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author | aap <aap@papnet.eu> | 2020-11-18 10:27:55 +0100 |
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committer | aap <aap@papnet.eu> | 2020-11-18 10:27:55 +0100 |
commit | 82b0103c6789041b721b1de30746ce21a556ab4d (patch) | |
tree | 2312509d815997225ba4ad09b6f574918a8c06d2 /src/extras/shaders/neoWorldIII_fs_gl.inc | |
parent | Merge pull request #820 from withmorten/mission-switcher (diff) | |
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Diffstat (limited to 'src/extras/shaders/neoWorldIII_fs_gl.inc')
-rw-r--r-- | src/extras/shaders/neoWorldIII_fs_gl.inc | 27 |
1 files changed, 27 insertions, 0 deletions
diff --git a/src/extras/shaders/neoWorldIII_fs_gl.inc b/src/extras/shaders/neoWorldIII_fs_gl.inc new file mode 100644 index 00000000..afd75f57 --- /dev/null +++ b/src/extras/shaders/neoWorldIII_fs_gl.inc @@ -0,0 +1,27 @@ +const char *neoWorldIII_frag_src = +"uniform sampler2D tex0;\n" +"uniform sampler2D tex1;\n" + +"uniform vec4 u_lightMap;\n" + +"FSIN vec4 v_color;\n" +"FSIN vec2 v_tex0;\n" +"FSIN vec2 v_tex1;\n" +"FSIN float v_fog;\n" + +"void\n" +"main(void)\n" +"{\n" +" vec4 t0 = texture(tex0, vec2(v_tex0.x, 1.0-v_tex0.y));\n" +" vec4 t1 = texture(tex1, vec2(v_tex1.x, 1.0-v_tex1.y));\n" + +" vec4 color = t0*v_color*(1.0 + u_lightMap*(2.0*t1-1.0));\n" +" color.a = v_color.a*t0.a*u_lightMap.a;\n" + +" color.rgb = mix(u_fogColor.rgb, color.rgb, v_fog);\n" +" DoAlphaTest(color.a);\n" + +" FRAGCOLOR(color);\n" +"}\n" + +; |