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author | majestic <majesticcoding@gmail.com> | 2020-06-10 22:47:48 +0200 |
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committer | majestic <majesticcoding@gmail.com> | 2020-06-10 22:47:48 +0200 |
commit | 287987b8fe46cf7e1d1258551e7a5f807e36bdd2 (patch) | |
tree | f0da72431e50b4631cd8027e65dd00f4acb582df /src/render/SmokeTrails.cpp | |
parent | more original cheats (diff) | |
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Diffstat (limited to 'src/render/SmokeTrails.cpp')
-rw-r--r-- | src/render/SmokeTrails.cpp | 139 |
1 files changed, 0 insertions, 139 deletions
diff --git a/src/render/SmokeTrails.cpp b/src/render/SmokeTrails.cpp deleted file mode 100644 index 3913c806..00000000 --- a/src/render/SmokeTrails.cpp +++ /dev/null @@ -1,139 +0,0 @@ -#include "common.h" -#include "SmokeTrails.h" -#include "Camera.h" -#include "World.h" -#include "CutsceneMgr.h" -#include "PlayerPed.h" -#include "Entity.h" -#include "rpworld.h" -#include "Bones.h" -#include "Timer.h" -#include "Weather.h" - -bool CSmokeTrails::CigOn = false; -CSmokeTrail CSmokeTrails::aSmoke[3]; - -extern RwImVertexIndex SmokeTrailIndices[32] = { 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, -9, 9, 10, 10, 11, 11, 12, 12, 13, 13, 14, 14, 15, 15, 16 }; - -float RandomSmoke[16] = { 10.0f, 5.0f, -1.0f, -9.0f, -7.0f, -1.0f, 0.0f, 3.0f, 6.0f, 7.0f, 4.0f, 2.0f, -5.0f, 7.0f }; - - -void -CSmokeTrail::RegisterPoint(CVector regPosition, float opacity) { - bool bShifted = false; - - if (m_time[0] && CTimer::GetTimeInMilliseconds() - m_time[0] > 150) { - bShifted = true; - for (int32 i = 15; i > 0; i--) { - m_pos[i] = m_pos[i - 1]; - m_time[i] = m_time[i - 1]; - m_density[i] = m_density[i - 1]; - } - ++m_seed; - } - m_pos[0] = regPosition; - - if (bShifted || !m_time[0]) { - m_time[0] = CTimer::GetTimeInMilliseconds(); - float currentDensity = 0.1f / (m_pos[1] - m_pos[2]).Magnitude(); - m_density[1] = opacity * Min(currentDensity, 1.0f); - } - m_density[0] = 0.0f; -} - -void -CSmokeTrail::Init(int num) { - for (int32 i = 0; i < 16; i++) - m_time[i] = 0; - m_seed = num * 2; -} - -void -CSmokeTrails::Init(void) { - for(int32 i = 0; i < 3; i++) - aSmoke[i].Init(i); -} - -void -CSmokeTrails::Render(void) { - for (int32 i = 0; i < 3; i++) - aSmoke[i].Render(); -} - -void -CSmokeTrail::Render(void) { - int numVerts = 0; - RwIm3DVertex TempVertexBuffer[16]; - - if (TheCamera.IsSphereVisible(m_pos[0], 10.0f)) { - for (int32 i = 0; i < 16; i++) { - int timeSinceSpawned = CTimer::GetTimeInMilliseconds() - m_time[i]; - - if (timeSinceSpawned > 2250) - m_time[i] = 0; - - if (m_time[i]) { - int alpha = (1.0f - timeSinceSpawned / 2250.0f) * 110.0f * m_density[i]; - float offset = timeSinceSpawned * CWeather::Wind * 0.000099f; - float currentX = (m_pos[i].x + timeSinceSpawned * RandomSmoke[(i - m_seed) & 0xF] * 0.0000099f) - offset; - float currentY = (m_pos[i].y + timeSinceSpawned * RandomSmoke[(i - m_seed + 5) & 0xF] * 0.0000099f) - offset; - float currentZ = m_pos[i].z + timeSinceSpawned * 0.00039f; - RwIm3DVertexSetRGBA(&TempVertexBuffer[i], 200, 200, 200, alpha); - RwIm3DVertexSetPos(&TempVertexBuffer[i], currentX, currentY, currentZ); - numVerts++; - } - } - } - - if (numVerts > 1) { - RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE); - RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA); - RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA); - RwRenderStateSet(rwRENDERSTATETEXTURERASTER, nil); - - if (RwIm3DTransform(TempVertexBuffer, numVerts, nil, rwIM3D_VERTEXXYZ | rwIM3D_VERTEXRGBA)) { - RwIm3DRenderIndexedPrimitive(rwPRIMTYPEPOLYLINE, SmokeTrailIndices, 2*(numVerts - 1)); - RwIm3DEnd(); - } - } -} - -void -CSmokeTrails::Update(void) { - - if (!CSmokeTrails::CigOn || TheCamera.Using1stPersonWeaponMode() || !FindPlayerPed() || - FindPlayerVehicle() || CCutsceneMgr::IsRunning() || !FindPlayerPed()->GetClump()) - return; - - RwV3d startPos = {0.026f, 0.15f, 0.02f}; - RwV3d endPos = {0.026f, 0.05f, 0.02f}; - - RpHAnimHierarchy *hier = GetAnimHierarchyFromSkinClump(FindPlayerPed()->GetClump()); - int32 idx = RpHAnimIDGetIndex(hier, ConvertPedNode2BoneTag(PED_HEAD)); - RwMatrix *head = &RpHAnimHierarchyGetMatrixArray(hier)[idx]; - RwV3dTransformPoints(&startPos, &startPos, 1, head); - RwV3dTransformPoints(&endPos, &endPos, 1, head); - - aSmoke[0].RegisterPoint(startPos, 1.0f); - aSmoke[1].RegisterPoint(startPos, 0.75f); - aSmoke[2].RegisterPoint(startPos, 0.5f); - - RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE); - RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA); - RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA); - RwRenderStateSet(rwRENDERSTATETEXTURERASTER, nil); - - int32 color = 255; - RwIm3DVertex TempVertexBuffer[2]; - RwIm3DVertexSetRGBA(&TempVertexBuffer[0], color, color, color, color); - RwIm3DVertexSetPos(&TempVertexBuffer[0], startPos.x, startPos.y, startPos.z); - RwIm3DVertexSetRGBA(&TempVertexBuffer[1], color, color, color, color); - RwIm3DVertexSetPos(&TempVertexBuffer[1], endPos.x, endPos.y, endPos.z); - - if (RwIm3DTransform(TempVertexBuffer, 2, nil, rwIM3D_VERTEXXYZ | rwIM3D_VERTEXRGBA)) { - RwIm3DRenderIndexedPrimitive(rwPRIMTYPEPOLYLINE, SmokeTrailIndices, 2); - RwIm3DEnd(); - } -} |