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authoraap <aap@papnet.eu>2019-07-07 13:09:11 +0200
committeraap <aap@papnet.eu>2019-07-07 13:09:11 +0200
commit53023eb65bdcde43e341c1ecb7cf0c7f8ee524fb (patch)
treefc65a6c40fa719f9d43be9e0e15be79c490135e0 /src/entities/PlayerPed.h
parentfinished CPhysical (diff)
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Diffstat (limited to 'src/entities/PlayerPed.h')
-rw-r--r--src/entities/PlayerPed.h48
1 files changed, 0 insertions, 48 deletions
diff --git a/src/entities/PlayerPed.h b/src/entities/PlayerPed.h
deleted file mode 100644
index 15ad74a6..00000000
--- a/src/entities/PlayerPed.h
+++ /dev/null
@@ -1,48 +0,0 @@
-#pragma once
-
-#include "Ped.h"
-#include "Wanted.h"
-
-class CPlayerPed : public CPed
-{
-public:
- CWanted *m_pWanted;
- CCopPed *m_pArrestingCop;
- float m_fMoveSpeed;
- float m_fCurrentStamina;
- float m_fMaxStamina;
- float m_fStaminaProgress;
- bool m_bWeaponSlot;
- bool m_bSpeedTimerFlag;
- bool m_bShouldEvade;
- int8 field_1367;
- int32 m_nSpeedTimer;
- int32 m_nShotDelay;
- float field_1376;
- int8 field_1380; // set if can't attack, why?
- int8 field_1381;
- int8 field_1382;
- int8 field_1383;
- CEntity *m_pEvadingFrom;
- int32 m_nTargettableObjects[4];
- bool m_bAdrenalineActive;
- bool m_bHasLockOnTarget;
- int8 field_1406;
- int8 field_1407;
- bool m_bAdrenalineTime;
- bool m_bCanBeDamaged;
- int8 field_1413;
- int8 field_1414;
- int8 field_1415;
- CVector field_1416[6];
- int32 field_1488[6];
- float m_fWalkAngle;
- float m_fFPSMoveHeading;
-
- ~CPlayerPed();
-
- void dtor(void) { this->CPlayerPed::~CPlayerPed(); }
- void ReApplyMoveAnims(void);
-};
-
-static_assert(sizeof(CPlayerPed) == 0x5F0, "CPlayerPed: error");