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authorSergeanur <s.anureev@yandex.ua>2021-01-02 10:38:54 +0100
committerSergeanur <s.anureev@yandex.ua>2021-01-02 12:32:25 +0100
commit42e4a068bb1cd363c3ed308e10c2747a6035e2de (patch)
tree7e9ce483e3a9eab7d23ec4c4e6476f22ecfa761e /src/render/Shadows.cpp
parentPartial controller buttons support (diff)
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Diffstat (limited to 'src/render/Shadows.cpp')
-rw-r--r--src/render/Shadows.cpp8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/render/Shadows.cpp b/src/render/Shadows.cpp
index e8be23bd..2b1df555 100644
--- a/src/render/Shadows.cpp
+++ b/src/render/Shadows.cpp
@@ -25,6 +25,7 @@
#include "CutsceneObject.h"
#include "CutsceneShadow.h"
#include "Clock.h"
+#include "VarConsole.h"
#ifdef DEBUGMENU
SETTWEAKPATH("Shadows");
@@ -57,6 +58,9 @@ CStaticShadow CShadows::aStaticShadows [MAX_STATICSHADOWS];
CPolyBunch *CShadows::pEmptyBunchList;
CPermanentShadow CShadows::aPermanentShadows[MAX_PERMAMENTSHADOWS];
+#ifndef MASTER
+bool gbCountPolysInShadow;
+#endif
void
CShadows::Init(void)
@@ -154,6 +158,10 @@ CShadows::Init(void)
{
aPermanentShadows[i].m_nType = SHADOWTYPE_NONE;
}
+
+#ifndef MASTER
+ VarConsole.Add("Count polys in shadow", &gbCountPolysInShadow, true);
+#endif
}
void