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authorNikolay Korolev <nickvnuk@gmail.com>2020-05-09 19:21:36 +0200
committerNikolay Korolev <nickvnuk@gmail.com>2020-05-09 19:21:36 +0200
commit609caad7a4e61a391e6306996a75d82562283803 (patch)
treeb2e70c4692ec2e04e744863f352265c898267786 /src/weapons/Weapon.cpp
parentccarctrl big fix (diff)
parentaccidentally swapped reft and light (diff)
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Diffstat (limited to 'src/weapons/Weapon.cpp')
-rw-r--r--src/weapons/Weapon.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/weapons/Weapon.cpp b/src/weapons/Weapon.cpp
index 17ce64c0..aef53094 100644
--- a/src/weapons/Weapon.cpp
+++ b/src/weapons/Weapon.cpp
@@ -973,7 +973,7 @@ CWeapon::DoBulletImpact(CEntity *shooter, CEntity *victim,
if ( victimPed->Dead() )
{
CAnimBlendAssociation *asoc;
- if ( RpAnimBlendClumpGetFirstAssociation(victimPed->GetClump(), ASSOC_FLAG800) )
+ if ( RpAnimBlendClumpGetFirstAssociation(victimPed->GetClump(), ASSOC_FRONTAL) )
asoc = CAnimManager::BlendAnimation(victimPed->GetClump(), ASSOCGRP_STD, ANIM_FLOOR_HIT_F, 8.0f);
else
asoc = CAnimManager::BlendAnimation(victimPed->GetClump(), ASSOCGRP_STD, ANIM_FLOOR_HIT, 8.0f);