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authorSergeanur <s.anureev@yandex.ua>2021-01-23 14:14:15 +0100
committerSergeanur <s.anureev@yandex.ua>2021-01-23 14:14:15 +0100
commit904090cbb6cf7978e2e093da1ea1d7245dcb02c8 (patch)
treeb48af2798ab8faea3fcfe16d1ed8629dc025b8ab /src/core/World.h
parentRemove restrictions in CGame::Process (diff)
parentadded some missing functions (diff)
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Diffstat (limited to 'src/core/World.h')
-rw-r--r--src/core/World.h6
1 files changed, 1 insertions, 5 deletions
diff --git a/src/core/World.h b/src/core/World.h
index 4cc9398e..b75b6a6c 100644
--- a/src/core/World.h
+++ b/src/core/World.h
@@ -3,6 +3,7 @@
#include "Game.h"
#include "Lists.h"
#include "PlayerInfo.h"
+#include "Collision.h"
/* Sectors span from -2000 to 2000 in x and y.
* With 100x100 sectors, each is 40x40 units. */
@@ -48,11 +49,6 @@ public:
VALIDATE_SIZE(CSector, 0x28);
-class CEntity;
-struct CColPoint;
-struct CColLine;
-struct CStoredCollPoly;
-
class CWorld
{
static CPtrList ms_bigBuildingsList[NUM_LEVELS];