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author | shfil <filip.gawin@zoho.com> | 2020-05-12 23:42:52 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-05-12 23:42:52 +0200 |
commit | bd8a0e73056ae11f113c6859fecc3fbe3376dc0b (patch) | |
tree | cf51d6ab8430cd186e02f0e8105004f8e5476728 /src/core/main.cpp | |
parent | fix shotgun (diff) | |
parent | Fix linux warnings (diff) | |
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Diffstat (limited to 'src/core/main.cpp')
-rw-r--r-- | src/core/main.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/core/main.cpp b/src/core/main.cpp index d6af0b2a..1ea8dc7f 100644 --- a/src/core/main.cpp +++ b/src/core/main.cpp @@ -401,7 +401,7 @@ DestroySplashScreen(void) splashTxdId = -1; } -char* +Const char* GetRandomSplashScreen(void) { int index; @@ -424,10 +424,10 @@ GetRandomSplashScreen(void) return splashName; } -char* +Const char* GetLevelSplashScreen(int level) { - static char *splashScreens[4] = { + static Const char *splashScreens[4] = { nil, "splash1", "splash2", @@ -1278,7 +1278,7 @@ void TheGame(void) CGame::Initialise("DATA\\GTA3.DAT"); #endif - char *splash = GetRandomSplashScreen(); // inlined here + Const char *splash = GetRandomSplashScreen(); // inlined here LoadingScreen("Starting Game", NULL, splash); @@ -1312,7 +1312,7 @@ void TheGame(void) if (FrontEndMenuManager.m_bWantToLoad) #endif { - char *splash1 = GetLevelSplashScreen(CGame::currLevel); + Const char *splash1 = GetLevelSplashScreen(CGame::currLevel); LoadSplash(splash1); } |