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-rw-r--r--src/control/Script.cpp4
-rw-r--r--src/control/Script10.cpp4
-rw-r--r--src/control/Script9.cpp4
-rw-r--r--src/core/PlayerInfo.cpp6
-rw-r--r--src/save/GenericGameStorage.cpp6
5 files changed, 13 insertions, 11 deletions
diff --git a/src/control/Script.cpp b/src/control/Script.cpp
index 6b52ed82..187ea2a7 100644
--- a/src/control/Script.cpp
+++ b/src/control/Script.cpp
@@ -1716,7 +1716,7 @@ const tScriptCommandData commands[] = {
REGISTER_COMMAND(COMMAND_CLEAR_AREA_OF_OBJECTS, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
REGISTER_COMMAND(COMMAND_LOAD_NON_STANDARD_PED_ANIM, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
REGISTER_COMMAND(COMMAND_UNLOAD_NON_STANDARD_PED_ANIM, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
- REGISTER_COMMAND(COMMAND_1566, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
+ REGISTER_COMMAND(COMMAND_1566, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
REGISTER_COMMAND(COMMAND_BUILD_WORLD_GEOMETRY, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
REGISTER_COMMAND(COMMAND_STORE_BUILDING_SWAP, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
REGISTER_COMMAND(COMMAND_IS_MULTIPLAYER_ACTIVE, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), true, -1, ""),
@@ -4568,14 +4568,12 @@ int8 CRunningScript::ProcessCommands100To199(int32 command)
UpdateCompareFlag(TheCamera.IsSphereVisible(pos, GET_FLOAT_PARAM(3)));
return 0;
}
- /*
case COMMAND_DEBUG_ON:
CTheScripts::DbgFlag = true;
return 0;
case COMMAND_DEBUG_OFF:
CTheScripts::DbgFlag = false;
return 0;
- */
case COMMAND_RETURN_TRUE:
UpdateCompareFlag(true);
ReturnFromGosubOrFunction();
diff --git a/src/control/Script10.cpp b/src/control/Script10.cpp
index 1a355228..2fa6ea8f 100644
--- a/src/control/Script10.cpp
+++ b/src/control/Script10.cpp
@@ -286,9 +286,9 @@ int8 CRunningScript::ProcessCommands1600To1699(int32 command)
return 0;
case COMMAND_IS_FINAL_GAME:
#ifdef FINAL
- UpdateCompareFlag(false);
-#else
UpdateCompareFlag(true);
+#else
+ UpdateCompareFlag(false);
#endif
return 0;
case COMMAND_SET_ALLOWED_COLLISION:
diff --git a/src/control/Script9.cpp b/src/control/Script9.cpp
index e03c60ba..3ad8e180 100644
--- a/src/control/Script9.cpp
+++ b/src/control/Script9.cpp
@@ -573,7 +573,9 @@ int8 CRunningScript::ProcessCommands1500To1599(int32 command)
CollectParameters(&m_nIp, 1);
// CPed::UnloadNonStandardPedAnim(SET_INTEGER_PARAM(0));
return 0;
- //case COMMAND_1566:
+ case COMMAND_1566:
+ CollectParameters(&m_nIp, 1);
+ return 0;
case COMMAND_BUILD_WORLD_GEOMETRY:
CollectParameters(&m_nIp, 1);
if (/*gBuildWorldGeom*/ false) {
diff --git a/src/core/PlayerInfo.cpp b/src/core/PlayerInfo.cpp
index f0f3e2c6..64f3b9d0 100644
--- a/src/core/PlayerInfo.cpp
+++ b/src/core/PlayerInfo.cpp
@@ -420,8 +420,10 @@ CPlayerInfo::Process(void)
CTimer::Update();
}
m_bInRemoteMode = false;
- CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle->bRemoveFromWorld = true;
- CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle = nil;
+ if (CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle) {
+ CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle->bRemoveFromWorld = true;
+ CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle = nil;
+ }
if (FindPlayerVehicle()) {
FindPlayerVehicle()->SetStatus(STATUS_PLAYER);
}
diff --git a/src/save/GenericGameStorage.cpp b/src/save/GenericGameStorage.cpp
index 13f15b8a..17691048 100644
--- a/src/save/GenericGameStorage.cpp
+++ b/src/save/GenericGameStorage.cpp
@@ -230,7 +230,7 @@ GenericSave(int file)
totalSize = buf - work_buff;
// Save the rest
- WriteSaveDataBlock(CPools::SavePedPool, "PedPoolSize");
+ //WriteSaveDataBlock(CPools::SavePedPool, "PedPoolSize");
WriteSaveDataBlock(CGarages::Save, "GaragesSize");
WriteSaveDataBlock(CGameLogic::Save, "GameLogicSize");
WriteSaveDataBlock(CPools::SaveVehiclePool, "VehPoolSize");
@@ -356,8 +356,8 @@ GenericLoad()
ReadDataFromBlock("Loading Scripts \n", CTheScripts::LoadAllScripts);
// Load the rest
- LoadSaveDataBlock();
- ReadDataFromBlock("Loading PedPool \n", CPools::LoadPedPool);
+ //LoadSaveDataBlock();
+ //ReadDataFromBlock("Loading PedPool \n", CPools::LoadPedPool);
LoadSaveDataBlock();
ReadDataFromBlock("Loading Garages \n", CGarages::Load);
LoadSaveDataBlock();