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authorNikolay Korolev <nickvnuk@gmail.com>2020-05-12 19:31:23 +0200
committerNikolay Korolev <nickvnuk@gmail.com>2020-05-12 19:31:23 +0200
commitdc444b9ca06efd32eb624e5da063cfec309a086a (patch)
tree0d39d226b09d29ffabc1c8ba37573198772a2646 /src/weapons/Weapon.cpp
parentfix garages (diff)
parentCClouds; disabled object clipping for SA cam (diff)
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Diffstat (limited to 'src/weapons/Weapon.cpp')
-rw-r--r--src/weapons/Weapon.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/weapons/Weapon.cpp b/src/weapons/Weapon.cpp
index aef53094..f64368f6 100644
--- a/src/weapons/Weapon.cpp
+++ b/src/weapons/Weapon.cpp
@@ -1511,7 +1511,7 @@ CWeapon::FireSniper(CEntity *shooter)
CVector dir = cam->Front;
if ( DotProduct(dir, CVector(0.0f, -0.9894f, 0.145f)) > 0.997f )
- CCoronas::bSmallMoon = !CCoronas::bSmallMoon;
+ CCoronas::MoonSize = (CCoronas::MoonSize+1) & 7;
dir.Normalise();
dir *= 16.0f;