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authorNikolay Korolev <nickvnuk@gmail.com>2021-01-01 11:21:42 +0100
committerNikolay Korolev <nickvnuk@gmail.com>2021-01-01 11:21:42 +0100
commit575845772fc3f5385eab56044cf97ef0ce930e17 (patch)
tree1b51da6e1759bac72bec1392435c453eaee60158 /src/peds/PedStats.cpp
parentlcs car ctrl 2 (diff)
parentMerge branch 'miami' of github.com:GTAmodding/re3 into miami (diff)
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Diffstat (limited to 'src/peds/PedStats.cpp')
-rw-r--r--src/peds/PedStats.cpp120
1 files changed, 0 insertions, 120 deletions
diff --git a/src/peds/PedStats.cpp b/src/peds/PedStats.cpp
deleted file mode 100644
index fe594bdf..00000000
--- a/src/peds/PedStats.cpp
+++ /dev/null
@@ -1,120 +0,0 @@
-#include "common.h"
-
-#include "General.h"
-#include "FileMgr.h"
-#include "PedStats.h"
-
-// --MIAMI: file done
-
-CPedStats *CPedStats::ms_apPedStats[NUM_PEDSTATS];
-
-void
-CPedStats::Initialise(void)
-{
- int i;
-
- debug("Initialising CPedStats...\n");
- for(i = 0; i < NUM_PEDSTATS; i++){
- ms_apPedStats[i] = new CPedStats;
- ms_apPedStats[i]->m_type = PEDSTAT_PLAYER;
- ms_apPedStats[i]->m_name[8] = 'R'; // WHAT?
- ms_apPedStats[i]->m_fleeDistance = 20.0f;
- ms_apPedStats[i]->m_headingChangeRate = 15.0f;
- ms_apPedStats[i]->m_fear = 50;
- ms_apPedStats[i]->m_temper = 50;
- ms_apPedStats[i]->m_lawfulness = 50;
- ms_apPedStats[i]->m_sexiness = 50;
- ms_apPedStats[i]->m_attackStrength = 1.0f;
- ms_apPedStats[i]->m_defendWeakness = 1.0f;
- ms_apPedStats[i]->m_flags = 0;
- }
- debug("Loading pedstats data...\n");
- CPedStats::LoadPedStats();
- debug("CPedStats ready\n");
-}
-
-void
-CPedStats::Shutdown(void)
-{
- int i;
- debug("Shutting down CPedStats...\n");
- for(i = 0; i < NUM_PEDSTATS; i++)
- delete ms_apPedStats[i];
- debug("CPedStats shut down\n");
-}
-
-void
-CPedStats::LoadPedStats(void)
-{
- char *buf;
- char line[256];
- char name[32];
- size_t bp, buflen;
- int lp, linelen;
- int type;
- float fleeDist, headingChangeRate, attackStrength, defendWeakness;
- int fear, temper, lawfullness, sexiness, flags;
-
-
- type = 0;
- buf = new char[16 * 1024];
-
- CFileMgr::SetDir("DATA");
- buflen = CFileMgr::LoadFile("PEDSTATS.DAT", (uint8*)buf, 16 * 1024, "r");
- CFileMgr::SetDir("");
-
- for(bp = 0; bp < buflen; ){
- // read file line by line
- for(linelen = 0; buf[bp] != '\n' && bp < buflen; bp++){
- if(buf[bp] == '\r' || buf[bp] == ',' || buf[bp] == '\t')
- line[linelen++] = ' ';
- else
- line[linelen++] = buf[bp];
- }
- bp++;
- line[linelen] = '\0';
-
- // skip white space
- for(lp = 0; line[lp] <= ' '; lp++);
-
- if(lp >= linelen || // FIX: game uses == here, but this is safer if we have empty lines
- line[lp] == '#')
- continue;
-
- sscanf(&line[lp], "%s %f %f %d %d %d %d %f %f %d",
- name,
- &fleeDist,
- &headingChangeRate,
- &fear,
- &temper,
- &lawfullness,
- &sexiness,
- &attackStrength,
- &defendWeakness,
- &flags);
- ms_apPedStats[type]->m_type = (ePedStats)type;
- strncpy(ms_apPedStats[type]->m_name, name, 24); // FIX: game uses strcpy
- ms_apPedStats[type]->m_fleeDistance = fleeDist;
- ms_apPedStats[type]->m_headingChangeRate = headingChangeRate;
- ms_apPedStats[type]->m_fear = fear;
- ms_apPedStats[type]->m_temper = temper;
- ms_apPedStats[type]->m_lawfulness = lawfullness;
- ms_apPedStats[type]->m_sexiness = sexiness;
- ms_apPedStats[type]->m_attackStrength = attackStrength;
- ms_apPedStats[type]->m_defendWeakness = defendWeakness;
- ms_apPedStats[type]->m_flags = flags;
- type++;
- }
-
- delete[] buf;
-}
-
-ePedStats
-CPedStats::GetPedStatType(char *name)
-{
- for(uint16 type = 0; type < NUM_PEDSTATS; type++)
- if(!CGeneral::faststrcmp(ms_apPedStats[type]->m_name, name))
- return (ePedStats) type;
-
- return NUM_PEDSTATS;
-}