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author | Sergeanur <s.anureev@yandex.ua> | 2020-04-17 09:16:30 +0200 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2020-04-17 09:16:30 +0200 |
commit | 881d61f811608ea99a08b2bb65ce80a40a2c5138 (patch) | |
tree | d60187ac151352c886772576da6e06d3acdb1cad /src/entities | |
parent | Merge pull request #458 from erorcun/erorcun (diff) | |
parent | More CWorld fixes (diff) | |
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Diffstat (limited to 'src/entities')
-rw-r--r-- | src/entities/Entity.cpp | 12 | ||||
-rw-r--r-- | src/entities/Entity.h | 3 |
2 files changed, 14 insertions, 1 deletions
diff --git a/src/entities/Entity.cpp b/src/entities/Entity.cpp index 25e5db48..0efee4e7 100644 --- a/src/entities/Entity.cpp +++ b/src/entities/Entity.cpp @@ -865,6 +865,16 @@ CEntity::ModifyMatrixForBannerInWind(void) UpdateRwFrame(); } +void +CEntity::AddSteamsFromGround(CPtrList& list) +{ + CPtrNode *pNode = list.first; + while (pNode) { + ((CEntity*)pNode->item)->AddSteamsFromGround(nil); + pNode = pNode->next; + } +} + #include <new> class CEntity_ : public CEntity @@ -912,7 +922,7 @@ STARTPATCHES InjectHook(0x473F60, &CEntity::DetachFromRwObject, PATCH_JUMP); InjectHook(0x475A20, &CEntity::PreRenderForGlassWindow, PATCH_JUMP); - InjectHook(0x50CE40, &CEntity::AddSteamsFromGround, PATCH_JUMP); + InjectHook(0x50CE40, (void (CEntity::*)(CVector*))& CEntity::AddSteamsFromGround, PATCH_JUMP); InjectHook(0x475670, &CEntity::ModifyMatrixForTreeInWind, PATCH_JUMP); InjectHook(0x475830, &CEntity::ModifyMatrixForBannerInWind, PATCH_JUMP); InjectHook(0x4FA530, &CEntity::ProcessLightsForEntity, PATCH_JUMP); diff --git a/src/entities/Entity.h b/src/entities/Entity.h index ca501ba4..dadeee54 100644 --- a/src/entities/Entity.h +++ b/src/entities/Entity.h @@ -4,6 +4,7 @@ #include "Placeable.h" struct CReference; +class CPtrList; enum eEntityType { @@ -152,5 +153,7 @@ public: void ModifyMatrixForTreeInWind(void); void ModifyMatrixForBannerInWind(void); void ProcessLightsForEntity(void); + + static void AddSteamsFromGround(CPtrList& list); }; static_assert(sizeof(CEntity) == 0x64, "CEntity: error"); |