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authoraap <aap@papnet.eu>2020-06-02 23:35:20 +0200
committeraap <aap@papnet.eu>2020-06-02 23:35:20 +0200
commit2ca3c50463eff025b9783930d112dd0c257c040e (patch)
tree1601340bc1b3d51542aad6f448f52c89badfd89d /src
parentfixed radar rendering (diff)
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Diffstat (limited to 'src')
-rw-r--r--src/animation/AnimManager.h8
-rw-r--r--src/core/Cam.cpp3
-rw-r--r--src/core/Radar.h2
-rw-r--r--src/core/re3.cpp14
-rw-r--r--src/modelinfo/VehicleModelInfo.cpp10
-rw-r--r--src/modelinfo/VehicleModelInfo.h31
-rw-r--r--src/peds/Ped.cpp39
-rw-r--r--src/vehicles/Automobile.cpp15
-rw-r--r--src/vehicles/Automobile.h19
-rw-r--r--src/vehicles/Bike.h59
-rw-r--r--src/vehicles/Plane.h7
-rw-r--r--src/vehicles/Train.h9
-rw-r--r--src/vehicles/Vehicle.h10
-rw-r--r--src/weapons/Weapon.cpp21
14 files changed, 135 insertions, 112 deletions
diff --git a/src/animation/AnimManager.h b/src/animation/AnimManager.h
index 905cac6c..8658c056 100644
--- a/src/animation/AnimManager.h
+++ b/src/animation/AnimManager.h
@@ -8,10 +8,10 @@ enum AssocGroupId
ASSOCGRP_STD,
ASSOCGRP_VAN,
ASSOCGRP_COACH,
- ASSOCGRP_BIKES,
- ASSOCGRP_BIKEV,
- ASSOCGRP_BIKEH,
- ASSOCGRP_BIKED,
+ ASSOCGRP_BIKE_STANDARD,
+ ASSOCGRP_BIKE_VESPA,
+ ASSOCGRP_BIKE_HARLEY,
+ ASSOCGRP_BIKE_DIRT,
ASSOCGRP_UNARMED,
ASSOCGRP_SCREWDRIVER,
ASSOCGRP_KNIFE,
diff --git a/src/core/Cam.cpp b/src/core/Cam.cpp
index fe2c250f..ac80fe83 100644
--- a/src/core/Cam.cpp
+++ b/src/core/Cam.cpp
@@ -5,6 +5,7 @@
#include "World.h"
#include "Vehicle.h"
#include "Automobile.h"
+#include "Boat.h"
#include "Ped.h"
#include "PlayerPed.h"
#include "CopPed.h"
@@ -2718,7 +2719,7 @@ CCam::Process_1stPerson(const CVector &CameraTarget, float TargetOrientation, fl
}else{
assert(CamTargetEntity->IsVehicle());
CVehicleModelInfo *mi = (CVehicleModelInfo*)CModelInfo::GetModelInfo(CamTargetEntity->GetModelIndex());
- CVector CamPos = mi->m_vehicleType == VEHICLE_TYPE_BOAT ? mi->m_positions[BOAT_POS_FRONTSEAT] : mi->m_positions[CAR_POS_FRONTSEAT];
+ CVector CamPos = mi->GetFrontSeatPosn();
CamPos.x = 0.0f;
CamPos.y += -0.08f;
CamPos.z += 0.62f;
diff --git a/src/core/Radar.h b/src/core/Radar.h
index 61d94d05..95b74b84 100644
--- a/src/core/Radar.h
+++ b/src/core/Radar.h
@@ -122,7 +122,7 @@ struct sRadarTrace
// Values for screen space
#define RADAR_LEFT (40.0f)
-#define RADAR_BOTTOM (47.0f)
+#define RADAR_BOTTOM (40.0f)
#define RADAR_WIDTH (94.0f)
#define RADAR_HEIGHT (76.0f)
diff --git a/src/core/re3.cpp b/src/core/re3.cpp
index cb249f53..458ec6d6 100644
--- a/src/core/re3.cpp
+++ b/src/core/re3.cpp
@@ -16,6 +16,7 @@
#include "Boat.h"
#include "Heli.h"
#include "Automobile.h"
+#include "Bike.h"
#include "Ped.h"
#include "Particle.h"
#include "Console.h"
@@ -112,6 +113,8 @@ SpawnCar(int id)
CVehicle *v;
if(CModelInfo::IsBoatModel(id))
v = new CBoat(id, RANDOM_VEHICLE);
+ if(CModelInfo::IsBikeModel(id))
+ v = new CBike(id, RANDOM_VEHICLE);
else
v = new CAutomobile(id, RANDOM_VEHICLE);
@@ -141,10 +144,12 @@ FixCar(void)
if(veh == nil)
return;
veh->m_fHealth = 1000.0f;
- if(!veh->IsCar())
- return;
- ((CAutomobile*)veh)->Damage.SetEngineStatus(0);
- ((CAutomobile*)veh)->Fix();
+ if(veh->IsCar()){
+ ((CAutomobile*)veh)->Damage.SetEngineStatus(0);
+ ((CAutomobile*)veh)->Fix();
+ }else if(veh->IsBike()){
+ ((CBike*)veh)->Fix();
+ }
}
#ifdef MENU_MAP
@@ -355,6 +360,7 @@ DebugMenuPopulate(void)
DebugMenuAddCmd("Spawn", "Spawn Rhino", [](){ SpawnCar(MI_RHINO); });
DebugMenuAddCmd("Spawn", "Spawn Firetruck", [](){ SpawnCar(MI_FIRETRUCK); });
DebugMenuAddCmd("Spawn", "Spawn Predator", [](){ SpawnCar(MI_PREDATOR); });
+ DebugMenuAddCmd("Spawn", "Spawn PCJ 600", [](){ SpawnCar(MI_PCJ600); });
DebugMenuAddVarBool8("Render", "Draw hud", &CHud::m_Wants_To_Draw_Hud, nil);
DebugMenuAddVarBool8("Render", "Backface Culling", &gBackfaceCulling, nil);
diff --git a/src/modelinfo/VehicleModelInfo.cpp b/src/modelinfo/VehicleModelInfo.cpp
index d80fc4cf..d1994c06 100644
--- a/src/modelinfo/VehicleModelInfo.cpp
+++ b/src/modelinfo/VehicleModelInfo.cpp
@@ -133,11 +133,11 @@ RwObjectNameIdAssocation bikeIds[] = {
{ "wheel_rear", BIKE_WHEEL_REAR, 0 },
{ "mudguard", BIKE_MUDGUARD, 0 },
{ "handlebars", BIKE_HANDLEBARS, 0 },
- { "ped_frontseat", BIKE_POS_FRONTSEAT, VEHICLE_FLAG_POS | CLUMP_FLAG_NO_HIERID },
- { "ped_backseat", BIKE_POS_BACKSEAT, VEHICLE_FLAG_POS | CLUMP_FLAG_NO_HIERID },
- { "headlights", BIKE_POS_HEADLIGHTS, VEHICLE_FLAG_POS | CLUMP_FLAG_NO_HIERID },
- { "taillights", BIKE_POS_TAILLIGHTS, VEHICLE_FLAG_POS | CLUMP_FLAG_NO_HIERID },
- { "exhaust", BIKE_POS_EXHAUST, VEHICLE_FLAG_POS | CLUMP_FLAG_NO_HIERID },
+ { "ped_frontseat", CAR_POS_FRONTSEAT, VEHICLE_FLAG_POS | CLUMP_FLAG_NO_HIERID },
+ { "ped_backseat", CAR_POS_BACKSEAT, VEHICLE_FLAG_POS | CLUMP_FLAG_NO_HIERID },
+ { "headlights", CAR_POS_HEADLIGHTS, VEHICLE_FLAG_POS | CLUMP_FLAG_NO_HIERID },
+ { "taillights", CAR_POS_TAILLIGHTS, VEHICLE_FLAG_POS | CLUMP_FLAG_NO_HIERID },
+ { "exhaust", CAR_POS_EXHAUST, VEHICLE_FLAG_POS | CLUMP_FLAG_NO_HIERID },
{ "extra1", 0, VEHICLE_FLAG_DRAWLAST | VEHICLE_FLAG_COMP | CLUMP_FLAG_NO_HIERID },
{ "extra2", 0, VEHICLE_FLAG_DRAWLAST | VEHICLE_FLAG_COMP | CLUMP_FLAG_NO_HIERID },
{ "extra3", 0, VEHICLE_FLAG_DRAWLAST | VEHICLE_FLAG_COMP | CLUMP_FLAG_NO_HIERID },
diff --git a/src/modelinfo/VehicleModelInfo.h b/src/modelinfo/VehicleModelInfo.h
index 5ee6d263..945bdd92 100644
--- a/src/modelinfo/VehicleModelInfo.h
+++ b/src/modelinfo/VehicleModelInfo.h
@@ -34,6 +34,36 @@ enum eVehicleType {
NUM_VEHICLE_TYPES
};
+enum eCarPositions
+{
+ CAR_POS_HEADLIGHTS,
+ CAR_POS_TAILLIGHTS,
+ CAR_POS_FRONTSEAT,
+ CAR_POS_BACKSEAT,
+ CAR_POS_EXHAUST
+};
+
+enum eBoatPositions
+{
+ BOAT_POS_FRONTSEAT
+};
+
+enum eTrainPositions
+{
+ TRAIN_POS_LIGHT_FRONT,
+ TRAIN_POS_LIGHT_REAR,
+ TRAIN_POS_LEFT_ENTRY,
+ TRAIN_POS_MID_ENTRY,
+ TRAIN_POS_RIGHT_ENTRY
+};
+
+enum ePlanePositions
+{
+ PLANE_POS_LIGHT_LEFT,
+ PLANE_POS_LIGHT_RIGHT,
+ PLANE_POS_LIGHT_TAIL,
+};
+
enum {
NUM_VEHICLE_POSITIONS = 5
};
@@ -107,6 +137,7 @@ public:
void SetVehicleComponentFlags(RwFrame *frame, uint32 flags);
void PreprocessHierarchy(void);
void GetWheelPosn(int32 n, CVector &pos);
+ CVector GetFrontSeatPosn(void) { return m_positions[m_vehicleType == VEHICLE_TYPE_BOAT ? BOAT_POS_FRONTSEAT : CAR_POS_FRONTSEAT]; };
int32 ChooseComponent(void);
int32 ChooseSecondComponent(void);
diff --git a/src/peds/Ped.cpp b/src/peds/Ped.cpp
index c2c272bf..72f9bfae 100644
--- a/src/peds/Ped.cpp
+++ b/src/peds/Ped.cpp
@@ -2059,11 +2059,7 @@ CPed::GetLocalPositionToOpenCarDoor(CVehicle *veh, uint32 component, float seatP
switch (component) {
case CAR_DOOR_RF:
- if (vehModel->m_vehicleType == VEHICLE_TYPE_BOAT)
- vehDoorPos = vehModel->m_positions[BOAT_POS_FRONTSEAT];
- else
- vehDoorPos = vehModel->m_positions[CAR_POS_FRONTSEAT];
-
+ vehDoorPos = vehModel->GetFrontSeatPosn();
vehDoorPos.x += seatOffset;
vehDoorOffset.x = -vehDoorOffset.x;
break;
@@ -2075,11 +2071,7 @@ CPed::GetLocalPositionToOpenCarDoor(CVehicle *veh, uint32 component, float seatP
break;
case CAR_DOOR_LF:
- if (vehModel->m_vehicleType == VEHICLE_TYPE_BOAT)
- vehDoorPos = vehModel->m_positions[BOAT_POS_FRONTSEAT];
- else
- vehDoorPos = vehModel->m_positions[CAR_POS_FRONTSEAT];
-
+ vehDoorPos = vehModel->GetFrontSeatPosn();
vehDoorPos.x = -(vehDoorPos.x + seatOffset);
break;
@@ -2089,11 +2081,7 @@ CPed::GetLocalPositionToOpenCarDoor(CVehicle *veh, uint32 component, float seatP
break;
default:
- if (vehModel->m_vehicleType == VEHICLE_TYPE_BOAT)
- vehDoorPos = vehModel->m_positions[BOAT_POS_FRONTSEAT];
- else
- vehDoorPos = vehModel->m_positions[CAR_POS_FRONTSEAT];
-
+ vehDoorPos = vehModel->GetFrontSeatPosn();
vehDoorOffset = CVector(0.0f, 0.0f, 0.0f);
}
return vehDoorPos - vehDoorOffset;
@@ -15678,11 +15666,7 @@ CPed::SeekBoatPosition(void)
CVehicleModelInfo *boatModel = m_carInObjective->GetModelInfo();
CVector enterOffset;
- if (boatModel->m_vehicleType == VEHICLE_TYPE_BOAT)
- enterOffset = boatModel->m_positions[BOAT_POS_FRONTSEAT];
- else
- enterOffset = boatModel->m_positions[CAR_POS_FRONTSEAT];
-
+ enterOffset = boatModel->GetFrontSeatPosn();
enterOffset.x = 0.0f;
CMatrix boatMat(m_carInObjective->GetMatrix());
SetMoveState(PEDMOVE_WALK);
@@ -17480,29 +17464,20 @@ CPed::SetPedPositionInCar(void)
CMatrix newMat(m_pMyVehicle->GetMatrix());
CVector seatPos;
if (m_pMyVehicle->pDriver == this) {
- if (vehModel->m_vehicleType == VEHICLE_TYPE_BOAT)
- seatPos = vehModel->m_positions[BOAT_POS_FRONTSEAT];
- else
- seatPos = vehModel->m_positions[CAR_POS_FRONTSEAT];
-
+ seatPos = vehModel->GetFrontSeatPosn();
if (!m_pMyVehicle->IsBoat() && m_pMyVehicle->m_vehType != VEHICLE_TYPE_BIKE)
seatPos.x = -seatPos.x;
} else if (m_pMyVehicle->pPassengers[0] == this) {
- if (vehModel->m_vehicleType == VEHICLE_TYPE_BOAT)
- seatPos = vehModel->m_positions[BOAT_POS_FRONTSEAT];
- else
- seatPos = vehModel->m_positions[CAR_POS_FRONTSEAT];
+ seatPos = vehModel->GetFrontSeatPosn();
} else if (m_pMyVehicle->pPassengers[1] == this) {
seatPos = vehModel->m_positions[CAR_POS_BACKSEAT];
seatPos.x = -seatPos.x;
} else {
if (m_pMyVehicle->pPassengers[2] == this) {
seatPos = vehModel->m_positions[CAR_POS_BACKSEAT];
- } else if (vehModel->m_vehicleType == VEHICLE_TYPE_BOAT) {
- seatPos = vehModel->m_positions[BOAT_POS_FRONTSEAT];
} else {
- seatPos = vehModel->m_positions[CAR_POS_FRONTSEAT];
+ seatPos = vehModel->GetFrontSeatPosn();
}
}
newMat.GetPosition() += Multiply3x3(newMat, seatPos);
diff --git a/src/vehicles/Automobile.cpp b/src/vehicles/Automobile.cpp
index f4444f58..d146ffca 100644
--- a/src/vehicles/Automobile.cpp
+++ b/src/vehicles/Automobile.cpp
@@ -175,8 +175,7 @@ CAutomobile::CAutomobile(int32 id, uint8 CreatedBy)
for(i = 0; i < 4; i++){
m_aGroundPhysical[i] = nil;
m_aGroundOffset[i] = CVector(0.0f, 0.0f, 0.0f);
- m_aSuspensionSpringRatio[i] = 1.0f;
- m_aSuspensionSpringRatioPrev[i] = m_aSuspensionSpringRatio[i];
+ m_aSuspensionSpringRatioPrev[i] = m_aSuspensionSpringRatio[i] = 1.0f;
m_aWheelTimer[i] = 0.0f;
m_aWheelRotation[i] = 0.0f;
m_aWheelSpeed[i] = 0.0f;
@@ -4850,8 +4849,8 @@ CAutomobile::BurstTyre(uint8 wheel, bool applyForces)
}
if(applyForces){
- ApplyMoveForce(GetRight() * CGeneral::GetRandomNumberInRange(-0.3f, 0.3f));
- ApplyTurnForce(GetRight() * CGeneral::GetRandomNumberInRange(-0.3f, 0.3f), GetForward());
+ ApplyMoveForce(GetRight() * m_fMass * CGeneral::GetRandomNumberInRange(-0.03f, 0.03f));
+ ApplyTurnForce(GetRight() * m_fTurnMass * CGeneral::GetRandomNumberInRange(-0.03f, 0.03f), GetForward());
}
}
}
@@ -4867,10 +4866,10 @@ CAutomobile::IsRoomForPedToLeaveCar(uint32 component, CVector *doorOffset)
CVector seatPos;
switch(component){
case CAR_DOOR_RF:
- seatPos = mi->m_positions[mi->m_vehicleType == VEHICLE_TYPE_BOAT ? BOAT_POS_FRONTSEAT : CAR_POS_FRONTSEAT];
+ seatPos = mi->GetFrontSeatPosn();
break;
case CAR_DOOR_LF:
- seatPos = mi->m_positions[mi->m_vehicleType == VEHICLE_TYPE_BOAT ? BOAT_POS_FRONTSEAT : CAR_POS_FRONTSEAT];
+ seatPos = mi->GetFrontSeatPosn();
seatPos.x = -seatPos.x;
break;
case CAR_DOOR_RR:
@@ -4898,7 +4897,7 @@ CAutomobile::IsRoomForPedToLeaveCar(uint32 component, CVector *doorOffset)
CVector dist = doorPos - seatPos;
- // Removing that makes this func. return false for van doors.
+ // Removing that makes thiProcessEntityCollisions func. return false for van doors.
doorPos.z += 0.5f;
float length = dist.Magnitude();
CVector pedPos = seatPos + dist*((length+0.6f)/length);
@@ -5519,7 +5518,7 @@ CAutomobile::SetupModelNodes(void)
int i;
for(i = 0; i < NUM_CAR_NODES; i++)
m_aCarNodes[i] = nil;
- CClumpModelInfo::FillFrameArray((RpClump*)m_rwObject, m_aCarNodes);
+ CClumpModelInfo::FillFrameArray(GetClump(), m_aCarNodes);
}
void
diff --git a/src/vehicles/Automobile.h b/src/vehicles/Automobile.h
index 9d24d237..186ed646 100644
--- a/src/vehicles/Automobile.h
+++ b/src/vehicles/Automobile.h
@@ -31,15 +31,6 @@ enum eCarNodes
NUM_CAR_NODES,
};
-enum eCarPositions
-{
- CAR_POS_HEADLIGHTS,
- CAR_POS_TAILLIGHTS,
- CAR_POS_FRONTSEAT,
- CAR_POS_BACKSEAT,
- CAR_POS_EXHAUST
-};
-
// These are used for all the wheel arrays
// DON'T confuse with VEHWHEEL, which are vehicle components
enum {
@@ -49,16 +40,6 @@ enum {
CARWHEEL_REAR_RIGHT
};
-enum eBombType
-{
- CARBOMB_NONE,
- CARBOMB_TIMED,
- CARBOMB_ONIGNITION,
- CARBOMB_REMOTE,
- CARBOMB_TIMEDACTIVE,
- CARBOMB_ONIGNITIONACTIVE,
-};
-
enum {
CAR_DOOR_FLAG_UNKNOWN = 0x0,
CAR_DOOR_FLAG_LF = 0x1,
diff --git a/src/vehicles/Bike.h b/src/vehicles/Bike.h
index f68a9513..ba93fda0 100644
--- a/src/vehicles/Bike.h
+++ b/src/vehicles/Bike.h
@@ -1,5 +1,6 @@
#pragma once
+#include "Vehicle.h"
#include "Skidmarks.h"
enum eBikeNodes {
@@ -14,20 +15,23 @@ enum eBikeNodes {
BIKE_NUM_NODES
};
-enum eBikePositions
-{
- BIKE_POS_HEADLIGHTS,
- BIKE_POS_TAILLIGHTS,
- BIKE_POS_FRONTSEAT,
- BIKE_POS_BACKSEAT,
- BIKE_POS_EXHAUST
+enum {
+ BIKEWHEEL_FRONT,
+ BIKEWHEEL_REAR,
+};
+
+enum {
+ BIKESUSP_FRONT_1,
+ BIKESUSP_FRONT_2,
+ BIKESUSP_REAR_1,
+ BIKESUSP_REAR_2,
};
class CBike : public CVehicle
{
public:
RwFrame *m_aBikeNodes[BIKE_NUM_NODES];
- bool m_bLeanMatrixCalculated;
+ bool bLeanMatrixClean;
CMatrix m_leanMatrix;
CVector wheelieNormal;
CVector wheelieRight;
@@ -83,4 +87,43 @@ public:
uint8 m_nDriveWheelsOnGroundPrev;
float m_fGasPedalAudio;
tWheelState m_aWheelState[2];
+
+ CBike(int32 id, uint8 CreatedBy);
+
+ // from CEntity
+ void SetModelIndex(uint32 id);
+ void ProcessControl(void);
+ void Teleport(CVector v);
+ void PreRender(void);
+ void Render(void);
+
+ // from CPhysical
+ int32 ProcessEntityCollision(CEntity *ent, CColPoint *colpoints);
+
+ // from CVehicle
+ void ProcessControlInputs(uint8);
+ void GetComponentWorldPosition(int32 component, CVector &pos);
+ bool IsComponentPresent(int32 component);
+ void SetComponentRotation(int32 component, CVector rotation);
+ bool IsDoorReady(eDoors door);
+ bool IsDoorFullyOpen(eDoors door);
+ bool IsDoorClosed(eDoors door);
+ bool IsDoorMissing(eDoors door);
+ void RemoveRefsToVehicle(CEntity *ent);
+ void BlowUpCar(CEntity *ent);
+ bool SetUpWheelColModel(CColModel *colModel);
+ void BurstTyre(uint8 tyre, bool applyForces);
+ bool IsRoomForPedToLeaveCar(uint32 component, CVector *doorOffset);
+ float GetHeightAboveRoad(void);
+ void PlayCarHorn(void);
+
+ void PlayHornIfNecessary(void);
+ void ResetSuspension(void);
+ void SetupSuspensionLines(void);
+ void CalculateLeanMatrix(void);
+ void GetCorrectedWorldDoorPosition(CVector &pos, CVector p1, CVector p2);
+
+ void Fix(void);
+ void SetupModelNodes(void);
+ void ReduceHornCounter(void);
};
diff --git a/src/vehicles/Plane.h b/src/vehicles/Plane.h
index a9afa4bc..e9456bcd 100644
--- a/src/vehicles/Plane.h
+++ b/src/vehicles/Plane.h
@@ -9,13 +9,6 @@ enum ePlaneNodes
NUM_PLANE_NODES
};
-enum ePlanePositions
-{
- PLANE_POS_LIGHT_LEFT,
- PLANE_POS_LIGHT_RIGHT,
- PLANE_POS_LIGHT_TAIL,
-};
-
struct CPlaneNode
{
CVector p; // position
diff --git a/src/vehicles/Train.h b/src/vehicles/Train.h
index d8ee949d..57cd28de 100644
--- a/src/vehicles/Train.h
+++ b/src/vehicles/Train.h
@@ -24,15 +24,6 @@ enum eTrainNodes
NUM_TRAIN_NODES
};
-enum eTrainPositions
-{
- TRAIN_POS_LIGHT_FRONT,
- TRAIN_POS_LIGHT_REAR,
- TRAIN_POS_LEFT_ENTRY,
- TRAIN_POS_MID_ENTRY,
- TRAIN_POS_RIGHT_ENTRY
-};
-
struct CTrainNode
{
CVector p; // position
diff --git a/src/vehicles/Vehicle.h b/src/vehicles/Vehicle.h
index 3fe99144..319f27c8 100644
--- a/src/vehicles/Vehicle.h
+++ b/src/vehicles/Vehicle.h
@@ -31,10 +31,14 @@ enum eCarLock {
CARLOCK_SKIP_SHUT_DOORS
};
-
-enum
+enum eBombType
{
- BOAT_POS_FRONTSEAT
+ CARBOMB_NONE,
+ CARBOMB_TIMED,
+ CARBOMB_ONIGNITION,
+ CARBOMB_REMOTE,
+ CARBOMB_TIMEDACTIVE,
+ CARBOMB_ONIGNITIONACTIVE,
};
enum eDoors
diff --git a/src/weapons/Weapon.cpp b/src/weapons/Weapon.cpp
index b2ac2ad2..ee786f5f 100644
--- a/src/weapons/Weapon.cpp
+++ b/src/weapons/Weapon.cpp
@@ -25,7 +25,8 @@
#include "Stats.h"
#include "TempColModels.h"
#include "Timer.h"
-#include "Vehicle.h"
+#include "Automobile.h"
+#include "Boat.h"
#include "WaterLevel.h"
#include "WeaponInfo.h"
#include "World.h"
@@ -2056,31 +2057,29 @@ CWeapon::FireInstantHitFromCar(CVehicle *shooter, bool left)
CVehicleModelInfo *modelInfo = shooter->GetModelInfo();
- #define FRONTSEATPOS() (&(shooter->IsBoat() ? modelInfo->m_positions[BOAT_POS_FRONTSEAT] : modelInfo->m_positions[CAR_POS_FRONTSEAT]))
-
CVector source, target;
if ( left )
{
source = shooter->GetMatrix() * CVector(-shooter->GetColModel()->boundingBox.max.x + -0.2f,
- float(CGeneral::GetRandomNumber() & 255) * 0.001f + FRONTSEATPOS()->y,
- FRONTSEATPOS()->z + 0.5f);
+ float(CGeneral::GetRandomNumber() & 255) * 0.001f + modelInfo->GetFrontSeatPosn().y,
+ modelInfo->GetFrontSeatPosn().z + 0.5f);
source += CTimer::GetTimeStep() * shooter->m_vecMoveSpeed;
target = shooter->GetMatrix() * CVector(-info->m_fRange,
- FRONTSEATPOS()->y,
- FRONTSEATPOS()->z + 0.5f);
+ modelInfo->GetFrontSeatPosn().y,
+ modelInfo->GetFrontSeatPosn().z + 0.5f);
}
else
{
source = shooter->GetMatrix() * CVector(shooter->GetColModel()->boundingBox.max.x + 0.2f,
- float(CGeneral::GetRandomNumber() & 255) * 0.001f + FRONTSEATPOS()->y,
- FRONTSEATPOS()->z + 0.5f);
+ float(CGeneral::GetRandomNumber() & 255) * 0.001f + modelInfo->GetFrontSeatPosn().y,
+ modelInfo->GetFrontSeatPosn().z + 0.5f);
source += CTimer::GetTimeStep() * shooter->m_vecMoveSpeed;
target = shooter->GetMatrix() * CVector(info->m_fRange,
- FRONTSEATPOS()->y,
- FRONTSEATPOS()->z + 0.5f);
+ modelInfo->GetFrontSeatPosn().y,
+ modelInfo->GetFrontSeatPosn().z + 0.5f);
}
#undef FRONTSEATPOS