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-rw-r--r--src/audio/AudioLogic.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/audio/AudioLogic.cpp b/src/audio/AudioLogic.cpp
index 36b9eb11..457e09c0 100644
--- a/src/audio/AudioLogic.cpp
+++ b/src/audio/AudioLogic.cpp
@@ -1,4 +1,4 @@
-#include "common.h"
+#include "common.h"
#include "AudioManager.h"
#include "audio_enums.h"
@@ -43,7 +43,7 @@
#include "Script.h"
#include "Wanted.h"
-const int channels = ARRAY_SIZE(cAudioManager::m_asActiveSamples);
+const int channels = ARRAY_SIZE(AudioManager.m_asActiveSamples);
const int policeChannel = channels + 1;
const int allChannels = channels + 2;
@@ -8115,7 +8115,7 @@ cAudioManager::ProcessWaterCannon(int32)
}
//positon of arcade machines
-CVector aVecExtraSoundPosition[] = { {-1042.546f, 88.794f, 11.324f}, {-1004.476f, 181.697f, 11.324f} };
+CVector aVecExtraSoundPosition[] = { CVector(-1042.546f, 88.794f, 11.324f), CVector(-1004.476f, 181.697f, 11.324f) };
void
cAudioManager::ProcessExtraSounds()