From 53023eb65bdcde43e341c1ecb7cf0c7f8ee524fb Mon Sep 17 00:00:00 2001 From: aap Date: Sun, 7 Jul 2019 13:09:11 +0200 Subject: the great reorganization --- src/entities/PlayerPed.h | 48 ------------------------------------------------ 1 file changed, 48 deletions(-) delete mode 100644 src/entities/PlayerPed.h (limited to 'src/entities/PlayerPed.h') diff --git a/src/entities/PlayerPed.h b/src/entities/PlayerPed.h deleted file mode 100644 index 15ad74a6..00000000 --- a/src/entities/PlayerPed.h +++ /dev/null @@ -1,48 +0,0 @@ -#pragma once - -#include "Ped.h" -#include "Wanted.h" - -class CPlayerPed : public CPed -{ -public: - CWanted *m_pWanted; - CCopPed *m_pArrestingCop; - float m_fMoveSpeed; - float m_fCurrentStamina; - float m_fMaxStamina; - float m_fStaminaProgress; - bool m_bWeaponSlot; - bool m_bSpeedTimerFlag; - bool m_bShouldEvade; - int8 field_1367; - int32 m_nSpeedTimer; - int32 m_nShotDelay; - float field_1376; - int8 field_1380; // set if can't attack, why? - int8 field_1381; - int8 field_1382; - int8 field_1383; - CEntity *m_pEvadingFrom; - int32 m_nTargettableObjects[4]; - bool m_bAdrenalineActive; - bool m_bHasLockOnTarget; - int8 field_1406; - int8 field_1407; - bool m_bAdrenalineTime; - bool m_bCanBeDamaged; - int8 field_1413; - int8 field_1414; - int8 field_1415; - CVector field_1416[6]; - int32 field_1488[6]; - float m_fWalkAngle; - float m_fFPSMoveHeading; - - ~CPlayerPed(); - - void dtor(void) { this->CPlayerPed::~CPlayerPed(); } - void ReApplyMoveAnims(void); -}; - -static_assert(sizeof(CPlayerPed) == 0x5F0, "CPlayerPed: error"); -- cgit v1.2.3