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author | Nikolay Korolev <nickvnuk@gmail.com> | 2021-01-01 11:21:42 +0100 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2021-01-01 11:21:42 +0100 |
commit | 575845772fc3f5385eab56044cf97ef0ce930e17 (patch) | |
tree | 1b51da6e1759bac72bec1392435c453eaee60158 /src/skel/crossplatform.h | |
parent | lcs car ctrl 2 (diff) | |
parent | Merge branch 'miami' of github.com:GTAmodding/re3 into miami (diff) | |
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Diffstat (limited to 'src/skel/crossplatform.h')
-rw-r--r-- | src/skel/crossplatform.h | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/src/skel/crossplatform.h b/src/skel/crossplatform.h index 1635781b..bfc03913 100644 --- a/src/skel/crossplatform.h +++ b/src/skel/crossplatform.h @@ -12,6 +12,10 @@ enum eWinVersion OS_WINXP, }; +#if !defined(_MSC_VER) && !defined(__CWCC__) +char *_strdate(char *buf); +#endif + #ifdef _WIN32 // As long as WITHWINDOWS isn't defined / <Windows.h> isn't included, we only need type definitions so let's include <IntSafe.h>. @@ -83,9 +87,6 @@ enum eGameState GS_FRONTEND, GS_INIT_PLAYING_GAME, GS_PLAYING_GAME, -#ifndef MASTER - GS_ANIMVIEWER, -#endif }; extern RwUInt32 gGameState; |