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authorSergeanur <s.anureev@yandex.ua>2021-01-22 00:58:38 +0100
committerSergeanur <s.anureev@yandex.ua>2021-01-22 00:58:38 +0100
commit06d8860d42028d7fa3581e90ecc906ddf7c3f2da (patch)
tree18131f582cc9668f698e5b9599febc0b8d81cb88 /src
parenthigher wheel LOD dist (diff)
parentfuck (diff)
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Diffstat (limited to 'src')
-rw-r--r--src/core/config.h1
-rw-r--r--src/core/main.cpp4
-rw-r--r--src/fakerw/fake.cpp9
-rw-r--r--src/fakerw/rpanisot.h6
-rw-r--r--src/peds/PedAI.cpp1
-rw-r--r--src/rw/TexRead.cpp11
6 files changed, 22 insertions, 10 deletions
diff --git a/src/core/config.h b/src/core/config.h
index 58bc9ffd..02356e6e 100644
--- a/src/core/config.h
+++ b/src/core/config.h
@@ -265,6 +265,7 @@ enum Config {
#define IMPROVED_VIDEOMODE // save and load videomode parameters instead of a magic number
//#define DISABLE_LOADING_SCREEN // disable the loading screen which vastly improves the loading time
#define DISABLE_VSYNC_ON_TEXTURE_CONVERSION // make texture conversion work faster by disabling vsync
+#define ANISOTROPIC_FILTERING // set all textures to max anisotropic filtering
//#define USE_TEXTURE_POOL
#ifdef LIBRW
#define EXTENDED_COLOURFILTER // more options for colour filter (replaces mblur)
diff --git a/src/core/main.cpp b/src/core/main.cpp
index 7f73c311..b2f2fbfa 100644
--- a/src/core/main.cpp
+++ b/src/core/main.cpp
@@ -3,7 +3,7 @@
#include "rphanim.h"
#include "rpskin.h"
#include "rtbmp.h"
-#ifndef LIBRW
+#ifdef ANISOTROPIC_FILTERING
#include "rpanisot.h"
#endif
@@ -406,7 +406,7 @@ PluginAttach(void)
return FALSE;
}
-#ifndef LIBRW
+#ifdef ANISOTROPIC_FILTERING
RpAnisotPluginAttach();
#endif
#ifdef EXTENDED_PIPELINES
diff --git a/src/fakerw/fake.cpp b/src/fakerw/fake.cpp
index 835cb849..768c11f4 100644
--- a/src/fakerw/fake.cpp
+++ b/src/fakerw/fake.cpp
@@ -967,3 +967,12 @@ RtCharset *RtCharsetSetColors(RtCharset * charSet, const RwRGBA * foreGround,
RtCharset *RtCharsetGetDesc(RtCharset * charset, RtCharsetDesc * desc) { *desc = charset->desc; return charset; }
RtCharset *RtCharsetCreate(const RwRGBA * foreGround, const RwRGBA * backGround) { return Charset::create(foreGround, backGround); }
RwBool RtCharsetDestroy(RtCharset * charSet) { charSet->destroy(); return true; }
+
+
+
+#include <rpanisot.h>
+
+RwInt8 RpAnisotGetMaxSupportedMaxAnisotropy(void) { return rw::getMaxSupportedMaxAnisotropy(); }
+RwTexture *RpAnisotTextureSetMaxAnisotropy(RwTexture *tex, RwInt8 val) { tex->setMaxAnisotropy(val); return tex; }
+RwInt8 RpAnisotTextureGetMaxAnisotropy(RwTexture *tex) { return tex->getMaxAnisotropy(); }
+RwBool RpAnisotPluginAttach(void) { rw::registerAnisotropyPlugin(); return true; }
diff --git a/src/fakerw/rpanisot.h b/src/fakerw/rpanisot.h
new file mode 100644
index 00000000..a886512f
--- /dev/null
+++ b/src/fakerw/rpanisot.h
@@ -0,0 +1,6 @@
+#pragma once
+
+RwInt8 RpAnisotGetMaxSupportedMaxAnisotropy(void);
+RwTexture *RpAnisotTextureSetMaxAnisotropy(RwTexture *tex, RwInt8 val);
+RwInt8 RpAnisotTextureGetMaxAnisotropy(RwTexture *tex);
+RwBool RpAnisotPluginAttach(void);
diff --git a/src/peds/PedAI.cpp b/src/peds/PedAI.cpp
index a28ded8c..cd1befd9 100644
--- a/src/peds/PedAI.cpp
+++ b/src/peds/PedAI.cpp
@@ -6334,7 +6334,6 @@ CPed::PositionAnyPedOutOfCollision(void)
int smallestDistNearVeh = 999;
int smallestDistSomewhereClose = 999;
- CVector vehPos = m_pMyVehicle->GetPosition();
CVector potentialPos;
potentialPos.y = GetPosition().y - 3.5f;
potentialPos.z = GetPosition().z;
diff --git a/src/rw/TexRead.cpp b/src/rw/TexRead.cpp
index c5252f77..632cec02 100644
--- a/src/rw/TexRead.cpp
+++ b/src/rw/TexRead.cpp
@@ -5,7 +5,7 @@
#define WITHD3D
#endif
#include "common.h"
-#ifndef LIBRW
+#ifdef ANISOTROPIC_FILTERING
#include "rpanisot.h"
#endif
#include "crossplatform.h"
@@ -55,12 +55,9 @@ RwTextureGtaStreamRead(RwStream *stream)
texNumLoaded++;
}
- if(tex == nil)
- return nil;
-
-#ifndef LIBRW
- if(RpAnisotTextureGetMaxAnisotropy(tex) > 1)
- RpAnisotTextureSetMaxAnisotropy(tex, RpAnisotTextureGetMaxAnisotropy(tex));
+#ifdef ANISOTROPIC_FILTERING
+ if(tex && RpAnisotGetMaxSupportedMaxAnisotropy() > 1) // BUG? this was RpAnisotTextureGetMaxAnisotropy, but that doesn't make much sense
+ RpAnisotTextureSetMaxAnisotropy(tex, RpAnisotGetMaxSupportedMaxAnisotropy());
#endif
return tex;