From 82b0103c6789041b721b1de30746ce21a556ab4d Mon Sep 17 00:00:00 2001 From: aap Date: Wed, 18 Nov 2020 10:27:55 +0100 Subject: changes to librw layer, GLES now runtime choice --- src/extras/shaders/neoWorldIII_fs_gl.inc | 27 +++++++++++++++++++++++++++ 1 file changed, 27 insertions(+) create mode 100644 src/extras/shaders/neoWorldIII_fs_gl.inc (limited to 'src/extras/shaders/neoWorldIII_fs_gl.inc') diff --git a/src/extras/shaders/neoWorldIII_fs_gl.inc b/src/extras/shaders/neoWorldIII_fs_gl.inc new file mode 100644 index 00000000..afd75f57 --- /dev/null +++ b/src/extras/shaders/neoWorldIII_fs_gl.inc @@ -0,0 +1,27 @@ +const char *neoWorldIII_frag_src = +"uniform sampler2D tex0;\n" +"uniform sampler2D tex1;\n" + +"uniform vec4 u_lightMap;\n" + +"FSIN vec4 v_color;\n" +"FSIN vec2 v_tex0;\n" +"FSIN vec2 v_tex1;\n" +"FSIN float v_fog;\n" + +"void\n" +"main(void)\n" +"{\n" +" vec4 t0 = texture(tex0, vec2(v_tex0.x, 1.0-v_tex0.y));\n" +" vec4 t1 = texture(tex1, vec2(v_tex1.x, 1.0-v_tex1.y));\n" + +" vec4 color = t0*v_color*(1.0 + u_lightMap*(2.0*t1-1.0));\n" +" color.a = v_color.a*t0.a*u_lightMap.a;\n" + +" color.rgb = mix(u_fogColor.rgb, color.rgb, v_fog);\n" +" DoAlphaTest(color.a);\n" + +" FRAGCOLOR(color);\n" +"}\n" + +; -- cgit v1.2.3