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author | erorcun <erayorcunus@gmail.com> | 2020-05-15 20:30:57 +0200 |
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committer | GitHub <noreply@github.com> | 2020-05-15 20:30:57 +0200 |
commit | 8ff72f0728acbba293580042135f43268fa340fe (patch) | |
tree | 23cb65ca52efe5e964423ee50eff0e60ce8e155a /src/core/Game.cpp | |
parent | CPedIK (diff) | |
parent | Weapon layer in Peds (diff) | |
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Diffstat (limited to 'src/core/Game.cpp')
-rw-r--r-- | src/core/Game.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/core/Game.cpp b/src/core/Game.cpp index 9aea817e..b96c8988 100644 --- a/src/core/Game.cpp +++ b/src/core/Game.cpp @@ -314,6 +314,7 @@ bool CGame::Initialise(const char* datFile) printf("Streaming uses %dK of its memory", CStreaming::ms_memoryUsed / 1024); LoadingScreen("Loading the Game", "Load animations", GetRandomSplashScreen()); CAnimManager::LoadAnimFiles(); + CStreaming::LoadInitialWeapons(); CPed::Initialise(); CRouteNode::Initialise(); CEventList::Initialise(); |