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author | Sergeanur <s.anureev@yandex.ua> | 2021-06-26 13:27:54 +0200 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2021-06-26 13:27:54 +0200 |
commit | d4ba7c387b2f471232d8cabc5f83b2801b4e85b3 (patch) | |
tree | 5e973f13ba481c1fb92158b1a707dba894a98bf5 /src/core/config.h | |
parent | Fixes (diff) | |
parent | fix screenshot name space (diff) | |
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Diffstat (limited to 'src/core/config.h')
-rw-r--r-- | src/core/config.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/core/config.h b/src/core/config.h index 3c5f6ba8..f94384cf 100644 --- a/src/core/config.h +++ b/src/core/config.h @@ -195,7 +195,8 @@ enum Config { #define DRAW_GAME_VERSION_TEXT #ifdef DRAW_GAME_VERSION_TEXT // unlike R* development builds, ours has runtime switch on debug menu & .ini, and disabled as default. - #define USE_OUR_VERSIONING // If you disable this then game will fetch version from peds.col, as R* did while in development + // If you disable this then game will fetch version from peds.col, as R* did while in development. + //#define USE_OUR_VERSIONING // enabled from buildfiles by default #endif // Memory allocation and compression |