diff options
author | Nikolay Korolev <nickvnuk@gmail.com> | 2021-06-25 09:15:19 +0200 |
---|---|---|
committer | Nikolay Korolev <nickvnuk@gmail.com> | 2021-06-25 09:15:19 +0200 |
commit | 8a5afd0db2fa2616556ed953c5c464c6930d6f47 (patch) | |
tree | 0747c8742ffb38488e7d3569d92ff5ba1c3a5e39 /src/entities/Physical.cpp | |
parent | Merge remote-tracking branch 'upstream/lcs' into lcs (diff) | |
parent | Merge remote-tracking branch 'origin/miami' into lcs (diff) | |
download | re3-8a5afd0db2fa2616556ed953c5c464c6930d6f47.tar re3-8a5afd0db2fa2616556ed953c5c464c6930d6f47.tar.gz re3-8a5afd0db2fa2616556ed953c5c464c6930d6f47.tar.bz2 re3-8a5afd0db2fa2616556ed953c5c464c6930d6f47.tar.lz re3-8a5afd0db2fa2616556ed953c5c464c6930d6f47.tar.xz re3-8a5afd0db2fa2616556ed953c5c464c6930d6f47.tar.zst re3-8a5afd0db2fa2616556ed953c5c464c6930d6f47.zip |
Diffstat (limited to 'src/entities/Physical.cpp')
-rw-r--r-- | src/entities/Physical.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/entities/Physical.cpp b/src/entities/Physical.cpp index 7be5df23..2c554c8e 100644 --- a/src/entities/Physical.cpp +++ b/src/entities/Physical.cpp @@ -224,7 +224,7 @@ CPhysical::RemoveAndAdd(void) CRect CPhysical::GetBoundRect(void) { - CVector center; + CVUVECTOR center; float radius; GetBoundCentre(center); radius = GetBoundRadius(); @@ -463,7 +463,7 @@ CPhysical::ApplyMoveForce(float jx, float jy, float jz) void CPhysical::ApplyTurnForce(float jx, float jy, float jz, float px, float py, float pz) { - CVector com = Multiply3x3(m_matrix, m_vecCentreOfMass); + CVector com = Multiply3x3(GetMatrix(), m_vecCentreOfMass); CVector turnimpulse = CrossProduct(CVector(px, py, pz)-com, CVector(jx, jy, jz)); m_vecTurnSpeed += turnimpulse*(1.0f/m_fTurnMass); m_vecTurnSpeed.x = clamp(m_vecTurnSpeed.x, -4.0f, 4.0f); @@ -482,7 +482,7 @@ CPhysical::ApplyFrictionMoveForce(float jx, float jy, float jz) void CPhysical::ApplyFrictionTurnForce(float jx, float jy, float jz, float px, float py, float pz) { - CVector com = Multiply3x3(m_matrix, m_vecCentreOfMass); + CVector com = Multiply3x3(GetMatrix(), m_vecCentreOfMass); CVector turnimpulse = CrossProduct(CVector(px, py, pz)-com, CVector(jx, jy, jz)); m_vecTurnFriction += turnimpulse*(1.0f/m_fTurnMass); } @@ -1046,7 +1046,7 @@ CPhysical::ApplyCollisionAlt(CEntity *B, CColPoint &colpoint, float &impulse, CV moveSpeed += vImpulse * (1.0f/m_fMass); // ApplyTurnForce - CVector com = Multiply3x3(m_matrix, m_vecCentreOfMass); + CVector com = Multiply3x3(GetMatrix(), m_vecCentreOfMass); CVector turnimpulse = CrossProduct(pointpos-com, vImpulse); turnSpeed += turnimpulse*(1.0f/m_fTurnMass); @@ -1282,7 +1282,7 @@ CPhysical::ProcessShiftSectorList(CPtrList *lists) CPhysical *A, *B; CObject *Bobj; bool canshift; - CVector center; + CVUVECTOR center; float radius; int numCollisions; @@ -1441,7 +1441,7 @@ CPhysical::ProcessCollisionSectorList_SimpleCar(CPtrList *lists) { static CColPoint aColPoints[MAX_COLLISION_POINTS]; float radius; - CVector center; + CVUVECTOR center; int listtype; CPhysical *A, *B; int numCollisions; @@ -1608,7 +1608,7 @@ CPhysical::ProcessCollisionSectorList(CPtrList *lists) { static CColPoint aColPoints[MAX_COLLISION_POINTS]; float radius; - CVector center; + CVUVECTOR center; CPtrList *list; CPhysical *A, *B; CObject *Aobj, *Bobj; |