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author | aap <aap@papnet.eu> | 2021-08-16 00:25:14 +0200 |
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committer | aap <aap@papnet.eu> | 2021-08-16 00:25:14 +0200 |
commit | f4894952fcf2b906051801d86959776b31908c95 (patch) | |
tree | 1af229690dc5feb9d910196b195ff146bd10646d /src/vehicles/Vehicle.h | |
parent | work on CAutomobile (diff) | |
parent | small revision (diff) | |
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Diffstat (limited to 'src/vehicles/Vehicle.h')
-rw-r--r-- | src/vehicles/Vehicle.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/vehicles/Vehicle.h b/src/vehicles/Vehicle.h index 535d6536..fa2f988c 100644 --- a/src/vehicles/Vehicle.h +++ b/src/vehicles/Vehicle.h @@ -248,7 +248,7 @@ public: #if (!defined GTA_PS2 || defined FIX_BUGS) // <- I think this can be moved back to CAutomobile? uint8 m_bombType : 3; #endif - uint8 bDriverLastFrame : 1; + uint8 bDriverLastFrame : 1; // originally not in CVehicle (TODO - carbomb stuff) uint8 bRewardVehicle : 1; // 25B_40 int8 m_numPedsUseItAsCover; |