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author | Nikolay Korolev <nickvnuk@gmail.com> | 2021-07-04 14:24:54 +0200 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2021-07-04 14:24:54 +0200 |
commit | 62425b586631f95d67f2c9ba8c9a4f202e03bda4 (patch) | |
tree | 418a28a718cfe01cc0b8a224e0c1bab6a75de26a /src/skel | |
parent | Merge remote-tracking branch 'upstream/lcs' into lcs (diff) | |
parent | Merge branch 'miami' into lcs (diff) | |
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Diffstat (limited to 'src/skel')
-rw-r--r-- | src/skel/glfw/glfw.cpp | 2 | ||||
-rw-r--r-- | src/skel/win/win.cpp | 4 |
2 files changed, 3 insertions, 3 deletions
diff --git a/src/skel/glfw/glfw.cpp b/src/skel/glfw/glfw.cpp index af3a46b1..a30d0daa 100644 --- a/src/skel/glfw/glfw.cpp +++ b/src/skel/glfw/glfw.cpp @@ -919,7 +919,7 @@ void _InputInitialiseJoys() free(db); fclose(f); } else - printf("You don't seem to have copied " SDL_GAMEPAD_DB_PATH " file from re3/gamefiles to GTA3 directory. Some gamepads may not be recognized.\n"); + printf("You don't seem to have copied " SDL_GAMEPAD_DB_PATH " file from reVC/gamefiles to GTA: Vice City directory. Some gamepads may not be recognized.\n"); #undef SDL_GAMEPAD_DB_PATH diff --git a/src/skel/win/win.cpp b/src/skel/win/win.cpp index 9597e9c2..268d6771 100644 --- a/src/skel/win/win.cpp +++ b/src/skel/win/win.cpp @@ -1498,7 +1498,7 @@ psSelectDevice() #ifdef DEFAULT_NATIVE_RESOLUTION GcurSelVM = 1; #else - MessageBox(nil, "Cannot find 640x480 video mode", "GTA3", MB_OK); + MessageBox(nil, "Cannot find 640x480 video mode", "GTA: Vice City", MB_OK); return FALSE; #endif } @@ -1541,7 +1541,7 @@ psSelectDevice() } if(bestFsMode < 0){ - MessageBox(nil, "Cannot find desired video mode", "GTA3", MB_OK); + MessageBox(nil, "Cannot find desired video mode", "GTA: Vice City", MB_OK); return FALSE; } GcurSelVM = bestFsMode; |