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authoraap <aap@papnet.eu>2020-12-18 13:50:37 +0100
committeraap <aap@papnet.eu>2020-12-18 13:50:37 +0100
commit55cf1a37cbce81db5b32264cfb4ebfa0a9793017 (patch)
tree9273d77a5fdffc4bc70cf7439fedb7935da024d6 /src/peds/PlayerPed.cpp
parentlittle cleanup and synch on templates and config (diff)
parentMerge pull request #889 from aap/miami (diff)
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Diffstat (limited to 'src/peds/PlayerPed.cpp')
-rw-r--r--src/peds/PlayerPed.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/peds/PlayerPed.cpp b/src/peds/PlayerPed.cpp
index 04f98366..62559443 100644
--- a/src/peds/PlayerPed.cpp
+++ b/src/peds/PlayerPed.cpp
@@ -1436,7 +1436,7 @@ CPlayerPed::ProcessPlayerWeapon(CPad *padUsed)
if (m_pPointGunAt) {
CVector markPos;
if (m_pPointGunAt->IsPed()) {
- ((CPed*)m_pPointGunAt)->m_pedIK.GetComponentPosition(*(RwV3d *)&markPos, PED_MID);
+ ((CPed*)m_pPointGunAt)->m_pedIK.GetComponentPosition(markPos, PED_MID);
} else {
markPos = m_pPointGunAt->GetPosition();
}