetBMYBETalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 956, 4); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 966, 3); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 960, 6); break; + case SOUND_PED_ROBBED: return 970; + case SOUND_PED_ACCIDENTREACTION1: return 971; + case SOUND_PED_TAXI_WAIT: return 972; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 940, 8); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 928, 10); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 948, 8); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 910, 8); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 892, 8); break; + case SOUND_PED_WAIT_DOUBLEBACK: return 969; + case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 938, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 900, 10); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 918, 10); break; + default: return GetGenericMaleTalkSfx(ped, sound); + } + return sfx; +} + +uint32 +cAudioManager::GetBFOBETalkSfx(CPed *ped, int16 sound) +{ + + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 8213, 5); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 8223, 4); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 8218, 5); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 8227, 2); break; + case SOUND_PED_TAXI_WAIT: return 8231; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 8197, 9); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 8206, 7); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 8182, 7); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 8166, 8); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 8229, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 8174, 8); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 8189, 8); break; + default: return GetGenericFemaleTalkSfx(ped, sound); + } + return sfx; +} + +uint32 +cAudioManager::GetBMOBETalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 7611, 5); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 7616, 6); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 7622, 4); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 7626, 3); break; + case SOUND_PED_TAXI_WAIT: return 7632; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 7594, 10); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 7583, 11); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 7604, 7); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 7564, 9); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 7629, 3); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 7559, 5); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 7573, 10); break; + default: return GetGenericMaleTalkSfx(ped, sound); + } + return sfx; +} + +uint32 +cAudioManager::GetBMYBUTalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 5500, 5); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 5507, 6); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 5513, 2); break; + case SOUND_PED_ACCIDENTREACTION1: return 5515; + case SOUND_PED_UNK_126: GetPhrase(sfx, ped->m_lastComment, 5505, 2); break; + case SOUND_PED_TAXI_WAIT: return 5518; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 5488, 5); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 5476, 10); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 5493, 7); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 5469, 7); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 5454, 8); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 5486, 2); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 5516, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 5462, 7); break; + default: return GetGenericMaleTalkSfx(ped, sound); + } + return sfx; +} + +uint32 +cAudioManager::GetBFYPRTalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 5369, 5); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 5374, 2); break; + case SOUND_PED_ACCIDENTREACTION1: return 5376; + case SOUND_PED_PLAYER_BEFORESEX: GetPhrase(sfx, ped->m_lastComment, 5362, 7); break; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 5392, 2); break; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 5355, 7); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 5348, 7); break; + case SOUND_PED_SOLICIT: GetPhrase(sfx, ped->m_lastComment, 5379, 13); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 5377, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 5324, 11); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 5335, 13); break; + default: return GetGenericFemaleTalkSfx(ped, sound); + } + return sfx; +} + +uint32 +cAudioManager::GetBFOTRTalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 5232, 6); break; + case SOUND_PED_MUGGING: GetPhrase(sfx, ped->m_lastComment, 5240, 3); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 5238, 2); break; + case SOUND_PED_ACCIDENTREACTION1: return 5243; + case SOUND_PED_TAXI_WAIT: return 5252; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 5226, 6); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 5217, 9); break; + case SOUND_PED_SOLICIT: GetPhrase(sfx, ped->m_lastComment, 5247, 5); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 5244, 3); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 5192, 10); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 5202, 15); break; + default: return GetGenericFemaleTalkSfx(ped, sound); + } + return sfx; +} + +uint32 +cAudioManager::GetBMOTRTalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 6327, 5); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 6343, 1); break; + case SOUND_PED_UNK_126: GetPhrase(sfx, ped->m_lastComment, 6332, 4); break; + case SOUND_PED_TAXI_WAIT: return 6351; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 6313, 11); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 6336, 7); break; + case SOUND_PED_SOLICIT: GetPhrase(sfx, ped->m_lastComment, 6344, 7); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 6324, 3); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 6293, 10); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 6303, 10); break; + default: return GetGenericMaleTalkSfx(ped, sound); + } + return sfx; +} + +uint32 +cAudioManager::GetBMYPITalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 4033, 5); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 4044, 4); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 4038, 6); break; + case SOUND_PED_ROBBED: return 4048; + case SOUND_PED_ACCIDENTREACTION1: return 4049; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 4050, 2); break; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 4012, 8); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 3998, 10); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 4020, 13); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 3993, 5); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 3978, 6); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 4008, 4); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 3984, 9); break; + default: return GetGenericMaleTalkSfx(ped, sound); + } + return sfx; +} + +uint32 +cAudioManager::GetBMYBBTalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 639, 5); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 659, 9); break; + case SOUND_PED_MUGGING: GetPhrase(sfx, ped->m_lastComment, 691, 8); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 648, 11); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 686, 5); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 699, 6); break; + case SOUND_PED_UNK_126: GetPhrase(sfx, ped->m_lastComment, 644, 4); break; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 711, 3); break; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 618, 12); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 584, 18); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 630, 9); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 554, 9); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 524, 13); break; + case SOUND_PED_149: GetPhrase(sfx, ped->m_lastComment, 668, 16); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 684, 2); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 602, 16); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 705, 6); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 537, 17); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 563, 21); break; + default: return GetGenericMaleTalkSfx(ped, sound); + } + return sfx; +} + +uint32 +cAudioManager::GetWMYCRTalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 5056, 5); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 5061, 6); break; + case SOUND_PED_MUGGING: GetPhrase(sfx, ped->m_lastComment, 5070, 5); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 5067, 3); break; + case SOUND_PED_TAXI_WAIT: return 5075; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 5040, 7); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 5030, 10); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 5047, 9); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 5021, 9); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 5003, 18); break; + default: return GetGenericMaleTalkSfx(ped, sound); + } + return sfx; +} + +uint32 +cAudioManager::GetWFYSTTalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 8445, 5); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 8456, 4); break; + case SOUND_PED_MUGGING: GetPhrase(sfx, ped->m_lastComment, 8463, 4); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 8450, 6); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 8461, 2); break; + case SOUND_PED_ACCIDENTREACTION1: return 8467; + case SOUND_PED_TAXI_WAIT: return 8468; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 8430, 7); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 8420, 10); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 8437, 8); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 8402, 8); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 8386, 6); break; + case SOUND_PED_WAIT_DOUBLEBACK: return 8460; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 8392, 10); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 8410, 10); break; + default: return GetGenericFemaleTalkSfx(ped, sound); + } + return sfx; +} + +uint32 +cAudioManager::GetWFOSTTalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 8354, 4); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 8358, 8); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 8369, 5); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 8381, 4); break; + case SOUND_PED_TAXI_WAIT: return 8385; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 8332, 12); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 8374, 7); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 8344, 10); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 8305, 11); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 8274, 12); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 8366, 3); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 8286, 19); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 8316, 16); break; + default: return GetGenericFemaleTalkSfx(ped, sound); + } + return sfx; +} + +uint32 +cAudioManager::GetWMYSTTalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 3947, 5); break; + case SOUND_PED_MUGGING: GetPhrase(sfx, ped->m_lastComment, 3963, 5); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 3955, 5); break; + case SOUND_PED_ROBBED: return 3962; + case SOUND_PED_ACCIDENTREACTION1: return 3975; + case SOUND_PED_UNK_126: GetPhrase(sfx, ped->m_lastComment, 3952, 3); break; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 3976, 2); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 3930, 10); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 3968, 7); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 3942, 5); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 3912, 8); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 3893, 8); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 3960, 2); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 3940, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 3901, 11); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 3920, 10); break; + default: return GetGenericMaleTalkSfx(ped, sound); + } + return sfx; +} + +uint32 +cAudioManager::GetWMOSTTalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 5170, 5); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 5178, 4); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 5188, 2); break; + case SOUND_PED_ACCIDENTREACTION1: return 5190; + case SOUND_PED_UNK_126: GetPhrase(sfx, ped->m_lastComment, 5175, 3); break; + case SOUND_PED_TAXI_WAIT: return 5191; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 5155, 8); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 5145, 8); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 5163, 7); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 5129, 7); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 5111, 8); break; + case SOUND_PED_149: GetPhrase(sfx, ped->m_lastComment, 5182, 4); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 5186, 2); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 5153, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 5119, 10); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 5136, 9); break; + default: return GetGenericMaleTalkSfx(ped, sound); + } + return sfx; +} + +uint32 +cAudioManager::GetWFYRITalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 5299, 5); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 5304, 7); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 5313, 2); break; + case SOUND_PED_ACCIDENTREACTION1: return 5320; + case SOUND_PED_TAXI_WAIT: return 5323; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 5280, 9); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 5315, 5); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 5291, 8); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 5271, 9); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 5253, 8); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 5311, 2); break; + case SOUND_153: GetPhrase(sfx, ped->m_lastComment, 5289, 2); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 5321, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 5261, 10); break; + default: return GetGenericFemaleTalkSfx(ped, sound); + } + return sfx; +} + +uint32 +cAudioManager::GetWFORITalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 7825, 6); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 7831, 6); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 7839, 3); break; + case SOUND_PED_ACCIDENTREACTION1: return 7842; + case SOUND_PED_TAXI_WAIT: return 7846; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 7810, 7); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 7799, 11); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 7817, 8); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 7789, 10); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 7771, 7); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 7837, 2); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 7843, 3); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 7778, 11); break; + default: return GetGenericFemaleTalkSfx(ped, sound); + } + return sfx; +} + +uint32 +cAudioManager::GetWMYRITalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 4186, 8); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 4194, 8); break; + case SOUND_PED_ACCIDENTREACTION1: return 4208; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 4213, 2); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 4163, 9); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 4203, 5); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 4175, 11); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 4144, 9); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 4126, 10); break; + case SOUND_PED_WAIT_DOUBLEBACK: return 4202; + case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 4172, 3); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 4209, 4); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 4136, 8); break; + default: return GetGenericMaleTalkSfx(ped, sound); + } + return sfx; +} + +uint32 +cAudioManager::GetWMORITalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 6668, 9); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 6677, 6); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 6685, 4); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 6701, 2); break; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 6707, 2); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 6647, 10); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 6689, 12); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 6660, 8); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 6641, 6); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 6617, 10); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 6683, 2); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 6657, 3); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 6703, 4); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 6627, 14); break; + default: return GetGenericMaleTalkSfx(ped, sound); + } + return sfx; +} + +uint32 +cAudioManager::GetWFYBETalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 7752, 5); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 7757, 4); break; + case SOUND_PED_ACCIDENTREACTION1: return 7766; + case SOUND_PED_TAXI_WAIT: return 7770; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 7738, 8); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 7761, 5); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 7746, 6); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 7722, 6); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 7704, 7); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 7767, 3); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 7711, 11); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 7728, 10); break; + default: return GetGenericFemaleTalkSfx(ped, sound); + } + return sfx; +} + +uint32 +cAudioManager::GetWMYBETalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 8127, 8); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 8142, 3); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 8135, 7); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 8105, 12); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 8155, 5); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 8119, 8); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 8086, 8); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 8063, 9); break; + case SOUND_PED_149: GetPhrase(sfx, ped->m_lastComment, 8145, 7); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 8152, 3); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 8117, 2); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 8160, 6); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 8072, 14); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 8094, 11); break; + default: return GetGenericMaleTalkSfx(ped, sound); + } + return sfx; +} + +uint32 +cAudioManager::GetWFOBETalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 6093, 5); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 6098, 4); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 6109, 3); break; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 6115, 2); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 6075, 8); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 6102, 7); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 6083, 10); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 6058, 7); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 6040, 8); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 6112, 3); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 6048, 10); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 6065, 10); break; + default: return GetGenericFemaleTalkSfx(ped, sound); + } + return sfx; +} + +uint32 +cAudioManager::GetWMOBETalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 3759, 5); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 3772, 4); break; + case SOUND_PED_MUGGING: GetPhrase(sfx, ped->m_lastComment, 3792, 6); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 3764, 8); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 3802, 2); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 3742, 8); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 3798, 4); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 3752, 7); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 3724, 8); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 3706, 6); break; + case SOUND_PED_149: GetPhrase(sfx, ped->m_lastComment, 3776, 16); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 3750, 2); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 3804, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 3712, 12); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 3732, 10); break; + default: return GetGenericMaleTalkSfx(ped, sound); + } + return sfx; +} + +uint32 +cAudioManager::GetWMYCWTalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 5650, 6); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 5670, 4); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 5659, 6); break; + case SOUND_PED_ROBBED: return 5676; + case SOUND_PED_TAXI_WAIT: return 5677; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 5635, 8); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 5622, 10); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 5643, 7); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 5598, 9); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 5580, 9); break; + case SOUND_PED_149: GetPhrase(sfx, ped->m_lastComment, 5665, 5); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 5674, 2); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 5632, 3); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 5589, 9); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 5607, 15); break; + default: return GetGenericMaleTalkSfx(ped, sound); + } + return sfx; +} + +uint32 +cAudioManager::GetWMYGOTalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 7679, 5); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 7684, 6); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 7690, 2); break; + case SOUND_PED_ACCIDENTREACTION1: return 7698; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 7701, 3); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 7659, 11); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 7692, 6); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 7672, 7); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 7642, 7); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 7670, 2); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 7699, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 7633, 9); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 7649, 10); break; + default: return GetGenericMaleTalkSfx(ped, sound); + } + return sfx; +} + +uint32 +cAudioManager::GetWFOGOTalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 7904, 5); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 7909, 6); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 7915, 2); break; + case SOUND_PED_ACCIDENTREACTION1: return 7919; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 7883, 14); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 7874, 9); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 7917, 2); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 7897, 7); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 7855, 8); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 7920, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 7847, 8); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 7863, 11); break; + default: return GetGenericFemaleTalkSfx(ped, sound); + } + return sfx; +} + +uint32 +cAudioManager::GetWMOGOTalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 4982, 5); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 4987, 6); break; + case SOUND_PED_ACCIDENTREACTION1: return 4998; + case SOUND_PED_TAXI_WAIT: return 5002; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 4961, 13); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 4947, 12); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 4993, 5); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 4974, 8); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 4929, 9); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 4959, 2); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 4999, 3); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 4921, 8); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 4938, 9); break; + default: return GetGenericMaleTalkSfx(ped, sound); + } + return sfx; +} + +uint32 +cAudioManager::GetWFYLGTalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 8267, 5); break; + case SOUND_PED_ACCIDENTREACTION1: return 8272; + case SOUND_PED_TAXI_WAIT: return 8273; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 8260, 7); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 8252, 8); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 8232, 10); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 8242, 10); break; + default: return GetGenericFemaleTalkSfx(ped, sound); + } + return sfx; +} + +uint32 +cAudioManager::GetWMYLGTalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 3698, 6); break; + case SOUND_PED_ACCIDENTREACTION1: return 3704; + case SOUND_PED_TAXI_WAIT: return 3705; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 3691, 7); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 3682, 9); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 3662, 10); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 3672, 10); break; + default: return GetGenericMaleTalkSfx(ped, sound); + } + return sfx; +} + +uint32 +cAudioManager::GetWFYBUTalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 7309, 8); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 7317, 8); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 7325, 4); break; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 7340, 2); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 7329, 8); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 7301, 8); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 7292, 9); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 7337, 3); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 7271, 21); break; + default: return GetGenericFemaleTalkSfx(ped, sound); + } + return sfx; +} + +uint32 +cAudioManager::GetWMYBUTalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 3862, 6); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 3870, 5); break; + case SOUND_PED_ROBBED: return 3880; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 3884, 2); break; + case SOUND_PED_UNK_126: GetPhrase(sfx, ped->m_lastComment, 3868, 2); break; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 3891, 2); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 3845, 10); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 3881, 3); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 3857, 5); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 3826, 9); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 3706, 6); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 3875, 5); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 3855, 2); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 3886, 5); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 3815, 11); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 3835, 10); break; + default: return GetGenericMaleTalkSfx(ped, sound); + } + return sfx; +} + +uint32 +cAudioManager::GetWMOBUTalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 6753, 6); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 6759, 7); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 6769, 2); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 6771, 3); break; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 6774, 2); break; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 6743, 3); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 6733, 8); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 6746, 7); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 6726, 7); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 6709, 7); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 6766, 3); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 6741, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 6716, 10); break; + default: return GetGenericMaleTalkSfx(ped, sound); + } + return sfx; +} + +uint32 +cAudioManager::GetWFYPRTalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 4101, 6); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 4107, 2); break; + case SOUND_PED_ACCIDENTREACTION1: return 4109; + case SOUND_PED_PLAYER_BEFORESEX: GetPhrase(sfx, ped->m_lastComment, 4096, 5); break; + case SOUND_PED_TAXI_WAIT: return 4125; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 4087, 9); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 4077, 10); break; + case SOUND_PED_SOLICIT: GetPhrase(sfx, ped->m_lastComment, 4110, 15); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 4052, 11); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 4063, 14); break; + default: return GetGenericFemaleTalkSfx(ped, sound); + } + return sfx; +} + +uint32 +cAudioManager::GetWFOTRTalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 7371, 6); break; + case SOUND_PED_ACCIDENTREACTION1: return 7383; + case SOUND_PED_TAXI_WAIT: return 7393; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 7362, 9); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 7377, 6); break; + case SOUND_PED_SOLICIT: GetPhrase(sfx, ped->m_lastComment, 7384, 9); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 7342, 11); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 7353, 9); break; + default: return GetGenericFemaleTalkSfx(ped, sound); + } + return sfx; +} + +uint32 +cAudioManager::GetWMOTRTalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 7542, 5); break; + case SOUND_PED_ACCIDENTREACTION1: return 7547; + case SOUND_PED_TAXI_WAIT: return 7558; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 7536, 6); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 7517, 17); break; + case SOUND_PED_SOLICIT: GetPhrase(sfx, ped->m_lastComment, 7551, 7); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 7534, 2); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 7548, 3); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 7494, 10); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 7504, 13); break; + default: return GetGenericMaleTalkSfx(ped, sound); + } + return sfx; +} + +uint32 +cAudioManager::GetWMYPITalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 6496, 5); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 6509, 4); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 6503, 6); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 6513, 2); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 6515, 2); break; + case SOUND_PED_UNK_126: GetPhrase(sfx, ped->m_lastComment, 6501, 2); break; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 6517, 4); break; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 6479, 7); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 6465, 8); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 6488, 8); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 6457, 8); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 6439, 8); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 6473, 6); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 6447, 10); break; + default: return GetGenericMaleTalkSfx(ped, sound); + } + return sfx; +} + +uint32 +cAudioManager::GetWMOCATalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 8032, 6); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 8048, 11); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 8038, 10); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 8059, 2); break; + case SOUND_PED_ACCIDENTREACTION1: return 8061; + case SOUND_PED_TAXI_WAIT: return 8062; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 8015, 8); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 8003, 10); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 8023, 9); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 7993, 10); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 7975, 12); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 8013, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 7987, 6); break; + default: return GetGenericMaleTalkSfx(ped, sound); + } + return sfx; +} + +uint32 +cAudioManager::GetWFYJGTalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 7414, 4); break; + case SOUND_PED_ACCIDENTREACTION1: sfx = 7424; break; + case SOUND_PED_TAXI_WAIT: sfx = 7425; break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 7406, 8); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 7418, 6); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 7394, 12); break; + default: return GetGenericFemaleTalkSfx(ped, sound); + } + return sfx; +} + +uint32 +cAudioManager::GetWMYJGTalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 5098, 4); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 5102, 2); break; + case SOUND_PED_ACCIDENTREACTION1: return 5109; + case SOUND_PED_TAXI_WAIT: return 5110; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 5104, 5); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 5076, 10); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 5096, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 5086, 10); break; + default: return GetGenericMaleTalkSfx(ped, sound); + } + return sfx; +} + +uint32 +cAudioManager::GetWFYSKTalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 3652, 5); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 3657, 2); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 3659, 2); break; + case SOUND_PED_TAXI_WAIT: return 3661; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 3641, 11); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 3632, 9); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 3603, 11); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 3614, 18); break; + default: return GetGenericFemaleTalkSfx(ped, sound); + } + return sfx; +} + +uint32 +cAudioManager::GetWMYSKTalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 5563, 5); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 5573, 2); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 5575, 2); break; + case SOUND_PED_UNK_126: GetPhrase(sfx, ped->m_lastComment, 5568, 3); break; + case SOUND_PED_TAXI_WAIT: return 5579; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 5558, 5); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 5546, 10); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 5571, 2); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 5556, 2); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 5577, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 5519, 14); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 5533, 13); break; + default: return GetGenericMaleTalkSfx(ped, sound); + } + return sfx; +} + +uint32 +cAudioManager::GetWFYSHTalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 7459, 9); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 7470, 2); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 7483, 4); break; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 7492, 2); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 7448, 11); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 7472, 11); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 7468, 2); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 7487, 5); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 7426, 12); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 7438, 10); break; + default: return GetGenericFemaleTalkSfx(ped, sound); + } + return sfx; +} + +uint32 +cAudioManager::GetWFOSHTalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 3571, 10); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 3583, 2); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 3594, 3); break; + case SOUND_PED_TAXI_WAIT: return 3602; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 3561, 10); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 3585, 9); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 3581, 2); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 3597, 5); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 3542, 10); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 3552, 9); break; + default: return GetGenericFemaleTalkSfx(ped, sound); + } + return sfx; +} + +uint32 +cAudioManager::GetJFOTOTalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 811, 4); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 815, 5); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 821, 2); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 828, 2); break; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 831, 2); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 796, 9); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 823, 5); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 805, 6); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 775, 8); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 757, 8); break; + case SOUND_PED_WAIT_DOUBLEBACK: return 820; + case SOUND_PED_CHAT_EVENT: return 830; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 765, 10); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 783, 13); break; + default: return GetGenericFemaleTalkSfx(ped, sound); + } + return sfx; +} + +uint32 +cAudioManager::GetJMOTOTalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_COWER: GetPhrase(sfx, ped->m_lastComment, 874, 4); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 878, 4); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 883, 2); break; + case SOUND_PED_ACCIDENTREACTION1: return 889; + case SOUND_PED_TAXI_WAIT: return 891; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 862, 6); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 885, 4); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 868, 6); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 849, 6); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 833, 8); break; + case SOUND_PED_WAIT_DOUBLEBACK: return 882; + case SOUND_PED_CHAT_EVENT: return 890; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 841, 8); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 855, 7); break; + default: return GetGenericMaleTalkSfx(ped, sound); + } + return sfx; +} + +uint32 +cAudioManager::GetCBTalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 2178, 5); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 2187, 5); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 2183, 4); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 2194, 2); break; + case SOUND_PED_ACCIDENTREACTION1: sfx = 2196; break; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 2197, 2); break; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 2161, 9); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 2150, 9); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 2170, 8); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 2132, 8); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 2113, 8); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 2192, 2); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 2159, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 2121, 11); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 2140, 10); break; + default: return GetGenericMaleTalkSfx(ped, sound); + } + return 86 * (m_sQueueSample.m_nEntityIndex % 3) + sfx; +} + +uint32 +cAudioManager::GetHNTalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 2692, 5); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 2703, 4); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 2697, 6); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 2711, 3); break; + case SOUND_PED_ACCIDENTREACTION1: sfx = 2714; break; + case SOUND_PED_TAXI_WAIT: sfx = 2715; break; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 2673, 10); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 2661, 10); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 2683, 9); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 2638, 9); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 2617, 9); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 2707, 4); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 2671, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 2626, 12); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 2647, 14); break; + default: return GetGenericMaleTalkSfx(ped, sound); + } + return 99 * (m_sQueueSample.m_nEntityIndex % 3) + sfx; +} + +uint32 +cAudioManager::GetSGTalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 1104, 5); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 1114, 5); break; + case SOUND_PED_MUGGING: GetPhrase(sfx, ped->m_lastComment, 1124, 5); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 1109, 5); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 1121, 3); break; + case SOUND_PED_ACCIDENTREACTION1: sfx = 1129; break; + case SOUND_PED_TAXI_WAIT: sfx = 1132; break; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 1088, 10); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 1076, 9); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 1098, 6); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 1058, 6); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 1040, 8); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 1119, 2); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 1085, 3); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 1130, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 1048, 10); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 1064, 12); break; + default: return GetGenericMaleTalkSfx(ped, sound); + } + if(ped->GetModelIndex() == MI_SGB) sfx += 93; + return sfx; +} + +uint32 +cAudioManager::GetCLTalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 1299, 5); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 1310, 5); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 1304, 6); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 1317, 2); break; + case SOUND_PED_ACCIDENTREACTION1: sfx = 1319; break; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 1320, 2); break; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 1281, 10); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 1266, 13); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 1291, 8); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 1246, 10); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 1226, 10); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 1315, 2); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 1279, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 1236, 10); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 1256, 10); break; + default: return GetGenericMaleTalkSfx(ped, sound); + } + return 96 * (m_sQueueSample.m_nEntityIndex % 3) + sfx; +} + +uint32 +cAudioManager::GetGDTalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 1762, 6); break; + case SOUND_PED_ACCIDENTREACTION1: GetPhrase(sfx, ped->m_lastComment, 1770, 2); break; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 1755, 7); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 1744, 9); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 1768, 2); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 1753, 2); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 1772, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 1724, 10); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 1734, 10); break; + default: return GetGenericMaleTalkSfx(ped, sound); + } + return 50 * (m_sQueueSample.m_nEntityIndex % 3) + sfx; +} + +uint32 +cAudioManager::GetBKTalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 2429, 5); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 2442, 4); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 2434, 8); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 2448, 2); break; + case SOUND_PED_ACCIDENTREACTION1: sfx = 2450; break; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 2451, 2); break; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 2412, 9); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 2403, 9); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 2421, 8); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 2371, 10); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 2446, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 2381, 10); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 2391, 12); break; + default: return GetGenericMaleTalkSfx(ped, sound); + } + return 82 * (m_sQueueSample.m_nEntityIndex % 3) + sfx; +} + +uint32 +cAudioManager::GetPGTalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 1561, 4); break; + case SOUND_PED_CAR_JACKING: GetPhrase(sfx, ped->m_lastComment, 1570, 5); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 1565, 5); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 1577, 2); break; + case SOUND_PED_ACCIDENTREACTION1: sfx = 1579; break; + case SOUND_PED_TAXI_WAIT: GetPhrase(sfx, ped->m_lastComment, 1582, 2); break; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 1551, 5); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 1542, 7); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 1556, 5); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 1529, 5); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 1514, 10); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 1575, 2); break; + case SOUND_PED_CHAT_SEXY: GetPhrase(sfx, ped->m_lastComment, 1549, 2); break; + case SOUND_PED_CHAT_EVENT: GetPhrase(sfx, ped->m_lastComment, 1580, 2); break; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 1524, 5); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 1534, 8); break; + default: return GetGenericMaleTalkSfx(ped, sound); + } + return 70 * (m_sQueueSample.m_nEntityIndex % 3) + sfx; +} + +uint32 +cAudioManager::GetVICETalkSfx(CPed *ped, int16 sound, int16 model) +{ + uint32 sfx; + if(model == MI_VICE6) { + + switch(sound) { + case SOUND_PED_ARREST_COP: GetPhrase(sfx, ped->m_lastComment, 1894, 3); break; + case SOUND_PED_MIAMIVICE_EXITING_CAR: return 1897; + default: return GetGenericMaleTalkSfx(ped, sound); + } + } + switch(sound) { + case SOUND_PED_ARREST_COP: GetPhrase(sfx, ped->m_lastComment, 1874, 3); break; + case SOUND_PED_MIAMIVICE_EXITING_CAR: sfx = 1877; break; + + default: return GetGenericMaleTalkSfx(ped, sound); + } + sfx += 4 * (m_sQueueSample.m_nEntityIndex % 5); + return sfx; +} + +uint32 +cAudioManager::GetWFYG1TalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 3383, 6); break; + case SOUND_PED_MUGGING: GetPhrase(sfx, ped->m_lastComment, 3399, 2); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 3389, 5); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 3397, 2); break; + case SOUND_PED_ACCIDENTREACTION1: return 3403; + case SOUND_PED_TAXI_WAIT: return 3405; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 3372, 4); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 3361, 9); break; + case SOUND_PED_FLEE_RUN: GetPhrase(sfx, ped->m_lastComment, 3401, 2); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 3376, 7); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 3342, 9); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 3324, 7); break; + case SOUND_PED_WAIT_DOUBLEBACK: GetPhrase(sfx, ped->m_lastComment, 3394, 3); break; + case SOUND_153: GetPhrase(sfx, ped->m_lastComment, 3370, 2); break; + case SOUND_PED_CHAT_EVENT: return 3404; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 3331, 11); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 3351, 10); break; + default: return GetGenericFemaleTalkSfx(ped, sound); + } + return sfx; +} + +uint32 +cAudioManager::GetWFYG2TalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + switch(sound) { + case SOUND_PED_HANDS_UP: GetPhrase(sfx, ped->m_lastComment, 3464, 3); break; + case SOUND_PED_CAR_JACKED: GetPhrase(sfx, ped->m_lastComment, 3467, 5); break; + case SOUND_PED_ROBBED: GetPhrase(sfx, ped->m_lastComment, 3473, 2); break; + case SOUND_PED_TAXI_WAIT: return 3476; + case SOUND_PED_ATTACK: GetPhrase(sfx, ped->m_lastComment, 3452, 5); break; + case SOUND_PED_EVADE: GetPhrase(sfx, ped->m_lastComment, 3440, 8); break; + case SOUND_PED_CRASH_VEHICLE: GetPhrase(sfx, ped->m_lastComment, 3457, 7); break; + case SOUND_PED_CRASH_CAR: GetPhrase(sfx, ped->m_lastComment, 3422, 9); break; + case SOUND_PED_ANNOYED_DRIVER: GetPhrase(sfx, ped->m_lastComment, 3406, 5); break; + case SOUND_PED_WAIT_DOUBLEBACK: return 3472; + case SOUND_153: GetPhrase(sfx, ped->m_lastComment, 3448, 4); break; + case SOUND_PED_CHAT_EVENT: return 3475; + case SOUND_PED_PED_COLLISION: GetPhrase(sfx, ped->m_lastComment, 3411, 11); break; + case SOUND_PED_CHAT: GetPhrase(sfx, ped->m_lastComment, 3431, 9); break; + default: return GetGenericFemaleTalkSfx(ped, sound); + } + + return sfx; +} + +uint32 +cAudioManager::GetGenericMaleTalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + + m_bGenericSfx = true; + switch(sound) { + case SOUND_PED_DEATH: GetPhrase(sfx, ped->m_lastComment, SFX_GENERIC_MALE_DEATH_1, 41); break; + case SOUND_PED_BULLET_HIT: + case SOUND_PED_DEFEND: GetPhrase(sfx, ped->m_lastComment, SFX_GENERIC_MALE_GRUNT_1, 41); break; + case SOUND_PED_BURNING: GetPhrase(sfx, ped->m_lastComment, SFX_GENERIC_MALE_FIRE_1, 32); break; + case SOUND_PED_FLEE_SPRINT: GetPhrase(sfx, ped->m_lastComment, SFX_GENERIC_MALE_PANIC_1, 35); break; + default: return NO_SAMPLE; + } + return sfx; +} + +uint32 +cAudioManager::GetGenericFemaleTalkSfx(CPed *ped, int16 sound) +{ + uint32 sfx; + m_bGenericSfx = true; + switch(sound) { + case SOUND_PED_DEATH: GetPhrase(sfx, ped->m_lastComment, 2931, 22); break; + case SOUND_PED_BULLET_HIT: + case SOUND_PED_DEFEND: GetPhrase(sfx, ped->m_lastComment, 2953, 33); break; + case SOUND_PED_BURNING: GetPhrase(sfx, ped->m_lastComment, 2914, 17); break; + case SOUND_PED_FLEE_SPRINT: GetPhrase(sfx, ped->m_lastComment, 2986, 27); break; + default: return NO_SAMPLE; + } + return sfx; +} + void cPedComments::Add(tPedComment *com) { @@ -4705,57 +7524,69 @@ cPedComments::Add(tPedComment *com) void cPedComments::Process() { - int sampleIndex; + uint32 sampleIndex; uint8 actualUsedBank; tPedComment *comment; - - if (AudioManager.m_nUserPause != 0) return; - - if (m_nCommentsInBank[m_nActiveBank]) { - sampleIndex = m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_nSampleIndex; - if (!SampleManager.IsPedCommentLoaded(sampleIndex)) - SampleManager.LoadPedComment(sampleIndex); - - AudioManager.m_sQueueSample.m_nEntityIndex = m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_nEntityIndex; - AudioManager.m_sQueueSample.m_nCounter = 0; - AudioManager.m_sQueueSample.m_nSampleIndex = sampleIndex; - AudioManager.m_sQueueSample.m_nBankIndex = SFX_BANK_PED_COMMENTS; - AudioManager.m_sQueueSample.m_nReleasingVolumeModificator = 3; - AudioManager.m_sQueueSample.m_nVolume = m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_bVolume; - AudioManager.m_sQueueSample.m_fDistance = m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_fDistance; - AudioManager.m_sQueueSample.m_nLoopCount = 1; - AudioManager.m_sQueueSample.m_nLoopStart = 0; - AudioManager.m_sQueueSample.m_nLoopEnd = -1; - AudioManager.m_sQueueSample.m_nEmittingVolume = MAX_VOLUME; - AudioManager.m_sQueueSample.m_fSpeedMultiplier = 3.0f; - switch (sampleIndex) { - //case SFX_POLICE_HELI_1: - //case SFX_POLICE_HELI_2: - //case SFX_POLICE_HELI_3: - // AudioManager.m_sQueueSample.m_fSoundIntensity = 400.0f; - // break; - default: - AudioManager.m_sQueueSample.m_fSoundIntensity = 50.0f; - break; + bool prevUsed = false; + static uint8 counter = 0; + static int32 prevSamples[10]; + + if(AudioManager.m_nUserPause != 0) return; + + if(m_nCommentsInBank[m_nActiveBank]) { + for(int i = 0; i < ARRAY_SIZE(prevSamples); i++) { + if(m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_nSampleIndex == + prevSamples[(counter + 1 + i) % ARRAY_SIZE(prevSamples)]) { + m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_nProcess = -1; + prevUsed = true; + break; + } } - AudioManager.m_sQueueSample.m_bReleasingSoundFlag = true; - AudioManager.m_sQueueSample.m_vecPos = m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_vecPos; - - /*if (sampleIndex >= SFX_AMMU_D && sampleIndex <= SFX_AMMU_F) { - AudioManager.m_sQueueSample.m_bReverbFlag = false; - AudioManager.m_sQueueSample.m_bRequireReflection = false; - } else*/ { - AudioManager.m_sQueueSample.m_bReverbFlag = true; - AudioManager.m_sQueueSample.m_bRequireReflection = true; + if(!prevUsed) { + sampleIndex = m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_nSampleIndex; + if(!SampleManager.IsPedCommentLoaded(sampleIndex)) { +#if defined(GTA_PC) && !defined(FIX_BUGS) + if(!m_bDelay) +#endif + SampleManager.LoadPedComment(sampleIndex); + } else { + AudioManager.m_sQueueSample.m_nEntityIndex = m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_nEntityIndex; + AudioManager.m_sQueueSample.m_nCounter = 0; + AudioManager.m_sQueueSample.m_nSampleIndex = sampleIndex; + AudioManager.m_sQueueSample.m_nBankIndex = SFX_BANK_PED_COMMENTS; + AudioManager.m_sQueueSample.m_nReleasingVolumeModificator = 3; + AudioManager.m_sQueueSample.m_nVolume = m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_bVolume; + AudioManager.m_sQueueSample.m_fDistance = m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_fDistance; + AudioManager.m_sQueueSample.m_nLoopCount = 1; + AudioManager.m_sQueueSample.m_nLoopStart = 0; + AudioManager.m_sQueueSample.m_nLoopEnd = -1; + AudioManager.m_sQueueSample.m_nEmittingVolume = MAX_VOLUME; + AudioManager.m_sQueueSample.m_fSpeedMultiplier = 3.0f; + AudioManager.m_sQueueSample.m_fSoundIntensity = 40.0f; + AudioManager.m_sQueueSample.m_bReleasingSoundFlag = true; + AudioManager.m_sQueueSample.m_vecPos = m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_vecPos; + AudioManager.m_sQueueSample.m_bReverbFlag = true; + AudioManager.m_sQueueSample.m_bRequireReflection = true; + AudioManager.m_sQueueSample.m_bIs2D = false; +#ifdef FIX_BUGS + if (sampleIndex >= 8694 && sampleIndex < TOTAL_AUDIO_SAMPLES) { // check if player sfx, TODO: enum + AudioManager.m_sQueueSample.m_bIs2D = true; + AudioManager.m_sQueueSample.m_nOffset = 63; + } +#endif // FIX_BUGS + AudioManager.m_sQueueSample.m_nFrequency = + SampleManager.GetSampleBaseFrequency(AudioManager.m_sQueueSample.m_nSampleIndex) + AudioManager.RandomDisplacement(750); + if(CTimer::GetIsSlowMotionActive()) AudioManager.m_sQueueSample.m_nFrequency /= 2; + m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_nProcess = -1; + prevSamples[counter++] = sampleIndex; + if(counter == 10) counter = 0; + AudioManager.AddSampleToRequestedQueue(); +#if defined(GTA_PC) && !defined(FIX_BUGS) + m_nDelayTimer = CTimer::GetTimeInMilliseconds(); + m_bDelay = true; +#endif + } } - - AudioManager.m_sQueueSample.m_bIs2D = false; - AudioManager.m_sQueueSample.m_nFrequency = - SampleManager.GetSampleBaseFrequency(AudioManager.m_sQueueSample.m_nSampleIndex) + AudioManager.RandomDisplacement(750); - if (CTimer::GetIsSlowMotionActive()) - AudioManager.m_sQueueSample.m_nFrequency /= 2; - m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_nProcess = -1; - AudioManager.AddSampleToRequestedQueue(); } // Switch bank @@ -4778,8 +7609,14 @@ cPedComments::Process() m_nIndexMap[actualUsedBank][i] = NUM_PED_COMMENTS_SLOTS; } m_nCommentsInBank[actualUsedBank] = 0; +#if defined(GTA_PC) && !defined(FIX_BUGS) + if(m_bDelay) + if(CTimer::GetTimeInMilliseconds() - m_nDelayTimer > 6000) m_bDelay = false; +#endif } +#undef cooldown_phrase + #pragma endregion #pragma endregion All the ped audio code @@ -4868,7 +7705,7 @@ cAudioManager::ProcessFires(int32) if (entity) { switch (entity->GetType()) { case ENTITY_TYPE_BUILDING: - m_sQueueSample.m_fSoundIntensity = 50.0f; + m_sQueueSample.m_fSoundIntensity = 80.0f; m_sQueueSample.m_nSampleIndex = SFX_CAR_ON_FIRE; emittingVol = 100; m_sQueueSample.m_nFrequency = 8 * SampleManager.GetSampleBaseFrequency(SFX_CAR_ON_FIRE) / 10; @@ -4884,7 +7721,7 @@ cAudioManager::ProcessFires(int32) m_sQueueSample.m_nReleasingVolumeModificator = 10; break; default: - m_sQueueSample.m_fSoundIntensity = 50.0f; + m_sQueueSample.m_fSoundIntensity = 80.0f; m_sQueueSample.m_nSampleIndex = SFX_CAR_ON_FIRE; m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CAR_ON_FIRE); m_sQueueSample.m_nFrequency += i * (m_sQueueSample.m_nFrequency / 64); @@ -4892,17 +7729,16 @@ cAudioManager::ProcessFires(int32) m_sQueueSample.m_nReleasingVolumeModificator = 8; } } else { - m_sQueueSample.m_fSoundIntensity = 50.0f; + m_sQueueSample.m_fSoundIntensity = 80.0f; m_sQueueSample.m_nSampleIndex = SFX_CAR_ON_FIRE; m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CAR_ON_FIRE); - m_sQueueSample.m_nFrequency += i * (m_sQueueSample.m_nFrequency / 64); emittingVol = 80; m_sQueueSample.m_nReleasingVolumeModificator = 8; } m_sQueueSample.m_vecPos = gFireManager.m_aFires[i].m_vecPos; distSquared = GetDistanceSquared(m_sQueueSample.m_vecPos); if (distSquared < SQR(m_sQueueSample.m_fSoundIntensity)) { - m_sQueueSample.m_fDistance = Sqrt(distSquared); + m_sQueueSample.m_fDistance = distSquared < 0.0f ? 0.0f : Sqrt(distSquared); m_sQueueSample.m_nVolume = ComputeVolume(emittingVol, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance); if (m_sQueueSample.m_nVolume != 0) { m_sQueueSample.m_nCounter = i; @@ -4920,6 +7756,30 @@ cAudioManager::ProcessFires(int32) AddSampleToRequestedQueue(); } } + if (gFireManager.m_aFires[i].m_bExtinguishedWithWater) { + gFireManager.m_aFires[i].m_bExtinguishedWithWater = false; + emittingVol = 100.0f * gFireManager.m_aFires[i].m_fWaterExtinguishCountdown; + m_sQueueSample.m_nVolume = ComputeVolume(emittingVol, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance); + if (m_sQueueSample.m_nVolume != 0) { + m_sQueueSample.m_nSampleIndex = SFX_JUMBO_TAXI; + m_sQueueSample.m_nFrequency = 19591; + m_sQueueSample.m_nFrequency += i * (m_sQueueSample.m_nFrequency / 64); + m_sQueueSample.m_nReleasingVolumeModificator = 9; + m_sQueueSample.m_nCounter = i + 40; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + m_sQueueSample.m_fSpeedMultiplier = 2.0f; + m_sQueueSample.m_nReleasingVolumeDivider = 10; + m_sQueueSample.m_bIs2D = false; + m_sQueueSample.m_nLoopCount = 0; + m_sQueueSample.m_bReleasingSoundFlag = false; + m_sQueueSample.m_nEmittingVolume = emittingVol; + m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_bReverbFlag = true; + m_sQueueSample.m_bRequireReflection = false; + AddSampleToRequestedQueue(); + } + } } } } @@ -4934,18 +7794,10 @@ cAudioManager::ProcessWaterCannon(int32) m_sQueueSample.m_vecPos = CWaterCannons::aCannons[0].m_avecPos[CWaterCannons::aCannons[i].m_nCur]; float distSquared = GetDistanceSquared(m_sQueueSample.m_vecPos); if (distSquared < SQR(SOUND_INTENSITY)) { - m_sQueueSample.m_fDistance = Sqrt(distSquared); -#ifdef FIX_BUGS + m_sQueueSample.m_fDistance = distSquared <= 0.0f ? 0.0f : Sqrt(distSquared); m_sQueueSample.m_nVolume = ComputeVolume(50, SOUND_INTENSITY, m_sQueueSample.m_fDistance); -#else - m_sQueueSample.m_nVolume = ComputeVolume(50, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance); -#endif if (m_sQueueSample.m_nVolume != 0) { -#ifdef FIX_BUGS m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY; -#else - m_sQueueSample.m_fSoundIntensity = SQR(SOUND_INTENSITY); -#endif m_sQueueSample.m_nSampleIndex = SFX_JUMBO_TAXI; m_sQueueSample.m_nBankIndex = SFX_BANK_0; m_sQueueSample.m_nFrequency = 15591; @@ -5818,39 +8670,45 @@ cAudioManager::ProcessCrane() void cAudioManager::ProcessProjectiles() { - const int rocketLauncherIntensity = 90; - const int molotovIntensity = 30; - const int molotovVolume = 50; uint8 emittingVol; + float distSquared; for (int32 i = 0; i < NUM_PROJECTILES; i++) { if (CProjectileInfo::GetProjectileInfo(i)->m_bInUse) { switch (CProjectileInfo::GetProjectileInfo(i)->m_eWeaponType) { - case WEAPONTYPE_ROCKETLAUNCHER: - emittingVol = MAX_VOLUME; - m_sQueueSample.m_fSoundIntensity = rocketLauncherIntensity; - m_sQueueSample.m_nSampleIndex = SFX_ROCKET_FLY; + case WEAPONTYPE_TEARGAS: + emittingVol = 80; + m_sQueueSample.m_fSoundIntensity = 40.0f; + m_sQueueSample.m_nSampleIndex = SFX_PALM_TREE_LO; m_sQueueSample.m_nBankIndex = SFX_BANK_0; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_ROCKET_FLY); - m_sQueueSample.m_nReleasingVolumeModificator = 3; + m_sQueueSample.m_nFrequency = 13879; + m_sQueueSample.m_nReleasingVolumeModificator = 7; break; case WEAPONTYPE_MOLOTOV: - emittingVol = molotovVolume; - m_sQueueSample.m_fSoundIntensity = molotovIntensity; + emittingVol = 50; + m_sQueueSample.m_fSoundIntensity = 30.0f; m_sQueueSample.m_nSampleIndex = SFX_PED_ON_FIRE; m_sQueueSample.m_nBankIndex = SFX_BANK_0; m_sQueueSample.m_nFrequency = 32 * SampleManager.GetSampleBaseFrequency(SFX_PED_ON_FIRE) / 25; m_sQueueSample.m_nReleasingVolumeModificator = 7; break; + case WEAPONTYPE_ROCKET: + emittingVol = 127; + m_sQueueSample.m_fSoundIntensity = 90.0f; + m_sQueueSample.m_nSampleIndex = SFX_ROCKET_FLY; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_ROCKET_FLY); + m_sQueueSample.m_nReleasingVolumeModificator = 3; + break; default: return; } m_sQueueSample.m_fSpeedMultiplier = 4.0f; m_sQueueSample.m_nReleasingVolumeDivider = 3; m_sQueueSample.m_vecPos = CProjectileInfo::ms_apProjectile[i]->GetPosition(); - float distSquared = GetDistanceSquared(m_sQueueSample.m_vecPos); + distSquared = GetDistanceSquared(m_sQueueSample.m_vecPos); if (distSquared < SQR(m_sQueueSample.m_fSoundIntensity)) { - m_sQueueSample.m_fDistance = Sqrt(distSquared); + m_sQueueSample.m_fDistance = distSquared <= 0.0f ? 0.0f : Sqrt(distSquared); m_sQueueSample.m_nVolume = ComputeVolume(emittingVol, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance); if (m_sQueueSample.m_nVolume != 0) { m_sQueueSample.m_nCounter = i; @@ -5996,32 +8854,32 @@ cAudioManager::ProcessGarages() void cAudioManager::ProcessFireHydrant() { - const int SOUND_INTENSITY = 35; + const float SOUND_INTENSITY = 35; float distSquared; + bool distCalculated = 0; m_sQueueSample.m_vecPos = ((CEntity *)m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_pEntity)->GetPosition(); distSquared = GetDistanceSquared(m_sQueueSample.m_vecPos); if (distSquared < SQR(SOUND_INTENSITY)) { - m_sQueueSample.m_fDistance = distSquared <= 0.0f ? 0.0f : Sqrt(distSquared); + CalculateDistance(distCalculated, distSquared); m_sQueueSample.m_nVolume = ComputeVolume(40, 35.0f, m_sQueueSample.m_fDistance); if (m_sQueueSample.m_nVolume != 0) { - m_sQueueSample.m_nCounter = 0; m_sQueueSample.m_nSampleIndex = SFX_JUMBO_TAXI; - m_sQueueSample.m_nBankIndex = SFX_BANK_0; - m_sQueueSample.m_bIs2D = false; m_sQueueSample.m_nReleasingVolumeModificator = 4; m_sQueueSample.m_nFrequency = 15591; - m_sQueueSample.m_nLoopCount = 0; + m_sQueueSample.m_nCounter = 0; m_sQueueSample.m_nEmittingVolume = 40; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + m_sQueueSample.m_bIs2D = false; + m_sQueueSample.m_nLoopCount = 0; m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_fSpeedMultiplier = 2.0f; m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY; m_sQueueSample.m_bReleasingSoundFlag = false; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_bReverbFlag = true; m_sQueueSample.m_bRequireReflection = false; + m_sQueueSample.m_nReleasingVolumeDivider = 3; + m_sQueueSample.m_fSpeedMultiplier = 2.0f; AddSampleToRequestedQueue(); } } diff --git a/src/audio/AudioManager.cpp b/src/audio/AudioManager.cpp index 4b7039c6..c9bd6c17 100644 --- a/src/audio/AudioManager.cpp +++ b/src/audio/AudioManager.cpp @@ -275,6 +275,7 @@ cAudioManager::ResetTimers(uint32 time) SampleManager.SetEffectsFadeVolume(0); SampleManager.SetMusicFadeVolume(0); MusicManager.ResetMusicAfterReload(); + m_bIsPlayerShutUp = false; #ifdef AUDIO_OAL SampleManager.Service(); #endif @@ -622,7 +623,6 @@ cAudioManager::AddDetailsToRequestedOrderList(uint8 sample) m_abSampleQueueIndexTable[m_nActiveSampleQueue][i] = sample; } -// --MIAMI: Done void cAudioManager::AddReflectionsToRequestedQueue() { @@ -684,7 +684,6 @@ cAudioManager::AddReflectionsToRequestedQueue() m_sQueueSample.m_fDistance = oldDist; } -// --MIAMI: Done void cAudioManager::UpdateReflections() { diff --git a/src/audio/AudioManager.h b/src/audio/AudioManager.h index 665e5b27..35bb877c 100644 --- a/src/audio/AudioManager.h +++ b/src/audio/AudioManager.h @@ -1,9 +1,10 @@ -#pragma once +#pragma once #include "audio_enums.h" #include "AudioCollision.h" #include "PoliceRadio.h" #include "VehicleModelInfo.h" +#include "Vehicle.h" class tSound { @@ -59,7 +60,7 @@ VALIDATE_SIZE(tAudioEntity, 40); class tPedComment { public: - int32 m_nSampleIndex; + uint32 m_nSampleIndex; int32 m_nEntityIndex; CVector m_vecPos; float m_fDistance; @@ -76,8 +77,10 @@ public: uint8 m_nIndexMap[NUM_PED_COMMENTS_BANKS][NUM_PED_COMMENTS_SLOTS]; uint8 m_nCommentsInBank[NUM_PED_COMMENTS_BANKS]; uint8 m_nActiveBank; +#ifdef GTA_PC bool m_bDelay; uint32 m_nDelayTimer; +#endif cPedComments() { @@ -91,11 +94,11 @@ public: m_nCommentsInBank[i] = 0; m_nActiveBank = 0; } - void Add(tPedComment *com); - void Process(); + void Add(tPedComment *com); // done + void Process(); // done }; -VALIDATE_SIZE(cPedComments, 1164); +VALIDATE_SIZE(cPedComments, 0x490); class CEntity; @@ -200,7 +203,7 @@ public: uint8 m_nPlayerMood; uint32 m_nPlayerMoodTimer; uint8 field_rest[4]; - uint8 field_4B3C; + bool m_bGenericSfx; cPedComments m_sPedComments; int32 m_nFireAudioEntity; @@ -228,8 +231,8 @@ public: ~cAudioManager(); // getters - uint32 GetFrameCounter() const { return m_FrameCounter; } - float GetReflectionsDistance(int32 idx) const { return m_afReflectionsDistances[idx]; } + uint32 GetFrameCounter() const { return m_FrameCounter; } // done + float GetReflectionsDistance(int32 idx) const { return m_afReflectionsDistances[idx]; } // done int32 GetRandomNumber(int32 idx) const { return m_anRandomTable[idx]; } int32 GetRandomNumberInRange(int32 idx, int32 low, int32 high) const { return (m_anRandomTable[idx] % (high - low + 1)) + low; } bool IsMissionAudioSamplePlaying(uint8 slot) const; // { return m_sMissionAudio.m_nPlayStatus == 1; } @@ -246,7 +249,7 @@ public: void CalculateDistance(bool &condition, float dist); // done bool CheckForAnAudioFileOnCD() const; // done void ClearActiveSamples(); // done - void ClearMissionAudio(uint8 slot); // done + void ClearMissionAudio(uint8 slot); // done (inlined in vc) void ClearRequestedQueue(); // done (inlined in vc) uint32 ComputeDopplerEffectedFrequency(uint32 oldFreq, float position1, float position2, float speedMultiplier) const; // done int32 ComputePan(float, CVector *); // done @@ -259,10 +262,104 @@ public: // functions returning talk sfx, // order from GetPedCommentSfx - // TODO: miami + uint32 GetPlayerTalkSfx(CPed *ped, int16 sound); + uint32 GetCopTalkSfx(CPed *ped, int16 sound); + uint32 GetSwatTalkSfx(CPed *ped, int16 sound); + uint32 GetFBITalkSfx(CPed *ped, int16 sound); + uint32 GetArmyTalkSfx(CPed *ped, int16 sound); + uint32 GetMedicTalkSfx(CPed *ped, int16 sound); + uint32 GetFiremanTalkSfx(CPed *ped, int16 sound); + uint32 GetDefaultTalkSfx(CPed *ped, int16 sound); + uint32 GetHFYSTTalkSfx(CPed *ped, int16 sound); + uint32 GetHFOSTTalkSfx(CPed *ped, int16 sound); + uint32 GetHMYSTTalkSfx(CPed *ped, int16 sound); + uint32 GetHMOSTTalkSfx(CPed *ped, int16 sound); + uint32 GetHFYRITalkSfx(CPed *ped, int16 sound); + uint32 GetHFORITalkSfx(CPed *ped, int16 sound); + uint32 GetHMYRITalkSfx(CPed *ped, int16 sound); + uint32 GetHMORITalkSfx(CPed *ped, int16 sound); + uint32 GetHFYBETalkSfx(CPed *ped, int16 sound); + uint32 GetHFOBETalkSfx(CPed *ped, int16 sound); + uint32 GetHMYBETalkSfx(CPed *ped, int16 sound); + uint32 GetHMOBETalkSfx(CPed *ped, int16 sound); + uint32 GetHFYBUTalkSfx(CPed *ped, int16 sound); + uint32 GetHFYMDTalkSfx(CPed *ped, int16 sound); + uint32 GetHFYCGTalkSfx(CPed *ped, int16 sound); + uint32 GetHFYPRTalkSfx(CPed *ped, int16 sound); + uint32 GetHFOTRTalkSfx(CPed *ped, int16 sound); + uint32 GetHMOTRTalkSfx(CPed *ped, int16 sound); + uint32 GetHMYAPTalkSfx(CPed *ped, int16 sound); + uint32 GetHMOCATalkSfx(CPed *ped, int16 sound); + uint32 GetBMODKTalkSfx(CPed *ped, int16 sound); + uint32 GetBMYCRTalkSfx(CPed *ped, int16 sound); + uint32 GetBFYSTTalkSfx(CPed *ped, int16 sound); + uint32 GetBFOSTTalkSfx(CPed *ped, int16 sound); + uint32 GetBMYSTTalkSfx(CPed *ped, int16 sound); + uint32 GetBMOSTTalkSfx(CPed *ped, int16 sound); + uint32 GetBFYRITalkSfx(CPed *ped, int16 sound); + uint32 GetBFORITalkSfx(CPed *ped, int16 sound); + uint32 GetBMYRITalkSfx(CPed *ped, int16 sound); + uint32 GetBFYBETalkSfx(CPed *ped, int16 sound); + uint32 GetBMYBETalkSfx(CPed *ped, int16 sound); + uint32 GetBFOBETalkSfx(CPed *ped, int16 sound); + uint32 GetBMOBETalkSfx(CPed *ped, int16 sound); + uint32 GetBMYBUTalkSfx(CPed *ped, int16 sound); + uint32 GetBFYPRTalkSfx(CPed *ped, int16 sound); + uint32 GetBFOTRTalkSfx(CPed *ped, int16 sound); + uint32 GetBMOTRTalkSfx(CPed *ped, int16 sound); + uint32 GetBMYPITalkSfx(CPed *ped, int16 sound); + uint32 GetBMYBBTalkSfx(CPed *ped, int16 sound); + uint32 GetWMYCRTalkSfx(CPed *ped, int16 sound); + uint32 GetWFYSTTalkSfx(CPed *ped, int16 sound); + uint32 GetWFOSTTalkSfx(CPed *ped, int16 sound); + uint32 GetWMYSTTalkSfx(CPed *ped, int16 sound); + uint32 GetWMOSTTalkSfx(CPed *ped, int16 sound); + uint32 GetWFYRITalkSfx(CPed *ped, int16 sound); + uint32 GetWFORITalkSfx(CPed *ped, int16 sound); + uint32 GetWMYRITalkSfx(CPed *ped, int16 sound); + uint32 GetWMORITalkSfx(CPed *ped, int16 sound); + uint32 GetWFYBETalkSfx(CPed *ped, int16 sound); + uint32 GetWMYBETalkSfx(CPed *ped, int16 sound); + uint32 GetWFOBETalkSfx(CPed *ped, int16 sound); + uint32 GetWMOBETalkSfx(CPed *ped, int16 sound); + uint32 GetWMYCWTalkSfx(CPed *ped, int16 sound); + uint32 GetWMYGOTalkSfx(CPed *ped, int16 sound); + uint32 GetWFOGOTalkSfx(CPed *ped, int16 sound); + uint32 GetWMOGOTalkSfx(CPed *ped, int16 sound); + uint32 GetWFYLGTalkSfx(CPed *ped, int16 sound); + uint32 GetWMYLGTalkSfx(CPed *ped, int16 sound); + uint32 GetWFYBUTalkSfx(CPed *ped, int16 sound); + uint32 GetWMYBUTalkSfx(CPed *ped, int16 sound); + uint32 GetWMOBUTalkSfx(CPed *ped, int16 sound); + uint32 GetWFYPRTalkSfx(CPed *ped, int16 sound); + uint32 GetWFOTRTalkSfx(CPed *ped, int16 sound); + uint32 GetWMOTRTalkSfx(CPed *ped, int16 sound); + uint32 GetWMYPITalkSfx(CPed *ped, int16 sound); + uint32 GetWMOCATalkSfx(CPed *ped, int16 sound); + uint32 GetWFYJGTalkSfx(CPed *ped, int16 sound); + uint32 GetWMYJGTalkSfx(CPed *ped, int16 sound); + uint32 GetWFYSKTalkSfx(CPed *ped, int16 sound); + uint32 GetWMYSKTalkSfx(CPed *ped, int16 sound); + uint32 GetWFYSHTalkSfx(CPed *ped, int16 sound); + uint32 GetWFOSHTalkSfx(CPed *ped, int16 sound); + uint32 GetJFOTOTalkSfx(CPed *ped, int16 sound); + uint32 GetJMOTOTalkSfx(CPed *ped, int16 sound); + uint32 GetCBTalkSfx(CPed *ped, int16 sound); + uint32 GetHNTalkSfx(CPed *ped, int16 sound); + uint32 GetSGTalkSfx(CPed *ped, int16 sound); + uint32 GetCLTalkSfx(CPed *ped, int16 sound); + uint32 GetGDTalkSfx(CPed *ped, int16 sound); + uint32 GetBKTalkSfx(CPed *ped, int16 sound); + uint32 GetPGTalkSfx(CPed *ped, int16 sound); + uint32 GetVICETalkSfx(CPed *ped, int16 sound, int16 model); + uint32 GetWFYG1TalkSfx(CPed *ped, int16 sound); + uint32 GetWFYG2TalkSfx(CPed *ped, int16 sound); + + uint32 GetGenericMaleTalkSfx(CPed *ped, int16 sound); // todo names (inlined in vc) + uint32 GetGenericFemaleTalkSfx(CPed *ped, int16 sound); // todo names (inlined in vc) // end of functions returning talk sfx - void GenerateIntegerRandomNumberTable(); + void GenerateIntegerRandomNumberTable(); // done char *Get3DProviderName(uint8 id) const; uint8 GetCDAudioDriveLetter() const; int8 GetCurrent3DProviderIndex() const; @@ -275,109 +372,110 @@ public: uint8 GetMissionAudioLoadingStatus(uint8 slot) const; // done int8 GetMissionScriptPoliceAudioPlayingStatus() const; uint8 GetNum3DProvidersAvailable() const; // done - int32 GetPedCommentSfx(CPed *ped, int32 sound); - void GetPhrase(uint32 *phrase, uint32 *prevPhrase, uint32 sample, uint32 maxOffset) const; - float GetVehicleDriveWheelSkidValue(uint8 wheel, CAutomobile *automobile, cTransmission *transmission, float velocityChange); - float GetVehicleNonDriveWheelSkidValue(uint8 wheel, CAutomobile *automobile, cTransmission *transmission, float velocityChange); + uint32 GetPedCommentSfx(CPed *ped, int32 sound); + void GetPhrase(uint32 &phrase, uint32 &prevPhrase, uint32 sample, uint32 maxOffset) const; + float GetVehicleDriveWheelSkidValue(CVehicle* veh, tWheelState wheelState, float gasPedalAudio, cTransmission* transmission, float velocityChange); // done + float GetVehicleNonDriveWheelSkidValue(CVehicle* veh, tWheelState wheelState, cTransmission* transmission, float velocityChange); // done bool HasAirBrakes(int32 model) const; // done void Initialise(); // done - void InitialisePoliceRadio(); - void InitialisePoliceRadioZones(); + void InitialisePoliceRadio(); //done + void InitialisePoliceRadioZones(); //done void InterrogateAudioEntities(); // done - bool IsAudioInitialised() const; - bool IsMissionAudioSampleFinished(uint8 slot); + bool IsAudioInitialised() const; // done + bool IsMissionAudioSampleFinished(uint8 slot); // done bool IsMP3RadioChannelAvailable() const; // done - bool MissionScriptAudioUsesPoliceChannel(int32 soundMission) const; + bool MissionScriptAudioUsesPoliceChannel(int32 soundMission) const; //done void PlayLoadedMissionAudio(uint8 slot); // done void PlayOneShot(int32 index, int16 sound, float vol); // done - void PlaySuspectLastSeen(float x, float y, float z); // + void PlaySuspectLastSeen(float x, float y, float z); // done void PlayerJustGotInCar() const; // done void PlayerJustLeftCar() const; // done - void PostInitialiseGameSpecificSetup(); // + void PostInitialiseGameSpecificSetup(); // done void PostTerminateGameSpecificShutdown(); // done void PreInitialiseGameSpecificSetup() const; // done void PreloadMissionAudio(uint8 slot, Const char *name); // done void PreTerminateGameSpecificShutdown(); // done /// processX - main logic of adding new sounds - void ProcessActiveQueues(); //done - bool ProcessAirBrakes(cVehicleParams *params); - bool ProcessBoatEngine(cVehicleParams *params); - bool ProcessBoatMovingOverWater(cVehicleParams *params); + void ProcessActiveQueues(); // done + bool ProcessAirBrakes(cVehicleParams& params); // done + bool ProcessBoatEngine(cVehicleParams& params); + bool ProcessBoatMovingOverWater(cVehicleParams& params); #ifdef GTA_BRIDGE - void ProcessBridge(); - void ProcessBridgeMotor(); - void ProcessBridgeOneShots(); - void ProcessBridgeWarning(); + void ProcessBridge(); // done(bcs not exists in VC) + void ProcessBridgeMotor(); // done(bcs not exists in VC) + void ProcessBridgeOneShots(); // done(bcs not exists in VC) + void ProcessBridgeWarning(); // done(bcs not exists in VC) #endif - bool ProcessCarBombTick(cVehicleParams *params); // done - void ProcessCesna(cVehicleParams *params); // - //void ProcessCrane(); // - bool ProcessEngineDamage(cVehicleParams *params); // done + bool ProcessCarBombTick(cVehicleParams& params); // done + void ProcessCarHeli(cVehicleParams& params); // done + void ProcessCesna(cVehicleParams& params); // + //void ProcessCrane(); // done(bcs not exists in VC) + bool ProcessEngineDamage(cVehicleParams& params); // done void ProcessEntity(int32 sound); // done void ProcessExplosions(int32 explosion); // done void ProcessFireHydrant(); // done - void ProcessFires(int32 entity); // + void ProcessFires(int32 entity); // done void ProcessFrontEnd(); // done void ProcessGarages(); // - void ProcessCarHeli(cVehicleParams* params); // done - void ProcessVehicleFlatTyre(cVehicleParams* params); // done - void ProcessJumbo(cVehicleParams *); // - void ProcessJumboAccel(CPlane *plane); // - void ProcessJumboDecel(CPlane *plane); // - void ProcessJumboFlying(); // - void ProcessJumboLanding(CPlane *plane); // - void ProcessJumboTakeOff(CPlane *plane); // - void ProcessJumboTaxi(); // + void ProcessJumbo(cVehicleParams& params); // done + void ProcessJumboAccel(CPlane *plane); // done + void ProcessJumboDecel(CPlane *plane); // done + void ProcessJumboFlying(); // done + void ProcessJumboLanding(CPlane *plane); // done + void ProcessJumboTakeOff(CPlane *plane); // done + void ProcessJumboTaxi(); // done void ProcessLoopingScriptObject(uint8 sound); // void ProcessMissionAudio(); // void ProcessMissionAudioSlot(uint8 slot); // - void ProcessModelCarEngine(cVehicleParams *params); // + void ProcessModelHeliVehicle(cVehicleParams& params); // done + void ProcessModelVehicle(cVehicleParams& params); // done void ProcessOneShotScriptObject(uint8 sound); // - void ProcessPed(CPhysical *ped); // + void ProcessPed(CPhysical *ped); // done void ProcessPedOneShots(cPedParams *params); // void ProcessPhysical(int32 id); // done - void ProcessPlane(cVehicleParams *params); // done - void ProcessPlayersVehicleEngine(cVehicleParams *params, CVehicle* veh); // done - void ProcessProjectiles(); // - void ProcessRainOnVehicle(cVehicleParams *params); // - void ProcessReverb() const; // - bool ProcessReverseGear(cVehicleParams *params); // done + void ProcessPlane(cVehicleParams& params); // done + void ProcessPlayerMood(); // done + void ProcessPlayersVehicleEngine(cVehicleParams& params, CVehicle* veh); // done + void ProcessProjectiles(); // done + void ProcessRainOnVehicle(cVehicleParams& params); // done + void ProcessReverb() const; // done + bool ProcessReverseGear(cVehicleParams& params); // done void ProcessScriptObject(int32 id); // done - void ProcessSpecial(); + void ProcessSpecial(); // done #ifdef GTA_TRAIN - bool ProcessTrainNoise(cVehicleParams *params); + bool ProcessTrainNoise(cVehicleParams *params); //done(bcs not exists in VC) #endif - void ProcessVehicle(CVehicle *vehicle); //done, but need add model functions - bool ProcessVehicleDoors(cVehicleParams *params); //done - void ProcessVehicleEngine(cVehicleParams *params); //done - void UpdateGasPedalAudio(CVehicle* veh, int vehType); //done - void ProcessVehicleHorn(cVehicleParams *params); - void ProcessVehicleOneShots(cVehicleParams *params); - bool ProcessVehicleReverseWarning(cVehicleParams *params); - bool ProcessVehicleRoadNoise(cVehicleParams *params); - bool ProcessVehicleSirenOrAlarm(cVehicleParams *params); - bool ProcessVehicleSkidding(cVehicleParams *params); - void ProcessWaterCannon(int32); - void ProcessWeather(int32 id); //done - bool ProcessWetRoadNoise(cVehicleParams *params); - void ProcessEscalators(); //done - void ProcessExtraSounds(); //done - - int32 RandomDisplacement(uint32 seed) const; + void ProcessVehicle(CVehicle *vehicle); // done + bool ProcessVehicleDoors(cVehicleParams& params); // done + void ProcessVehicleEngine(cVehicleParams& params); // done + void ProcessVehicleFlatTyre(cVehicleParams& params); // done + bool ProcessVehicleHorn(cVehicleParams& params); // done + void ProcessVehicleOneShots(cVehicleParams& params); // done + bool ProcessVehicleReverseWarning(cVehicleParams& params); // done + bool ProcessVehicleRoadNoise(cVehicleParams& params); // done + bool ProcessVehicleSirenOrAlarm(cVehicleParams& params); // done + bool ProcessVehicleSkidding(cVehicleParams& params); // done + void ProcessWaterCannon(int32); // done + void ProcessWeather(int32 id); // done + bool ProcessWetRoadNoise(cVehicleParams& params); // done + void ProcessEscalators(); // done + void ProcessExtraSounds(); // done + + int32 RandomDisplacement(uint32 seed) const; // done void ReacquireDigitalHandle() const; // done void ReleaseDigitalHandle() const; // done void ReportCollision(CEntity *entity1, CEntity *entity2, uint8 surface1, uint8 surface2, float collisionPower, float intensity2); // done - void ReportCrime(eCrimeType crime, const CVector &pos); // done - void ResetAudioLogicTimers(uint32 timer); - void ResetPoliceRadio(); - void ResetTimers(uint32 time); + void ReportCrime(eCrimeType crime, const CVector &pos); // done + void ResetAudioLogicTimers(uint32 timer); // done + void ResetPoliceRadio(); // done + void ResetTimers(uint32 time); // done - void Service(); - void ServiceCollisions(); + void Service(); //done + void ServiceCollisions(); //done void ServicePoliceRadio(); void ServicePoliceRadioChannel(uint8 wantedLevel); void ServiceSoundEffects(); @@ -402,16 +500,17 @@ public: bool SetupJumboRumbleSound(uint8 emittingVol); bool SetupJumboTaxiSound(uint8 vol); bool SetupJumboWhineSound(uint8 emittingVol, uint32 freq); - void SetupPedComments(cPedParams *params, uint32 sound); + void SetupPedComments(cPedParams *params, uint32 sound); // done void SetupSuspectLastSeenReport(); - void Terminate(); - void TranslateEntity(Const CVector *v1, CVector *v2) const; + void Terminate(); //done + void TranslateEntity(Const CVector *v1, CVector *v2) const; //done - void UpdateReflections(); - bool UsesReverseWarning(int32 model) const; //done - bool UsesSiren(int32 model) const; - bool UsesSirenSwitching(int32 model) const; + void UpdateGasPedalAudio(CVehicle* veh, int vehType); // done + void UpdateReflections(); //done + bool UsesReverseWarning(int32 model) const; //done + bool UsesSiren(cVehicleParams& params) const; //done + bool UsesSirenSwitching(cVehicleParams& params) const; //done CVehicle *FindVehicleOfPlayer(); //done void SetPedTalkingStatus(CPed *ped, uint8 status); diff --git a/src/audio/AudioSamples.h b/src/audio/AudioSamples.h index 64c88f3b..703431a5 100644 --- a/src/audio/AudioSamples.h +++ b/src/audio/AudioSamples.h @@ -1,9 +1,8 @@ -#pragma once +#pragma once #include "common.h" -enum eSfxSample : uint32 -{ +enum eSfxSample : uint32 { SFX_CAR_HORN_JEEP = 0, SFX_CAR_HORN_BMW328, SFX_CAR_HORN_BUS, @@ -13,13 +12,13 @@ enum eSfxSample : uint32 SFX_CAR_HORN_PORSCHE, SFX_CAR_HORN_TRUCK, - SFX_CAR_HELI_MAI, //8 - SFX_CAR_HELI_MAI2, //9 - SFX_CAR_HELI_REA, //10 - SFX_CAR_HELI_STA, //11 - SFX_CAR_HELI_ROT, //12 - SFX_CAR_HELI_FAR, //13 - SFX_CAR_HELI_ROL, //14 + SFX_CAR_HELI_MAI, // 8 + SFX_CAR_HELI_MAI2, // 9 + SFX_CAR_HELI_REA, // 10 + SFX_CAR_HELI_STA, // 11 + SFX_CAR_HELI_ROT, // 12 + SFX_CAR_HELI_FAR, // 13 + SFX_CAR_HELI_ROL, // 14 SFX_OLD_CAR_DOOR_OPEN, SFX_OLD_CAR_DOOR_CLOSE, @@ -29,80 +28,80 @@ enum eSfxSample : uint32 SFX_TRUCK_DOOR_CLOSE, SFX_REVERSE_GEAR, SFX_REVERSE_GEAR_2, - SFX_CAR_STARTER, //23 - SFX_ROAD_NOISE, //24 - SFX_SKID, //25 - SFX_GRAVEL_SKID, //26 + SFX_CAR_STARTER, // 23 + SFX_ROAD_NOISE, // 24 + SFX_SKID, // 25 + SFX_GRAVEL_SKID, // 26 SFX_POLICE_SIREN_SLOW, - SFX_SIREN_FAST, //28 + SFX_SIREN_FAST, // 28 SFX_AMBULANCE_SIREN_SLOW, SFX_REVERSE_WARNING, SFX_ICE_CREAM_TUNE, - SFX_AIR_BRAKES, //32 - SFX_TYRE_BUMP, //33 - SFX_TYRE_BURST_B, //34 - SFX_TYRE_BURST, //35 - SFX_TYRE_BURST_L, //36 - SFX_PALM_TREE_LO, //37 - SFX_BULLET_PASS_1, //38 - SFX_BULLET_PASS_2, //39 - SFX_SKATE_1, //40 - SFX_SKATE_2, //41 + SFX_AIR_BRAKES, // 32 + SFX_TYRE_BUMP, // 33 + SFX_TYRE_BURST_B, // 34 + SFX_TYRE_BURST, // 35 + SFX_TYRE_BURST_L, // 36 + SFX_PALM_TREE_LO, // 37 + SFX_BULLET_PASS_1, // 38 + SFX_BULLET_PASS_2, // 39 + SFX_SKATE_1, // 40 + SFX_SKATE_2, // 41 SFX_FOOTSTEP_CONCRETE_1, SFX_FOOTSTEP_CONCRETE_2, SFX_FOOTSTEP_CONCRETE_3, SFX_FOOTSTEP_CONCRETE_4, SFX_FOOTSTEP_CONCRETE_5, - SFX_EXPLOSION_1, //47 - SFX_EXPLOSION_2, //48 - SFX_EXPLOSION_3, //49 - SFX_COLT45_LEFT, //50 - SFX_COLT45_RIGHT, //51 - SFX_AK47_LEFT, //52 - SFX_AK47_RIGHT, //53 - SFX_UZI_LEFT, //54 - SFX_UZI_RIGHT, //55 - SFX_UZI_END_LEFT, //56 - SFX_SNIPER_LEFT, //57 - SFX_SNIPER_RIGHT, //58 - SFX_ROCKET_LEFT, //59 - SFX_ROCKET_RIGHT, //60 - SFX_ROCKET_FLY, //61 - SFX_FLAMETHROWER_LEFT, //62 - SFX_FLAMETHROWER_RIGHT, //63 - SFX_FLAMETHROWER_START_LEFT, //64 - SFX_FLAMETHROWER_START_RIGHT, //65 - SFX_SHOTGUN_LEFT, //66 - SFX_SHOTGUN_RIGH, //67 - SFX_M60_LEFT, //68 - SFX_M60_RIGHT, //69 - SFX_M60_TAIL_LEFT, //70 - SFX_TEC_LEFT, //71 - SFX_TEC_RIGHT, //72 - SFX_TEC_TAIL, //73 - SFX_RUGER_LEFT, //74 - SFX_RUGER_RIGHT, //75 - SFX_RUGER_TAIL, //76 - SFX_PISTOL_RELOAD, //77 - SFX_AK47_RELOAD, //78 - SFX_ROCKET_RELOAD, //79 - SFX_RIFLE_RELOAD, //80 - SFX_GOLF_CLUB_SWING, //81 - SFX_MINIGUN_FIRE_LEFT, //82 - SFX_MINIGUN_FIRE_RIGHT, //83 - SFX_MINIGUN_STOP, //84 - SFX_SPAS12_LEFT, //85 - SFX_SPAS12_RIGHT, //86 - SFX_SPAS12_TAIL_LEFT, //87 - SFX_PYTHON_LEFT, //88 - SFX_PYTHON_RIGHT, //89 - SFX_MP5_LEFT, //90 - SFX_MP5_RIGHT, //91 - SFX_COL_TARMAC_1, //92 - SFX_COL_TARMAC_2, //93 - SFX_COL_TARMAC_3, //94 - SFX_COL_TARMAC_4, //95 - SFX_COL_TARMAC_5, //96 + SFX_EXPLOSION_1, // 47 + SFX_EXPLOSION_2, // 48 + SFX_EXPLOSION_3, // 49 + SFX_COLT45_LEFT, // 50 + SFX_COLT45_RIGHT, // 51 + SFX_AK47_LEFT, // 52 + SFX_AK47_RIGHT, // 53 + SFX_UZI_LEFT, // 54 + SFX_UZI_RIGHT, // 55 + SFX_UZI_END_LEFT, // 56 + SFX_SNIPER_LEFT, // 57 + SFX_SNIPER_RIGHT, // 58 + SFX_ROCKET_LEFT, // 59 + SFX_ROCKET_RIGHT, // 60 + SFX_ROCKET_FLY, // 61 + SFX_FLAMETHROWER_LEFT, // 62 + SFX_FLAMETHROWER_RIGHT, // 63 + SFX_FLAMETHROWER_START_LEFT, // 64 + SFX_FLAMETHROWER_START_RIGHT, // 65 + SFX_SHOTGUN_LEFT, // 66 + SFX_SHOTGUN_RIGH, // 67 + SFX_M60_LEFT, // 68 + SFX_M60_RIGHT, // 69 + SFX_M60_TAIL_LEFT, // 70 + SFX_TEC_LEFT, // 71 + SFX_TEC_RIGHT, // 72 + SFX_TEC_TAIL, // 73 + SFX_RUGER_LEFT, // 74 + SFX_RUGER_RIGHT, // 75 + SFX_RUGER_TAIL, // 76 + SFX_PISTOL_RELOAD, // 77 + SFX_AK47_RELOAD, // 78 + SFX_ROCKET_RELOAD, // 79 + SFX_RIFLE_RELOAD, // 80 + SFX_GOLF_CLUB_SWING, // 81 + SFX_MINIGUN_FIRE_LEFT, // 82 + SFX_MINIGUN_FIRE_RIGHT, // 83 + SFX_MINIGUN_STOP, // 84 + SFX_SPAS12_LEFT, // 85 + SFX_SPAS12_RIGHT, // 86 + SFX_SPAS12_TAIL_LEFT, // 87 + SFX_PYTHON_LEFT, // 88 + SFX_PYTHON_RIGHT, // 89 + SFX_MP5_LEFT, // 90 + SFX_MP5_RIGHT, // 91 + SFX_COL_TARMAC_1, // 92 + SFX_COL_TARMAC_2, // 93 + SFX_COL_TARMAC_3, // 94 + SFX_COL_TARMAC_4, // 95 + SFX_COL_TARMAC_5, // 96 SFX_COL_GRASS_1, SFX_COL_GRAVEL_1, SFX_COL_MUD_1, @@ -121,8 +120,8 @@ enum eSfxSample : uint32 SFX_COL_METAL_CHAIN_FENCE_2, SFX_COL_METAL_CHAIN_FENCE_3, SFX_COL_METAL_CHAIN_FENCE_4, - SFX_COL_PED_1, //115 - SFX_COL_PED_2, //116 + SFX_COL_PED_1, // 115 + SFX_COL_PED_2, // 116 SFX_COL_SAND_1, SFX_COL_WOOD_CRATES_1, SFX_COL_WOOD_CRATES_2, @@ -133,59 +132,59 @@ enum eSfxSample : uint32 SFX_COL_WOOD_BENCH_3, SFX_COL_WOOD_BENCH_4, SFX_COL_WOOD_SOLID_1, - SFX_COL_VEG_1, //127 - SFX_COL_VEG_2, //128 - SFX_COL_VEG_3, //129 - SFX_COL_VEG_4, //130 - SFX_COL_VEG_5, //131 + SFX_COL_VEG_1, // 127 + SFX_COL_VEG_2, // 128 + SFX_COL_VEG_3, // 129 + SFX_COL_VEG_4, // 130 + SFX_COL_VEG_5, // 131 SFX_COL_CONTAINER_1, SFX_COL_NEWS_VENDOR_1, SFX_COL_NEWS_VENDOR_2, SFX_COL_NEWS_VENDOR_3, - SFX_COL_CAR_1, //136 - SFX_COL_CAR_2, //137 - SFX_COL_CAR_3, //138 - SFX_COL_CAR_4, //139 - SFX_COL_CAR_5, //140 + SFX_COL_CAR_1, // 136 + SFX_COL_CAR_2, // 137 + SFX_COL_CAR_3, // 138 + SFX_COL_CAR_4, // 139 + SFX_COL_CAR_5, // 140 SFX_COL_CARDBOARD_1, SFX_COL_CARDBOARD_2, - SFX_COL_GATE, //143 - SFX_SCRAPE_CAR_1, //144 + SFX_COL_GATE, // 143 + SFX_SCRAPE_CAR_1, // 144 SFX_CRATE_SMASH, - SFX_GLASS_CRACK, //146 - SFX_GLASS_SMASH, //147 + SFX_GLASS_CRACK, // 146 + SFX_GLASS_SMASH, // 147 SFX_GLASS_SHARD_1, SFX_GLASS_SHARD_2, SFX_GLASS_SHARD_3, SFX_GLASS_SHARD_4, - SFX_PED_ON_FIRE, //152 - SFX_CAR_ON_FIRE, //153 - SFX_RAIN, //154 - SFX_HURRICANE_MA, //155 + SFX_PED_ON_FIRE, // 152 + SFX_CAR_ON_FIRE, // 153 + SFX_RAIN, // 154 + SFX_HURRICANE_MA, // 155 SFX_BULLET_SHELL_HIT_GROUND_1, SFX_BULLET_SHELL_HIT_GROUND_2, - SFX_BULLET_PED, //158 - SFX_BULLET_CAR_1, //159 - SFX_BULLET_CAR_2, //160 - SFX_BULLET_CAR_3, //161 - SFX_BULLET_WALL_1, //162 - SFX_BULLET_WALL_2, //163 - SFX_BULLET_WALL_3, //164 - SFX_BAT_HIT_LEFT, //165 - SFX_BAT_HIT_RIGH, //166 - SFX_FIGHT_1, //167 - SFX_FIGHT_2, //168 - SFX_FIGHT_4, //169 - SFX_FIGHT_5, //170 - SFX_KNIFE_SWING, //171 - SFX_KNIFE_SLASH, //172 - SFX_KNIFE_STAB, //173 - SFX_HAMMER_HIT_1, //174 - SFX_HAMMER_HIT_2, //175 - SFX_GARAGE_DOOR_LOOP, //176 - SFX_COUNTDOWN, //177 - SFX_ARM_BOMB, //178 - SFX_POLICE_RADIO_CRACKLE, //179 + SFX_BULLET_PED, // 158 + SFX_BULLET_CAR_1, // 159 + SFX_BULLET_CAR_2, // 160 + SFX_BULLET_CAR_3, // 161 + SFX_BULLET_WALL_1, // 162 + SFX_BULLET_WALL_2, // 163 + SFX_BULLET_WALL_3, // 164 + SFX_BAT_HIT_LEFT, // 165 + SFX_BAT_HIT_RIGH, // 166 + SFX_FIGHT_1, // 167 + SFX_FIGHT_2, // 168 + SFX_FIGHT_4, // 169 + SFX_FIGHT_5, // 170 + SFX_KNIFE_SWING, // 171 + SFX_KNIFE_SLASH, // 172 + SFX_KNIFE_STAB, // 173 + SFX_HAMMER_HIT_1, // 174 + SFX_HAMMER_HIT_2, // 175 + SFX_GARAGE_DOOR_LOOP, // 176 + SFX_COUNTDOWN, // 177 + SFX_ARM_BOMB, // 178 + SFX_POLICE_RADIO_CRACKLE, // 179 SFX_WEVE_GOT, SFX_THERES, @@ -275,89 +274,89 @@ enum eSfxSample : uint32 SFX_POLICE_RADIO_TAXI, SFX_POLICE_RADIO_VAN, - SFX_HELI_1, //198 - SFX_PHONE_RING, //199 - SFX_CAR_REV_1, //PONT - SFX_CAR_REV_2, //PORSHE - SFX_CAR_REV_3, //SPIDER - SFX_CAR_REV_4, //MERC - SFX_CAR_REV_5, //TRUC - SFX_CAR_REV_6, //HOTROD - SFX_CAR_REV_7, //COBRA - SFX_CAR_REV_8, //PONT2 - SFX_CAR_REV_9, // CADI - SFX_CAR_REV_10, //PATHFINDER - SFX_CAR_REV_11, //PACARD - SFX_CAR_REV_12, //GOLFCART - SFX_CAR_REV_13, //SFX_CAR_IDLE_GOL - SFX_CAR_REV_14, //SFX_CAR_IDLE_GOL - SFX_CAR_REV_15, //SFX_CAR_IDLE_GOL - SFX_CAR_REV_16, //SFX_CAR_IDLE_GOL - SFX_CAR_REV_17, //VTWI - SFX_MOPED_REV, // just moped - SFX_CAR_REV_19, //HOND(A) - SFX_CAR_REV_20, //SPOR(TCAR) - SFX_CAR_IDLE_1, //PONT - SFX_CAR_IDLE_2, //PORSHE - SFX_CAR_IDLE_3, //SPIDER - SFX_CAR_IDLE_4, //MERC - SFX_CAR_IDLE_5, //TRUC - SFX_CAR_IDLE_6, //HOTROD - SFX_CAR_IDLE_7, //COBRA - SFX_CAR_IDLE_8, //PONT2 - SFX_CAR_IDLE_9, //CADI - SFX_CAR_IDLE_10, //PATHFINDER - SFX_CAR_IDLE_11, //PACARD - SFX_CAR_IDLE_12, //GOLFCART - SFX_CAR_IDLE_13, //SFX_CAR_IDLE_GOL - SFX_CAR_IDLE_14, //SFX_CAR_IDLE_GOL - SFX_CAR_IDLE_15, //SFX_CAR_IDLE_GOL - SFX_CAR_IDLE_16, //SFX_CAR_IDLE_GOL - SFX_CAR_IDLE_17, //VTWI - SFX_MOPED_IDLE, //237 - SFX_CAR_IDLE_19, //HOND(A) - SFX_CAR_IDLE_20, //SPOR(TCAR) + SFX_HELI_1, // 198 + SFX_PHONE_RING, // 199 + SFX_CAR_REV_1, // PONT + SFX_CAR_REV_2, // PORSHE + SFX_CAR_REV_3, // SPIDER + SFX_CAR_REV_4, // MERC + SFX_CAR_REV_5, // TRUC + SFX_CAR_REV_6, // HOTROD + SFX_CAR_REV_7, // COBRA + SFX_CAR_REV_8, // PONT2 + SFX_CAR_REV_9, // CADI + SFX_CAR_REV_10, // PATHFINDER + SFX_CAR_REV_11, // PACARD + SFX_CAR_REV_12, // GOLFCART + SFX_CAR_REV_13, // SFX_CAR_IDLE_GOL + SFX_CAR_REV_14, // SFX_CAR_IDLE_GOL + SFX_CAR_REV_15, // SFX_CAR_IDLE_GOL + SFX_CAR_REV_16, // SFX_CAR_IDLE_GOL + SFX_CAR_REV_17, // VTWI + SFX_MOPED_REV, // just moped + SFX_CAR_REV_19, // HOND(A) + SFX_CAR_REV_20, // SPOR(TCAR) + SFX_CAR_IDLE_1, // PONT + SFX_CAR_IDLE_2, // PORSHE + SFX_CAR_IDLE_3, // SPIDER + SFX_CAR_IDLE_4, // MERC + SFX_CAR_IDLE_5, // TRUC + SFX_CAR_IDLE_6, // HOTROD + SFX_CAR_IDLE_7, // COBRA + SFX_CAR_IDLE_8, // PONT2 + SFX_CAR_IDLE_9, // CADI + SFX_CAR_IDLE_10, // PATHFINDER + SFX_CAR_IDLE_11, // PACARD + SFX_CAR_IDLE_12, // GOLFCART + SFX_CAR_IDLE_13, // SFX_CAR_IDLE_GOL + SFX_CAR_IDLE_14, // SFX_CAR_IDLE_GOL + SFX_CAR_IDLE_15, // SFX_CAR_IDLE_GOL + SFX_CAR_IDLE_16, // SFX_CAR_IDLE_GOL + SFX_CAR_IDLE_17, // VTWI + SFX_MOPED_IDLE, // 237 + SFX_CAR_IDLE_19, // HOND(A) + SFX_CAR_IDLE_20, // SPOR(TCAR) SFX_JUMBO_DIST_FLY, - SFX_JUMBO_TAXI, //241 - SFX_JUMBO_WHINE, //242 - SFX_JUMBO_ENGINE, //243 - SFX_JUMBO_RUMBLE, //244 + SFX_JUMBO_TAXI, // 241 + SFX_JUMBO_WHINE, // 242 + SFX_JUMBO_ENGINE, // 243 + SFX_JUMBO_RUMBLE, // 244 SFX_JUMBO_LAND_WHEELS, - SFX_BOAT_CRUISER_LOOP, //246 - SFX_BOAT_V12_LOOP, //247 + SFX_BOAT_CRUISER_LOOP, // 246 + SFX_BOAT_V12_LOOP, // 247 SFX_BOAT_WATER_LOOP, SFX_BOAT_SPLASH_1, SFX_BOAT_SPLASH_2, SFX_FISHING_BOAT_IDLE, - SFX_CAR_RAIN_1, //252 - SFX_CAR_RAIN_2, //253 - SFX_CAR_RAIN_3, //254 - SFX_CAR_RAIN_4, //255 - SFX_SPLASH_1, //256 - SFX_PED_CRUNCH_1, //257 - SFX_PED_CRUNCH_2, //258 + SFX_CAR_RAIN_1, // 252 + SFX_CAR_RAIN_2, // 253 + SFX_CAR_RAIN_3, // 254 + SFX_CAR_RAIN_4, // 255 + SFX_SPLASH_1, // 256 + SFX_PED_CRUNCH_1, // 257 + SFX_PED_CRUNCH_2, // 258 SFX_WOODEN_BOX_SMASH, SFX_CARDBOARD_BOX_SMASH, SFX_ERROR_FIRE_ROCKET_LAUNCHER, SFX_ERROR_FIRE_RIFLE, - SFX_TANK_TURRET, //263 + SFX_TANK_TURRET, // 263 SFX_BODY_LAND_AND_FALL, - SFX_BODY_LAND, //265 - SFX_BOMB_BEEP, //266 - SFX_TIMER_BEEP, //267 + SFX_BODY_LAND, // 265 + SFX_BOMB_BEEP, // 266 + SFX_TIMER_BEEP, // 267 SFX_SUSPENSION_FAST_MOVE, SFX_SUSPENSION_SLOW_MOVE_LOOP, SFX_SHAG_SUSPENSION, - SFX_HIT_BALL, //271 - SFX_ARCADE, //272 - SFX_CESNA_IDLE, //273 - SFX_CESNA_REV, //274 - SFX_RADIO_CLICK, //275 - SFX_RADIO_DIAL_1, //276 - SFX_RADIO_DIAL_2, //277 - SFX_RADIO_DIAL_3, //278 - - //pc only + SFX_HIT_BALL, // 271 + SFX_ARCADE, // 272 + SFX_CESNA_IDLE, // 273 + SFX_CESNA_REV, // 274 + SFX_RADIO_CLICK, // 275 + SFX_RADIO_DIAL_1, // 276 + SFX_RADIO_DIAL_2, // 277 + SFX_RADIO_DIAL_3, // 278 + + // pc only SFX_RADIO_DIAL_4, SFX_RADIO_DIAL_5, SFX_RADIO_DIAL_6, @@ -368,31 +367,31 @@ enum eSfxSample : uint32 SFX_RADIO_DIAL_11, SFX_RADIO_DIAL_12, - SFX_INFO_LEFT, //279 - SFX_INFO_RIGHT, //280 - SFX_INFO_CENTRE, //281 - SFX_MONEY_LEFT, //282 - SFX_MONEY_RIGHT, //283 - SFX_WEAPON_LEFT, //284 - SFX_WEAPON_RIGHT, //285 - SFX_WEAPON_CENTRE, //286 - SFX_PART_MISSION_COMPLETE_LEFT, //287 - SFX_PART_MISSION_COMPLETE_RIGHT, //288 - SFX_PART_MISSION_COMPLETE_CENTRE, //289 - SFX_GO_LEFT, //290 - SFX_GO_RIGHT, //291 - SFX_GO_CENTRE, //292 - SFX_TIMER, //293 - SFX_EMPTY, //294 - - SFX_FE_HIGHLIGHT_LEFT, // + SFX_INFO_LEFT, // 279 + SFX_INFO_RIGHT, // 280 + SFX_INFO_CENTRE, // 281 + SFX_MONEY_LEFT, // 282 + SFX_MONEY_RIGHT, // 283 + SFX_WEAPON_LEFT, // 284 + SFX_WEAPON_RIGHT, // 285 + SFX_WEAPON_CENTRE, // 286 + SFX_PART_MISSION_COMPLETE_LEFT, // 287 + SFX_PART_MISSION_COMPLETE_RIGHT, // 288 + SFX_PART_MISSION_COMPLETE_CENTRE, // 289 + SFX_GO_LEFT, // 290 + SFX_GO_RIGHT, // 291 + SFX_GO_CENTRE, // 292 + SFX_TIMER, // 293 + SFX_EMPTY, // 294 + + SFX_FE_HIGHLIGHT_LEFT, // SFX_FE_HIGHLIGHT_RIGHT, // - SFX_FE_SELECT_LEFT, // - SFX_FE_SELECT_RIGHT, // - SFX_FE_BACK_LEFT, // - SFX_FE_BACK_RIGHT, // - SFX_FE_ERROR_LEFT, // - SFX_FE_ERROR_RIGHT, // + SFX_FE_SELECT_LEFT, // + SFX_FE_SELECT_RIGHT, // + SFX_FE_BACK_LEFT, // + SFX_FE_BACK_RIGHT, // + SFX_FE_ERROR_LEFT, // + SFX_FE_ERROR_RIGHT, // SFX_FE_NOISE_BURST_1, SFX_FE_NOISE_BURST_2, SFX_FE_NOISE_BURST_3, @@ -446,23 +445,23 @@ enum eSfxSample : uint32 SFX_CAR_FINGER_OFF_ACCEL_12, // some CHAINSAW STUFF - //SFX_CAR_CHAINSAW, //10973 - //SFX_CAR_CHAINSAW, //10974 - //SFX_CAR_CHAINSAW, //10975 + // SFX_CAR_CHAINSAW, //10973 + // SFX_CAR_CHAINSAW, //10974 + // SFX_CAR_CHAINSAW, //10975 SFX_CAR_ACCEL_13, SFX_CAR_AFTER_ACCEL_13, SFX_CAR_FINGER_OFF_ACCEL_13, - SFX_RC_IDLE, //10976 - SFX_RC_REV, //10977 - SFX_RC_EMPTY, //10978 + SFX_RC_IDLE, // 10976 + SFX_RC_REV, // 10977 + SFX_RC_EMPTY, // 10978 - SFX_CAR_RC_HELI, //10979 - SFX_CAR_AFTER_ACCEL_15, // empty + SFX_CAR_RC_HELI, // 10979 + SFX_CAR_AFTER_ACCEL_15, // empty SFX_CAR_FINGER_OFF_ACCEL_15, // empty - SFX_CAR_ACCEL_16, // empty - SFX_CAR_AFTER_ACCEL_16, // empty + SFX_CAR_ACCEL_16, // empty + SFX_CAR_AFTER_ACCEL_16, // empty SFX_CAR_FINGER_OFF_ACCEL_16, // empty // bike stuff apparently @@ -505,12 +504,12 @@ enum eSfxSample : uint32 SFX_HELI_UNUSED_3, SFX_HELI_UNUSED_4, - SFX_SEAPLANE_PRO1, //11018 - SFX_SEAPLANE_PRO2, //11019 - SFX_SEAPLANE_PRO3, //11020 - SFX_SEAPLANE_PRO4, //11021 + SFX_SEAPLANE_PRO1, // 11018 + SFX_SEAPLANE_PRO2, // 11019 + SFX_SEAPLANE_PRO3, // 11020 + SFX_SEAPLANE_PRO4, // 11021 // low fuel - SFX_SEAPLANE_LOW, //11022 + SFX_SEAPLANE_LOW, // 11022 // something padded for more plane? SFX_PLANE_UNUSED_1, @@ -519,32 +518,32 @@ enum eSfxSample : uint32 SFX_PLANE_UNUSED_4, // script objects - SFX_BUILDINGS_BANK_ALARM, //11027 - SFX_BUILDING_SNORE, //11028 - SFX_BUILDING_BAR_1, //11029 - SFX_BUILDING_BAR_2, //11030 - SFX_BUILDING_BAR_3, //11031 - SFX_BUILDING_BAR_4, //11032 - SFX_BUILDING_MAL1, //11033 - SFX_BUILDING_MAL2, //11034 - SFX_BUILDING_MAL3, //11035 - SFX_BUILDING_STR1, //11036 - SFX_BUILDING_STR2, //11037 - SFX_BUILDING_STR3, //11038 - SFX_BUILDING_CHURCH, //11039 - SFX_BUILDING_FAN_1, //11040 - SFX_BUILDING_FAN_2, //11041 - SFX_BUILDING_FAN_3, //11042 - SFX_BUILDING_FAN_4, //11043 - SFX_BUILDING_INSECTS_1, //11044 - SFX_BUILDING_INSECTS_2, //11045 - SFX_BUILDING_INSECTS_3, //11046 - SFX_BUILDING_INSECTS_4, //11047 - SFX_BUILDING_INSECTS_5, //11048 - SFX_CLUB_1, //11049 - SFX_CLUB_2, //11050 - SFX_CLUB_3, //11051 - SFX_CLUB_4, //11052 + SFX_BUILDINGS_BANK_ALARM, // 11027 + SFX_BUILDING_SNORE, // 11028 + SFX_BUILDING_BAR_1, // 11029 + SFX_BUILDING_BAR_2, // 11030 + SFX_BUILDING_BAR_3, // 11031 + SFX_BUILDING_BAR_4, // 11032 + SFX_BUILDING_MAL1, // 11033 + SFX_BUILDING_MAL2, // 11034 + SFX_BUILDING_MAL3, // 11035 + SFX_BUILDING_STR1, // 11036 + SFX_BUILDING_STR2, // 11037 + SFX_BUILDING_STR3, // 11038 + SFX_BUILDING_CHURCH, // 11039 + SFX_BUILDING_FAN_1, // 11040 + SFX_BUILDING_FAN_2, // 11041 + SFX_BUILDING_FAN_3, // 11042 + SFX_BUILDING_FAN_4, // 11043 + SFX_BUILDING_INSECTS_1, // 11044 + SFX_BUILDING_INSECTS_2, // 11045 + SFX_BUILDING_INSECTS_3, // 11046 + SFX_BUILDING_INSECTS_4, // 11047 + SFX_BUILDING_INSECTS_5, // 11048 + SFX_CLUB_1, // 11049 + SFX_CLUB_2, // 11050 + SFX_CLUB_3, // 11051 + SFX_CLUB_4, // 11052 SFX_FOOTSTEP_GRASS_1, SFX_FOOTSTEP_GRASS_2, @@ -576,6 +575,233 @@ enum eSfxSample : uint32 SFX_FOOTSTEP_SAND_4, // TODO: miami ped comments... THERE'S OVER 9000 + SFX_POLICE_BOAT_1 = 714, + SFX_POLICE_BOAT_2, + SFX_POLICE_BOAT_3, + SFX_POLICE_BOAT_4, + SFX_POLICE_BOAT_5, + SFX_POLICE_BOAT_6, + SFX_POLICE_BOAT_7, + SFX_POLICE_BOAT_8, + SFX_POLICE_BOAT_9, + SFX_POLICE_BOAT_10, + SFX_POLICE_BOAT_11, + SFX_POLICE_BOAT_12, + SFX_POLICE_BOAT_13, + SFX_POLICE_BOAT_14, + SFX_POLICE_BOAT_15, + SFX_POLICE_BOAT_16, + SFX_POLICE_BOAT_17, + SFX_POLICE_BOAT_18, + SFX_POLICE_BOAT_19, + SFX_POLICE_BOAT_20, + SFX_POLICE_BOAT_21, + SFX_POLICE_BOAT_22, + SFX_POLICE_BOAT_23, + + SFX_POLICE_HELI_1, + SFX_POLICE_HELI_2, + SFX_POLICE_HELI_3, + SFX_POLICE_HELI_4, + SFX_POLICE_HELI_5, + SFX_POLICE_HELI_6, + SFX_POLICE_HELI_7, + SFX_POLICE_HELI_8, + SFX_POLICE_HELI_9, + SFX_POLICE_HELI_10, + SFX_POLICE_HELI_11, + SFX_POLICE_HELI_12, + SFX_POLICE_HELI_13, + SFX_POLICE_HELI_14, + SFX_POLICE_HELI_15, + SFX_POLICE_HELI_16, + SFX_POLICE_HELI_17, + SFX_POLICE_HELI_18, + SFX_POLICE_HELI_19, + SFX_POLICE_HELI_20, + + SFX_GENERIC_FEMALE_GRUNT_1 = 2953, + SFX_GENERIC_FEMALE_GRUNT_2 = 2954, + SFX_GENERIC_FEMALE_GRUNT_3 = 2955, + SFX_GENERIC_FEMALE_GRUNT_4 = 2956, + SFX_GENERIC_FEMALE_GRUNT_5 = 2957, + SFX_GENERIC_FEMALE_GRUNT_6 = 2958, + SFX_GENERIC_FEMALE_GRUNT_7 = 2959, + SFX_GENERIC_FEMALE_GRUNT_8 = 2960, + SFX_GENERIC_FEMALE_GRUNT_9 = 2961, + SFX_GENERIC_FEMALE_GRUNT_10 = 2962, + SFX_GENERIC_FEMALE_GRUNT_11 = 2963, + SFX_GENERIC_FEMALE_GRUNT_12 = 2964, + SFX_GENERIC_FEMALE_GRUNT_13 = 2965, + SFX_GENERIC_FEMALE_GRUNT_14 = 2966, + SFX_GENERIC_FEMALE_GRUNT_15 = 2967, + SFX_GENERIC_FEMALE_GRUNT_16 = 2968, + SFX_GENERIC_FEMALE_GRUNT_17 = 2969, + SFX_GENERIC_FEMALE_GRUNT_18 = 2970, + SFX_GENERIC_FEMALE_GRUNT_19 = 2971, + SFX_GENERIC_FEMALE_GRUNT_20 = 2972, + SFX_GENERIC_FEMALE_GRUNT_21 = 2973, + SFX_GENERIC_FEMALE_GRUNT_22 = 2974, + SFX_GENERIC_FEMALE_GRUNT_23 = 2975, + SFX_GENERIC_FEMALE_GRUNT_24 = 2976, + SFX_GENERIC_FEMALE_GRUNT_25 = 2977, + SFX_GENERIC_FEMALE_GRUNT_26 = 2978, + SFX_GENERIC_FEMALE_GRUNT_27 = 2979, + SFX_GENERIC_FEMALE_GRUNT_28 = 2980, + SFX_GENERIC_FEMALE_GRUNT_29 = 2981, + SFX_GENERIC_FEMALE_GRUNT_30 = 2982, + SFX_GENERIC_FEMALE_GRUNT_31 = 2983, + SFX_GENERIC_FEMALE_GRUNT_32 = 2984, + SFX_GENERIC_FEMALE_GRUNT_33 = 2985, + SFX_GENERIC_MALE_FIRE_1 = 3013, + SFX_GENERIC_MALE_FIRE_2 = 3014, + SFX_GENERIC_MALE_FIRE_3 = 3015, + SFX_GENERIC_MALE_FIRE_4 = 3016, + SFX_GENERIC_MALE_FIRE_5 = 3017, + SFX_GENERIC_MALE_FIRE_6 = 3018, + SFX_GENERIC_MALE_FIRE_7 = 3019, + SFX_GENERIC_MALE_FIRE_8 = 3020, + SFX_GENERIC_MALE_FIRE_9 = 3021, + SFX_GENERIC_MALE_FIRE_10 = 3022, + SFX_GENERIC_MALE_FIRE_11 = 3023, + SFX_GENERIC_MALE_FIRE_12 = 3024, + SFX_GENERIC_MALE_FIRE_13 = 3025, + SFX_GENERIC_MALE_FIRE_14 = 3026, + SFX_GENERIC_MALE_FIRE_15 = 3027, + SFX_GENERIC_MALE_FIRE_16 = 3028, + SFX_GENERIC_MALE_FIRE_17 = 3029, + SFX_GENERIC_MALE_FIRE_18 = 3030, + SFX_GENERIC_MALE_FIRE_19 = 3031, + SFX_GENERIC_MALE_FIRE_20 = 3032, + SFX_GENERIC_MALE_FIRE_21 = 3033, + SFX_GENERIC_MALE_FIRE_22 = 3034, + SFX_GENERIC_MALE_FIRE_23 = 3035, + SFX_GENERIC_MALE_FIRE_24 = 3036, + SFX_GENERIC_MALE_FIRE_25 = 3037, + SFX_GENERIC_MALE_FIRE_26 = 3038, + SFX_GENERIC_MALE_FIRE_27 = 3039, + SFX_GENERIC_MALE_FIRE_28 = 3040, + SFX_GENERIC_MALE_FIRE_29 = 3041, + SFX_GENERIC_MALE_FIRE_30 = 3042, + SFX_GENERIC_MALE_FIRE_31 = 3043, + SFX_GENERIC_MALE_FIRE_32 = 3044, + SFX_GENERIC_MALE_DEATH_1 = 3045, + SFX_GENERIC_MALE_DEATH_2 = 3046, + SFX_GENERIC_MALE_DEATH_3 = 3047, + SFX_GENERIC_MALE_DEATH_4 = 3048, + SFX_GENERIC_MALE_DEATH_5 = 3049, + SFX_GENERIC_MALE_DEATH_6 = 3050, + SFX_GENERIC_MALE_DEATH_7 = 3051, + SFX_GENERIC_MALE_DEATH_8 = 3052, + SFX_GENERIC_MALE_DEATH_9 = 3053, + SFX_GENERIC_MALE_DEATH_10 = 3054, + SFX_GENERIC_MALE_DEATH_11 = 3055, + SFX_GENERIC_MALE_DEATH_12 = 3056, + SFX_GENERIC_MALE_DEATH_13 = 3057, + SFX_GENERIC_MALE_DEATH_14 = 3058, + SFX_GENERIC_MALE_DEATH_15 = 3059, + SFX_GENERIC_MALE_DEATH_16 = 3060, + SFX_GENERIC_MALE_DEATH_17 = 3061, + SFX_GENERIC_MALE_DEATH_18 = 3062, + SFX_GENERIC_MALE_DEATH_19 = 3063, + SFX_GENERIC_MALE_DEATH_20 = 3064, + SFX_GENERIC_MALE_DEATH_21 = 3065, + SFX_GENERIC_MALE_DEATH_22 = 3066, + SFX_GENERIC_MALE_DEATH_23 = 3067, + SFX_GENERIC_MALE_DEATH_24 = 3068, + SFX_GENERIC_MALE_DEATH_25 = 3069, + SFX_GENERIC_MALE_DEATH_26 = 3070, + SFX_GENERIC_MALE_DEATH_27 = 3071, + SFX_GENERIC_MALE_DEATH_28 = 3072, + SFX_GENERIC_MALE_DEATH_29 = 3073, + SFX_GENERIC_MALE_DEATH_30 = 3074, + SFX_GENERIC_MALE_DEATH_31 = 3075, + SFX_GENERIC_MALE_DEATH_32 = 3076, + SFX_GENERIC_MALE_DEATH_33 = 3077, + SFX_GENERIC_MALE_DEATH_34 = 3078, + SFX_GENERIC_MALE_DEATH_35 = 3079, + SFX_GENERIC_MALE_DEATH_36 = 3080, + SFX_GENERIC_MALE_DEATH_37 = 3081, + SFX_GENERIC_MALE_DEATH_38 = 3082, + SFX_GENERIC_MALE_DEATH_39 = 3083, + SFX_GENERIC_MALE_DEATH_40 = 3084, + SFX_GENERIC_MALE_DEATH_41 = 3085, + SFX_GENERIC_MALE_GRUNT_1 = 3086, + SFX_GENERIC_MALE_GRUNT_2 = 3087, + SFX_GENERIC_MALE_GRUNT_3 = 3088, + SFX_GENERIC_MALE_GRUNT_4 = 3089, + SFX_GENERIC_MALE_GRUNT_5 = 3090, + SFX_GENERIC_MALE_GRUNT_6 = 3091, + SFX_GENERIC_MALE_GRUNT_7 = 3092, + SFX_GENERIC_MALE_GRUNT_8 = 3093, + SFX_GENERIC_MALE_GRUNT_9 = 3094, + SFX_GENERIC_MALE_GRUNT_10 = 3095, + SFX_GENERIC_MALE_GRUNT_11 = 3096, + SFX_GENERIC_MALE_GRUNT_12 = 3097, + SFX_GENERIC_MALE_GRUNT_13 = 3098, + SFX_GENERIC_MALE_GRUNT_14 = 3099, + SFX_GENERIC_MALE_GRUNT_15 = 3100, + SFX_GENERIC_MALE_GRUNT_16 = 3101, + SFX_GENERIC_MALE_GRUNT_17 = 3102, + SFX_GENERIC_MALE_GRUNT_18 = 3103, + SFX_GENERIC_MALE_GRUNT_19 = 3104, + SFX_GENERIC_MALE_GRUNT_20 = 3105, + SFX_GENERIC_MALE_GRUNT_21 = 3106, + SFX_GENERIC_MALE_GRUNT_22 = 3107, + SFX_GENERIC_MALE_GRUNT_23 = 3108, + SFX_GENERIC_MALE_GRUNT_24 = 3109, + SFX_GENERIC_MALE_GRUNT_25 = 3110, + SFX_GENERIC_MALE_GRUNT_26 = 3111, + SFX_GENERIC_MALE_GRUNT_27 = 3112, + SFX_GENERIC_MALE_GRUNT_28 = 3113, + SFX_GENERIC_MALE_GRUNT_29 = 3114, + SFX_GENERIC_MALE_GRUNT_30 = 3115, + SFX_GENERIC_MALE_GRUNT_31 = 3116, + SFX_GENERIC_MALE_GRUNT_32 = 3117, + SFX_GENERIC_MALE_GRUNT_33 = 3118, + SFX_GENERIC_MALE_GRUNT_34 = 3119, + SFX_GENERIC_MALE_GRUNT_35 = 3120, + SFX_GENERIC_MALE_GRUNT_36 = 3121, + SFX_GENERIC_MALE_GRUNT_37 = 3122, + SFX_GENERIC_MALE_GRUNT_38 = 3123, + SFX_GENERIC_MALE_GRUNT_39 = 3124, + SFX_GENERIC_MALE_GRUNT_40 = 3125, + SFX_GENERIC_MALE_GRUNT_41 = 3126, + SFX_GENERIC_MALE_PANIC_1 = 3127, + SFX_GENERIC_MALE_PANIC_2 = 3128, + SFX_GENERIC_MALE_PANIC_3 = 3129, + SFX_GENERIC_MALE_PANIC_4 = 3130, + SFX_GENERIC_MALE_PANIC_5 = 3131, + SFX_GENERIC_MALE_PANIC_6 = 3132, + SFX_GENERIC_MALE_PANIC_7 = 3133, + SFX_GENERIC_MALE_PANIC_8 = 3134, + SFX_GENERIC_MALE_PANIC_9 = 3135, + SFX_GENERIC_MALE_PANIC_10 = 3136, + SFX_GENERIC_MALE_PANIC_11 = 3137, + SFX_GENERIC_MALE_PANIC_12 = 3138, + SFX_GENERIC_MALE_PANIC_13 = 3139, + SFX_GENERIC_MALE_PANIC_14 = 3140, + SFX_GENERIC_MALE_PANIC_15 = 3141, + SFX_GENERIC_MALE_PANIC_16 = 3142, + SFX_GENERIC_MALE_PANIC_17 = 3143, + SFX_GENERIC_MALE_PANIC_18 = 3144, + SFX_GENERIC_MALE_PANIC_19 = 3145, + SFX_GENERIC_MALE_PANIC_20 = 3146, + SFX_GENERIC_MALE_PANIC_21 = 3147, + SFX_GENERIC_MALE_PANIC_22 = 3148, + SFX_GENERIC_MALE_PANIC_23 = 3149, + SFX_GENERIC_MALE_PANIC_24 = 3150, + SFX_GENERIC_MALE_PANIC_25 = 3151, + SFX_GENERIC_MALE_PANIC_26 = 3152, + SFX_GENERIC_MALE_PANIC_27 = 3153, + SFX_GENERIC_MALE_PANIC_28 = 3154, + SFX_GENERIC_MALE_PANIC_29 = 3155, + SFX_GENERIC_MALE_PANIC_30 = 3156, + SFX_GENERIC_MALE_PANIC_31 = 3157, + SFX_GENERIC_MALE_PANIC_32 = 3158, + SFX_GENERIC_MALE_PANIC_33 = 3159, + SFX_GENERIC_MALE_PANIC_34 = 3160, + SFX_GENERIC_MALE_PANIC_35 = 3161, TOTAL_AUDIO_SAMPLES = 9941, NO_SAMPLE, diff --git a/src/audio/soundlist.h b/src/audio/soundlist.h index f4a1d0a6..ba2c8bec 100644 --- a/src/audio/soundlist.h +++ b/src/audio/soundlist.h @@ -1,4 +1,4 @@ -#pragma once +#pragma once enum eSound : uint16 { @@ -33,7 +33,7 @@ enum eSound : uint16 SOUND_CAR_TANK_TURRET_ROTATE, SOUND_CAR_BOMB_TICK, SOUND_PLANE_ON_GROUND, - SOUND_31, + SOUND_HELI_BLADE, SOUND_32, SOUND_STEP_START, SOUND_STEP_END, @@ -116,8 +116,8 @@ enum eSound : uint16 SOUND_PED_MIAMIVICE_EXITING_CAR, SOUND_PED_COP_HELIPILOTPHRASE, SOUND_PED_PULLOUTWEAPON, - SOUND_PED_HELI_PLAYER_FOUND, - SOUND_115, + SOUND_PED_HELI_PLAYER_FOUND = 114, + SOUND_PED_VCPA_PLAYER_FOUND = 115, SOUND_PED_ON_FIRE, SOUND_PED_AIMING, SOUND_PED_HANDS_UP, |