summaryrefslogtreecommitdiffstats
path: root/src/core/config.h
diff options
context:
space:
mode:
authorSergeanur <s.anureev@yandex.ua>2021-01-22 14:04:09 +0100
committerSergeanur <s.anureev@yandex.ua>2021-01-22 14:04:09 +0100
commitcea6b20c09532c3321c45f18ce36ec34fe836d1f (patch)
treebd6376dac146895eb1f0c1de37f1cf2e2bfdb19f /src/core/config.h
parentCMessages::GetTokenPadKeyString (diff)
parentget rid of most --MIAMI comments (diff)
downloadre3-cea6b20c09532c3321c45f18ce36ec34fe836d1f.tar
re3-cea6b20c09532c3321c45f18ce36ec34fe836d1f.tar.gz
re3-cea6b20c09532c3321c45f18ce36ec34fe836d1f.tar.bz2
re3-cea6b20c09532c3321c45f18ce36ec34fe836d1f.tar.lz
re3-cea6b20c09532c3321c45f18ce36ec34fe836d1f.tar.xz
re3-cea6b20c09532c3321c45f18ce36ec34fe836d1f.tar.zst
re3-cea6b20c09532c3321c45f18ce36ec34fe836d1f.zip
Diffstat (limited to 'src/core/config.h')
-rw-r--r--src/core/config.h20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/core/config.h b/src/core/config.h
index 9afdcc7f..a6b13f9c 100644
--- a/src/core/config.h
+++ b/src/core/config.h
@@ -157,7 +157,7 @@ enum Config {
// This is enabled for all released games.
// any debug stuff that isn't left in any game is not in FINAL
-//#define FINAL
+#define FINAL
// This is enabled for all released games except mobile
// any debug stuff that is only left in mobile, is not in MASTER
@@ -190,7 +190,7 @@ enum Config {
#define NO_CDCHECK
// those infamous texts
-#define DRAW_GAME_VERSION_TEXT
+//#define DRAW_GAME_VERSION_TEXT
// Memory allocation and compression
// #define USE_CUSTOM_ALLOCATOR // use CMemoryHeap for allocation. use with care, not finished yet
@@ -226,7 +226,7 @@ enum Config {
#undef DRAW_GAME_VERSION_TEXT
#else
// not in master builds
- #define VALIDATE_SAVE_SIZE
+// #define VALIDATE_SAVE_SIZE
#define NO_MOVIES // disable intro videos
#define DEBUGMENU
@@ -234,7 +234,7 @@ enum Config {
#ifdef FINAL
// in all games
-# define USE_MY_DOCUMENTS // use my documents directory for user files
+//# define USE_MY_DOCUMENTS // use my documents directory for user files
#else
// not in any game
# define CHATTYSPLASH // print what the game is loading
@@ -243,7 +243,7 @@ enum Config {
#define FIX_BUGS // fixes bugs that we've came across during reversing. You can undefine this only on release builds.
//#define MORE_LANGUAGES // Add more translations to the game
-#define COMPATIBLE_SAVES // this allows changing structs while keeping saves compatible
+//#define COMPATIBLE_SAVES // this allows changing structs while keeping saves compatible
#define LOAD_INI_SETTINGS // as the name suggests. fundamental for CUSTOM_FRONTEND_OPTIONS
#define FIX_HIGH_FPS_BUGS_ON_FRONTEND
@@ -314,8 +314,8 @@ enum Config {
//# define PS2_MENU_USEALLPAGEICONS
#else
# define MAP_ENHANCEMENTS // Adding waypoint and better mouse support
-# define TRIANGLE_BACK_BUTTON
-//# define CIRCLE_BACK_BUTTON
+//# define TRIANGLE_BACK_BUTTON
+# define CIRCLE_BACK_BUTTON
#define LEGACY_MENU_OPTIONS // i.e. frame sync(vsync)
#define MUCH_SHORTER_OUTRO_SCREEN
// #define XBOX_MESSAGE_SCREEN // Blue background, no "saved successfully press OK" screen etc.
@@ -344,11 +344,11 @@ static_assert(false, "SUPPORT_XBOX_SCRIPT and SUPPORT_MOBILE_SCRIPT are mutually
//#define MISSION_REPLAY // mobile feature
#endif
//#define SIMPLIER_MISSIONS // apply simplifications from mobile
-#define USE_ADVANCED_SCRIPT_DEBUG_OUTPUT
+// #define USE_ADVANCED_SCRIPT_DEBUG_OUTPUT
#define SCRIPT_LOG_FILE_LEVEL 0 // 0 == no log, 1 == overwrite every frame, 2 == full log
#ifndef USE_ADVANCED_SCRIPT_DEBUG_OUTPUT
-#define USE_BASIC_SCRIPT_DEBUG_OUTPUT
+// #define USE_BASIC_SCRIPT_DEBUG_OUTPUT
#endif
#ifdef MASTER
@@ -369,7 +369,7 @@ static_assert(false, "SUPPORT_XBOX_SCRIPT and SUPPORT_MOBILE_SCRIPT are mutually
#define CAMERA_PICKUP
// Peds
-#define CANCELLABLE_CAR_ENTER
+//#define CANCELLABLE_CAR_ENTER
// Camera
#define IMPROVED_CAMERA // Better Debug cam, and maybe more in the future