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author | aap <aap@papnet.eu> | 2020-08-19 16:10:22 +0200 |
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committer | aap <aap@papnet.eu> | 2020-08-19 16:10:22 +0200 |
commit | 827ba62671c6e2efe96259a0f130a4d167d14c2a (patch) | |
tree | 53bbc586e9a44d19d0cd1a67a69e9c49d9625662 /src/extras/shaders/colourfilterVC.frag | |
parent | changing silly streaming memory limit (diff) | |
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Diffstat (limited to 'src/extras/shaders/colourfilterVC.frag')
-rw-r--r-- | src/extras/shaders/colourfilterVC.frag | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/extras/shaders/colourfilterVC.frag b/src/extras/shaders/colourfilterVC.frag index e19a8600..5069af52 100644 --- a/src/extras/shaders/colourfilterVC.frag +++ b/src/extras/shaders/colourfilterVC.frag @@ -11,12 +11,10 @@ void main(void) { float a = u_blurcolor.a; - vec4 doublec = clamp(u_blurcolor*2, 0.0, 1.0); vec4 dst = texture(tex0, vec2(v_tex0.x, 1.0-v_tex0.y)); vec4 prev = dst; for(int i = 0; i < 5; i++){ -// vec4 doublec = clamp(u_blurcolor*2, 0.0, 1.0); vec4 tmp = dst*(1.0-a) + prev*doublec*a; tmp += prev*u_blurcolor; tmp += prev*u_blurcolor; |