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authorSergeanur <s.anureev@yandex.ua>2020-11-24 13:06:48 +0100
committerSergeanur <s.anureev@yandex.ua>2020-11-24 13:06:48 +0100
commita35b3b460271b7f465e3a4f0bba6e76814d294e3 (patch)
tree6d6c4256994f0a11c1b9d5584ab35d26b90df1fe /src/control/Script6.cpp
parentXbox message screen, disabled by default (diff)
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Diffstat (limited to 'src/control/Script6.cpp')
-rw-r--r--src/control/Script6.cpp1803
1 files changed, 1803 insertions, 0 deletions
diff --git a/src/control/Script6.cpp b/src/control/Script6.cpp
new file mode 100644
index 00000000..53464804
--- /dev/null
+++ b/src/control/Script6.cpp
@@ -0,0 +1,1803 @@
+#include "common.h"
+
+#include "Script.h"
+#include "ScriptCommands.h"
+
+#include "CarCtrl.h"
+#include "Cranes.h"
+#include "Credits.h"
+#include "CutsceneMgr.h"
+#include "DMAudio.h"
+#include "FileMgr.h"
+#include "Fire.h"
+#include "Frontend.h"
+#include "Garages.h"
+#include "General.h"
+#ifdef MISSION_REPLAY
+#include "GenericGameStorage.h"
+#endif
+#include "Messages.h"
+#include "Pad.h"
+#include "Particle.h"
+#include "Phones.h"
+#include "Population.h"
+#include "Pools.h"
+#include "Record.h"
+#include "Remote.h"
+#include "Restart.h"
+#include "SpecialFX.h"
+#include "Stats.h"
+#include "Streaming.h"
+#include "Weather.h"
+#include "Zones.h"
+#include "main.h"
+#include "Bike.h"
+#include "GameLogic.h"
+#include "Sprite.h"
+#include "CarAI.h"
+#include "Pickups.h"
+#include "Fluff.h"
+
+#ifdef USE_DEBUG_SCRIPT_LOADER
+extern const char* scriptfile;
+#endif
+
+bool CRunningScript::ThisIsAValidRandomPed(uint32 pedtype, int civ, int gang, int criminal)
+{
+ switch (pedtype) {
+ case PEDTYPE_CIVMALE:
+ case PEDTYPE_CIVFEMALE:
+ return civ;
+ case PEDTYPE_GANG1:
+ case PEDTYPE_GANG2:
+ case PEDTYPE_GANG3:
+ case PEDTYPE_GANG4:
+ case PEDTYPE_GANG5:
+ case PEDTYPE_GANG6:
+ case PEDTYPE_GANG7:
+ case PEDTYPE_GANG8:
+ case PEDTYPE_GANG9:
+ return gang;
+ case PEDTYPE_CRIMINAL:
+ case PEDTYPE_PROSTITUTE:
+ return criminal;
+ default:
+ return false;
+ }
+}
+
+bool CRunningScript::ThisIsAValidRandomCop(int32 mi, bool cop, bool swat, bool fbi, bool army, bool miami)
+{
+ switch (mi)
+ {
+ case MI_COP: if (cop) return true;
+ case MI_SWAT: if (swat) return true;
+ case MI_FBI: if (fbi) return true;
+ case MI_ARMY: if (army) return true;
+ default:
+ return miami && (mi >= MI_VICE1 && mi <= MI_VICE8);
+ }
+}
+
+int8 CRunningScript::ProcessCommands1000To1099(int32 command)
+{
+ switch (command) {
+ //case COMMAND_FLASH_RADAR_BLIP:
+ /*
+ case COMMAND_IS_CHAR_IN_CONTROL:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ UpdateCompareFlag(pPed->IsPedInControl());
+ return 0;
+ }
+ */
+ case COMMAND_SET_GENERATE_CARS_AROUND_CAMERA:
+ CollectParameters(&m_nIp, 1);
+ CCarCtrl::bCarsGeneratedAroundCamera = (ScriptParams[0] != 0);
+ return 0;
+ case COMMAND_CLEAR_SMALL_PRINTS:
+ CMessages::ClearSmallMessagesOnly();
+ return 0;
+ /*
+ case COMMAND_HAS_MILITARY_CRANE_COLLECTED_ALL_CARS:
+ UpdateCompareFlag(CCranes::HaveAllCarsBeenCollectedByMilitaryCrane());
+ return 0;
+ */
+ case COMMAND_SET_UPSIDEDOWN_CAR_NOT_DAMAGED:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ script_assert(pVehicle->m_vehType == VEHICLE_TYPE_CAR);
+ CAutomobile* pCar = (CAutomobile*)pVehicle;
+ pCar->bNotDamagedUpsideDown = (ScriptParams[1] != 0);
+ return 0;
+ }
+ case COMMAND_CAN_PLAYER_START_MISSION:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPlayerPed* pPlayerPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPlayerPed);
+ UpdateCompareFlag(pPlayerPed->IsPedInControl() || pPlayerPed->m_nPedState == PED_DRIVING);
+ return 0;
+ }
+ case COMMAND_MAKE_PLAYER_SAFE_FOR_CUTSCENE:
+ {
+ CollectParameters(&m_nIp, 1);
+#ifdef MISSION_REPLAY
+ AllowMissionReplay = 0;
+ SaveGameForPause(3);
+#endif
+ CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]];
+ CPad::GetPad(ScriptParams[0])->SetDisablePlayerControls(PLAYERCONTROL_CUTSCENE);
+ pPlayerInfo->MakePlayerSafe(true);
+ CCutsceneMgr::StartCutsceneProcessing();
+ return 0;
+ }
+ case COMMAND_USE_TEXT_COMMANDS:
+ CollectParameters(&m_nIp, 1);
+ CTheScripts::UseTextCommands = (ScriptParams[0] != 0) ? 2 : 1;
+ return 0;
+ case COMMAND_SET_THREAT_FOR_PED_TYPE:
+ CollectParameters(&m_nIp, 2);
+ CPedType::AddThreat(ScriptParams[0], ScriptParams[1]);
+ return 0;
+ case COMMAND_CLEAR_THREAT_FOR_PED_TYPE:
+ CollectParameters(&m_nIp, 2);
+ CPedType::RemoveThreat(ScriptParams[0], ScriptParams[1]);
+ return 0;
+ case COMMAND_GET_CAR_COLOURS:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ ScriptParams[0] = pVehicle->m_currentColour1;
+ ScriptParams[1] = pVehicle->m_currentColour2;
+ StoreParameters(&m_nIp, 2);
+ return 0;
+ }
+ case COMMAND_SET_ALL_CARS_CAN_BE_DAMAGED:
+ CollectParameters(&m_nIp, 1);
+ CWorld::SetAllCarsCanBeDamaged(ScriptParams[0] != 0);
+ if (!ScriptParams[0])
+ CWorld::ExtinguishAllCarFiresInArea(FindPlayerCoors(), 4000.0f);
+ return 0;
+ case COMMAND_SET_CAR_CAN_BE_DAMAGED:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ pVehicle->bCanBeDamaged = ScriptParams[1] != 0;
+ if (!ScriptParams[1])
+ pVehicle->ExtinguishCarFire();
+ return 0;
+ }
+ //case COMMAND_MAKE_PLAYER_UNSAFE:
+ /*
+ case COMMAND_LOAD_COLLISION:
+ {
+ CollectParameters(&m_nIp, 1);
+ CTimer::Stop();
+ CGame::currLevel = (eLevelName)ScriptParams[0];
+ ISLAND_LOADING_IS(LOW)
+ {
+ CStreaming::RemoveUnusedBigBuildings(CGame::currLevel);
+ CStreaming::RemoveUnusedBuildings(CGame::currLevel);
+ }
+ CCollision::SortOutCollisionAfterLoad();
+ ISLAND_LOADING_ISNT(HIGH)
+ {
+ CStreaming::RequestIslands(CGame::currLevel);
+ CStreaming::LoadAllRequestedModels(true);
+ }
+ CTimer::Update();
+ return 0;
+ }
+ case COMMAND_GET_BODY_CAST_HEALTH:
+ // ScriptParams[0] = CObject::nBodyCastHealth;
+ // StoreParameters(&m_nIp, 1);
+ return 0;
+ */
+ case COMMAND_SET_CHARS_CHATTING:
+ {
+ CollectParameters(&m_nIp, 3);
+ CPed* pPed1 = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pPed2 = CPools::GetPedPool()->GetAt(ScriptParams[1]);
+ script_assert(pPed1 && pPed2);
+ pPed1->SetChat(pPed2, ScriptParams[2]);
+ pPed2->SetChat(pPed1, ScriptParams[2]);
+ return 0;
+ }
+ //case COMMAND_MAKE_PLAYER_SAFE:
+ /*
+ case COMMAND_SET_CAR_STAYS_IN_CURRENT_LEVEL:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ if (ScriptParams[1])
+ pVehicle->m_nZoneLevel = CTheZones::GetLevelFromPosition(&pVehicle->GetPosition());
+ else
+ pVehicle->m_nZoneLevel = LEVEL_GENERIC;
+ return 0;
+ }
+ case COMMAND_SET_CHAR_STAYS_IN_CURRENT_LEVEL:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ if (ScriptParams[1])
+ pPed->m_nZoneLevel = CTheZones::GetLevelFromPosition(&pPed->GetPosition());
+ else
+ pPed->m_nZoneLevel = LEVEL_GENERIC;
+ return 0;
+ }
+ */
+ case COMMAND_SET_DRUNK_INPUT_DELAY:
+ {
+ CollectParameters(&m_nIp, 2);
+ assert(ScriptParams[1] < CPad::DRUNK_STEERING_BUFFER_SIZE);
+ CPad::GetPad(ScriptParams[0])->SetDrunkInputDelay(ScriptParams[1]);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_MONEY:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ pPed->m_nPedMoney = ScriptParams[1];
+ pPed->bMoneyHasBeenGivenByScript = true;
+ return 0;
+ }
+ //case COMMAND_INCREASE_CHAR_MONEY:
+ case COMMAND_GET_OFFSET_FROM_OBJECT_IN_WORLD_COORDS:
+ {
+ CollectParameters(&m_nIp, 4);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ script_assert(pObject);
+ CVector result = Multiply3x3(pObject->GetMatrix(), *(CVector*)&ScriptParams[1]) + pObject->GetPosition();
+ *(CVector*)&ScriptParams[0] = result;
+ StoreParameters(&m_nIp, 3);
+ return 0;
+ }
+ case COMMAND_REGISTER_LIFE_SAVED:
+ CStats::AnotherLifeSavedWithAmbulance();
+ return 0;
+ case COMMAND_REGISTER_CRIMINAL_CAUGHT:
+ CStats::AnotherCriminalCaught();
+ return 0;
+ case COMMAND_REGISTER_AMBULANCE_LEVEL:
+ CollectParameters(&m_nIp, 1);
+ CStats::RegisterLevelAmbulanceMission(ScriptParams[0]);
+ return 0;
+ case COMMAND_REGISTER_FIRE_EXTINGUISHED:
+ CStats::AnotherFireExtinguished();
+ return 0;
+ case COMMAND_TURN_PHONE_ON:
+ CollectParameters(&m_nIp, 1);
+ gPhoneInfo.m_aPhones[ScriptParams[0]].m_nState = PHONE_STATE_9;
+ return 0;
+ /*
+ case COMMAND_REGISTER_LONGEST_DODO_FLIGHT:
+ CollectParameters(&m_nIp, 1);
+ CStats::RegisterLongestFlightInDodo(ScriptParams[0]);
+ return 0;
+ */
+ case COMMAND_GET_OFFSET_FROM_CAR_IN_WORLD_COORDS:
+ {
+ CollectParameters(&m_nIp, 4);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ CVector result = Multiply3x3(pVehicle->GetMatrix(), *(CVector*)&ScriptParams[1]) + pVehicle->GetPosition();
+ *(CVector*)&ScriptParams[0] = result;
+ StoreParameters(&m_nIp, 3);
+ return 0;
+ }
+ case COMMAND_SET_TOTAL_NUMBER_OF_KILL_FRENZIES:
+ CollectParameters(&m_nIp, 1);
+ CStats::SetTotalNumberKillFrenzies(ScriptParams[0]);
+ return 0;
+ case COMMAND_BLOW_UP_RC_BUGGY:
+ CWorld::Players[CWorld::PlayerInFocus].BlowUpRCBuggy(true);
+ return 0;
+ /*
+ case COMMAND_REMOVE_CAR_FROM_CHASE:
+ CollectParameters(&m_nIp, 1);
+ CRecordDataForChase::RemoveCarFromChase(ScriptParams[0]);
+ return 0;
+ */
+ case COMMAND_IS_FRENCH_GAME:
+ UpdateCompareFlag(CGame::frenchGame);
+ return 0;
+ case COMMAND_IS_GERMAN_GAME:
+ UpdateCompareFlag(CGame::germanGame);
+ return 0;
+ case COMMAND_CLEAR_MISSION_AUDIO:
+ CollectParameters(&m_nIp, 1);
+ DMAudio.ClearMissionAudio(ScriptParams[0] - 1);
+ return 0;
+ /*
+ case COMMAND_SET_FADE_IN_AFTER_NEXT_ARREST:
+ CollectParameters(&m_nIp, 1);
+ CRestart::bFadeInAfterNextArrest = !!ScriptParams[0];
+ return 0;
+ case COMMAND_SET_FADE_IN_AFTER_NEXT_DEATH:
+ CollectParameters(&m_nIp, 1);
+ CRestart::bFadeInAfterNextDeath = !!ScriptParams[0];
+ return 0;
+ case COMMAND_SET_GANG_PED_MODEL_PREFERENCE:
+ CollectParameters(&m_nIp, 2);
+ CGangs::SetGangPedModelOverride(ScriptParams[0], ScriptParams[1]);
+ return 0;
+ */
+ case COMMAND_SET_CHAR_USE_PEDNODE_SEEK:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ if (ScriptParams[1])
+ pPed->m_pNextPathNode = nil;
+ pPed->bUsePedNodeSeek = !!ScriptParams[1];
+ return 0;
+ }
+ /*
+ case COMMAND_SWITCH_VEHICLE_WEAPONS:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ pVehicle->bGunSwitchedOff = !ScriptParams[1];
+ return 0;
+ }
+ case COMMAND_SET_GET_OUT_OF_JAIL_FREE:
+ CollectParameters(&m_nIp, 2);
+ CWorld::Players[ScriptParams[0]].m_bGetOutOfJailFree = !!ScriptParams[1];
+ return 0;
+ */
+ case COMMAND_SET_FREE_HEALTH_CARE:
+ CollectParameters(&m_nIp, 2);
+ CWorld::Players[ScriptParams[0]].m_bGetOutOfHospitalFree = !!ScriptParams[1];
+ return 0;
+ /*
+ case COMMAND_IS_CAR_DOOR_CLOSED:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ UpdateCompareFlag(!pVehicle->IsDoorMissing((eDoors)ScriptParams[1]) && pVehicle->IsDoorClosed((eDoors)ScriptParams[1]));
+ return 0;
+ }
+ */
+ case COMMAND_LOAD_AND_LAUNCH_MISSION:
+ return 0;
+ case COMMAND_LOAD_AND_LAUNCH_MISSION_INTERNAL:
+ {
+ CollectParameters(&m_nIp, 1);
+
+ if (CTheScripts::NumberOfExclusiveMissionScripts > 0 && ScriptParams[0] <= UINT16_MAX - 2)
+ return 0;
+#ifdef MISSION_REPLAY
+ missionRetryScriptIndex = ScriptParams[0];
+ if (missionRetryScriptIndex == 19)
+ CStats::LastMissionPassedName[0] = '\0';
+#endif
+ CTimer::Suspend();
+ int offset = CTheScripts::MultiScriptArray[ScriptParams[0]];
+#ifdef USE_DEBUG_SCRIPT_LOADER
+ CFileMgr::ChangeDir("\\data\\");
+ int handle = CFileMgr::OpenFile(scriptfile, "rb");
+ CFileMgr::ChangeDir("\\");
+#else
+ CFileMgr::ChangeDir("\\");
+ int handle = CFileMgr::OpenFile("data\\main.scm", "rb");
+#endif
+ CFileMgr::Seek(handle, offset, 0);
+ CFileMgr::Read(handle, (const char*)&CTheScripts::ScriptSpace[SIZE_MAIN_SCRIPT], SIZE_MISSION_SCRIPT);
+ CFileMgr::CloseFile(handle);
+ CRunningScript* pMissionScript = CTheScripts::StartNewScript(SIZE_MAIN_SCRIPT);
+ CTimer::Resume();
+ pMissionScript->m_bIsMissionScript = true;
+ pMissionScript->m_bMissionFlag = true;
+ CTheScripts::bAlreadyRunningAMissionScript = true;
+ CGameLogic::ClearShortCut();
+ return 0;
+ }
+ case COMMAND_SET_OBJECT_DRAW_LAST:
+ {
+ CollectParameters(&m_nIp, 2);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ script_assert(pObject);
+ pObject->bDrawLast = !!ScriptParams[1];
+ return 0;
+ }
+ case COMMAND_GET_AMMO_IN_PLAYER_WEAPON:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPed);
+ ScriptParams[0] = 0;
+ for (int i = 0; i < TOTAL_WEAPON_SLOTS; i++) {
+ if (pPed->GetWeapon(i).m_eWeaponType == (eWeaponType)ScriptParams[1])
+ ScriptParams[0] = pPed->GetWeapon(i).m_nAmmoTotal;
+ }
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ /*
+ case COMMAND_GET_AMMO_IN_CHAR_WEAPON:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ CWeapon* pWeaponSlot = &pPed->m_weapons[ScriptParams[1]];
+ if (pWeaponSlot->m_eWeaponType == (eWeaponType)ScriptParams[1])
+ ScriptParams[0] = pWeaponSlot->m_nAmmoTotal;
+ else
+ ScriptParams[0] = 0;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_REGISTER_KILL_FRENZY_PASSED:
+ CStats::AnotherKillFrenzyPassed();
+ return 0;
+ case COMMAND_SET_CHAR_SAY:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ switch (ScriptParams[1]) {
+ case SCRIPT_SOUND_CHUNKY_RUN_SHOUT:
+ pPed->Say(SOUND_PED_FLEE_RUN);
+ break;
+ case SCRIPT_SOUND_SECURITY_GUARD_AWAY_SHOUT:
+ pPed->Say(SOUND_PED_FLEE_RUN);
+ break;
+ case SCRIPT_SOUND_SWAT_PED_SHOUT:
+ pPed->Say(SOUND_PED_PURSUIT_SWAT);
+ break;
+ case SCRIPT_SOUND_AMMUNATION_CHAT_1:
+ pPed->Say(SOUND_AMMUNATION_WELCOME_1);
+ break;
+ case SCRIPT_SOUND_AMMUNATION_CHAT_2:
+ pPed->Say(SOUND_AMMUNATION_WELCOME_2);
+ break;
+ case SCRIPT_SOUND_AMMUNATION_CHAT_3:
+ pPed->Say(SOUND_AMMUNATION_WELCOME_3);
+ break;
+ default:
+ break;
+ }
+ return 0;
+ }
+ */
+ case COMMAND_SET_NEAR_CLIP:
+ CollectParameters(&m_nIp, 1);
+ TheCamera.SetNearClipScript(*(float*)&ScriptParams[0]);
+ return 0;
+ case COMMAND_SET_RADIO_CHANNEL:
+ CollectParameters(&m_nIp, 2);
+ DMAudio.SetRadioChannel(ScriptParams[0], ScriptParams[1]);
+ return 0;
+ /*
+ case COMMAND_OVERRIDE_HOSPITAL_LEVEL:
+ CollectParameters(&m_nIp, 1);
+ CRestart::OverrideHospitalLevel = ScriptParams[0];
+ return 0;
+ case COMMAND_OVERRIDE_POLICE_STATION_LEVEL:
+ CollectParameters(&m_nIp, 1);
+ CRestart::OverridePoliceStationLevel = ScriptParams[0];
+ return 0;
+ case COMMAND_FORCE_RAIN:
+ CollectParameters(&m_nIp, 1);
+ CWeather::bScriptsForceRain = !!ScriptParams[0];
+ return 0;
+ case COMMAND_DOES_GARAGE_CONTAIN_CAR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
+ script_assert(pVehicle);
+ UpdateCompareFlag(CGarages::IsThisCarWithinGarageArea(ScriptParams[0], pVehicle));
+ return 0;
+ }
+ */
+ case COMMAND_SET_CAR_TRACTION:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ float fTraction = *(float*)&ScriptParams[1];
+ script_assert(pVehicle->m_vehType == VEHICLE_TYPE_CAR || pVehicle->m_vehType == VEHICLE_TYPE_BIKE);
+ if (pVehicle->m_vehType == VEHICLE_TYPE_CAR)
+ ((CAutomobile*)pVehicle)->m_fTraction = fTraction;
+ else
+ ((CBike*)pVehicle)->m_fTraction = fTraction;
+ return 0;
+ }
+ case COMMAND_ARE_MEASUREMENTS_IN_METRES:
+#ifdef USE_MEASUREMENTS_IN_METERS
+ UpdateCompareFlag(true);
+#else
+ UpdateCompareFlag(false);
+#endif
+ return 0;
+ case COMMAND_CONVERT_METRES_TO_FEET:
+ {
+ CollectParameters(&m_nIp, 1);
+ float fMeterValue = *(float*)&ScriptParams[0];
+ float fFeetValue = fMeterValue / METERS_IN_FOOT;
+ *(float*)&ScriptParams[0] = fFeetValue;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ /*
+ case COMMAND_MARK_ROADS_BETWEEN_LEVELS:
+ {
+ CollectParameters(&m_nIp, 6);
+ float infX = *(float*)&ScriptParams[0];
+ float infY = *(float*)&ScriptParams[1];
+ float infZ = *(float*)&ScriptParams[2];
+ float supX = *(float*)&ScriptParams[3];
+ float supY = *(float*)&ScriptParams[4];
+ float supZ = *(float*)&ScriptParams[5];
+ if (infX > supX) {
+ infX = *(float*)&ScriptParams[3];
+ supX = *(float*)&ScriptParams[0];
+ }
+ if (infY > supY) {
+ infY = *(float*)&ScriptParams[4];
+ supY = *(float*)&ScriptParams[1];
+ }
+ if (infZ > supZ) {
+ infZ = *(float*)&ScriptParams[5];
+ supZ = *(float*)&ScriptParams[2];
+ }
+ ThePaths.MarkRoadsBetweenLevelsInArea(infX, supX, infY, supY, infZ, supZ);
+ return 0;
+ }
+ case COMMAND_MARK_PED_ROADS_BETWEEN_LEVELS:
+ {
+ CollectParameters(&m_nIp, 6);
+ float infX = *(float*)&ScriptParams[0];
+ float infY = *(float*)&ScriptParams[1];
+ float infZ = *(float*)&ScriptParams[2];
+ float supX = *(float*)&ScriptParams[3];
+ float supY = *(float*)&ScriptParams[4];
+ float supZ = *(float*)&ScriptParams[5];
+ if (infX > supX) {
+ infX = *(float*)&ScriptParams[3];
+ supX = *(float*)&ScriptParams[0];
+ }
+ if (infY > supY) {
+ infY = *(float*)&ScriptParams[4];
+ supY = *(float*)&ScriptParams[1];
+ }
+ if (infZ > supZ) {
+ infZ = *(float*)&ScriptParams[5];
+ supZ = *(float*)&ScriptParams[2];
+ }
+ ThePaths.PedMarkRoadsBetweenLevelsInArea(infX, supX, infY, supY, infZ, supZ);
+ return 0;
+ }
+ */
+ case COMMAND_SET_CAR_AVOID_LEVEL_TRANSITIONS:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ pVehicle->AutoPilot.m_bStayInCurrentLevel = !!ScriptParams[1];
+ return 0;
+ }
+ /*
+ case COMMAND_SET_CHAR_AVOID_LEVEL_TRANSITIONS:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[1]);
+ script_assert(pPed);
+ // not implemented
+ return 0;
+ }
+ case COMMAND_IS_THREAT_FOR_PED_TYPE:
+ CollectParameters(&m_nIp, 2);
+ UpdateCompareFlag(CPedType::IsThreat(ScriptParams[0], ScriptParams[1]));
+ return 0;
+ */
+ case COMMAND_CLEAR_AREA_OF_CHARS:
+ {
+ CollectParameters(&m_nIp, 6);
+ float infX = *(float*)&ScriptParams[0];
+ float infY = *(float*)&ScriptParams[1];
+ float infZ = *(float*)&ScriptParams[2];
+ float supX = *(float*)&ScriptParams[3];
+ float supY = *(float*)&ScriptParams[4];
+ float supZ = *(float*)&ScriptParams[5];
+ if (infX > supX) {
+ infX = *(float*)&ScriptParams[3];
+ supX = *(float*)&ScriptParams[0];
+ }
+ if (infY > supY) {
+ infY = *(float*)&ScriptParams[4];
+ supY = *(float*)&ScriptParams[1];
+ }
+ if (infZ > supZ) {
+ infZ = *(float*)&ScriptParams[5];
+ supZ = *(float*)&ScriptParams[2];
+ }
+ CWorld::ClearPedsFromArea(infX, infY, infZ, supX, supY, supZ);
+ return 0;
+ }
+ case COMMAND_SET_TOTAL_NUMBER_OF_MISSIONS:
+ CollectParameters(&m_nIp, 1);
+ CStats::SetTotalNumberMissions(CGame::germanGame ? ScriptParams[0] - 2 : ScriptParams[0]);
+ return 0;
+ case COMMAND_CONVERT_METRES_TO_FEET_INT:
+ CollectParameters(&m_nIp, 1);
+ ScriptParams[0] *= FEET_IN_METER;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ case COMMAND_REGISTER_FASTEST_TIME:
+ CollectParameters(&m_nIp, 2);
+ CStats::RegisterFastestTime(ScriptParams[0], ScriptParams[1]);
+ return 0;
+ case COMMAND_REGISTER_HIGHEST_SCORE:
+ CollectParameters(&m_nIp, 2);
+ CStats::RegisterHighestScore(ScriptParams[0], ScriptParams[1]);
+ return 0;
+ //case COMMAND_WARP_CHAR_INTO_CAR_AS_PASSENGER:
+ case COMMAND_IS_CAR_PASSENGER_SEAT_FREE:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ UpdateCompareFlag(ScriptParams[1] < pVehicle->m_nNumMaxPassengers && pVehicle->pPassengers[ScriptParams[1]] == nil);
+ return 0;
+ }
+ /*
+ case COMMAND_GET_CHAR_IN_CAR_PASSENGER_SEAT:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ script_assert(ScriptParams[1] >= 0 && ScriptParams[1] < ARRAY_SIZE(pVehicle->pPassengers));
+ CPed* pPassenger = pVehicle->pPassengers[ScriptParams[1]];
+ ScriptParams[0] = CPools::GetPedPool()->GetIndex(pPassenger);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ */
+ case COMMAND_SET_CHAR_IS_CHRIS_CRIMINAL:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ pPed->bChrisCriminal = !!ScriptParams[1];
+ return 0;
+ }
+ case COMMAND_START_CREDITS:
+ CCredits::Start();
+ return 0;
+ case COMMAND_STOP_CREDITS:
+ CCredits::Stop();
+ return 0;
+ case COMMAND_ARE_CREDITS_FINISHED:
+ UpdateCompareFlag(CCredits::AreCreditsDone());
+ return 0;
+ case COMMAND_CREATE_SINGLE_PARTICLE:
+ CollectParameters(&m_nIp, 8);
+ CParticle::AddParticle((tParticleType)ScriptParams[0], *(CVector*)&ScriptParams[1],
+ *(CVector*)&ScriptParams[4], nil, *(float*)&ScriptParams[7], 0, 0, 0, 0);
+ return 0;
+ /*
+ case COMMAND_SET_CHAR_IGNORE_LEVEL_TRANSITIONS:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ if (ScriptParams[1])
+ pPed->m_nZoneLevel = LEVEL_IGNORE;
+ else
+ pPed->m_nZoneLevel = CTheZones::GetLevelFromPosition(&pPed->GetPosition());
+ return 0;
+ }
+ case COMMAND_GET_CHASE_CAR:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CRecordDataForChase::TurnChaseCarIntoScriptCar(ScriptParams[0]);
+ ScriptParams[0] = CPools::GetVehiclePool()->GetIndex(pVehicle);
+ StoreParameters(&m_nIp, 1);
+ if (m_bIsMissionScript)
+ CTheScripts::MissionCleanup.AddEntityToList(ScriptParams[0], CLEANUP_CAR);
+ return 0;
+ }
+ case COMMAND_START_BOAT_FOAM_ANIMATION:
+ CSpecialParticleStuff::StartBoatFoamAnimation();
+ return 0;
+ case COMMAND_UPDATE_BOAT_FOAM_ANIMATION:
+ {
+ CollectParameters(&m_nIp, 1);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ script_assert(pObject);
+ CSpecialParticleStuff::UpdateBoatFoamAnimation(&pObject->GetMatrix());
+ return 0;
+ }
+ */
+ case COMMAND_SET_MUSIC_DOES_FADE:
+ CollectParameters(&m_nIp, 1);
+ TheCamera.m_bIgnoreFadingStuffForMusic = (ScriptParams[0] == 0);
+ return 0;
+ /*
+ case COMMAND_SET_INTRO_IS_PLAYING:
+ CollectParameters(&m_nIp, 1);
+ if (ScriptParams[0]) {
+ CGame::playingIntro = true;
+ CStreaming::RemoveCurrentZonesModels();
+ } else {
+ CGame::playingIntro = false;
+ DMAudio.ChangeMusicMode(MUSICMODE_GAME);
+ int mi;
+ CModelInfo::GetModelInfo("bridgefukb", &mi);
+ CStreaming::RequestModel(mi, STREAMFLAGS_DEPENDENCY);
+ CStreaming::LoadAllRequestedModels(false);
+ }
+ return 0;
+ */
+ case COMMAND_SET_PLAYER_HOOKER:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]];
+ if (ScriptParams[1] < 0) {
+ pPlayerInfo->m_pHooker = nil;
+ pPlayerInfo->m_nNextSexFrequencyUpdateTime = 0;
+ pPlayerInfo->m_nNextSexMoneyUpdateTime = 0;
+ } else {
+ CPed* pHooker = CPools::GetPedPool()->GetAt(ScriptParams[1]);
+ script_assert(pHooker);
+ pPlayerInfo->m_pHooker = (CCivilianPed*)pHooker;
+ pPlayerInfo->m_nSexFrequency = 1000;
+ pPlayerInfo->m_nNextSexFrequencyUpdateTime = CTimer::GetTimeInMilliseconds() + 1000;
+ pPlayerInfo->m_nNextSexMoneyUpdateTime = CTimer::GetTimeInMilliseconds() + 3000;
+ }
+ return 0;
+ }
+ case COMMAND_PLAY_END_OF_GAME_TUNE:
+ DMAudio.PlayPreloadedCutSceneMusic();
+ return 0;
+ case COMMAND_STOP_END_OF_GAME_TUNE:
+ DMAudio.StopCutSceneMusic();
+ DMAudio.ChangeMusicMode(MUSICMODE_GAME);
+ return 0;
+ case COMMAND_GET_CAR_MODEL:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ ScriptParams[0] = pVehicle->GetModelIndex();
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_IS_PLAYER_SITTING_IN_CAR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPed);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
+ UpdateCompareFlag(pPed->GetPedState() == PED_DRIVING && pPed->m_objective != OBJECTIVE_LEAVE_CAR && pPed->m_pMyVehicle == pVehicle);
+ return 0;
+ }
+ case COMMAND_IS_PLAYER_SITTING_IN_ANY_CAR:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPed);
+ UpdateCompareFlag(pPed->GetPedState() == PED_DRIVING && pPed->m_objective != OBJECTIVE_LEAVE_CAR);
+ return 0;
+ }
+ /*
+ case COMMAND_SET_SCRIPT_FIRE_AUDIO:
+ CollectParameters(&m_nIp, 2);
+ gFireManager.SetScriptFireAudio(ScriptParams[0], !!ScriptParams[1]);
+ return 0;
+ */
+ case COMMAND_ARE_ANY_CAR_CHEATS_ACTIVATED:
+ UpdateCompareFlag(CVehicle::bAllDodosCheat || CVehicle::bCheat3 || CVehicle::bHoverCheat || CVehicle::bCheat8 || CVehicle::bCheat9);
+ return 0;
+ case COMMAND_SET_CHAR_SUFFERS_CRITICAL_HITS:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ pPed->bNoCriticalHits = (ScriptParams[1] == 0);
+ return 0;
+ }
+ /*
+ case COMMAND_IS_PLAYER_LIFTING_A_PHONE:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPed);
+ UpdateCompareFlag(pPed->GetPedState() == PED_MAKE_CALL);
+ return 0;
+ }
+ */
+ case COMMAND_IS_CHAR_SITTING_IN_CAR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
+ script_assert(pVehicle);
+ UpdateCompareFlag(pPed->GetPedState() == PED_DRIVING && pPed->m_objective != OBJECTIVE_LEAVE_CAR && pPed->m_pMyVehicle == pVehicle);
+ return 0;
+ }
+ case COMMAND_IS_CHAR_SITTING_IN_ANY_CAR:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ UpdateCompareFlag(pPed->GetPedState() == PED_DRIVING && pPed->m_objective != OBJECTIVE_LEAVE_CAR);
+ return 0;
+ }
+ case COMMAND_IS_PLAYER_ON_FOOT:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPed);
+ UpdateCompareFlag(!pPed->bInVehicle && pPed->m_objective != OBJECTIVE_ENTER_CAR_AS_PASSENGER &&
+ pPed->m_objective != OBJECTIVE_ENTER_CAR_AS_DRIVER);
+ return 0;
+ }
+ case COMMAND_IS_CHAR_ON_FOOT:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ UpdateCompareFlag(!pPed->bInVehicle && pPed->m_objective != OBJECTIVE_ENTER_CAR_AS_PASSENGER &&
+ pPed->m_objective != OBJECTIVE_ENTER_CAR_AS_DRIVER);
+ return 0;
+ }
+ default:
+ script_assert(0);
+ }
+ return -1;
+}
+
+int8 CRunningScript::ProcessCommands1100To1199(int32 command)
+{
+ char tmp[48];
+ switch (command) {
+ /*
+ case COMMAND_LOAD_COLLISION_WITH_SCREEN:
+ CollectParameters(&m_nIp, 1);
+ CTimer::Stop();
+ CGame::currLevel = (eLevelName)ScriptParams[0];
+ if (CGame::currLevel != CCollision::ms_collisionInMemory) {
+ ISLAND_LOADING_IS(LOW)
+ {
+ DMAudio.SetEffectsFadeVol(0);
+ CPad::StopPadsShaking();
+ CCollision::LoadCollisionScreen(CGame::currLevel);
+ DMAudio.Service();
+ }
+ CPopulation::DealWithZoneChange(CCollision::ms_collisionInMemory, CGame::currLevel, false);
+
+ ISLAND_LOADING_IS(LOW)
+ {
+ CStreaming::RemoveUnusedBigBuildings(CGame::currLevel);
+ CStreaming::RemoveUnusedBuildings(CGame::currLevel);
+ }
+ CCollision::SortOutCollisionAfterLoad();
+
+ ISLAND_LOADING_ISNT(HIGH)
+ CStreaming::RequestIslands(CGame::currLevel);
+
+ ISLAND_LOADING_IS(LOW)
+ CStreaming::RequestBigBuildings(CGame::currLevel);
+
+ ISLAND_LOADING_ISNT(HIGH)
+ CStreaming::LoadAllRequestedModels(true);
+
+ ISLAND_LOADING_IS(LOW)
+ DMAudio.SetEffectsFadeVol(127);
+ }
+ CTimer::Update();
+ return 0;
+ */
+ case COMMAND_LOAD_SPLASH_SCREEN:
+ CTheScripts::ReadTextLabelFromScript(&m_nIp, tmp);
+ for (int i = 0; i < KEY_LENGTH_IN_SCRIPT; i++)
+ tmp[i] = tolower(tmp[i]);
+ m_nIp += 8;
+ LoadSplash(tmp);
+ return 0;
+ /*
+ case COMMAND_SET_CAR_IGNORE_LEVEL_TRANSITIONS:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ if (ScriptParams[1])
+ pVehicle->m_nZoneLevel = LEVEL_IGNORE;
+ else
+ pVehicle->m_nZoneLevel = CTheZones::GetLevelFromPosition(&pVehicle->GetPosition());
+ return 0;
+ }
+ case COMMAND_MAKE_CRAIGS_CAR_A_BIT_STRONGER:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ script_assert(pVehicle->m_vehType == VEHICLE_TYPE_CAR);
+ CAutomobile* pCar = (CAutomobile*)pVehicle;
+ pCar->bMoreResistantToDamage = ScriptParams[1];
+ return 0;
+ }
+ */
+ case COMMAND_SET_JAMES_CAR_ON_PATH_TO_PLAYER:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ CCarCtrl::JoinCarWithRoadSystemGotoCoors(pVehicle, FindPlayerCoors(), false);
+ return 0;
+ }
+ case COMMAND_LOAD_END_OF_GAME_TUNE:
+ DMAudio.ChangeMusicMode(MUSICMODE_CUTSCENE);
+ printf("Start preload end of game audio\n");
+ DMAudio.PreloadCutSceneMusic(STREAMED_SOUND_CUTSCENE_FINALE);
+ printf("End preload end of game audio\n");
+ return 0;
+ /*
+ case COMMAND_ENABLE_PLAYER_CONTROL_CAMERA:
+ CPad::GetPad(0)->SetEnablePlayerControls(PLAYERCONTROL_CAMERA);
+ return 0;
+ */
+ case COMMAND_SET_OBJECT_ROTATION:
+ {
+ CollectParameters(&m_nIp, 4);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ script_assert(pObject);
+ CWorld::Remove(pObject);
+ pObject->SetOrientation(
+ DEGTORAD(*(float*)&ScriptParams[1]),
+ DEGTORAD(*(float*)&ScriptParams[2]),
+ DEGTORAD(*(float*)&ScriptParams[3]));
+ pObject->GetMatrix().UpdateRW();
+ pObject->UpdateRwFrame();
+ CWorld::Add(pObject);
+ return 0;
+ }
+ case COMMAND_GET_DEBUG_CAMERA_COORDINATES:
+ *(CVector*)&ScriptParams[0] = TheCamera.Cams[2].Source;
+ StoreParameters(&m_nIp, 3);
+ return 0;
+ /*
+ case COMMAND_GET_DEBUG_CAMERA_FRONT_VECTOR:
+ *(CVector*)&ScriptParams[0] = TheCamera.Cams[2].Front;
+ StoreParameters(&m_nIp, 3);
+ return 0;
+ case COMMAND_IS_PLAYER_TARGETTING_ANY_CHAR:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPed);
+ CEntity* pTarget = pPed->m_pPointGunAt;
+ UpdateCompareFlag(pTarget && pTarget->IsPed());
+ return 0;
+ }
+ */
+ case COMMAND_IS_PLAYER_TARGETTING_CHAR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPed);
+ CPed* pTestedPed = CPools::GetPedPool()->GetAt(ScriptParams[1]);
+ script_assert(pTestedPed);
+ CEntity* pTarget = pPed->m_pPointGunAt;
+ bool bTargetting = pTarget && pTarget->IsPed() && pTarget == pTestedPed;
+ // PC shit
+ static int nCounter = 0;
+ nCounter = Max(0, nCounter - 1);
+ if (!pPed->GetWeapon()->IsTypeMelee() && !bTargetting) {
+ if ((pTestedPed->GetPosition() - TheCamera.GetPosition()).Magnitude() < 10.0f) {
+ CVector vTestedPos(pTestedPed->GetPosition().x, pTestedPed->GetPosition().y, pTestedPed->GetPosition().z + 0.4);
+ CVector vScreenPos;
+ float w, h;
+ if (CSprite::CalcScreenCoors(vTestedPos, vScreenPos, &w, &h, false)) {
+ CVector2D vCrosshairPosition(CCamera::m_f3rdPersonCHairMultX * RsGlobal.maximumWidth, CCamera::m_f3rdPersonCHairMultY * RsGlobal.maximumHeight);
+ float fScreenDistance = ((CVector2D)vScreenPos - vCrosshairPosition).Magnitude();
+ if (SCREEN_STRETCH_X(0.45f) > fScreenDistance / w) {
+ CColPoint point;
+ CEntity* entity;
+ if (!CWorld::ProcessLineOfSight(TheCamera.GetPosition() + 2.0f * TheCamera.GetForward(),
+ vTestedPos, point, entity, true, true, true, true, true, false) ||
+ entity == pTestedPed) {
+ nCounter += 2;
+ if (nCounter > 20) {
+ bTargetting = true;
+ nCounter = 20;
+ }
+ }
+ }
+ }
+ }
+ }
+ UpdateCompareFlag(bTargetting);
+ return 0;
+ }
+ /*
+ case COMMAND_IS_PLAYER_TARGETTING_OBJECT:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPed);
+ CObject* pTestedObject = CPools::GetObjectPool()->GetAt(ScriptParams[1]);
+ script_assert(pTestedObject);
+ CEntity* pTarget = pPed->m_pPointGunAt;
+ UpdateCompareFlag(pTarget && pTarget->IsObject() && pTarget == pTestedObject);
+ return 0;
+ }
+ */
+ case COMMAND_TERMINATE_ALL_SCRIPTS_WITH_THIS_NAME:
+ {
+ CTheScripts::ReadTextLabelFromScript(&m_nIp, tmp);
+ for (int i = 0; i < KEY_LENGTH_IN_SCRIPT; i++)
+ tmp[i] = tolower(tmp[i]);
+ m_nIp += 8;
+ CRunningScript* pScript = CTheScripts::pActiveScripts;
+ while (pScript) {
+ CRunningScript* pNext = pScript->next;
+ if (strcmp(pScript->m_abScriptName, tmp) == 0) {
+ pScript->RemoveScriptFromList(&CTheScripts::pActiveScripts);
+ pScript->AddScriptToList(&CTheScripts::pIdleScripts);
+ }
+ pScript = pNext;
+ }
+ return 0;
+ }
+ case COMMAND_DISPLAY_TEXT_WITH_NUMBER:
+ {
+ CollectParameters(&m_nIp, 2);
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fAtX = *(float*)&ScriptParams[0];
+ CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fAtY = *(float*)&ScriptParams[1];
+ CollectParameters(&m_nIp, 1);
+ CMessages::InsertNumberInString(text, ScriptParams[0], -1, -1, -1, -1, -1,
+ CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame++].m_Text);
+ return 0;
+ }
+ case COMMAND_DISPLAY_TEXT_WITH_2_NUMBERS:
+ {
+ CollectParameters(&m_nIp, 2);
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fAtX = *(float*)&ScriptParams[0];
+ CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fAtY = *(float*)&ScriptParams[1];
+ CollectParameters(&m_nIp, 2);
+ CMessages::InsertNumberInString(text, ScriptParams[0], ScriptParams[1], -1, -1, -1, -1,
+ CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame++].m_Text);
+ return 0;
+ }
+ case COMMAND_FAIL_CURRENT_MISSION:
+ CTheScripts::FailCurrentMission = 2;
+ return 0;
+ case COMMAND_GET_CLOSEST_OBJECT_OF_TYPE:
+ {
+ return 0;
+/*
+ CollectParameters(&m_nIp, 5);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ float range = *(float*)&ScriptParams[3];
+ int mi = ScriptParams[4] < 0 ? CTheScripts::UsedObjectArray[-ScriptParams[4]].index : ScriptParams[4];
+ int16 total;
+ CEntity* apEntities[16];
+ CWorld::FindObjectsOfTypeInRange(mi, pos, range, true, &total, 16, apEntities, false, false, false, true, true);
+ CEntity* pClosestEntity = nil;
+ float min_dist = 2.0f * range;
+ for (int i = 0; i < total; i++) {
+ float dist = (apEntities[i]->GetPosition() - pos).Magnitude();
+ if (dist < min_dist) {
+ min_dist = dist;
+ pClosestEntity = apEntities[i];
+ }
+ }
+ if (pClosestEntity && pClosestEntity->IsDummy()) {
+ CPopulation::ConvertToRealObject((CDummyObject*)pClosestEntity);
+ CWorld::FindObjectsOfTypeInRange(mi, pos, range, true, &total, 16, apEntities, false, false, false, true, true);
+ pClosestEntity = nil;
+ float min_dist = 2.0f * range;
+ for (int i = 0; i < total; i++) {
+ float dist = (apEntities[i]->GetPosition() - pos).Magnitude();
+ if (dist < min_dist) {
+ min_dist = dist;
+ pClosestEntity = apEntities[i];
+ }
+ }
+ if (pClosestEntity->IsDummy())
+ pClosestEntity = nil;
+ }
+ if (pClosestEntity) {
+ script_assert(pClosestEntity->IsObject());
+ CObject* pObject = (CObject*)pClosestEntity;
+ pObject->ObjectCreatedBy = MISSION_OBJECT;
+ ScriptParams[0] = CPools::GetObjectPool()->GetIndex(pObject);
+ } else {
+ ScriptParams[0] = -1;
+ }
+ StoreParameters(&m_nIp, 1);
+ return 0;
+*/
+ }
+ /*
+ case COMMAND_PLACE_OBJECT_RELATIVE_TO_OBJECT:
+ {
+ CollectParameters(&m_nIp, 5);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ script_assert(pObject);
+ CObject* pTarget = CPools::GetObjectPool()->GetAt(ScriptParams[1]);
+ script_assert(pTarget);
+ CVector offset = *(CVector*)&ScriptParams[2];
+ CPhysical::PlacePhysicalRelativeToOtherPhysical(pTarget, pObject, offset);
+ return 0;
+ }
+ */
+ case COMMAND_SET_ALL_OCCUPANTS_OF_CAR_LEAVE_CAR:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ CCarAI::TellOccupantsToLeaveCar(pVehicle);
+ return 0;
+ }
+ case COMMAND_SET_INTERPOLATION_PARAMETERS:
+ CollectParameters(&m_nIp, 2);
+ TheCamera.SetParametersForScriptInterpolation(*(float*)&ScriptParams[0], 100.0f - *(float*)&ScriptParams[0], ScriptParams[1]);
+ return 0;
+ /*
+ case COMMAND_GET_CLOSEST_CAR_NODE_WITH_HEADING_TOWARDS_POINT:
+ {
+ CollectParameters(&m_nIp, 5);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ float destX = *(float*)&ScriptParams[3];
+ float destY = *(float*)&ScriptParams[4];
+ int32 nid = ThePaths.FindNodeClosestToCoors(pos, 0, 999999.9f, true, true);
+ CPathNode* pNode = &ThePaths.m_pathNodes[nid];
+ *(CVector*)&ScriptParams[0] = pNode->GetPosition();
+ *(float*)&ScriptParams[3] = ThePaths.FindNodeOrientationForCarPlacementFacingDestination(nid, destX, destY, true);
+ StoreParameters(&m_nIp, 4);
+ return 0;
+ }
+ case COMMAND_GET_CLOSEST_CAR_NODE_WITH_HEADING_AWAY_POINT:
+ {
+ CollectParameters(&m_nIp, 5);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ float destX = *(float*)&ScriptParams[3];
+ float destY = *(float*)&ScriptParams[4];
+ int32 nid = ThePaths.FindNodeClosestToCoors(pos, 0, 999999.9f, true, true);
+ CPathNode* pNode = &ThePaths.m_pathNodes[nid];
+ *(CVector*)&ScriptParams[0] = pNode->GetPosition();
+ *(float*)&ScriptParams[3] = ThePaths.FindNodeOrientationForCarPlacementFacingDestination(nid, destX, destY, false);
+ StoreParameters(&m_nIp, 4);
+ return 0;
+ }
+ */
+ case COMMAND_GET_DEBUG_CAMERA_POINT_AT:
+ *(CVector*)&ScriptParams[0] = TheCamera.Cams[2].Source + TheCamera.Cams[2].Front;
+ StoreParameters(&m_nIp, 3);
+ return 0;
+ case COMMAND_ATTACH_CHAR_TO_CAR:
+ {
+ CollectParameters(&m_nIp, 8);
+ CPed *pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CVehicle *pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
+ pPed->AttachPedToEntity(pVehicle, *(CVector*)&ScriptParams[2], ScriptParams[5], DEGTORAD(ScriptParams[6]), (eWeaponType)ScriptParams[7]);
+ return 0;
+ }
+ case COMMAND_DETACH_CHAR_FROM_CAR:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed *pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ if (pPed && pPed->m_attachedTo)
+ pPed->DettachPedFromEntity();
+ return 0;
+ }
+ case COMMAND_SET_CAR_CHANGE_LANE: // for some reason changed in SA
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ pVehicle->AutoPilot.m_bStayInFastLane = !ScriptParams[1];
+ return 0;
+ }
+ case COMMAND_CLEAR_CHAR_LAST_WEAPON_DAMAGE:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ if (pPed)
+ pPed->m_lastWepDam = -1;
+ else
+ debug("CLEAR_CHAR_LAST_WEAPON_DAMAGE - Character doesn't exist\n");
+ return 0;
+ }
+ case COMMAND_CLEAR_CAR_LAST_WEAPON_DAMAGE:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ if (pVehicle)
+ pVehicle->m_nLastWeaponDamage = -1;
+ else
+ debug("CLEAR_CAR_LAST_WEAPON_DAMAGE - Vehicle doesn't exist\n");
+ return 0;
+ }
+ case COMMAND_GET_RANDOM_COP_IN_AREA:
+ {
+ CollectParameters(&m_nIp, 9);
+ int ped_handle = -1;
+ CVector pos = FindPlayerCoors();
+ float x1 = *(float*)&ScriptParams[0];
+ float y1 = *(float*)&ScriptParams[1];
+ float x2 = *(float*)&ScriptParams[2];
+ float y2 = *(float*)&ScriptParams[3];
+ int i = CPools::GetPedPool()->GetSize();
+ while (--i && ped_handle == -1) {
+ CPed* pPed = CPools::GetPedPool()->GetSlot(i);
+ if (!pPed)
+ continue;
+ if (CTheScripts::LastRandomPedId == CPools::GetPedPool()->GetIndex(pPed))
+ continue;
+ if (pPed->m_nPedType != PEDTYPE_COP)
+ continue;
+ if (!ThisIsAValidRandomCop(pPed->GetModelIndex(), ScriptParams[4], ScriptParams[5], ScriptParams[6], ScriptParams[7], ScriptParams[8]))
+ continue;
+ if (pPed->CharCreatedBy != RANDOM_CHAR)
+ continue;
+ if (!pPed->IsPedInControl() && pPed->GetPedState() != PED_DRIVING && pPed->GetPedState() != PED_ABSEIL)
+ continue;
+ if (pPed->bRemoveFromWorld)
+ continue;
+ if (pPed->bFadeOut)
+ continue;
+ if (pPed->bIsLeader || pPed->m_leader)
+ continue;
+ if (!pPed->IsWithinArea(x1, y1, x2, y2))
+ continue;
+ if (pos.z - COP_PED_FIND_Z_OFFSET > pPed->GetPosition().z)
+ continue;
+ if (pos.z + COP_PED_FIND_Z_OFFSET < pPed->GetPosition().z)
+ continue;
+ ped_handle = CPools::GetPedPool()->GetIndex(pPed);
+ CTheScripts::LastRandomPedId = ped_handle;
+ pPed->CharCreatedBy = MISSION_CHAR;
+ pPed->bRespondsToThreats = false;
+ ++CPopulation::ms_nTotalMissionPeds;
+ if (m_bIsMissionScript)
+ CTheScripts::MissionCleanup.AddEntityToList(ped_handle, CLEANUP_CHAR);
+ }
+ ScriptParams[0] = ped_handle;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ /*
+ case COMMAND_GET_RANDOM_COP_IN_ZONE:
+ {
+ char zone[KEY_LENGTH_IN_SCRIPT];
+ strncpy(zone, (const char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
+ int nZone = CTheZones::FindZoneByLabelAndReturnIndex(zone, ZONE_DEFAULT);
+ if (nZone != -1)
+ m_nIp += KEY_LENGTH_IN_SCRIPT;
+ CZone* pZone = CTheZones::GetNavigationZone(nZone);
+ int ped_handle = -1;
+ CVector pos = FindPlayerCoors();
+ int i = CPools::GetPedPool()->GetSize();
+ while (--i && ped_handle == -1) {
+ CPed* pPed = CPools::GetPedPool()->GetSlot(i);
+ if (!pPed)
+ continue;
+ if (CTheScripts::LastRandomPedId == CPools::GetPedPool()->GetIndex(pPed))
+ continue;
+ if (pPed->m_nPedType != PEDTYPE_COP)
+ continue;
+ if (pPed->CharCreatedBy != RANDOM_CHAR)
+ continue;
+ if (!pPed->IsPedInControl() && pPed->GetPedState() != PED_DRIVING)
+ continue;
+ if (pPed->bRemoveFromWorld)
+ continue;
+ if (pPed->bFadeOut)
+ continue;
+ if (pPed->bIsLeader || pPed->m_leader)
+ continue;
+ if (!CTheZones::PointLiesWithinZone(&pPed->GetPosition(), pZone))
+ continue;
+ if (pos.z - COP_PED_FIND_Z_OFFSET > pPed->GetPosition().z)
+ continue;
+ if (pos.z + COP_PED_FIND_Z_OFFSET < pPed->GetPosition().z)
+ continue;
+ ped_handle = CPools::GetPedPool()->GetIndex(pPed);
+ CTheScripts::LastRandomPedId = ped_handle;
+ pPed->CharCreatedBy = MISSION_CHAR;
+ pPed->bRespondsToThreats = false;
+ ++CPopulation::ms_nTotalMissionPeds;
+ if (m_bIsMissionScript)
+ CTheScripts::MissionCleanup.AddEntityToList(ped_handle, CLEANUP_CHAR);
+ }
+ ScriptParams[0] = ped_handle;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ */
+ case COMMAND_SET_CHAR_OBJ_FLEE_CAR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
+ script_assert(pVehicle);
+ pPed->bScriptObjectiveCompleted = false;
+ pPed->SetObjective(OBJECTIVE_FLEE_CAR, pVehicle);
+ return 0;
+ }
+ case COMMAND_GET_DRIVER_OF_CAR:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ CPed* pDriver = pVehicle->pDriver;
+ if (pDriver)
+ ScriptParams[0] = CPools::GetPedPool()->GetIndex(pDriver);
+ else
+ ScriptParams[0] = -1;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_GET_NUMBER_OF_FOLLOWERS:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pLeader = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pLeader);
+ int total = 0;
+ int i = CPools::GetPedPool()->GetSize();
+ while (--i) {
+ CPed* pPed = CPools::GetPedPool()->GetSlot(i);
+ if (!pPed)
+ continue;
+ if (pPed->m_leader == pLeader)
+ total++;
+ }
+ ScriptParams[0] = total;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_GIVE_REMOTE_CONTROLLED_MODEL_TO_PLAYER:
+ {
+ CollectParameters(&m_nIp, 6);
+ CVector pos = *(CVector*)&ScriptParams[1];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ CRemote::GivePlayerRemoteControlledCar(pos.x, pos.y, pos.z, DEGTORAD(*(float*)&ScriptParams[4]), ScriptParams[5]);
+ return 0;
+ }
+ case COMMAND_GET_CURRENT_PLAYER_WEAPON:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPed);
+ ScriptParams[0] = pPed->GetWeapon()->m_eWeaponType;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_GET_CURRENT_CHAR_WEAPON:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ ScriptParams[0] = pPed->GetWeapon()->m_eWeaponType;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_LOCATE_CHAR_ANY_MEANS_OBJECT_2D:
+ case COMMAND_LOCATE_CHAR_ON_FOOT_OBJECT_2D:
+ case COMMAND_LOCATE_CHAR_IN_CAR_OBJECT_2D:
+ case COMMAND_LOCATE_CHAR_ANY_MEANS_OBJECT_3D:
+ case COMMAND_LOCATE_CHAR_ON_FOOT_OBJECT_3D:
+ case COMMAND_LOCATE_CHAR_IN_CAR_OBJECT_3D:
+ LocateCharObjectCommand(command, &m_nIp);
+ return 0;
+ case COMMAND_SET_CAR_TEMP_ACTION:
+ {
+ CollectParameters(&m_nIp, 3);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ pVehicle->AutoPilot.m_nTempAction = (eCarTempAction)ScriptParams[1];
+ pVehicle->AutoPilot.m_nTimeTempAction = CTimer::GetTimeInMilliseconds() + ScriptParams[2];
+ return 0;
+ }
+ /*
+ case COMMAND_SET_CAR_HANDBRAKE_TURN_RIGHT:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ pVehicle->AutoPilot.m_nTempAction = TEMPACT_HANDBRAKETURNRIGHT;
+ pVehicle->AutoPilot.m_nTimeTempAction = CTimer::GetTimeInMilliseconds() + ScriptParams[1];
+ return 0;
+ }
+ case COMMAND_SET_CAR_HANDBRAKE_STOP:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ pVehicle->AutoPilot.m_nTempAction = TEMPACT_HANDBRAKESTRAIGHT;
+ pVehicle->AutoPilot.m_nTimeTempAction = CTimer::GetTimeInMilliseconds() + ScriptParams[1];
+ return 0;
+ }
+ */
+ case COMMAND_IS_CHAR_ON_ANY_BIKE:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ UpdateCompareFlag(pPed->bInVehicle&& pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_BIKE);
+ return 0;
+ }
+ /*
+ case COMMAND_LOCATE_SNIPER_BULLET_2D:
+ case COMMAND_LOCATE_SNIPER_BULLET_3D:
+ LocateSniperBulletCommand(command, &m_nIp);
+ return 0;
+ */
+ case COMMAND_GET_NUMBER_OF_SEATS_IN_MODEL:
+ CollectParameters(&m_nIp, 1);
+ ScriptParams[0] = CVehicleModelInfo::GetMaximumNumberOfPassengersFromNumberOfDoors(ScriptParams[0]) + 1;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ case COMMAND_IS_PLAYER_ON_ANY_BIKE:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPed);
+ UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_BIKE);
+ return 0;
+ }
+ /*
+ case COMMAND_IS_CHAR_LYING_DOWN:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ UpdateCompareFlag(pPed->bFallenDown);
+ return 0;
+ }
+ */
+ case COMMAND_CAN_CHAR_SEE_DEAD_CHAR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ int pedtype = ScriptParams[1];
+ bool can = false;
+ for (int i = 0; i < pPed->m_numNearPeds; i++) {
+ CPed* pTestPed = pPed->m_nearPeds[i];
+ if (pTestPed->m_fHealth <= 0.0f && pTestPed->m_nPedType == pedtype && pPed->OurPedCanSeeThisOne(pTestPed))
+ can = true;
+ }
+ UpdateCompareFlag(can);
+ return 0;
+ }
+ case COMMAND_SET_ENTER_CAR_RANGE_MULTIPLIER:
+ CollectParameters(&m_nIp, 1);
+ CPed::nEnterCarRangeMultiplier = *(float*)&ScriptParams[0];
+ return 0;
+ case COMMAND_SET_THREAT_REACTION_RANGE_MULTIPLIER:
+ CollectParameters(&m_nIp, 1);
+ CPed::nThreatReactionRangeMultiplier = *(float*)&ScriptParams[0];
+ return 0;
+ case COMMAND_SET_CHAR_CEASE_ATTACK_TIMER:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ pPed->m_ceaseAttackTimer = ScriptParams[1];
+ return 0;
+ }
+ case COMMAND_GET_REMOTE_CONTROLLED_CAR:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CWorld::Players[ScriptParams[0]].m_pRemoteVehicle;
+ if (pVehicle)
+ ScriptParams[0] = CPools::GetVehiclePool()->GetIndex(pVehicle);
+ else
+ ScriptParams[0] = -1;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_IS_PC_VERSION:
+ UpdateCompareFlag(true);
+ return 0;
+ //case COMMAND_REPLAY:
+ //case COMMAND_IS_REPLAY_PLAYING:
+ case COMMAND_IS_MODEL_AVAILABLE:
+ CollectParameters(&m_nIp, 1);
+ UpdateCompareFlag(CModelInfo::GetModelInfo(ScriptParams[0]) != nil);
+ return 0;
+ case COMMAND_SHUT_CHAR_UP:
+ CollectParameters(&m_nIp, 2);
+ DMAudio.SetPedTalkingStatus(CPools::GetPedPool()->GetAt(ScriptParams[0]), ScriptParams[1] == 0);
+ return 0;
+ case COMMAND_SET_ENABLE_RC_DETONATE:
+ CollectParameters(&m_nIp, 1);
+ CVehicle::bDisableRemoteDetonation = !ScriptParams[0];
+ return 0;
+ case COMMAND_SET_CAR_RANDOM_ROUTE_SEED:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ pVehicle->m_nRouteSeed = ScriptParams[1];
+ return 0;
+ }
+ case COMMAND_IS_ANY_PICKUP_AT_COORDS:
+ {
+ CollectParameters(&m_nIp, 3);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ CRunningScript::UpdateCompareFlag(CPickups::TestForPickupsInBubble(pos, 0.5f));
+ return 0;
+ }
+ case COMMAND_GET_FIRST_PICKUP_COORDS:
+ case COMMAND_GET_NEXT_PICKUP_COORDS:
+ case COMMAND_REMOVE_ALL_CHAR_WEAPONS:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ pPed->ClearWeapons();
+ return 0;
+ }
+ case COMMAND_HAS_PLAYER_GOT_WEAPON:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPed);
+ bool bFound = false;
+ for (int i = 0; i < TOTAL_WEAPON_SLOTS; i++) {
+ if (pPed->GetWeapon(i).m_eWeaponType == ScriptParams[1]) {
+ bFound = true;
+ break;
+ }
+ }
+ UpdateCompareFlag(bFound);
+ return 0;
+ }
+ //case COMMAND_HAS_CHAR_GOT_WEAPON:
+ //case COMMAND_IS_PLAYER_FACING_CHAR:
+ case COMMAND_SET_TANK_DETONATE_CARS:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle && pVehicle->m_vehType == VEHICLE_TYPE_CAR);
+ ((CAutomobile*)pVehicle)->bTankDetonateCars = ScriptParams[1];
+ return 0;
+ }
+ case COMMAND_GET_POSITION_OF_ANALOGUE_STICKS:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPad* pPad = CPad::GetPad(ScriptParams[0]);
+ ScriptParams[0] = pPad->NewState.LeftStickX;
+ ScriptParams[1] = pPad->NewState.LeftStickY;
+ ScriptParams[2] = pPad->NewState.RightStickX;
+ ScriptParams[3] = pPad->NewState.RightStickY;
+ StoreParameters(&m_nIp, 4);
+ return 0;
+ }
+ case COMMAND_IS_CAR_ON_FIRE:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ bool bOnFire = false;
+ if (pVehicle->m_pCarFire)
+ bOnFire = true;
+ if (pVehicle->m_vehType == VEHICLE_TYPE_CAR && ((CAutomobile*)pVehicle)->Damage.GetEngineStatus() >= ENGINE_STATUS_ON_FIRE)
+ bOnFire = true;
+ if (pVehicle->m_fHealth < 250.0f)
+ bOnFire = true;
+ UpdateCompareFlag(bOnFire);
+ return 0;
+ }
+ case COMMAND_IS_CAR_TYRE_BURST:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ bool bIsBurst = false;
+ CBike* pBike = (CBike*)pVehicle;
+ if (pVehicle->IsBike()) {
+ if (ScriptParams[1] == 4) {
+ for (int i = 0; i < 2; i++) {
+ if (pBike->m_wheelStatus[i] == WHEEL_STATUS_BURST)
+ bIsBurst = true;
+ }
+ }
+ else {
+ if (ScriptParams[1] == 2)
+ ScriptParams[1] = 0;
+ if (ScriptParams[1] == 3)
+ ScriptParams[1] = 1;
+ bIsBurst = pBike->m_wheelStatus[ScriptParams[1]] == WHEEL_STATUS_BURST;
+ }
+ }
+ else {
+ CAutomobile* pCar = (CAutomobile*)pVehicle;
+ if (ScriptParams[1] == 4) {
+ for (int i = 0; i < 4; i++) {
+ if (pCar->Damage.GetWheelStatus(i) == WHEEL_STATUS_BURST)
+ bIsBurst = true;
+ }
+ }
+ else
+ bIsBurst = pCar->Damage.GetWheelStatus(ScriptParams[1] == WHEEL_STATUS_BURST);
+ }
+ UpdateCompareFlag(bIsBurst);
+ return 0;
+ }
+ //case COMMAND_SET_CAR_DRIVE_STRAIGHT_AHEAD:
+ //case COMMAND_SET_CAR_WAIT:
+ //case COMMAND_IS_PLAYER_STANDING_ON_A_VEHICLE:
+ //case COMMAND_IS_PLAYER_FOOT_DOWN:
+ //case COMMAND_IS_CHAR_FOOT_DOWN:
+ case COMMAND_INITIALISE_OBJECT_PATH: {
+ CollectParameters(&m_nIp, 2);
+ int32 counter = 0;
+ while (counter < 3 && CScriptPaths::aArray[counter].m_state != SCRIPT_PATH_DISABLED) {
+ counter++;
+ }
+ CScriptPaths::aArray[counter].InitialiseOne(ScriptParams[0], *(float*)&ScriptParams[1]);
+ ScriptParams[0] = counter;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_START_OBJECT_ON_PATH:
+ {
+ CollectParameters(&m_nIp, 2);
+ CObject *pObj = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ assert(pObj);
+ CScriptPaths::aArray[ScriptParams[1]].SetObjectToControl(pObj);
+ return 0;
+ }
+ case COMMAND_SET_OBJECT_PATH_SPEED:
+ {
+ CollectParameters(&m_nIp, 2);
+ CScriptPaths::aArray[ScriptParams[0]].m_fSpeed = *(float*)&ScriptParams[1];
+ return 0;
+ }
+ case COMMAND_SET_OBJECT_PATH_POSITION:
+ {
+ CollectParameters(&m_nIp, 2);
+ CScriptPaths::aArray[ScriptParams[0]].m_fPosition = *(float*)&ScriptParams[1];
+ return 0;
+ }
+ //case COMMAND_GET_OBJECT_DISTANCE_ALONG_PATH:
+ case COMMAND_CLEAR_OBJECT_PATH:
+ {
+ CollectParameters(&m_nIp, 1);
+ CScriptPaths::aArray[ScriptParams[0]].Clear();
+ return 0;
+ }
+ case COMMAND_HELI_GOTO_COORDS:
+ {
+ CollectParameters(&m_nIp, 5);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle && pVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI);
+ ((CAutomobile*)pVehicle)->TellHeliToGoToCoors(*(float*)&ScriptParams[1], *(float*)&ScriptParams[2], *(float*)&ScriptParams[3], ScriptParams[4]);
+ return 0;
+ }
+ case COMMAND_IS_INT_VAR_EQUAL_TO_CONSTANT:
+ {
+ int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ CollectParameters(&m_nIp, 1);
+ UpdateCompareFlag(*ptr == ScriptParams[0]);
+ return 0;
+ }
+ case COMMAND_IS_INT_LVAR_EQUAL_TO_CONSTANT:
+ {
+ int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ CollectParameters(&m_nIp, 1);
+ UpdateCompareFlag(*ptr == ScriptParams[0]);
+ return 0;
+ }
+ case COMMAND_GET_DEAD_CHAR_PICKUP_COORDS:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed *pTarget = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CVector pos;
+ pTarget->CreateDeadPedPickupCoors(&pos.x, &pos.y, &pos.z);
+ *(CVector*)&ScriptParams[0] = pos;
+ StoreParameters(&m_nIp, 3);
+ return 0;
+ }
+ case COMMAND_CREATE_PROTECTION_PICKUP:
+ {
+ CollectParameters(&m_nIp, 5);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET;
+ CPickups::GetActualPickupIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
+ ScriptParams[0] = CPickups::GenerateNewOne(pos, MI_PICKUP_REVENUE, PICKUP_ASSET_REVENUE, ScriptParams[3], ScriptParams[4]);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_IS_CHAR_IN_ANY_BOAT:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_BOAT);
+ return 0;
+ }
+ case COMMAND_IS_PLAYER_IN_ANY_BOAT:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPed);
+ UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_BOAT);
+ return 0;
+ }
+ case COMMAND_IS_CHAR_IN_ANY_HELI:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI);
+ return 0;
+ }
+ case COMMAND_IS_PLAYER_IN_ANY_HELI:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPed);
+ UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI);
+ return 0;
+ }
+ case COMMAND_IS_CHAR_IN_ANY_PLANE:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_PLANE);
+ return 0;
+ }
+ case COMMAND_IS_PLAYER_IN_ANY_PLANE:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPed);
+ UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI);
+ return 0;
+ }
+ case COMMAND_IS_CHAR_IN_WATER:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ UpdateCompareFlag(pPed && pPed->bIsInWater);
+ return 0;
+ }
+ case COMMAND_SET_VAR_INT_TO_CONSTANT:
+ {
+ int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ CollectParameters(&m_nIp, 1);
+ *ptr = ScriptParams[0];
+ return 0;
+ }
+ case COMMAND_SET_LVAR_INT_TO_CONSTANT:
+ {
+ int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ CollectParameters(&m_nIp, 1);
+ *ptr = ScriptParams[0];
+ return 0;
+ }
+ default:
+ script_assert(0);
+ }
+ return -1;
+}