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author | Nikolay Korolev <nickvnuk@gmail.com> | 2021-01-01 11:21:42 +0100 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2021-01-01 11:21:42 +0100 |
commit | 575845772fc3f5385eab56044cf97ef0ce930e17 (patch) | |
tree | 1b51da6e1759bac72bec1392435c453eaee60158 /vendor | |
parent | lcs car ctrl 2 (diff) | |
parent | Merge branch 'miami' of github.com:GTAmodding/re3 into miami (diff) | |
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Diffstat (limited to 'vendor')
m--------- | vendor/librw | 0 | ||||
-rw-r--r-- | vendor/milessdk/include/mss.h | 130 | ||||
-rw-r--r-- | vendor/milessdk/lib/mss32.lib | bin | 0 -> 15570 bytes | |||
m--------- | vendor/ogg | 0 | ||||
m--------- | vendor/opus | 0 | ||||
m--------- | vendor/opusfile | 0 |
6 files changed, 130 insertions, 0 deletions
diff --git a/vendor/librw b/vendor/librw -Subproject 7e80d45cdb6663f97d89ed443198ce6e37c4435 +Subproject ed9cb45ee9a2749a0a89231bf16f09a5c53bfc9 diff --git a/vendor/milessdk/include/mss.h b/vendor/milessdk/include/mss.h new file mode 100644 index 00000000..424fc6e4 --- /dev/null +++ b/vendor/milessdk/include/mss.h @@ -0,0 +1,130 @@ +#pragma once + +// fake mss.h header for use with re3, to make using mss32.dll possible +// gta3 uses miles 6.1a +// check https://github.com/withmorten/re3mss for more info + +#include <stdint.h> + +typedef char C8; +typedef uint8_t U8; +typedef int8_t S8; +typedef int16_t S16; +typedef uint16_t U16; +typedef int32_t S32; +typedef uint32_t U32; +typedef float F32; +typedef double F64; + +typedef void *HSTREAM; +typedef U32 HPROVIDER; +typedef void *H3DPOBJECT; +typedef H3DPOBJECT H3DSAMPLE; +typedef void *HSAMPLE; +typedef void *HDIGDRIVER; + +typedef U32 HPROENUM; +#define HPROENUM_FIRST 0 + +typedef S32 M3DRESULT; + +#define M3D_NOERR 0 + +enum { ENVIRONMENT_CAVE = 8 }; + +#define AIL_3D_2_SPEAKER 0 +#define AIL_3D_HEADPHONE 1 +#define AIL_3D_4_SPEAKER 3 + +#define DIG_MIXER_CHANNELS 1 + +#define DIG_F_MONO_16 1 +#define DIG_PCM_SIGN 1 + +#define SMP_PLAYING 4 + +typedef struct _AILSOUNDINFO +{ + S32 format; + void const *data_ptr; + U32 data_len; + U32 rate; + S32 bits; + S32 channels; + U32 samples; + U32 block_size; + void const *initial_ptr; +} AILSOUNDINFO; + +#define DLLEXPORT extern "C" __declspec(dllexport) + +DLLEXPORT S32 WINAPI AIL_enumerate_3D_providers(HPROENUM *next, HPROVIDER *dest, C8 **name); +DLLEXPORT void WINAPI AIL_release_3D_sample_handle(H3DSAMPLE S); +DLLEXPORT void WINAPI AIL_close_3D_provider(HPROVIDER lib); +DLLEXPORT void WINAPI AIL_set_3D_provider_preference(HPROVIDER lib, C8 const *name, void const *val); +DLLEXPORT M3DRESULT WINAPI AIL_open_3D_provider(HPROVIDER lib); +DLLEXPORT C8 *WINAPI AIL_last_error(void); +DLLEXPORT S32 WINAPI AIL_3D_room_type(HPROVIDER lib); +DLLEXPORT void WINAPI AIL_set_3D_room_type(HPROVIDER lib, S32 room_type); +DLLEXPORT void WINAPI AIL_3D_provider_attribute(HPROVIDER lib, C8 const *name, void *val); +DLLEXPORT H3DSAMPLE WINAPI AIL_allocate_3D_sample_handle(HPROVIDER lib); +DLLEXPORT void WINAPI AIL_set_3D_sample_effects_level(H3DSAMPLE S, F32 effects_level); +DLLEXPORT void WINAPI AIL_set_3D_speaker_type(HPROVIDER lib, S32 speaker_type); +DLLEXPORT HSTREAM WINAPI AIL_open_stream(HDIGDRIVER dig, C8 const *filename, S32 stream_mem); +DLLEXPORT void WINAPI AIL_stream_ms_position(HSTREAM S, S32 *total_milliseconds, S32 *current_milliseconds); +DLLEXPORT void WINAPI AIL_close_stream(HSTREAM stream); +DLLEXPORT S32 WINAPI AIL_digital_handle_release(HDIGDRIVER drvr); +DLLEXPORT S32 WINAPI AIL_digital_handle_reacquire(HDIGDRIVER drvr); +DLLEXPORT C8 *WINAPI AIL_set_redist_directory(C8 const *dir); +DLLEXPORT S32 WINAPI AIL_startup(void); +DLLEXPORT S32 WINAPI AIL_set_preference(U32 number, S32 value); +DLLEXPORT HDIGDRIVER WINAPI AIL_open_digital_driver(U32 frequency, S32 bits, S32 channel, U32 flags); +DLLEXPORT void *WINAPI AIL_mem_alloc_lock(U32 size); +DLLEXPORT HSAMPLE WINAPI AIL_allocate_sample_handle(HDIGDRIVER dig); +DLLEXPORT void WINAPI AIL_init_sample(HSAMPLE S); +DLLEXPORT void WINAPI AIL_set_sample_type(HSAMPLE S, S32 format, U32 flags); +DLLEXPORT void WINAPI AIL_pause_stream(HSTREAM stream, S32 onoff); +DLLEXPORT void WINAPI AIL_release_sample_handle(HSAMPLE S); +DLLEXPORT void WINAPI AIL_mem_free_lock(void *ptr); +DLLEXPORT void WINAPI AIL_close_digital_driver(HDIGDRIVER dig); +DLLEXPORT void WINAPI AIL_shutdown(void); +DLLEXPORT void WINAPI AIL_set_3D_sample_volume(H3DSAMPLE S, S32 volume); +DLLEXPORT void WINAPI AIL_set_sample_volume(HSAMPLE S, S32 volume); +DLLEXPORT void WINAPI AIL_set_sample_address(HSAMPLE S, void const *start, U32 len); +DLLEXPORT S32 WINAPI AIL_set_3D_sample_info(H3DSAMPLE S, AILSOUNDINFO const *info); +DLLEXPORT void WINAPI AIL_set_3D_position(H3DPOBJECT obj, F32 X, F32 Y, F32 Z); +DLLEXPORT void WINAPI AIL_set_3D_sample_distances(H3DSAMPLE S, F32 max_dist, F32 min_dist); +DLLEXPORT void WINAPI AIL_set_sample_pan(HSAMPLE S, S32 pan); +DLLEXPORT void WINAPI AIL_set_sample_playback_rate(HSAMPLE S, S32 playback_rate); +DLLEXPORT void WINAPI AIL_set_3D_sample_playback_rate(H3DSAMPLE S, S32 playback_rate); +DLLEXPORT void WINAPI AIL_set_sample_loop_block(HSAMPLE S, S32 loop_start_offset, S32 loop_end_offset); +DLLEXPORT void WINAPI AIL_set_3D_sample_loop_block(H3DSAMPLE S, S32 loop_start_offset, S32 loop_end_offset); +DLLEXPORT void WINAPI AIL_set_sample_loop_count(HSAMPLE S, S32 loop_count); +DLLEXPORT void WINAPI AIL_set_3D_sample_loop_count(H3DSAMPLE S, S32 loops); +DLLEXPORT U32 WINAPI AIL_sample_status(HSAMPLE S); +DLLEXPORT U32 WINAPI AIL_3D_sample_status(H3DSAMPLE S); +DLLEXPORT void WINAPI AIL_start_sample(HSAMPLE S); +DLLEXPORT void WINAPI AIL_start_3D_sample(H3DSAMPLE S); +DLLEXPORT void WINAPI AIL_end_sample(HSAMPLE S); +DLLEXPORT void WINAPI AIL_end_3D_sample(H3DSAMPLE S); +DLLEXPORT void WINAPI AIL_set_stream_loop_count(HSTREAM stream, S32 count); +DLLEXPORT S32 WINAPI AIL_service_stream(HSTREAM stream, S32 fillup); +DLLEXPORT void WINAPI AIL_start_stream(HSTREAM stream); +DLLEXPORT void WINAPI AIL_set_stream_ms_position(HSTREAM S, S32 milliseconds); +DLLEXPORT void WINAPI AIL_set_stream_volume(HSTREAM stream, S32 volume); +DLLEXPORT void WINAPI AIL_set_stream_pan(HSTREAM stream, S32 pan); +DLLEXPORT S32 WINAPI AIL_stream_status(HSTREAM stream); + +typedef U32(WINAPI* AIL_file_open_callback)(char const * Filename, U32 * FileHandle); + +typedef void (WINAPI* AIL_file_close_callback) (U32 FileHandle); + +#define AIL_FILE_SEEK_BEGIN 0 +#define AIL_FILE_SEEK_CURRENT 1 +#define AIL_FILE_SEEK_END 2 + +typedef S32(WINAPI* AIL_file_seek_callback) (U32 FileHandle, S32 Offset, U32 Type); + +typedef U32(WINAPI* AIL_file_read_callback) (U32 FileHandle, void* Buffer, U32 Bytes); + +DLLEXPORT void WINAPI AIL_set_file_callbacks(AIL_file_open_callback opencb, AIL_file_close_callback closecb, AIL_file_seek_callback seekcb, AIL_file_read_callback readcb); diff --git a/vendor/milessdk/lib/mss32.lib b/vendor/milessdk/lib/mss32.lib Binary files differnew file mode 100644 index 00000000..49cea2d2 --- /dev/null +++ b/vendor/milessdk/lib/mss32.lib diff --git a/vendor/ogg b/vendor/ogg -Subproject 31bd3f2707fb7dbae539a7093ba1fc4b2b37d84 +Subproject 684c73773e7e2683245ffd6aa75f04115b51123 diff --git a/vendor/opus b/vendor/opus -Subproject c2b542b6c02bafbe7a83b2eeec6cb5a0bfa3ed0 +Subproject 6bae366f9fef25191fc812c430e8abd40a13a23 diff --git a/vendor/opusfile b/vendor/opusfile -Subproject 4174c26e0aaab19d01afdea0a46f7f95fdc6b3e +Subproject 6452e838e68e8f4fc0b3599523c760ac6276ce8 |