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-///////////////////////////////////////////////////////////////////////////
-//
-// Copyright (C) Microsoft Corporation. All Rights Reserved.
-//
-// File: d3dxshapes.h
-// Content: D3DX simple shapes
-//
-///////////////////////////////////////////////////////////////////////////
-
-#ifndef __D3DXSHAPES_H__
-#define __D3DXSHAPES_H__
-
-#include <d3d.h>
-#include <limits.h>
-#include "d3dxerr.h"
-
-
-typedef struct ID3DXSimpleShape *LPD3DXSIMPLESHAPE;
-
-// {CFCD4602-EB7B-11d2-A440-00A0C90629A8}
-DEFINE_GUID( IID_ID3DXSimpleShape,
-0xcfcd4602, 0xeb7b, 0x11d2, 0xa4, 0x40, 0x0, 0xa0, 0xc9, 0x6, 0x29, 0xa8 );
-
-
-///////////////////////////////////////////////////////////////////////////
-// Interfaces:
-///////////////////////////////////////////////////////////////////////////
-
-//-------------------------------------------------------------------------
-// ID3DXSimpleShape interface:
-//-------------------------------------------------------------------------
-
-DECLARE_INTERFACE_(ID3DXSimpleShape, IUnknown)
-{
- // IUnknown methods
- STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID* ppvObj) PURE;
- STDMETHOD_(ULONG,AddRef)(THIS) PURE;
- STDMETHOD_(ULONG,Release)(THIS) PURE;
-
- // ID3DXSimpleShape methods
- STDMETHOD_(LPDIRECT3DVERTEXBUFFER7, GetVB)(THIS) PURE;
- STDMETHOD_(DWORD, GetIndices)(THIS_ LPWORD *ppIndices) PURE;
- STDMETHOD(Draw)(THIS) PURE;
-};
-
-
-
-///////////////////////////////////////////////////////////////////////////
-// Functions:
-///////////////////////////////////////////////////////////////////////////
-
-#ifdef __cplusplus
-extern "C" {
-#endif //__cplusplus
-
-
-//-------------------------------------------------------------------------
-// D3DXCreatePolygon: Creates an 'n' sided polygon using the device
-// ---------------- specified. It returns a vertex buffer that can be used
-// for drawing or manipulation by the program later on.
-//
-// Params:
-// [in] LPDIRECT3DDEVICE7 pDevice: The device to create off.
-// [in] float sideSize: Length of a side.
-// [in] DWORD numTexCoords: The number of texture coordinates desired
-// in the vertex-buffer. (Default is 1)
-// D3DX_DEFAULT is a valid input.
-// [out] IDirect3DVertexBuffer7** ppVB: The output shape interface.
-//-------------------------------------------------------------------------
-HRESULT WINAPI
- D3DXCreatePolygon(LPDIRECT3DDEVICE7 pDevice,
- float sideSize,
- DWORD numSides,
- DWORD numTexCoords,
- LPD3DXSIMPLESHAPE* ppShape );
-
-//-------------------------------------------------------------------------
-// D3DXCreateBox: Creates a box (cuboid) of given dimensions using the
-// ------------ device. It returns a vertex buffer that can
-// be used for drawing or manipulation by the program later on.
-//
-// Params:
-// [in] LPDIRECT3DDEVICE7 pDevice: The device to create off.
-// [in] float width: Width of the box (along x-axis)
-// [in] float height: Height of the box (along y-axis)
-// [in] float depth: Depth of the box (along z-axis)
-// [in] DWORD numTexCoords: The number of texture coordinates desired
-// in the vertex-buffer. Default is 1.
-// D3DX_DEFAULT is a valid input here.
-// [out] LPD3DXSIMPLESHAPE* ppShape: The output vertex-buffer.
-//-------------------------------------------------------------------------
-HRESULT WINAPI
- D3DXCreateBox(LPDIRECT3DDEVICE7 pDevice,
- float width,
- float height,
- float depth,
- DWORD numTexCoords,
- LPD3DXSIMPLESHAPE* ppShape );
-
-//-------------------------------------------------------------------------
-// D3DXCreateCylinder: Creates a cylinder of given dimensions using the
-// ----------------- device. It returns a vertex buffer that
-// can be used for drawing or manipulation by the program
-// later on.
-//
-// Params:
-// [in] LPDIRECT3DDEVICE7 pDevice: The device to create off.
-// [in] float baseRadius: Base-radius (default is 1.0f, shd be >= 0.0f)
-// [in] float topRadius: Top-radius (default is 1.0f, shd be >= 0.0f)
-// [in] float height: Height (default is 1.0f, shd be >= 0.0f)
-// [in] DWORD numSlices: Number of slices about the main axis.
-// (default is 8) D3DX_DEFAULT is a valid input.
-// [in] DWORD numStacks: Number of stacks along the main axis.
-// (default is 8) D3DX_DEFAULT is a valid input.
-// [in] DWORD numTexCoords: The number of texture coordinates desired
-// in the vertex-buffer. Default is 1.
-// D3DX_DEFAULT is a valid input here.
-// [out] LPD3DXSIMPLESHAPE* ppShape: The output shape interface.
-//-------------------------------------------------------------------------
-HRESULT WINAPI
- D3DXCreateCylinder(LPDIRECT3DDEVICE7 pDevice,
- float baseRadius,
- float topRadius,
- float height,
- DWORD numSlices,
- DWORD numStacks,
- DWORD numTexCoords,
- LPD3DXSIMPLESHAPE* ppShape );
-
-
-//-------------------------------------------------------------------------
-// D3DXCreateTorus: Creates a torus of given dimensions using the
-// -------------- device specified. It returns a vertex buffer that can
-// be used for drawing or manipulation by the program later
-// on. It draws a doughnut, centered at (0, 0, 0) whose axis
-// is aligned with the z-axis. With the innerRadius used
-// as the radius of the cross-section (minor-Radius) and
-// the outerRadius used as the radius of the central 'hole'.
-//
-// Params:
-// [in] LPDIRECT3DDEVICE7 pDevice: The device to create off.
-// [in] float innerRadius: inner radius (default is 1.0f, shd be >= 0.0f)
-// [in] float outerRadius: outer radius (default is 2.0f, shd be >= 0.0f)
-// [in] DWORD numSides: Number of sides in the cross-section
-// (default is 8). D3DX_DEFAULT is a valid input.
-// [in] DWORD numRings: Number of rings making up the torus
-// (default is 8) D3DX_DEFAULT is a valid input.
-// [in] DWORD numTexCoords: The number of texture coordinates desired
-// in the vertex-buffer. Default is 1.
-// D3DX_DEFAULT is a valid input here.
-// [out] LPD3DXSIMPLESHAPE* ppShape: The output shape interface.
-//-------------------------------------------------------------------------
-HRESULT WINAPI
- D3DXCreateTorus(LPDIRECT3DDEVICE7 pDevice,
- float innerRadius,
- float outerRadius,
- DWORD numSides,
- DWORD numRings,
- DWORD numTexCoords,
- LPD3DXSIMPLESHAPE* ppShape );
-
-//-------------------------------------------------------------------------
-// D3DXCreateTeapot: Creates a teapot using the device specified.
-// ---------------- It returns a vertex buffer that can be used for
-// drawing or manipulation by the program later on.
-//
-// Params:
-// [in] LPDIRECT3DDEVICE7 pDevice: The device to create off.
-// [in] DWORD numTexCoords: The number of texture coordinates desired
-// in the vertex-buffer. Default is 1.
-// D3DX_DEFAULT is a valid input here.
-// [out] LPD3DXSIMPLESHAPE* ppShape: The output shape interface.
-//-------------------------------------------------------------------------
-HRESULT WINAPI
- D3DXCreateTeapot(LPDIRECT3DDEVICE7 pDevice,
- DWORD numTexCoords,
- LPD3DXSIMPLESHAPE* ppShape);
-
-//-------------------------------------------------------------------------
-// D3DXCreateSphere: Creates a cylinder of given dimensions using the
-// ---------------- device specified.
-// It returns a vertex buffer that can be used for
-// drawing or manipulation by the program later on.
-//
-// Params:
-// [in] LPDIRECT3DDEVICE7 pDevice: The device to create off.
-// [in] float radius: radius (default is 1.0f, shd be >= 0.0f)
-// [in] float height: Height (default is 1.0f, shd be >= 0.0f)
-// [in] DWORD numSlices: Number of slices about the main axis
-// (default is 8) D3DX_DEFAULT is a valid input.
-// [in] DWORD numStacks: Number of stacks along the main axis
-// (default is 8) D3DX_DEFAULT is a valid input.
-// [in] DWORD numTexCoords: The number of texture coordinates desired
-// in the vertex-buffer. Default is 1.
-// D3DX_DEFAULT is a valid input here.
-// [out] LPD3DXSIMPLESHAPE* ppShape: The output shape interface.
-//-------------------------------------------------------------------------
-HRESULT WINAPI
- D3DXCreateSphere(LPDIRECT3DDEVICE7 pDevice,
- float radius,
- DWORD numSlices,
- DWORD numStacks,
- DWORD numTexCoords,
- LPD3DXSIMPLESHAPE* ppShape);
-
-#ifdef __cplusplus
-}
-#endif //__cplusplus
-#endif //__D3DXSHAPES_H__