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authoreray orçunus <erayorcunus@gmail.com>2020-07-21 04:59:31 +0200
committereray orçunus <erayorcunus@gmail.com>2020-07-22 14:19:22 +0200
commitf40f44b14e028c4bb2bee2e898c210e3f41b20bb (patch)
treef66810ab48dc09fd116db6d7e81822c6f760444f /src/render
parentfixed COcclusion (diff)
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Diffstat (limited to 'src/render')
-rw-r--r--src/render/Hud.cpp332
-rw-r--r--src/render/Hud.h1
-rw-r--r--src/render/Renderer.cpp8
-rw-r--r--src/render/WaterLevel.cpp22
4 files changed, 199 insertions, 164 deletions
diff --git a/src/render/Hud.cpp b/src/render/Hud.cpp
index 6a3cdeaa..daafd27b 100644
--- a/src/render/Hud.cpp
+++ b/src/render/Hud.cpp
@@ -71,6 +71,7 @@ bool CHud::m_Wants_To_Draw_3dMarkers;
wchar CHud::m_BigMessage[6][128];
int16 CHud::m_ItemToFlash;
bool CHud::m_HideRadar;
+int32 CHud::m_DrawClock;
// These aren't really in CHud
float CHud::BigMessageInUse[6];
@@ -519,7 +520,6 @@ void CHud::Draw()
DrawZoneName
*/
if (m_pZoneName) {
- float fZoneAlpha = 255.0f;
if (m_pZoneName != m_pLastZoneName) {
switch (m_ZoneState) {
@@ -528,6 +528,8 @@ void CHud::Draw()
m_ZoneToPrint = m_pZoneName;
m_ZoneNameTimer = 0;
m_ZoneFadeTimer = 0;
+ if (m_VehicleState == 1 || m_VehicleState == 2)
+ m_VehicleState = 3;
break;
case 1:
case 2:
@@ -542,19 +544,20 @@ void CHud::Draw()
m_pLastZoneName = m_pZoneName;
}
+ float fZoneAlpha = 255.0f;
if (m_ZoneState) {
switch (m_ZoneState) {
case 1:
+ fZoneAlpha = 255.0f;
m_ZoneFadeTimer = 1000;
- if (m_ZoneNameTimer > 10000) {
+ if (m_ZoneNameTimer > 10000.0f) {
m_ZoneFadeTimer = 1000;
m_ZoneState = 3;
}
- fZoneAlpha = 255.0f;
break;
case 2:
m_ZoneFadeTimer += CTimer::GetTimeStepInMilliseconds();
- if (m_ZoneFadeTimer > 1000) {
+ if (m_ZoneFadeTimer > 1000.0f) {
m_ZoneState = 1;
m_ZoneFadeTimer = 1000;
}
@@ -562,7 +565,7 @@ void CHud::Draw()
break;
case 3:
m_ZoneFadeTimer -= CTimer::GetTimeStepInMilliseconds();
- if (m_ZoneFadeTimer < 0) {
+ if (m_ZoneFadeTimer < 0.0f) {
m_ZoneState = 0;
m_ZoneFadeTimer = 0;
}
@@ -570,7 +573,7 @@ void CHud::Draw()
break;
case 4:
m_ZoneFadeTimer -= CTimer::GetTimeStepInMilliseconds();
- if (m_ZoneFadeTimer < 0) {
+ if (m_ZoneFadeTimer < 0.0f) {
m_ZoneFadeTimer = 0;
m_ZoneToPrint = m_pLastZoneName;
m_ZoneState = 2;
@@ -582,11 +585,8 @@ void CHud::Draw()
}
-#ifndef HUD_ENHANCEMENTS
- if (!m_Message[0]) {
-#else
- if (!m_Message[0] && !m_BigMessage[2][0]) { // Hide zone name if wasted/busted text is displaying
-#endif
+ if (!m_Message[0] && BigMessageInUse[1] == 0.0f && BigMessageInUse[2] == 0.0f) {
+
m_ZoneNameTimer += CTimer::GetTimeStepInMilliseconds();
CFont::SetJustifyOff();
CFont::SetPropOn();
@@ -606,11 +606,14 @@ void CHud::Draw()
CFont::SetDropShadowPosition(2);
CFont::SetDropColor(CRGBA(0, 0, 0, fZoneAlpha));
CFont::SetFontStyle(FONT_BANK);
-
CFont::SetColor(CRGBA(ZONE_COLOR.r, ZONE_COLOR.g, ZONE_COLOR.b, fZoneAlpha));
- CFont::PrintStringFromBottom(SCREEN_SCALE_FROM_RIGHT(32.0f), SCREEN_SCALE_FROM_BOTTOM(128.0f), m_ZoneToPrint);
+
+ if (!CTheScripts::bPlayerIsInTheStatium)
+ CFont::PrintStringFromBottom(SCREEN_SCALE_FROM_RIGHT(32.0f), SCREEN_SCALE_FROM_BOTTOM(128.0f), m_ZoneToPrint);
CFont::SetSlant(0.f);
+ } else {
+ m_ZoneState = 3;
}
}
}
@@ -628,6 +631,8 @@ void CHud::Draw()
m_pVehicleNameToPrint = m_VehicleName;
m_VehicleNameTimer = 0;
m_VehicleFadeTimer = 0;
+ if (m_ZoneState == 1 || m_ZoneState == 2)
+ m_ZoneState = 3;
break;
case 1:
case 2:
@@ -723,23 +728,26 @@ void CHud::Draw()
/*
DrawClock
*/
- CFont::SetJustifyOff();
- CFont::SetCentreOff();
- CFont::SetBackgroundOff();
- CFont::SetScale(SCREEN_SCALE_X(HUD_TEXT_SCALE_X), SCREEN_SCALE_Y(HUD_TEXT_SCALE_Y));
- CFont::SetBackGroundOnlyTextOff();
- CFont::SetPropOff();
- CFont::SetFontStyle(FONT_HEADING);
- CFont::SetRightJustifyOn();
- CFont::SetRightJustifyWrap(0.0f);
- CFont::SetDropShadowPosition(2);
- CFont::SetDropColor(CRGBA(0, 0, 0, 255));
+ if (m_DrawClock) {
+ CFont::SetJustifyOff();
+ CFont::SetCentreOff();
+ CFont::SetBackgroundOff();
+ CFont::SetScale(SCREEN_SCALE_X(HUD_TEXT_SCALE_X), SCREEN_SCALE_Y(HUD_TEXT_SCALE_Y));
+ CFont::SetBackGroundOnlyTextOff();
+ CFont::SetPropOff();
+ CFont::SetFontStyle(FONT_HEADING);
+ CFont::SetRightJustifyOn();
+ CFont::SetRightJustifyWrap(0.0f);
+ CFont::SetDropShadowPosition(2);
+ CFont::SetDropColor(CRGBA(0, 0, 0, 255));
- sprintf(sTemp, "%02d:%02d", CClock::GetHours(), CClock::GetMinutes());
- AsciiToUnicode(sTemp, sPrint);
+ sprintf(sTemp, "%02d:%02d", CClock::GetHours(), CClock::GetMinutes());
+ AsciiToUnicode(sTemp, sPrint);
- CFont::SetColor(CLOCK_COLOR);
- CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(111.0f), SCREEN_SCALE_Y(22.0f), sPrint);
+ CFont::SetColor(CLOCK_COLOR);
+ if (FrontEndMenuManager.m_PrefsShowHud)
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(111.0f), SCREEN_SCALE_Y(22.0f), sPrint);
+ }
/*
DrawOnScreenTimer
@@ -1011,6 +1019,11 @@ void CHud::Draw()
DrawSubtitles
*/
if (m_Message[0] && !m_BigMessage[2][0]) {
+ if (m_VehicleState != 0)
+ m_VehicleState = 3;
+ if (m_ZoneState != 0)
+ m_ZoneState = 3;
+
CFont::SetJustifyOff();
CFont::SetBackgroundOff();
CFont::SetBackgroundColor(CRGBA(0, 0, 0, 128));
@@ -1050,6 +1063,119 @@ void CHud::Draw()
}
/*
+ HelpMessage
+ */
+
+ if (m_HelpMessage[0]) {
+ if (!CMessages::WideStringCompare(m_HelpMessage, m_LastHelpMessage, 256)) {
+ switch (m_HelpMessageState) {
+ case 0:
+ m_HelpMessageFadeTimer = 0;
+ m_HelpMessageState = 2;
+ m_HelpMessageTimer = 0;
+ CMessages::WideStringCopy(m_HelpMessageToPrint, m_HelpMessage, 256);
+ m_fHelpMessageTime = CMessages::GetWideStringLength(m_HelpMessage) * 0.05f + 3.0f;
+
+ if (TheCamera.m_ScreenReductionPercentage == 0.0f)
+ DMAudio.PlayFrontEndSound(SOUND_HUD_SOUND, 0);
+ break;
+ case 1:
+ case 2:
+ case 3:
+ case 4:
+ m_HelpMessageTimer = 5;
+ m_HelpMessageState = 4;
+ break;
+ default:
+ break;
+ }
+ CMessages::WideStringCopy(m_LastHelpMessage, m_HelpMessage, 256);
+ }
+
+ float fAlpha = 225.0f;
+
+ if (m_HelpMessageState != 0) {
+ switch (m_HelpMessageState) {
+ case 1:
+ fAlpha = 225.0f;
+ m_HelpMessageFadeTimer = 600;
+ if (m_HelpMessageTimer > m_fHelpMessageTime * 1000.0f || m_HelpMessageQuick && m_HelpMessageTimer > 1500.0f) {
+ m_HelpMessageFadeTimer = 600;
+ m_HelpMessageState = 3;
+ }
+ break;
+ case 2:
+ if (TheCamera.m_WideScreenOn)
+ break;
+
+ m_HelpMessageFadeTimer += 2 * CTimer::GetTimeStepInMilliseconds();
+ if (m_HelpMessageFadeTimer > 0) {
+ m_HelpMessageState = 1;
+ m_HelpMessageFadeTimer = 0;
+ }
+ fAlpha = m_HelpMessageFadeTimer * 0.001f * 225.0f;
+ break;
+ case 3:
+ m_HelpMessageFadeTimer -= 2 * CTimer::GetTimeStepInMilliseconds();
+ if (m_HelpMessageFadeTimer < 0 || TheCamera.m_WideScreenOn) {
+ m_HelpMessageState = 0;
+ m_HelpMessageFadeTimer = 0;
+ }
+ fAlpha = m_HelpMessageFadeTimer * 0.001f * 225.0f;
+ break;
+ case 4:
+ m_HelpMessageFadeTimer -= 2 * CTimer::GetTimeStepInMilliseconds();
+ if (m_HelpMessageFadeTimer < 0) {
+ m_HelpMessageState = 2;
+ m_HelpMessageFadeTimer = 0;
+ CMessages::WideStringCopy(m_HelpMessageToPrint, m_LastHelpMessage, 256);
+ }
+ fAlpha = m_HelpMessageFadeTimer * 0.001f * 225.0f;
+ break;
+ default:
+ break;
+ }
+
+ if (!TheCamera.m_WideScreenOn) {
+ m_HelpMessageTimer += CTimer::GetTimeStepInMilliseconds();
+
+ CFont::SetAlphaFade(fAlpha);
+ CFont::SetCentreOff();
+ CFont::SetPropOn();
+
+ if (CGame::germanGame)
+ CFont::SetScale(SCREEN_SCALE_X(0.52f * 0.85f), SCREEN_SCALE_Y(1.1f * 0.85f));
+#ifdef MORE_LANGUAGES
+ else if (CFont::IsJapanese())
+ CFont::SetScale(SCREEN_SCALE_X(0.52f) * 1.35f, SCREEN_SCALE_Y(1.1f) * 1.25f);
+#endif
+ else
+ CFont::SetScale(SCREEN_SCALE_X(0.52f), SCREEN_SCALE_Y(1.1f));
+
+ CFont::DrawFonts();
+ // CFont::SetColor(CRGBA(175, 175, 175, 255));
+ CFont::SetJustifyOff();
+#ifdef MORE_LANGUAGES
+ if (CFont::IsJapanese())
+ CFont::SetWrapx(SCREEN_SCALE_X(229.0f + 34.0f - 4.0f));
+ else
+#endif
+ CFont::SetWrapx(SCREEN_SCALE_X(200.0f + 34.0f - 4.0f));
+ CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
+ CFont::SetBackgroundOn();
+ CFont::SetBackGroundOnlyTextOff();
+ CFont::SetDropShadowPosition(0);
+ CFont::SetColor(CRGBA(175, 175, 175, 255));
+ CFont::SetBackgroundColor(CRGBA(0, 0, 0, fAlpha * 0.9f));
+ CFont::PrintString(SCREEN_SCALE_X(34.0f), SCREEN_SCALE_Y(28.0f + (150.0f - PagerXOffset) * 0.6f), CHud::m_HelpMessageToPrint);
+ CFont::SetAlphaFade(255.0f);
+ CFont::SetWrapx(SCREEN_WIDTH);
+ }
+ }
+ } else
+ m_HelpMessageState = 0;
+
+ /*
DrawBigMessage
*/
// MissionCompleteFailedText
@@ -1058,10 +1184,15 @@ void CHud::Draw()
CFont::SetJustifyOff();
CFont::SetBackgroundOff();
CFont::SetBackGroundOnlyTextOff();
- CFont::SetScale(SCREEN_SCALE_X(1.8f), SCREEN_SCALE_Y(1.8f));
+ if (CGame::frenchGame || CGame::germanGame) {
+ CFont::SetScale(SCREEN_SCALE_X(1.6f), SCREEN_SCALE_Y(1.8f));
+ } else {
+ CFont::SetScale(SCREEN_SCALE_X(1.8f), SCREEN_SCALE_Y(1.8f));
+ }
CFont::SetPropOn();
CFont::SetCentreOn();
- CFont::SetCentreSize(SCREEN_SCALE_X(615.0f));
+ CFont::SetCentreSize(SCREEN_SCALE_X(590.0f));
+ CFont::SetColor(CRGBA(255, 255, 0, BigMessageAlpha[0])); // unused color
CFont::SetFontStyle(FONT_HEADING);
if (BigMessageX[0] >= SCREEN_SCALE_FROM_RIGHT(20.0f)) {
@@ -1084,14 +1215,9 @@ void CHud::Draw()
if (BigMessageAlpha[0] > 255.0f)
BigMessageAlpha[0] = 255.0f;
}
-
- CFont::SetColor(CRGBA(0, 0, 0, BigMessageAlpha[0]));
-#ifdef FIX_BUGS
- CFont::PrintString(SCREEN_WIDTH / 2 + SCREEN_SCALE_X(2.0f), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(18.0f) + SCREEN_SCALE_Y(2.0f), m_BigMessage[0]);
-#else
- CFont::PrintString(SCREEN_WIDTH / 2 + SCREEN_SCALE_X(2.0f), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(20.0f) + SCREEN_SCALE_Y(2.0f), m_BigMessage[0]);
-#endif
-
+ CFont::DrawFonts();
+ CFont::SetDropShadowPosition(2);
+ CFont::SetDropColor(CRGBA(0, 0, 0, BigMessageAlpha[0]));
CFont::SetColor(CRGBA(BIGMESSAGE_COLOR.r, BIGMESSAGE_COLOR.g, BIGMESSAGE_COLOR.b, BigMessageAlpha[0]));
CFont::PrintString(SCREEN_WIDTH / 2, (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(18.0f), m_BigMessage[0]);
}
@@ -1131,8 +1257,12 @@ void CHud::Draw()
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(20.0f), SCREEN_SCALE_FROM_BOTTOM(82.0f), m_BigMessage[2]);
}
else {
- BigMessageAlpha[2] = 0.0f;
BigMessageInUse[2] = 1.0f;
+ BigMessageAlpha[2] = 0.0f;
+ if (CHud::m_VehicleState != 0)
+ CHud::m_VehicleState = 0;
+ if (CHud::m_ZoneState != 0)
+ CHud::m_ZoneState = 0;
}
}
else {
@@ -1143,108 +1273,13 @@ void CHud::Draw()
void CHud::DrawAfterFade()
{
+ RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERNEAREST);
+ RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSCLAMP);
+ RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE);
+
if (CTimer::GetIsUserPaused() || CReplay::IsPlayingBack())
return;
- if (m_HelpMessage[0]) {
- if (!CMessages::WideStringCompare(m_HelpMessage, m_LastHelpMessage, 256)) {
- switch (m_HelpMessageState) {
- case 0:
- m_HelpMessageFadeTimer = 0;
- m_HelpMessageState = 2;
- m_HelpMessageTimer = 0;
- CMessages::WideStringCopy(m_HelpMessageToPrint, m_HelpMessage, 256);
- m_fHelpMessageTime = CMessages::GetWideStringLength(m_HelpMessage) * 0.05f + 3.0f;
-
- if (TheCamera.m_ScreenReductionPercentage == 0.0f)
- DMAudio.PlayFrontEndSound(SOUND_HUD_SOUND, 0);
- break;
- case 1:
- case 2:
- case 3:
- case 4:
- m_HelpMessageTimer = 5;
- m_HelpMessageState = 4;
- break;
- default:
- break;
- }
- CMessages::WideStringCopy(m_LastHelpMessage, m_HelpMessage, 256);
- }
-
- float fAlpha = 225.0f;
-
- if (m_HelpMessageState != 0) {
- switch (m_HelpMessageState) {
- case 1:
- fAlpha = 225.0f;
- m_HelpMessageFadeTimer = 600;
- if (m_HelpMessageTimer > m_fHelpMessageTime * 1000.0f || m_HelpMessageQuick && m_HelpMessageTimer > 1500.0f) {
- m_HelpMessageFadeTimer = 600;
- m_HelpMessageState = 3;
- }
- break;
- case 2:
- m_HelpMessageFadeTimer += 2 * CTimer::GetTimeStepInMilliseconds();
- if (m_HelpMessageFadeTimer > 0) {
- m_HelpMessageState = 1;
- m_HelpMessageFadeTimer = 0;
- }
- fAlpha = m_HelpMessageFadeTimer * 0.001f * 225.0f;
- break;
- case 3:
- m_HelpMessageFadeTimer -= 2 * CTimer::GetTimeStepInMilliseconds();
- if (m_HelpMessageFadeTimer < 0) {
- m_HelpMessageState = 0;
- m_HelpMessageFadeTimer = 0;
- }
- fAlpha = m_HelpMessageFadeTimer * 0.001f * 225.0f;
- break;
- case 4:
- m_HelpMessageFadeTimer -= 2 * CTimer::GetTimeStepInMilliseconds();
- if (m_HelpMessageFadeTimer < 0) {
- m_HelpMessageState = 2;
- m_HelpMessageFadeTimer = 0;
- CMessages::WideStringCopy(m_HelpMessageToPrint, m_LastHelpMessage, 256);
- }
- fAlpha = m_HelpMessageFadeTimer * 0.001f * 225.0f;
- break;
- default:
- break;
- }
-
- m_HelpMessageTimer += CTimer::GetTimeStepInMilliseconds();
-
- CFont::SetAlphaFade(fAlpha);
- CFont::SetCentreOff();
- CFont::SetPropOn();
-
- if (CGame::germanGame)
- CFont::SetScale(SCREEN_SCALE_X(0.52f * 0.85f), SCREEN_SCALE_Y(1.1f * 0.85f));
-#ifdef MORE_LANGUAGES
- else if (CFont::IsJapanese())
- CFont::SetScale(SCREEN_SCALE_X(0.52f) * 1.35f, SCREEN_SCALE_Y(1.1f) * 1.25f);
-#endif
- else
- CFont::SetScale(SCREEN_SCALE_X(0.52f), SCREEN_SCALE_Y(1.1f));
-
- CFont::SetColor(CRGBA(175, 175, 175, 255));
- CFont::SetJustifyOff();
-#ifdef MORE_LANGUAGES
- if (CFont::IsJapanese())
- CFont::SetWrapx(SCREEN_SCALE_X(229.0f + 26.0f - 4.0f));
- else
-#endif
- CFont::SetWrapx(SCREEN_SCALE_X(200.0f + 26.0f - 4.0f));
- CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
- CFont::SetBackgroundOn();
- CFont::SetBackGroundOnlyTextOff();
- CFont::SetBackgroundColor(CRGBA(0, 0, 0, fAlpha * 0.9f));
- CFont::PrintString(SCREEN_SCALE_X(26.0f), SCREEN_SCALE_Y(28.0f + (150.0f - PagerXOffset) * 0.6f), CHud::m_HelpMessageToPrint);
- CFont::SetAlphaFade(255.0f);
- }
- }
-
for (int i = 0; i < ARRAY_SIZE(CTheScripts::IntroTextLines); i++) {
intro_text_line &line = CTheScripts::IntroTextLines[i];
if (line.m_Text[0] != '\0' && !line.m_bTextBeforeFade) {
@@ -1315,12 +1350,10 @@ void CHud::DrawAfterFade()
CFont::SetPropOn();
CFont::SetCentreSize(SCREEN_SCALE_X(600.0f));
CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
-
- CFont::SetColor(CRGBA(0, 0, 0, 255));
- CFont::PrintString((SCREEN_WIDTH / 2) + SCREEN_SCALE_X(2.0f), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(84.0f) + SCREEN_SCALE_Y(2.0f), m_BigMessage[3]);
-
+ CFont::SetDropShadowPosition(2);
+ CFont::SetDropColor(CRGBA(0, 0, 0, 255));
CFont::SetColor(ODDJOB_COLOR);
- CFont::PrintString((SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(84.0f), m_BigMessage[3]);
+ CFont::PrintString((SCREEN_WIDTH / 2), SCREEN_SCALE_Y(140.0f) - SCREEN_SCALE_Y(16.0f), m_BigMessage[3]);
}
if (!m_BigMessage[1][0] && m_BigMessage[4][0]) {
@@ -1330,13 +1363,11 @@ void CHud::DrawAfterFade()
CFont::SetCentreOn();
CFont::SetPropOn();
CFont::SetCentreSize(SCREEN_SCALE_X(620.0f));
- CFont::SetColor(CRGBA(0, 0, 0, 255));
CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
-
- CFont::PrintString((SCREEN_WIDTH / 2) - SCREEN_SCALE_X(2.0f), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(84.0f) - SCREEN_SCALE_Y(2.0f), m_BigMessage[4]);
-
+ CFont::SetDropShadowPosition(2);
+ CFont::SetDropColor(CRGBA(0, 0, 0, 255));
CFont::SetColor(ODDJOB_COLOR);
- CFont::PrintString((SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(84.0f), m_BigMessage[4]);
+ CFont::PrintString((SCREEN_WIDTH / 2), SCREEN_SCALE_Y(140.0f), m_BigMessage[4]);
}
// Oddjob result
@@ -1418,7 +1449,7 @@ void CHud::DrawAfterFade()
CFont::SetScale(SCREEN_SCALE_X(1.04f), SCREEN_SCALE_Y(1.6f));
CFont::SetPropOn();
- CFont::SetRightJustifyWrap(SCREEN_SCALE_X(-500.0f));
+ CFont::SetRightJustifyWrap(0.0f);
CFont::SetRightJustifyOn();
CFont::SetFontStyle(FONT_BANK);
if (BigMessageX[1] >= SCREEN_SCALE_FROM_RIGHT(20.0f)) {
@@ -1452,6 +1483,7 @@ void CHud::DrawAfterFade()
BigMessageAlpha[1] = 0.0f;
BigMessageX[1] = -60.0f;
BigMessageInUse[1] = 1.0f;
+ m_ZoneState = 0;
}
}
else {
@@ -1541,6 +1573,7 @@ void CHud::Initialise()
if (gpRocketSightTex == nil)
gpRocketSightTex = RwTextureRead("siterocket", nil);
+ m_DrawClock = 1;
CounterOnLastFrame = false;
m_ItemToFlash = ITEM_NONE;
OddJob2Timer = 0;
@@ -1591,6 +1624,7 @@ void CHud::ReInitialise() {
CounterOnLastFrame = false;
m_ItemToFlash = ITEM_NONE;
+ m_DrawClock = 1;
OddJob2Timer = 0;
OddJob2OffTimer = 0.0f;
OddJob2On = 0;
diff --git a/src/render/Hud.h b/src/render/Hud.h
index c6aff654..9106f6fa 100644
--- a/src/render/Hud.h
+++ b/src/render/Hud.h
@@ -86,6 +86,7 @@ public:
static wchar m_BigMessage[6][128];
static int16 m_ItemToFlash;
static bool m_HideRadar;
+ static int32 m_DrawClock;
// These aren't really in CHud
static float BigMessageInUse[6];
diff --git a/src/render/Renderer.cpp b/src/render/Renderer.cpp
index 329a8c9a..bd8545ee 100644
--- a/src/render/Renderer.cpp
+++ b/src/render/Renderer.cpp
@@ -922,9 +922,9 @@ CRenderer::ScanSectorPoly(RwV2d *poly, int32 numVertices, void (*scanfunc)(CPtrL
// prestep x1 and x2 to next integer y
deltaA = CalcNewDelta(&poly[a1], &poly[a2]);
- xA = deltaA * (ceilf(poly[a1].y) - poly[a1].y) + poly[a1].x;
+ xA = deltaA * (Ceil(poly[a1].y) - poly[a1].y) + poly[a1].x;
deltaB = CalcNewDelta(&poly[b1], &poly[b2]);
- xB = deltaB * (ceilf(poly[b1].y) - poly[b1].y) + poly[b1].x;
+ xB = deltaB * (Ceil(poly[b1].y) - poly[b1].y) + poly[b1].x;
if(y != yend){
if(deltaB < 0.0f && (int)xB < xstart)
@@ -969,7 +969,7 @@ CRenderer::ScanSectorPoly(RwV2d *poly, int32 numVertices, void (*scanfunc)(CPtrL
xstart = poly[b1].x;
}while(y == (int)poly[b2].y);
deltaB = CalcNewDelta(&poly[b1], &poly[b2]);
- xB = deltaB * (ceilf(poly[b1].y) - poly[b1].y) + poly[b1].x;
+ xB = deltaB * (Ceil(poly[b1].y) - poly[b1].y) + poly[b1].x;
if(deltaB < 0.0f && (int)xB < xstart)
xstart = xB;
}
@@ -1005,7 +1005,7 @@ CRenderer::ScanSectorPoly(RwV2d *poly, int32 numVertices, void (*scanfunc)(CPtrL
xend = poly[a1].x;
}while(y == (int)poly[a2].y);
deltaA = CalcNewDelta(&poly[a1], &poly[a2]);
- xA = deltaA * (ceilf(poly[a1].y) - poly[a1].y) + poly[a1].x;
+ xA = deltaA * (Ceil(poly[a1].y) - poly[a1].y) + poly[a1].x;
if(deltaA >= 0.0f && (int)xA > xend)
xend = xA;
}
diff --git a/src/render/WaterLevel.cpp b/src/render/WaterLevel.cpp
index 0fd1e076..13f52334 100644
--- a/src/render/WaterLevel.cpp
+++ b/src/render/WaterLevel.cpp
@@ -1167,8 +1167,8 @@ CWaterLevel::RenderTransparentWater(void)
{
if (m_nRenderWaterLayers != 1 && m_nRenderWaterLayers != 6)
{
- float fMaskX = floorf(fCamX / 2.0f) * 2.0f;
- float fMaskY = floorf(fCamY / 2.0f) * 2.0f;
+ float fMaskX = Floor(fCamX / 2.0f) * 2.0f;
+ float fMaskY = Floor(fCamY / 2.0f) * 2.0f;
float fWaterZ = CWaterLevel::ms_aWaterZs[nBlock];
float fSectorX = WATER_FROM_SMALL_SECTOR_X(BlockX) - 400.0f;
float fSectorY = WATER_FROM_SMALL_SECTOR_Y(BlockY);
@@ -1519,8 +1519,8 @@ CWaterLevel::RenderWavyMask(float fX, float fY, float fZ,
return;
#ifndef PC_WATER
- float fUOffset = fX - (MAX_LARGE_SECTORS * (int32)floorf(fX / MAX_LARGE_SECTORS));
- float fVOffset = fY - (MAX_LARGE_SECTORS * (int32)floorf(fY / MAX_LARGE_SECTORS));
+ float fUOffset = fX - (MAX_LARGE_SECTORS * (int32)Floor(fX / MAX_LARGE_SECTORS));
+ float fVOffset = fY - (MAX_LARGE_SECTORS * (int32)Floor(fY / MAX_LARGE_SECTORS));
int32 nSecsX = (int32)((fX - fSectorX) / 2.0f);
int32 nSecsY = (int32)((fY - fSectorY) / 2.0f);
@@ -1870,8 +1870,8 @@ CWaterLevel::PreCalcWaterGeometry(void)
if ( _IsColideWithBlock(BlockX, BlockY, nBlock) )
{
- float fMaskX = floorf(fCamX / 2.0f) * 2.0f;
- float fMaskY = floorf(fCamY / 2.0f) * 2.0f;
+ float fMaskX = Floor(fCamX / 2.0f) * 2.0f;
+ float fMaskY = Floor(fCamY / 2.0f) * 2.0f;
float fSectorX = WATER_FROM_SMALL_SECTOR_X(BlockX) - WATER_X_OFFSET;
float fSectorY = WATER_FROM_SMALL_SECTOR_Y(BlockY);
@@ -1994,8 +1994,8 @@ CWaterLevel::PreCalcWavyMask(float fX, float fY, float fZ,
if ( COcclusion::IsAABoxOccluded(vecSectorPos, MAX_LARGE_SECTORS, MAX_LARGE_SECTORS, 4.0f) )
return false;
- floorf(fX / MAX_LARGE_SECTORS);
- floorf(fY / MAX_LARGE_SECTORS);
+ Floor(fX / MAX_LARGE_SECTORS);
+ Floor(fY / MAX_LARGE_SECTORS);
RpGeometry *wavyGeometry = RpAtomicGetGeometry(ms_pWavyAtomic);
RpMorphTarget *wavyMorph = RpGeometryGetMorphTarget(wavyGeometry, 0);
@@ -2335,7 +2335,7 @@ _GetWindedWave(float fX, float fY)
float y = WATER_HUGE_Y(fY);
float fWindFactor (CWeather::WindClipped * 0.4f + 0.2f);
- float fWave = Sin(( (x - floorf(x)) + (y - floorf(y)) ) * TWOPI + fAngle);
+ float fWave = Sin(( (x - Floor(x)) + (y - Floor(y)) ) * TWOPI + fAngle);
return fWindFactor * fWave;
}
@@ -2380,8 +2380,8 @@ CWaterLevel::RenderWakeSegment(CVector2D &vecA, CVector2D &vecB, CVector2D &vecC
float fVD = (PosD.y / 4) + _TEXTURE_WAKE_ADDV;
#define MIN4(a, b, c, d) (Min((a), Min((b), Min((c), (d)))))
- float fMinU = floorf(MIN4(fUA, fUB, fUC, fUD));
- float fMinV = floorf(MIN4(fVA, fVB, fVC, fVD));
+ float fMinU = Floor(MIN4(fUA, fUB, fUC, fUD));
+ float fMinV = Floor(MIN4(fVA, fVB, fVC, fVD));
#undef MIN4
float fZA = _GetWindedWave(PosA.x, PosA.y) + fWakeZ;