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author | aap <aap@papnet.eu> | 2020-05-06 09:24:18 +0200 |
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committer | aap <aap@papnet.eu> | 2020-05-06 09:24:18 +0200 |
commit | 8e84728f41aef0c01f0a7eaf2e074ee876712861 (patch) | |
tree | 85484924e37a3afb3c4524cb89f72672a9b86d88 /src/core/Game.cpp | |
parent | updated librw (diff) | |
parent | Remove audio from premake (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/core/Game.cpp | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/src/core/Game.cpp b/src/core/Game.cpp index 27731f8a..d0f412d8 100644 --- a/src/core/Game.cpp +++ b/src/core/Game.cpp @@ -370,9 +370,7 @@ bool CGame::Initialise(const char* datFile) LoadingScreen("Loading the Game", "Position dynamic objects", nil); CWorld::RepositionCertainDynamicObjects(); LoadingScreen("Loading the Game", "Initialise vehicle paths", nil); -#ifdef GTA_ZONECULL CCullZones::ResolveVisibilities(); -#endif CTrain::InitTrains(); CPlane::InitPlanes(); CCredits::Init(); @@ -489,9 +487,7 @@ void CGame::ReInitGameObjectVariables(void) CSpecialFX::Init(); CWaterCannons::Init(); CParticle::ReloadConfig(); -#ifdef GTA_ZONECULL CCullZones::ResolveVisibilities(); -#endif if ( !FrontEndMenuManager.m_bWantToLoad ) { @@ -524,9 +520,7 @@ void CGame::ReloadIPLs(void) CCranes::InitCranes(); CGarages::Init(); CWorld::RepositionCertainDynamicObjects(); -#ifdef GTA_ZONECULL CCullZones::ResolveVisibilities(); -#endif CRenderer::SortBIGBuildings(); CTimer::Update(); } |