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author | Nikolay Korolev <nickvnuk@gmail.com> | 2020-04-21 10:55:39 +0200 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2020-04-21 10:55:39 +0200 |
commit | 7cc3410846796a7bb0946384c7e22652f2bb60e6 (patch) | |
tree | 0b3d6d0675c44c21c83541f9f9c71e6244c6cf06 /src/weapons/WeaponType.h | |
parent | Merge remote-tracking branch 'upstream/master' (diff) | |
parent | librw skin pipe (diff) | |
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Diffstat (limited to 'src/weapons/WeaponType.h')
-rw-r--r-- | src/weapons/WeaponType.h | 49 |
1 files changed, 49 insertions, 0 deletions
diff --git a/src/weapons/WeaponType.h b/src/weapons/WeaponType.h new file mode 100644 index 00000000..b45740b7 --- /dev/null +++ b/src/weapons/WeaponType.h @@ -0,0 +1,49 @@ +#pragma once + +enum eWeaponType +{ + WEAPONTYPE_UNARMED, + WEAPONTYPE_BASEBALLBAT, + WEAPONTYPE_COLT45, + WEAPONTYPE_UZI, + WEAPONTYPE_SHOTGUN, + WEAPONTYPE_AK47, + WEAPONTYPE_M16, + WEAPONTYPE_SNIPERRIFLE, + WEAPONTYPE_ROCKETLAUNCHER, + WEAPONTYPE_FLAMETHROWER, + WEAPONTYPE_MOLOTOV, + WEAPONTYPE_GRENADE, + WEAPONTYPE_DETONATOR, + WEAPONTYPE_HELICANNON, + WEAPONTYPE_LAST_WEAPONTYPE, + WEAPONTYPE_ARMOUR, + WEAPONTYPE_RAMMEDBYCAR, + WEAPONTYPE_RUNOVERBYCAR, + WEAPONTYPE_EXPLOSION, + WEAPONTYPE_UZI_DRIVEBY, + WEAPONTYPE_DROWNING, + WEAPONTYPE_FALL, + WEAPONTYPE_UNIDENTIFIED, + + WEAPONTYPE_TOTALWEAPONS = WEAPONTYPE_LAST_WEAPONTYPE, + WEAPONTYPE_TOTAL_INVENTORY_WEAPONS = 13, +}; + +enum eWeaponFire { + WEAPON_FIRE_MELEE, + WEAPON_FIRE_INSTANT_HIT, + WEAPON_FIRE_PROJECTILE, + WEAPON_FIRE_AREA_EFFECT, + WEAPON_FIRE_USE +}; + +// Taken from MTA SA, seems it's unchanged +enum eWeaponState +{ + WEAPONSTATE_READY, + WEAPONSTATE_FIRING, + WEAPONSTATE_RELOADING, + WEAPONSTATE_OUT_OF_AMMO, + WEAPONSTATE_MELEE_MADECONTACT +};
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