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authoraap <aap@papnet.eu>2020-04-16 09:23:31 +0200
committeraap <aap@papnet.eu>2020-04-16 09:23:31 +0200
commit89b7085353f9ade38c2f2d4cac4aa9caf9db6a9d (patch)
treecbecbce7d638d7175ea4ee5c8b402c00564c017e /src/weapons/Explosion.cpp
parentMerge branch 'master' of github.com:gtamodding/re3 (diff)
parentMerge pull request #453 from Fire-Head/master (diff)
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Diffstat (limited to 'src/weapons/Explosion.cpp')
-rw-r--r--src/weapons/Explosion.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/weapons/Explosion.cpp b/src/weapons/Explosion.cpp
index 3d00052a..02243702 100644
--- a/src/weapons/Explosion.cpp
+++ b/src/weapons/Explosion.cpp
@@ -19,7 +19,7 @@
#include "WaterLevel.h"
#include "World.h"
-CExplosion(&gaExplosion)[NUM_EXPLOSIONS] = *(CExplosion(*)[NUM_EXPLOSIONS])*(uintptr*)0x64E208;
+CExplosion gaExplosion[NUM_EXPLOSIONS];
// these two were not initialised in original code, I'm really not sure what were they meant to be
RwRGBA colMedExpl = { 0, 0, 0, 0 };