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-rw-r--r--sdk/dx8sdk/Include/dplobby.h853
1 files changed, 0 insertions, 853 deletions
diff --git a/sdk/dx8sdk/Include/dplobby.h b/sdk/dx8sdk/Include/dplobby.h
deleted file mode 100644
index c91d3238..00000000
--- a/sdk/dx8sdk/Include/dplobby.h
+++ /dev/null
@@ -1,853 +0,0 @@
-/*==========================================================================;
- *
- * Copyright (C) 1996-1997 Microsoft Corporation. All Rights Reserved.
- *
- * File: dplobby.h
- * Content: DirectPlayLobby include file
- ***************************************************************************/
-#ifndef __DPLOBBY_INCLUDED__
-#define __DPLOBBY_INCLUDED__
-
-#include "dplay.h"
-
-/* avoid warnings at Level 4 */
-#pragma warning(disable:4201)
-
-#ifdef __cplusplus
-extern "C" {
-#endif /* __cplusplus */
-
-/*
- * GUIDS used by DirectPlay objects
- */
-
-/* {AF465C71-9588-11cf-A020-00AA006157AC} */
-DEFINE_GUID(IID_IDirectPlayLobby, 0xaf465c71, 0x9588, 0x11cf, 0xa0, 0x20, 0x0, 0xaa, 0x0, 0x61, 0x57, 0xac);
-/* {26C66A70-B367-11cf-A024-00AA006157AC} */
-DEFINE_GUID(IID_IDirectPlayLobbyA, 0x26c66a70, 0xb367, 0x11cf, 0xa0, 0x24, 0x0, 0xaa, 0x0, 0x61, 0x57, 0xac);
-/* {0194C220-A303-11d0-9C4F-00A0C905425E} */
-DEFINE_GUID(IID_IDirectPlayLobby2, 0x194c220, 0xa303, 0x11d0, 0x9c, 0x4f, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e);
-/* {1BB4AF80-A303-11d0-9C4F-00A0C905425E} */
-DEFINE_GUID(IID_IDirectPlayLobby2A, 0x1bb4af80, 0xa303, 0x11d0, 0x9c, 0x4f, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e);
-/* {2DB72490-652C-11d1-A7A8-0000F803ABFC} */
-DEFINE_GUID(IID_IDirectPlayLobby3, 0x2db72490, 0x652c, 0x11d1, 0xa7, 0xa8, 0x0, 0x0, 0xf8, 0x3, 0xab, 0xfc);
-/* {2DB72491-652C-11d1-A7A8-0000F803ABFC} */
-DEFINE_GUID(IID_IDirectPlayLobby3A, 0x2db72491, 0x652c, 0x11d1, 0xa7, 0xa8, 0x0, 0x0, 0xf8, 0x3, 0xab, 0xfc);
-/* {2FE8F810-B2A5-11d0-A787-0000F803ABFC} */
-DEFINE_GUID(CLSID_DirectPlayLobby, 0x2fe8f810, 0xb2a5, 0x11d0, 0xa7, 0x87, 0x0, 0x0, 0xf8, 0x3, 0xab, 0xfc);
-
-
-/****************************************************************************
- *
- * IDirectPlayLobby Structures
- *
- * Various structures used to invoke DirectPlayLobby.
- *
- ****************************************************************************/
-
-typedef struct IDirectPlayLobby FAR *LPDIRECTPLAYLOBBY;
-typedef struct IDirectPlayLobby FAR *LPDIRECTPLAYLOBBYA;
-typedef struct IDirectPlayLobby IDirectPlayLobbyA;
-
-typedef struct IDirectPlayLobby2 FAR *LPDIRECTPLAYLOBBY2;
-typedef struct IDirectPlayLobby2 FAR *LPDIRECTPLAYLOBBY2A;
-typedef struct IDirectPlayLobby2 IDirectPlayLobby2A;
-
-typedef struct IDirectPlayLobby3 FAR *LPDIRECTPLAYLOBBY3;
-typedef struct IDirectPlayLobby3 FAR *LPDIRECTPLAYLOBBY3A;
-typedef struct IDirectPlayLobby3 IDirectPlayLobby3A;
-
-
-/*
- * DPLAPPINFO
- * Used to hold information about a registered DirectPlay
- * application
- */
-typedef struct DPLAPPINFO
-{
- DWORD dwSize; // Size of this structure
- GUID guidApplication; // GUID of the Application
- union
- {
- LPSTR lpszAppNameA; // Pointer to the Application Name
- LPWSTR lpszAppName;
- };
-
-} DPLAPPINFO, FAR *LPDPLAPPINFO;
-
-/*
- * LPCDPLAPPINFO
- * A constant pointer to DPLAPPINFO
- */
-typedef const DPLAPPINFO FAR *LPCDPLAPPINFO;
-
-/*
- * DPCOMPOUNDADDRESSELEMENT
- *
- * An array of these is passed to CreateCompoundAddresses()
- */
-typedef struct DPCOMPOUNDADDRESSELEMENT
-{
- GUID guidDataType;
- DWORD dwDataSize;
- LPVOID lpData;
-} DPCOMPOUNDADDRESSELEMENT, FAR *LPDPCOMPOUNDADDRESSELEMENT;
-
-/*
- * LPCDPCOMPOUNDADDRESSELEMENT
- * A constant pointer to DPCOMPOUNDADDRESSELEMENT
- */
-typedef const DPCOMPOUNDADDRESSELEMENT FAR *LPCDPCOMPOUNDADDRESSELEMENT;
-
-/*
- * LPDPAPPLICATIONDESC
- * Used to register a DirectPlay application
- */
-typedef struct DPAPPLICATIONDESC
-{
- DWORD dwSize;
- DWORD dwFlags;
- union
- {
- LPSTR lpszApplicationNameA;
- LPWSTR lpszApplicationName;
- };
- GUID guidApplication;
- union
- {
- LPSTR lpszFilenameA;
- LPWSTR lpszFilename;
- };
- union
- {
- LPSTR lpszCommandLineA;
- LPWSTR lpszCommandLine;
- };
- union
- {
- LPSTR lpszPathA;
- LPWSTR lpszPath;
- };
- union
- {
- LPSTR lpszCurrentDirectoryA;
- LPWSTR lpszCurrentDirectory;
- };
- LPSTR lpszDescriptionA;
- LPWSTR lpszDescriptionW;
-} DPAPPLICATIONDESC, *LPDPAPPLICATIONDESC;
-
-/*
- * LPDPAPPLICATIONDESC2
- * Used to register a DirectPlay application
- */
-typedef struct DPAPPLICATIONDESC2
-{
- DWORD dwSize;
- DWORD dwFlags;
- union
- {
- LPSTR lpszApplicationNameA;
- LPWSTR lpszApplicationName;
- };
- GUID guidApplication;
- union
- {
- LPSTR lpszFilenameA;
- LPWSTR lpszFilename;
- };
- union
- {
- LPSTR lpszCommandLineA;
- LPWSTR lpszCommandLine;
- };
- union
- {
- LPSTR lpszPathA;
- LPWSTR lpszPath;
- };
- union
- {
- LPSTR lpszCurrentDirectoryA;
- LPWSTR lpszCurrentDirectory;
- };
- LPSTR lpszDescriptionA;
- LPWSTR lpszDescriptionW;
- union
- {
- LPSTR lpszAppLauncherNameA;
- LPWSTR lpszAppLauncherName;
- };
-} DPAPPLICATIONDESC2, *LPDPAPPLICATIONDESC2;
-
-
-/****************************************************************************
- *
- * Enumeration Method Callback Prototypes
- *
- ****************************************************************************/
-
-/*
- * Callback for EnumAddress()
- */
-typedef BOOL (FAR PASCAL *LPDPENUMADDRESSCALLBACK)(
- REFGUID guidDataType,
- DWORD dwDataSize,
- LPCVOID lpData,
- LPVOID lpContext);
-
-/*
- * Callback for EnumAddressTypes()
- */
-typedef BOOL (FAR PASCAL *LPDPLENUMADDRESSTYPESCALLBACK)(
- REFGUID guidDataType,
- LPVOID lpContext,
- DWORD dwFlags);
-
-/*
- * Callback for EnumLocalApplications()
- */
-typedef BOOL (FAR PASCAL * LPDPLENUMLOCALAPPLICATIONSCALLBACK)(
- LPCDPLAPPINFO lpAppInfo,
- LPVOID lpContext,
- DWORD dwFlags);
-
-
-/****************************************************************************
- *
- * DirectPlayLobby API Prototypes
- *
- ****************************************************************************/
-#ifdef UNICODE
-#define DirectPlayLobbyCreate DirectPlayLobbyCreateW
-#else
-#define DirectPlayLobbyCreate DirectPlayLobbyCreateA
-#endif /* UNICODE */
-
-extern HRESULT WINAPI DirectPlayLobbyCreateW(LPGUID, LPDIRECTPLAYLOBBY *, IUnknown *, LPVOID, DWORD );
-extern HRESULT WINAPI DirectPlayLobbyCreateA(LPGUID, LPDIRECTPLAYLOBBYA *, IUnknown *, LPVOID, DWORD );
-
-
-/****************************************************************************
- *
- * IDirectPlayLobby (and IDirectPlayLobbyA) Interface
- *
- ****************************************************************************/
-#undef INTERFACE
-#define INTERFACE IDirectPlayLobby
-DECLARE_INTERFACE_( IDirectPlayLobby, IUnknown )
-{
- /* IUnknown Methods */
- STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID * ppvObj) PURE;
- STDMETHOD_(ULONG,AddRef) (THIS) PURE;
- STDMETHOD_(ULONG,Release) (THIS) PURE;
-
- /* IDirectPlayLobby Methods */
- STDMETHOD(Connect) (THIS_ DWORD, LPDIRECTPLAY2 *, IUnknown FAR *) PURE;
- STDMETHOD(CreateAddress) (THIS_ REFGUID, REFGUID, LPCVOID, DWORD, LPVOID, LPDWORD) PURE;
- STDMETHOD(EnumAddress) (THIS_ LPDPENUMADDRESSCALLBACK, LPCVOID, DWORD, LPVOID) PURE;
- STDMETHOD(EnumAddressTypes) (THIS_ LPDPLENUMADDRESSTYPESCALLBACK, REFGUID, LPVOID, DWORD) PURE;
- STDMETHOD(EnumLocalApplications)(THIS_ LPDPLENUMLOCALAPPLICATIONSCALLBACK, LPVOID, DWORD) PURE;
- STDMETHOD(GetConnectionSettings)(THIS_ DWORD, LPVOID, LPDWORD) PURE;
- STDMETHOD(ReceiveLobbyMessage) (THIS_ DWORD, DWORD, LPDWORD, LPVOID, LPDWORD) PURE;
- STDMETHOD(RunApplication) (THIS_ DWORD, LPDWORD, LPDPLCONNECTION, HANDLE) PURE;
- STDMETHOD(SendLobbyMessage) (THIS_ DWORD, DWORD, LPVOID, DWORD) PURE;
- STDMETHOD(SetConnectionSettings)(THIS_ DWORD, DWORD, LPDPLCONNECTION) PURE;
- STDMETHOD(SetLobbyMessageEvent) (THIS_ DWORD, DWORD, HANDLE) PURE;
-
-};
-
-/****************************************************************************
- *
- * IDirectPlayLobby2 (and IDirectPlayLobby2A) Interface
- *
- ****************************************************************************/
-#undef INTERFACE
-#define INTERFACE IDirectPlayLobby2
-DECLARE_INTERFACE_( IDirectPlayLobby2, IDirectPlayLobby )
-{
- /* IUnknown Methods */
- STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID * ppvObj) PURE;
- STDMETHOD_(ULONG,AddRef) (THIS) PURE;
- STDMETHOD_(ULONG,Release) (THIS) PURE;
-
- /* IDirectPlayLobby Methods */
- STDMETHOD(Connect) (THIS_ DWORD, LPDIRECTPLAY2 *, IUnknown FAR *) PURE;
- STDMETHOD(CreateAddress) (THIS_ REFGUID, REFGUID, LPCVOID, DWORD, LPVOID, LPDWORD) PURE;
- STDMETHOD(EnumAddress) (THIS_ LPDPENUMADDRESSCALLBACK, LPCVOID, DWORD, LPVOID) PURE;
- STDMETHOD(EnumAddressTypes) (THIS_ LPDPLENUMADDRESSTYPESCALLBACK, REFGUID, LPVOID, DWORD) PURE;
- STDMETHOD(EnumLocalApplications)(THIS_ LPDPLENUMLOCALAPPLICATIONSCALLBACK, LPVOID, DWORD) PURE;
- STDMETHOD(GetConnectionSettings)(THIS_ DWORD, LPVOID, LPDWORD) PURE;
- STDMETHOD(ReceiveLobbyMessage) (THIS_ DWORD, DWORD, LPDWORD, LPVOID, LPDWORD) PURE;
- STDMETHOD(RunApplication) (THIS_ DWORD, LPDWORD, LPDPLCONNECTION, HANDLE) PURE;
- STDMETHOD(SendLobbyMessage) (THIS_ DWORD, DWORD, LPVOID, DWORD) PURE;
- STDMETHOD(SetConnectionSettings)(THIS_ DWORD, DWORD, LPDPLCONNECTION) PURE;
- STDMETHOD(SetLobbyMessageEvent) (THIS_ DWORD, DWORD, HANDLE) PURE;
-
- /* IDirectPlayLobby2 Methods */
- STDMETHOD(CreateCompoundAddress)(THIS_ LPCDPCOMPOUNDADDRESSELEMENT,DWORD,LPVOID,LPDWORD) PURE;
-};
-
-/****************************************************************************
- *
- * IDirectPlayLobby3 (and IDirectPlayLobby3A) Interface
- *
- ****************************************************************************/
-#undef INTERFACE
-#define INTERFACE IDirectPlayLobby3
-DECLARE_INTERFACE_( IDirectPlayLobby3, IDirectPlayLobby )
-{
- /* IUnknown Methods */
- STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID * ppvObj) PURE;
- STDMETHOD_(ULONG,AddRef) (THIS) PURE;
- STDMETHOD_(ULONG,Release) (THIS) PURE;
-
- /* IDirectPlayLobby Methods */
- STDMETHOD(Connect) (THIS_ DWORD, LPDIRECTPLAY2 *, IUnknown FAR *) PURE;
- STDMETHOD(CreateAddress) (THIS_ REFGUID, REFGUID, LPCVOID, DWORD, LPVOID, LPDWORD) PURE;
- STDMETHOD(EnumAddress) (THIS_ LPDPENUMADDRESSCALLBACK, LPCVOID, DWORD, LPVOID) PURE;
- STDMETHOD(EnumAddressTypes) (THIS_ LPDPLENUMADDRESSTYPESCALLBACK, REFGUID, LPVOID, DWORD) PURE;
- STDMETHOD(EnumLocalApplications)(THIS_ LPDPLENUMLOCALAPPLICATIONSCALLBACK, LPVOID, DWORD) PURE;
- STDMETHOD(GetConnectionSettings)(THIS_ DWORD, LPVOID, LPDWORD) PURE;
- STDMETHOD(ReceiveLobbyMessage) (THIS_ DWORD, DWORD, LPDWORD, LPVOID, LPDWORD) PURE;
- STDMETHOD(RunApplication) (THIS_ DWORD, LPDWORD, LPDPLCONNECTION, HANDLE) PURE;
- STDMETHOD(SendLobbyMessage) (THIS_ DWORD, DWORD, LPVOID, DWORD) PURE;
- STDMETHOD(SetConnectionSettings)(THIS_ DWORD, DWORD, LPDPLCONNECTION) PURE;
- STDMETHOD(SetLobbyMessageEvent) (THIS_ DWORD, DWORD, HANDLE) PURE;
-
- /* IDirectPlayLobby2 Methods */
- STDMETHOD(CreateCompoundAddress)(THIS_ LPCDPCOMPOUNDADDRESSELEMENT,DWORD,LPVOID,LPDWORD) PURE;
-
- /* IDirectPlayLobby3 Methods */
- STDMETHOD(ConnectEx) (THIS_ DWORD, REFIID, LPVOID *, IUnknown FAR *) PURE;
- STDMETHOD(RegisterApplication) (THIS_ DWORD, LPVOID) PURE;
- STDMETHOD(UnregisterApplication)(THIS_ DWORD, REFGUID) PURE;
- STDMETHOD(WaitForConnectionSettings)(THIS_ DWORD) PURE;
-};
-
-/****************************************************************************
- *
- * IDirectPlayLobby interface macros
- *
- ****************************************************************************/
-
-#if !defined(__cplusplus) || defined(CINTERFACE)
-
-#define IDirectPlayLobby_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
-#define IDirectPlayLobby_AddRef(p) (p)->lpVtbl->AddRef(p)
-#define IDirectPlayLobby_Release(p) (p)->lpVtbl->Release(p)
-#define IDirectPlayLobby_Connect(p,a,b,c) (p)->lpVtbl->Connect(p,a,b,c)
-#define IDirectPlayLobby_ConnectEx(p,a,b,c,d) (p)->lpVtbl->ConnectEx(p,a,b,c,d)
-#define IDirectPlayLobby_CreateAddress(p,a,b,c,d,e,f) (p)->lpVtbl->CreateAddress(p,a,b,c,d,e,f)
-#define IDirectPlayLobby_CreateCompoundAddress(p,a,b,c,d) (p)->lpVtbl->CreateCompoundAddress(p,a,b,c,d)
-#define IDirectPlayLobby_EnumAddress(p,a,b,c,d) (p)->lpVtbl->EnumAddress(p,a,b,c,d)
-#define IDirectPlayLobby_EnumAddressTypes(p,a,b,c,d) (p)->lpVtbl->EnumAddressTypes(p,a,b,c,d)
-#define IDirectPlayLobby_EnumLocalApplications(p,a,b,c) (p)->lpVtbl->EnumLocalApplications(p,a,b,c)
-#define IDirectPlayLobby_GetConnectionSettings(p,a,b,c) (p)->lpVtbl->GetConnectionSettings(p,a,b,c)
-#define IDirectPlayLobby_ReceiveLobbyMessage(p,a,b,c,d,e) (p)->lpVtbl->ReceiveLobbyMessage(p,a,b,c,d,e)
-#define IDirectPlayLobby_RegisterApplication(p,a,b) (p)->lpVtbl->RegisterApplication(p,a,b)
-#define IDirectPlayLobby_RunApplication(p,a,b,c,d) (p)->lpVtbl->RunApplication(p,a,b,c,d)
-#define IDirectPlayLobby_SendLobbyMessage(p,a,b,c,d) (p)->lpVtbl->SendLobbyMessage(p,a,b,c,d)
-#define IDirectPlayLobby_SetConnectionSettings(p,a,b,c) (p)->lpVtbl->SetConnectionSettings(p,a,b,c)
-#define IDirectPlayLobby_SetLobbyMessageEvent(p,a,b,c) (p)->lpVtbl->SetLobbyMessageEvent(p,a,b,c)
-#define IDirectPlayLobby_UnregisterApplication(p,a,b) (p)->lpVtbl->UnregisterApplication(p,a,b)
-#define IDirectPlayLobby_WaitForConnectionSettings(p,a) (p)->lpVtbl->WaitForConnectionSettings(p,a)
-
-#else /* C++ */
-
-#define IDirectPlayLobby_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
-#define IDirectPlayLobby_AddRef(p) (p)->AddRef()
-#define IDirectPlayLobby_Release(p) (p)->Release()
-#define IDirectPlayLobby_Connect(p,a,b,c) (p)->Connect(a,b,c)
-#define IDirectPlayLobby_ConnectEx(p,a,b,c,d) (p)->ConnectEx(a,b,c,d)
-#define IDirectPlayLobby_CreateAddress(p,a,b,c,d,e,f) (p)->CreateAddress(a,b,c,d,e,f)
-#define IDirectPlayLobby_CreateCompoundAddress(p,a,b,c,d) (p)->CreateCompoundAddress(a,b,c,d)
-#define IDirectPlayLobby_EnumAddress(p,a,b,c,d) (p)->EnumAddress(a,b,c,d)
-#define IDirectPlayLobby_EnumAddressTypes(p,a,b,c,d) (p)->EnumAddressTypes(a,b,c,d)
-#define IDirectPlayLobby_EnumLocalApplications(p,a,b,c) (p)->EnumLocalApplications(a,b,c)
-#define IDirectPlayLobby_GetConnectionSettings(p,a,b,c) (p)->GetConnectionSettings(a,b,c)
-#define IDirectPlayLobby_ReceiveLobbyMessage(p,a,b,c,d,e) (p)->ReceiveLobbyMessage(a,b,c,d,e)
-#define IDirectPlayLobby_RegisterApplication(p,a,b) (p)->RegisterApplication(a,b)
-#define IDirectPlayLobby_RunApplication(p,a,b,c,d) (p)->RunApplication(a,b,c,d)
-#define IDirectPlayLobby_SendLobbyMessage(p,a,b,c,d) (p)->SendLobbyMessage(a,b,c,d)
-#define IDirectPlayLobby_SetConnectionSettings(p,a,b,c) (p)->SetConnectionSettings(a,b,c)
-#define IDirectPlayLobby_SetLobbyMessageEvent(p,a,b,c) (p)->SetLobbyMessageEvent(a,b,c)
-#define IDirectPlayLobby_UnregisterApplication(p,a,b) (p)->UnregisterApplication(a,b)
-#define IDirectPlayLobby_WaitForConnectionSettings(p,a) (p)->WaitForConnectionSettings(a)
-
-#endif
-
-/****************************************************************************
- *
- * DirectPlayLobby Flags
- *
- ****************************************************************************/
-
-/*
- * This flag is used by IDirectPlayLobby->WaitForConnectionSettings to
- * cancel a current wait that is in progress.
- */
-#define DPLWAIT_CANCEL 0x00000001
-
-
-/*
- * This is a message flag used by ReceiveLobbyMessage. It can be
- * returned in the dwMessageFlags parameter to indicate a message from
- * the system.
- */
-#define DPLMSG_SYSTEM 0x00000001
-
-/*
- * This is a message flag used by ReceiveLobbyMessage and SendLobbyMessage.
- * It is used to indicate that the message is a standard lobby message.
- * DPLMSG_SETPROPERTY, DPLMSG_SETPROPERTYRESPONSE, DPLMSG_GETPROPERTY,
- * DPLMSG_GETPROPERTYRESPONSE
- */
-#define DPLMSG_STANDARD 0x00000002
-
-/*
- * Lobbyable Application registration flags
- */
-
-/*
- * Applications registered with this flag will not show up when
- * applications are enumerated in the lobby. This application
- * will only be able to be launched by a lobby client that already
- * knows about the application.
- */
-#define DPLAPP_NOENUM 0x80000000
-
-/*
- * Applications registered with this flag want voice to automatically
- * be enabled for their application. All players will be launched into
- * an 'n'-way voice conference when the application is started. The
- * user will be able to enable this flag for existing non-voice
- * directplay applications.
- */
-#define DPLAPP_AUTOVOICE 0x00000001
-
-/*
- * Applications that do their own voice conferencing should register with
- * this flag to avoid allowing the user to enable other voice chat
- * capabilites during the same session. This is to avoid users forcing
- * the DPLAPP_AUTOVOICE flag for the application.
- */
-#define DPLAPP_SELFVOICE 0x00000002
-
-/****************************************************************************
- *
- * DirectPlayLobby messages and message data structures
- *
- * All system messages have a dwMessageFlags value of DPLMSG_SYSTEM returned
- * from a call to ReceiveLobbyMessage.
- *
- * All standard messages have a dwMessageFlags value of DPLMSG_STANDARD returned
- * from a call to ReceiveLobbyMessage.
- *
- ****************************************************************************/
-
-/*
- * DPLMSG_GENERIC
- * Generic message structure used to identify the message type.
- */
-typedef struct _DPLMSG_GENERIC
-{
- DWORD dwType; // Message type
-} DPLMSG_GENERIC, FAR *LPDPLMSG_GENERIC;
-
-/*
- * DPLMSG_SYSTEMMESSAGE
- * Generic message format for all system messages --
- * DPLSYS_CONNECTIONSETTINGSREAD, DPLSYS_DPLYCONNECTSUCCEEDED,
- * DPLSYS_DPLAYCONNECTFAILED, DPLSYS_APPTERMINATED, DPLSYS_NEWCONNECTIONSETTINGS
- */
-typedef struct _DPLMSG_SYSTEMMESSAGE
-{
- DWORD dwType; // Message type
- GUID guidInstance; // Instance GUID of the dplay session the message corresponds to
-} DPLMSG_SYSTEMMESSAGE, FAR *LPDPLMSG_SYSTEMMESSAGE;
-
-/*
- * DPLMSG_SETPROPERTY
- * Standard message sent by an application to a lobby to set a
- * property
- */
-typedef struct _DPLMSG_SETPROPERTY
-{
- DWORD dwType; // Message type
- DWORD dwRequestID; // Request ID (DPL_NOCONFIRMATION if no confirmation desired)
- GUID guidPlayer; // Player GUID
- GUID guidPropertyTag; // Property GUID
- DWORD dwDataSize; // Size of data
- DWORD dwPropertyData[1]; // Buffer containing data
-} DPLMSG_SETPROPERTY, FAR *LPDPLMSG_SETPROPERTY;
-
-#define DPL_NOCONFIRMATION 0
-
-/*
- * DPLMSG_SETPROPERTYRESPONSE
- * Standard message returned by a lobby to confirm a
- * DPLMSG_SETPROPERTY message.
- */
-typedef struct _DPLMSG_SETPROPERTYRESPONSE
-{
- DWORD dwType; // Message type
- DWORD dwRequestID; // Request ID
- GUID guidPlayer; // Player GUID
- GUID guidPropertyTag; // Property GUID
- HRESULT hr; // Return Code
-} DPLMSG_SETPROPERTYRESPONSE, FAR *LPDPLMSG_SETPROPERTYRESPONSE;
-
-/*
- * DPLMSG_GETPROPERTY
- * Standard message sent by an application to a lobby to request
- * the current value of a property
- */
-typedef struct _DPLMSG_GETPROPERTY
-{
- DWORD dwType; // Message type
- DWORD dwRequestID; // Request ID
- GUID guidPlayer; // Player GUID
- GUID guidPropertyTag; // Property GUID
-} DPLMSG_GETPROPERTY, FAR *LPDPLMSG_GETPROPERTY;
-
-/*
- * DPLMSG_GETPROPERTYRESPONSE
- * Standard message returned by a lobby in response to a
- * DPLMSG_GETPROPERTY message.
- */
-typedef struct _DPLMSG_GETPROPERTYRESPONSE
-{
- DWORD dwType; // Message type
- DWORD dwRequestID; // Request ID
- GUID guidPlayer; // Player GUID
- GUID guidPropertyTag; // Property GUID
- HRESULT hr; // Return Code
- DWORD dwDataSize; // Size of data
- DWORD dwPropertyData[1]; // Buffer containing data
-} DPLMSG_GETPROPERTYRESPONSE, FAR *LPDPLMSG_GETPROPERTYRESPONSE;
-
-/*
- * DPLMSG_NEWSESSIONHOST
- * Standard message returned by a lobby in response to a
- * the session host migrating to a new client
- */
-typedef struct _DPLMSG_NEWSESSIONHOST
-{
- DWORD dwType; // Message type
- GUID guidInstance; // GUID Instance of the session
-} DPLMSG_NEWSESSIONHOST, FAR *LPDPLMSG_NEWSESSIONHOST;
-
-
-/******************************************
- *
- * DirectPlay Lobby message dwType values
- *
- *****************************************/
-
-/*
- * The application has read the connection settings.
- * It is now O.K. for the lobby client to release
- * its IDirectPlayLobby interface.
- */
-#define DPLSYS_CONNECTIONSETTINGSREAD 0x00000001
-
-/*
- * The application's call to DirectPlayConnect failed
- */
-#define DPLSYS_DPLAYCONNECTFAILED 0x00000002
-
-/*
- * The application has created a DirectPlay session.
- */
-#define DPLSYS_DPLAYCONNECTSUCCEEDED 0x00000003
-
-/*
- * The application has terminated.
- */
-#define DPLSYS_APPTERMINATED 0x00000004
-
-/*
- * The message is a DPLMSG_SETPROPERTY message.
- */
-#define DPLSYS_SETPROPERTY 0x00000005
-
-/*
- * The message is a DPLMSG_SETPROPERTYRESPONSE message.
- */
-#define DPLSYS_SETPROPERTYRESPONSE 0x00000006
-
-/*
- * The message is a DPLMSG_GETPROPERTY message.
- */
-#define DPLSYS_GETPROPERTY 0x00000007
-
-/*
- * The message is a DPLMSG_GETPROPERTYRESPONSE message.
- */
-#define DPLSYS_GETPROPERTYRESPONSE 0x00000008
-
-/*
- * The message is a DPLMSG_NEWSESSIONHOST message.
- */
-#define DPLSYS_NEWSESSIONHOST 0x00000009
-
-/*
- * New connection settings are available.
- */
-#define DPLSYS_NEWCONNECTIONSETTINGS 0x0000000A
-
-/*
- * The Lobby Client has released the DirectPlayLobby Interface
- */
-#define DPLSYS_LOBBYCLIENTRELEASE 0x0000000B
-
-/****************************************************************************
- *
- * DirectPlay defined property GUIDs and associated data structures
- *
- ****************************************************************************/
-
-/*
- * DPLPROPERTY_MessagesSupported
- *
- * Request whether the lobby supports standard. Lobby with respond with either
- * TRUE or FALSE or may not respond at all.
- *
- * Property data is a single BOOL with TRUE or FALSE
- */
-// {762CCDA1-D916-11d0-BA39-00C04FD7ED67}
-DEFINE_GUID(DPLPROPERTY_MessagesSupported,
-0x762ccda1, 0xd916, 0x11d0, 0xba, 0x39, 0x0, 0xc0, 0x4f, 0xd7, 0xed, 0x67);
-
-/*
- * DPLPROPERTY_LobbyGuid
- *
- * Request the GUID that identifies the lobby software that the application
- * is communicating with.
- *
- * Property data is a single GUID.
- */
-// {F56920A0-D218-11d0-BA39-00C04FD7ED67}
-DEFINE_GUID(DPLPROPERTY_LobbyGuid,
-0xf56920a0, 0xd218, 0x11d0, 0xba, 0x39, 0x0, 0xc0, 0x4f, 0xd7, 0xed, 0x67);
-
-/*
- * DPLPROPERTY_PlayerGuid
- *
- * Request the GUID that identifies the player on this machine for sending
- * property data back to the lobby.
- *
- * Property data is the DPLDATA_PLAYERDATA structure
- */
-// {B4319322-D20D-11d0-BA39-00C04FD7ED67}
-DEFINE_GUID(DPLPROPERTY_PlayerGuid,
-0xb4319322, 0xd20d, 0x11d0, 0xba, 0x39, 0x0, 0xc0, 0x4f, 0xd7, 0xed, 0x67);
-
-/*
- * DPLDATA_PLAYERGUID
- *
- * Data structure to hold the GUID of the player and player creation flags
- * from the lobby.
- */
-typedef struct _DPLDATA_PLAYERGUID
-{
- GUID guidPlayer;
- DWORD dwPlayerFlags;
-} DPLDATA_PLAYERGUID, FAR *LPDPLDATA_PLAYERGUID;
-
-/*
- * DPLPROPERTY_PlayerScore
- *
- * Used to send an array of long integers to the lobby indicating the
- * score of a player.
- *
- * Property data is the DPLDATA_PLAYERSCORE structure.
- */
-// {48784000-D219-11d0-BA39-00C04FD7ED67}
-DEFINE_GUID(DPLPROPERTY_PlayerScore,
-0x48784000, 0xd219, 0x11d0, 0xba, 0x39, 0x0, 0xc0, 0x4f, 0xd7, 0xed, 0x67);
-
-/*
- * DPLDATA_PLAYERSCORE
- *
- * Data structure to hold an array of long integers representing a player score.
- * Application must allocate enough memory to hold all the scores.
- */
-typedef struct _DPLDATA_PLAYERSCORE
-{
- DWORD dwScoreCount;
- LONG Score[1];
-} DPLDATA_PLAYERSCORE, FAR *LPDPLDATA_PLAYERSCORE;
-
-/****************************************************************************
- *
- * DirectPlay Address ID's
- *
- ****************************************************************************/
-
-/* DirectPlay Address
- *
- * A DirectPlay address consists of multiple chunks of data, each tagged
- * with a GUID signifying the type of data in the chunk. The chunk also
- * has a length so that unknown chunk types can be skipped.
- *
- * The EnumAddress() function is used to parse these address data chunks.
- */
-
-/*
- * DPADDRESS
- *
- * Header for block of address data elements
- */
-typedef struct _DPADDRESS
-{
- GUID guidDataType;
- DWORD dwDataSize;
-} DPADDRESS;
-
-typedef DPADDRESS FAR *LPDPADDRESS;
-
-/*
- * DPAID_TotalSize
- *
- * Chunk is a DWORD containing size of entire DPADDRESS structure
- */
-
-// {1318F560-912C-11d0-9DAA-00A0C90A43CB}
-DEFINE_GUID(DPAID_TotalSize,
-0x1318f560, 0x912c, 0x11d0, 0x9d, 0xaa, 0x0, 0xa0, 0xc9, 0xa, 0x43, 0xcb);
-
-/*
- * DPAID_ServiceProvider
- *
- * Chunk is a GUID describing the service provider that created the chunk.
- * All addresses must contain this chunk.
- */
-
-// {07D916C0-E0AF-11cf-9C4E-00A0C905425E}
-DEFINE_GUID(DPAID_ServiceProvider,
-0x7d916c0, 0xe0af, 0x11cf, 0x9c, 0x4e, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e);
-
-/*
- * DPAID_LobbyProvider
- *
- * Chunk is a GUID describing the lobby provider that created the chunk.
- * All addresses must contain this chunk.
- */
-
-// {59B95640-9667-11d0-A77D-0000F803ABFC}
-DEFINE_GUID(DPAID_LobbyProvider,
-0x59b95640, 0x9667, 0x11d0, 0xa7, 0x7d, 0x0, 0x0, 0xf8, 0x3, 0xab, 0xfc);
-
-/*
- * DPAID_Phone and DPAID_PhoneW
- *
- * Chunk is a string containing a phone number (i.e. "1-800-555-1212")
- * in ANSI or UNICODE format
- */
-
-// {78EC89A0-E0AF-11cf-9C4E-00A0C905425E}
-DEFINE_GUID(DPAID_Phone,
-0x78ec89a0, 0xe0af, 0x11cf, 0x9c, 0x4e, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e);
-
-// {BA5A7A70-9DBF-11d0-9CC1-00A0C905425E}
-DEFINE_GUID(DPAID_PhoneW,
-0xba5a7a70, 0x9dbf, 0x11d0, 0x9c, 0xc1, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e);
-
-/*
- * DPAID_Modem and DPAID_ModemW
- *
- * Chunk is a string containing a modem name registered with TAPI
- * in ANSI or UNICODE format
- */
-
-// {F6DCC200-A2FE-11d0-9C4F-00A0C905425E}
-DEFINE_GUID(DPAID_Modem,
-0xf6dcc200, 0xa2fe, 0x11d0, 0x9c, 0x4f, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e);
-
-// {01FD92E0-A2FF-11d0-9C4F-00A0C905425E}
-DEFINE_GUID(DPAID_ModemW,
-0x1fd92e0, 0xa2ff, 0x11d0, 0x9c, 0x4f, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e);
-
-/*
- * DPAID_Inet and DPAID_InetW
- *
- * Chunk is a string containing a TCP/IP host name or an IP address
- * (i.e. "dplay.microsoft.com" or "137.55.100.173") in ANSI or UNICODE format
- */
-
-// {C4A54DA0-E0AF-11cf-9C4E-00A0C905425E}
-DEFINE_GUID(DPAID_INet,
-0xc4a54da0, 0xe0af, 0x11cf, 0x9c, 0x4e, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e);
-
-// {E63232A0-9DBF-11d0-9CC1-00A0C905425E}
-DEFINE_GUID(DPAID_INetW,
-0xe63232a0, 0x9dbf, 0x11d0, 0x9c, 0xc1, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e);
-
-/*
- * DPAID_InetPort
- *
- * Chunk is the port number used for creating the apps TCP and UDP sockets.
- * WORD value (i.e. 47624).
- */
-
-// {E4524541-8EA5-11d1-8A96-006097B01411}
-DEFINE_GUID(DPAID_INetPort,
-0xe4524541, 0x8ea5, 0x11d1, 0x8a, 0x96, 0x0, 0x60, 0x97, 0xb0, 0x14, 0x11);
-
-#ifdef BIGMESSAGEDEFENSE
-#endif
-
-/*
- * DPCOMPORTADDRESS
- *
- * Used to specify com port settings. The constants that define baud rate,
- * stop bits and parity are defined in WINBASE.H. The constants for flow
- * control are given below.
- */
-
-#define DPCPA_NOFLOW 0 // no flow control
-#define DPCPA_XONXOFFFLOW 1 // software flow control
-#define DPCPA_RTSFLOW 2 // hardware flow control with RTS
-#define DPCPA_DTRFLOW 3 // hardware flow control with DTR
-#define DPCPA_RTSDTRFLOW 4 // hardware flow control with RTS and DTR
-
-typedef struct _DPCOMPORTADDRESS
-{
- DWORD dwComPort; // COM port to use (1-4)
- DWORD dwBaudRate; // baud rate (100-256k)
- DWORD dwStopBits; // no. stop bits (1-2)
- DWORD dwParity; // parity (none, odd, even, mark)
- DWORD dwFlowControl; // flow control (none, xon/xoff, rts, dtr)
-} DPCOMPORTADDRESS;
-
-typedef DPCOMPORTADDRESS FAR *LPDPCOMPORTADDRESS;
-
-/*
- * DPAID_ComPort
- *
- * Chunk contains a DPCOMPORTADDRESS structure defining the serial port.
- */
-
-// {F2F0CE00-E0AF-11cf-9C4E-00A0C905425E}
-DEFINE_GUID(DPAID_ComPort,
-0xf2f0ce00, 0xe0af, 0x11cf, 0x9c, 0x4e, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e);
-
-/****************************************************************************
- *
- * dplobby 1.0 obsolete definitions
- * Included for compatibility only.
- *
- ****************************************************************************/
-#define DPLAD_SYSTEM DPLMSG_SYSTEM
-
-
-#ifdef __cplusplus
-};
-#endif /* __cplusplus */
-
-#pragma warning(default:4201)
-
-#endif /* __DPLOBBY_INCLUDED__ */
-