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authorNikolay Korolev <nickvnuk@gmail.com>2021-01-01 11:21:42 +0100
committerNikolay Korolev <nickvnuk@gmail.com>2021-01-01 11:21:42 +0100
commit575845772fc3f5385eab56044cf97ef0ce930e17 (patch)
tree1b51da6e1759bac72bec1392435c453eaee60158 /src/modelinfo/BaseModelInfo.h
parentlcs car ctrl 2 (diff)
parentMerge branch 'miami' of github.com:GTAmodding/re3 into miami (diff)
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Diffstat (limited to 'src/modelinfo/BaseModelInfo.h')
-rw-r--r--src/modelinfo/BaseModelInfo.h11
1 files changed, 5 insertions, 6 deletions
diff --git a/src/modelinfo/BaseModelInfo.h b/src/modelinfo/BaseModelInfo.h
index e7dd9e4b..23ba5e66 100644
--- a/src/modelinfo/BaseModelInfo.h
+++ b/src/modelinfo/BaseModelInfo.h
@@ -4,7 +4,7 @@
#define MAX_MODEL_NAME (21)
-enum ModelInfoType : uint8
+enum ModelInfoType
{
MITYPE_NA,
MITYPE_SIMPLE,
@@ -17,7 +17,6 @@ enum ModelInfoType : uint8
MITYPE_XTRACOMPS, // unused but still in enum
MITYPE_HAND // xbox and mobile
};
-VALIDATE_SIZE(ModelInfoType, 1);
class C2dEffect;
@@ -25,7 +24,7 @@ class CBaseModelInfo
{
protected:
char m_name[MAX_MODEL_NAME];
- ModelInfoType m_type;
+ uint8 m_type;
uint8 m_num2dEffects;
bool m_bOwnsColModel;
CColModel *m_colModel;
@@ -47,7 +46,7 @@ public:
virtual int GetAnimFileIndex(void) { return -1; }
// one day it becomes virtual
- ModelInfoType GetModelType() const { return m_type; }
+ uint8 GetModelType() const { return m_type; }
bool IsBuilding(void) { return m_type == MITYPE_SIMPLE || m_type == MITYPE_TIME; }
bool IsSimple(void) { return m_type == MITYPE_SIMPLE || m_type == MITYPE_TIME || m_type == MITYPE_WEAPON; }
bool IsClump(void) { return m_type == MITYPE_CLUMP || m_type == MITYPE_PED || m_type == MITYPE_VEHICLE; }
@@ -59,9 +58,9 @@ public:
bool DoesOwnColModel(void) { return m_bOwnsColModel; }
void DeleteCollisionModel(void);
void ClearTexDictionary(void) { m_txdSlot = -1; }
- short GetObjectID(void) { return m_objectId; }
+ int16 GetObjectID(void) { return m_objectId; }
void SetObjectID(int16 id) { m_objectId = id; }
- short GetTxdSlot(void) { return m_txdSlot; }
+ int16 GetTxdSlot(void) { return m_txdSlot; }
void AddRef(void);
void RemoveRef(void);
void SetTexDictionary(const char *name);