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authorFire-Head <Fire-Head@users.noreply.github.com>2021-01-13 18:18:26 +0100
committerFire-Head <Fire-Head@users.noreply.github.com>2021-01-13 18:18:26 +0100
commitd63e3f155995f2b82cee1f19bcf5c0f00bda491a (patch)
treefadc7c4d71f54a2c6a2add1efb1b741b6f9775d5 /src/vehicles/Automobile.cpp
parentMerge branch 'lcs' of https://github.com/GTAmodding/re3 into lcs (diff)
parentremove scriptspath from premake (diff)
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Diffstat (limited to 'src/vehicles/Automobile.cpp')
-rw-r--r--src/vehicles/Automobile.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/vehicles/Automobile.cpp b/src/vehicles/Automobile.cpp
index 6f00a2ea..d54c2291 100644
--- a/src/vehicles/Automobile.cpp
+++ b/src/vehicles/Automobile.cpp
@@ -5824,7 +5824,7 @@ CAutomobile::KnockPedOutCar(eWeaponType weapon, uint16 door, CPed *ped)
if(ped == nil)
return;
- ped->m_vehEnterType = door;
+ ped->m_vehDoor = door;
ped->SetPedState(PED_IDLE);
CAnimManager::BlendAnimation(ped->GetClump(), ped->m_animGroup, ANIM_IDLE_STANCE, 100.0f);
CPed::PedSetOutCarCB(nil, ped);