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authorNikolay Korolev <nickvnuk@gmail.com>2021-01-01 12:53:20 +0100
committerNikolay Korolev <nickvnuk@gmail.com>2021-01-01 12:53:20 +0100
commit9fd93e8e5792781b1bce0eb5d75aa6eff00d9f69 (patch)
tree49f4d64c4ee48b03e9ac032fca6b97259d181935 /src/control/Script5.cpp
parentMerge branch 'miami' of github.com:GTAmodding/re3 into miami (diff)
parentactual struct name (diff)
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Diffstat (limited to 'src/control/Script5.cpp')
-rw-r--r--src/control/Script5.cpp744
1 files changed, 696 insertions, 48 deletions
diff --git a/src/control/Script5.cpp b/src/control/Script5.cpp
index 5b7b34c5..ab3c5b7f 100644
--- a/src/control/Script5.cpp
+++ b/src/control/Script5.cpp
@@ -1422,6 +1422,488 @@ int16 CRunningScript::GetPadState(uint16 pad, uint16 button)
return 0;
}
+#ifdef GTA_SCRIPT_COLLECTIVE
+void CRunningScript::LocateCollectiveCommand(int32 command, uint32* pIp)
+{
+ bool b3D, result, debug, decided = false;
+ float X, Y, Z, dX, dY, dZ;
+ switch (command) {
+ case COMMAND_LOCATE_COLL_ANY_MEANS_2D:
+ case COMMAND_LOCATE_COLL_ON_FOOT_2D:
+ case COMMAND_LOCATE_COLL_IN_CAR_2D:
+ case COMMAND_LOCATE_STOPPED_COLL_ANY_MEANS_2D:
+ case COMMAND_LOCATE_STOPPED_COLL_ON_FOOT_2D:
+ case COMMAND_LOCATE_STOPPED_COLL_IN_CAR_2D:
+ b3D = false;
+ break;
+ default:
+ b3D = true;
+ break;
+ }
+ CollectParameters(pIp, b3D ? 8 : 6);
+ X = *(float*)&ScriptParams[1];
+ Y = *(float*)&ScriptParams[2];
+ if (b3D) {
+ Z = *(float*)&ScriptParams[3];
+ dX = *(float*)&ScriptParams[4];
+ dY = *(float*)&ScriptParams[5];
+ dZ = *(float*)&ScriptParams[6];
+ debug = ScriptParams[7];
+ }
+ else {
+ dX = *(float*)&ScriptParams[3];
+ dY = *(float*)&ScriptParams[4];
+ debug = ScriptParams[5];
+ }
+ result = true;
+ for (int i = 0; i < MAX_NUM_COLLECTIVES && result; i++) {
+ if (ScriptParams[0] != CTheScripts::CollectiveArray[i].colIndex)
+ continue;
+ CPed* pPed = CPools::GetPedPool()->GetAt(CTheScripts::CollectiveArray[i].pedIndex);
+ if (!pPed) {
+ CTheScripts::CollectiveArray[i].colIndex = -1;
+ CTheScripts::CollectiveArray[i].pedIndex = 0;
+ continue;
+ }
+ CVector pos = pPed->bInVehicle ? pPed->m_pMyVehicle->GetPosition() : pPed->GetPosition();
+ switch (command) {
+ case COMMAND_LOCATE_STOPPED_COLL_ANY_MEANS_2D:
+ case COMMAND_LOCATE_STOPPED_COLL_ON_FOOT_2D:
+ case COMMAND_LOCATE_STOPPED_COLL_IN_CAR_2D:
+ if (!CTheScripts::IsPedStopped(pPed)) {
+ result = false;
+ decided = true;
+ }
+ break;
+ default:
+ break;
+ }
+ if (!decided) {
+ bool in_area;
+ if (b3D) {
+ in_area = X - dX <= pos.x &&
+ X + dX >= pos.x &&
+ Y - dY <= pos.y &&
+ Y + dY >= pos.y &&
+ Z - dZ <= pos.z &&
+ Z + dZ >= pos.z;
+ }
+ else {
+ in_area = X - dX <= pos.x &&
+ X + dX >= pos.x &&
+ Y - dY <= pos.y &&
+ Y + dY >= pos.y;
+ }
+ result = false;
+ if (in_area) {
+ switch (command) {
+ case COMMAND_LOCATE_COLL_ANY_MEANS_2D:
+ case COMMAND_LOCATE_STOPPED_COLL_ANY_MEANS_2D:
+ result = true;
+ break;
+ case COMMAND_LOCATE_COLL_ON_FOOT_2D:
+ case COMMAND_LOCATE_STOPPED_COLL_ON_FOOT_2D:
+ result = !pPed->bInVehicle;
+ break;
+ case COMMAND_LOCATE_COLL_IN_CAR_2D:
+ case COMMAND_LOCATE_STOPPED_COLL_IN_CAR_2D:
+ result = pPed->bInVehicle;
+ break;
+ default:
+ script_assert(false);
+ break;
+ }
+ }
+ }
+ }
+ UpdateCompareFlag(result);
+ if (debug)
+ CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
+ if (CTheScripts::DbgFlag) {
+ if (b3D)
+ CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ);
+ else
+ CTheScripts::DrawDebugSquare(X - dX, Y - dY, X + dX, Y + dY);
+ }
+}
+
+void CRunningScript::LocateCollectiveCharCommand(int32 command, uint32* pIp)
+{
+ bool b3D, result, debug;
+ float X, Y, Z, dX, dY, dZ;
+ switch (command) {
+ case COMMAND_LOCATE_COLL_ANY_MEANS_CHAR_2D:
+ case COMMAND_LOCATE_COLL_ON_FOOT_CHAR_2D:
+ case COMMAND_LOCATE_COLL_IN_CAR_CHAR_2D:
+ b3D = false;
+ break;
+ default:
+ b3D = true;
+ break;
+ }
+ CollectParameters(pIp, b3D ? 6 : 5);
+ CPed* pTarget = CPools::GetPedPool()->GetAt(ScriptParams[1]);
+ script_assert(pTarget);
+ if (pTarget->bInVehicle) {
+ X = pTarget->m_pMyVehicle->GetPosition().x;
+ Y = pTarget->m_pMyVehicle->GetPosition().y;
+ Z = pTarget->m_pMyVehicle->GetPosition().z;
+ }
+ else {
+ X = pTarget->GetPosition().x;
+ Y = pTarget->GetPosition().y;
+ Z = pTarget->GetPosition().z;
+ }
+ dX = *(float*)&ScriptParams[2];
+ dY = *(float*)&ScriptParams[3];
+ if (b3D) {
+ dZ = *(float*)&ScriptParams[4];
+ debug = ScriptParams[5];
+ }
+ else {
+ debug = ScriptParams[4];
+ }
+ result = true;
+ for (int i = 0; i < MAX_NUM_COLLECTIVES && result; i++) {
+ if (ScriptParams[0] != CTheScripts::CollectiveArray[i].colIndex)
+ continue;
+ CPed* pPed = CPools::GetPedPool()->GetAt(CTheScripts::CollectiveArray[i].pedIndex);
+ if (!pPed) {
+ CTheScripts::CollectiveArray[i].colIndex = -1;
+ CTheScripts::CollectiveArray[i].pedIndex = 0;
+ continue;
+ }
+ CVector pos = pPed->bInVehicle ? pPed->m_pMyVehicle->GetPosition() : pPed->GetPosition();
+ bool in_area;
+ if (b3D) {
+ in_area = X - dX <= pos.x &&
+ X + dX >= pos.x &&
+ Y - dY <= pos.y &&
+ Y + dY >= pos.y &&
+ Z - dZ <= pos.z &&
+ Z + dZ >= pos.z;
+ }
+ else {
+ in_area = X - dX <= pos.x &&
+ X + dX >= pos.x &&
+ Y - dY <= pos.y &&
+ Y + dY >= pos.y;
+ }
+ result = false;
+ if (in_area) {
+ switch (command) {
+ case COMMAND_LOCATE_COLL_ANY_MEANS_CHAR_2D:
+ result = true;
+ break;
+ case COMMAND_LOCATE_COLL_ON_FOOT_CHAR_2D:
+ result = !pPed->bInVehicle;
+ break;
+ case COMMAND_LOCATE_COLL_IN_CAR_CHAR_2D:
+ result = pPed->bInVehicle;
+ break;
+ default:
+ script_assert(false);
+ break;
+ }
+ }
+ }
+ UpdateCompareFlag(result);
+ if (debug)
+ CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
+ if (CTheScripts::DbgFlag) {
+ if (b3D)
+ CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ);
+ else
+ CTheScripts::DrawDebugSquare(X - dX, Y - dY, X + dX, Y + dY);
+ }
+}
+
+void CRunningScript::LocateCollectiveCarCommand(int32 command, uint32* pIp)
+{
+ bool b3D, result, debug;
+ float X, Y, Z, dX, dY, dZ;
+ switch (command) {
+ case COMMAND_LOCATE_COLL_ANY_MEANS_CAR_2D:
+ case COMMAND_LOCATE_COLL_ON_FOOT_CAR_2D:
+ case COMMAND_LOCATE_COLL_IN_CAR_CAR_2D:
+ b3D = false;
+ break;
+ default:
+ b3D = true;
+ break;
+ }
+ CollectParameters(pIp, b3D ? 6 : 5);
+ CVehicle* pTarget = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
+ script_assert(pTarget);
+ X = pTarget->GetPosition().x;
+ Y = pTarget->GetPosition().y;
+ Z = pTarget->GetPosition().z;
+ dX = *(float*)&ScriptParams[2];
+ dY = *(float*)&ScriptParams[3];
+ if (b3D) {
+ dZ = *(float*)&ScriptParams[4];
+ debug = ScriptParams[5];
+ }
+ else {
+ debug = ScriptParams[4];
+ }
+ result = true;
+ for (int i = 0; i < MAX_NUM_COLLECTIVES && result; i++) {
+ if (ScriptParams[0] != CTheScripts::CollectiveArray[i].colIndex)
+ continue;
+ CPed* pPed = CPools::GetPedPool()->GetAt(CTheScripts::CollectiveArray[i].pedIndex);
+ if (!pPed) {
+ CTheScripts::CollectiveArray[i].colIndex = -1;
+ CTheScripts::CollectiveArray[i].pedIndex = 0;
+ continue;
+ }
+ CVector pos = pPed->bInVehicle ? pPed->m_pMyVehicle->GetPosition() : pPed->GetPosition();
+ bool in_area;
+ if (b3D) {
+ in_area = X - dX <= pos.x &&
+ X + dX >= pos.x &&
+ Y - dY <= pos.y &&
+ Y + dY >= pos.y &&
+ Z - dZ <= pos.z &&
+ Z + dZ >= pos.z;
+ }
+ else {
+ in_area = X - dX <= pos.x &&
+ X + dX >= pos.x &&
+ Y - dY <= pos.y &&
+ Y + dY >= pos.y;
+ }
+ result = false;
+ if (in_area) {
+ switch (command) {
+ case COMMAND_LOCATE_COLL_ANY_MEANS_CAR_2D:
+ result = true;
+ break;
+ case COMMAND_LOCATE_COLL_ON_FOOT_CAR_2D:
+ result = !pPed->bInVehicle;
+ break;
+ case COMMAND_LOCATE_COLL_IN_CAR_CAR_2D:
+ result = pPed->bInVehicle;
+ break;
+ default:
+ script_assert(false);
+ break;
+ }
+ }
+ }
+ UpdateCompareFlag(result);
+ if (debug)
+ CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
+ if (CTheScripts::DbgFlag) {
+ if (b3D)
+ CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ);
+ else
+ CTheScripts::DrawDebugSquare(X - dX, Y - dY, X + dX, Y + dY);
+ }
+}
+
+void CRunningScript::LocateCollectivePlayerCommand(int32 command, uint32* pIp)
+{
+ bool b3D, result, debug;
+ float X, Y, Z, dX, dY, dZ;
+ switch (command) {
+ case COMMAND_LOCATE_COLL_ANY_MEANS_PLAYER_2D:
+ case COMMAND_LOCATE_COLL_ON_FOOT_PLAYER_2D:
+ case COMMAND_LOCATE_COLL_IN_CAR_PLAYER_2D:
+ b3D = false;
+ break;
+ default:
+ b3D = true;
+ break;
+ }
+ CollectParameters(pIp, b3D ? 6 : 5);
+ CVector pos = CWorld::Players[ScriptParams[1]].GetPos();
+ X = pos.x;
+ Y = pos.y;
+ Z = pos.z;
+ dX = *(float*)&ScriptParams[2];
+ dY = *(float*)&ScriptParams[3];
+ if (b3D) {
+ dZ = *(float*)&ScriptParams[4];
+ debug = ScriptParams[5];
+ }
+ else {
+ debug = ScriptParams[4];
+ }
+ result = true;
+ for (int i = 0; i < MAX_NUM_COLLECTIVES && result; i++) {
+ if (ScriptParams[0] != CTheScripts::CollectiveArray[i].colIndex)
+ continue;
+ CPed* pPed = CPools::GetPedPool()->GetAt(CTheScripts::CollectiveArray[i].pedIndex);
+ if (!pPed) {
+ CTheScripts::CollectiveArray[i].colIndex = -1;
+ CTheScripts::CollectiveArray[i].pedIndex = 0;
+ continue;
+ }
+ CVector pos = pPed->bInVehicle ? pPed->m_pMyVehicle->GetPosition() : pPed->GetPosition();
+ bool in_area;
+ if (b3D) {
+ in_area = X - dX <= pos.x &&
+ X + dX >= pos.x &&
+ Y - dY <= pos.y &&
+ Y + dY >= pos.y &&
+ Z - dZ <= pos.z &&
+ Z + dZ >= pos.z;
+ }
+ else {
+ in_area = X - dX <= pos.x &&
+ X + dX >= pos.x &&
+ Y - dY <= pos.y &&
+ Y + dY >= pos.y;
+ }
+ result = false;
+ if (in_area) {
+ switch (command) {
+ case COMMAND_LOCATE_COLL_ANY_MEANS_PLAYER_2D:
+ result = true;
+ break;
+ case COMMAND_LOCATE_COLL_ON_FOOT_PLAYER_2D:
+ result = !pPed->bInVehicle;
+ break;
+ case COMMAND_LOCATE_COLL_IN_CAR_PLAYER_2D:
+ result = pPed->bInVehicle;
+ break;
+ default:
+ script_assert(false);
+ break;
+ }
+ }
+ }
+ UpdateCompareFlag(result);
+ if (debug)
+ CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
+ if (CTheScripts::DbgFlag) {
+ if (b3D)
+ CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ);
+ else
+ CTheScripts::DrawDebugSquare(X - dX, Y - dY, X + dX, Y + dY);
+ }
+}
+
+void CRunningScript::CollectiveInAreaCheckCommand(int32 command, uint32* pIp)
+{
+ bool b3D, result, debug, decided = false;
+ float infX, infY, infZ, supX, supY, supZ;
+ switch (command) {
+ case COMMAND_IS_COLL_IN_AREA_2D:
+ case COMMAND_IS_COLL_IN_AREA_ON_FOOT_2D:
+ case COMMAND_IS_COLL_IN_AREA_IN_CAR_2D:
+ case COMMAND_IS_COLL_STOPPED_IN_AREA_2D:
+ case COMMAND_IS_COLL_STOPPED_IN_AREA_ON_FOOT_2D:
+ case COMMAND_IS_COLL_STOPPED_IN_AREA_IN_CAR_2D:
+ b3D = false;
+ break;
+ default:
+ b3D = true;
+ break;
+ }
+ CollectParameters(pIp, b3D ? 8 : 6);
+ infX = *(float*)&ScriptParams[1];
+ infY = *(float*)&ScriptParams[2];
+ if (b3D) {
+ infZ = *(float*)&ScriptParams[3];
+ supX = *(float*)&ScriptParams[4];
+ supY = *(float*)&ScriptParams[5];
+ supZ = *(float*)&ScriptParams[6];
+ if (infZ > supZ) {
+ infZ = *(float*)&ScriptParams[6];
+ supZ = *(float*)&ScriptParams[3];
+ }
+ debug = ScriptParams[7];
+ }
+ else {
+ supX = *(float*)&ScriptParams[3];
+ supY = *(float*)&ScriptParams[4];
+ debug = ScriptParams[5];
+ }
+ if (infX > supX) {
+ float tmp = infX;
+ infX = supX;
+ supX = tmp;
+ }
+ if (infY > supY) {
+ float tmp = infY;
+ infY = supY;
+ supY = tmp;
+ }
+ result = true;
+ for (int i = 0; i < MAX_NUM_COLLECTIVES && result; i++) {
+ if (ScriptParams[0] != CTheScripts::CollectiveArray[i].colIndex)
+ continue;
+ CPed* pPed = CPools::GetPedPool()->GetAt(CTheScripts::CollectiveArray[i].pedIndex);
+ if (!pPed) {
+ CTheScripts::CollectiveArray[i].colIndex = -1;
+ CTheScripts::CollectiveArray[i].pedIndex = 0;
+ continue;
+ }
+ CVector pos = pPed->bInVehicle ? pPed->m_pMyVehicle->GetPosition() : pPed->GetPosition();
+ switch (command) {
+ case COMMAND_IS_COLL_STOPPED_IN_AREA_2D:
+ case COMMAND_IS_COLL_STOPPED_IN_AREA_ON_FOOT_2D:
+ case COMMAND_IS_COLL_STOPPED_IN_AREA_IN_CAR_2D:
+ if (!CTheScripts::IsPedStopped(pPed)) {
+ result = false;
+ decided = true;
+ }
+ break;
+ default:
+ break;
+ }
+ if (!decided) {
+ bool in_area;
+ if (b3D) {
+ in_area = infX <= pos.x &&
+ supX >= pos.x &&
+ infY <= pos.y &&
+ supY >= pos.y &&
+ infZ <= pos.z &&
+ supZ >= pos.z;
+ }
+ else {
+ in_area = infX <= pos.x &&
+ supX >= pos.x &&
+ infY <= pos.y &&
+ supY >= pos.y;
+ }
+ result = false;
+ if (in_area) {
+ switch (command) {
+ case COMMAND_IS_COLL_IN_AREA_2D:
+ case COMMAND_IS_COLL_STOPPED_IN_AREA_2D:
+ result = true;
+ break;
+ case COMMAND_IS_COLL_IN_AREA_ON_FOOT_2D:
+ case COMMAND_IS_COLL_STOPPED_IN_AREA_ON_FOOT_2D:
+ result = !pPed->bInVehicle;
+ break;
+ case COMMAND_IS_COLL_IN_AREA_IN_CAR_2D:
+ case COMMAND_IS_COLL_STOPPED_IN_AREA_IN_CAR_2D:
+ result = pPed->bInVehicle;
+ break;
+ default:
+ script_assert(false);
+ break;
+ }
+ }
+ }
+ }
+ UpdateCompareFlag(result);
+ if (debug)
+ CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, infX, infY, supX, supY, b3D ? (infZ + supZ) / 2 : MAP_Z_LOW_LIMIT);
+ if (CTheScripts::DbgFlag) {
+ if (b3D)
+ CTheScripts::DrawDebugCube(infX, infY, infZ, supX, supY, supZ);
+ else
+ CTheScripts::DrawDebugSquare(infX, infY, supX, supY);
+ }
+}
+#endif
+
bool CRunningScript::CheckDamagedWeaponType(int32 actual, int32 type)
{
if (actual == -1)
@@ -1439,54 +1921,54 @@ bool CRunningScript::CheckDamagedWeaponType(int32 actual, int32 type)
return false;
switch (actual) {
- case WEAPONTYPE_UNARMED:
- case WEAPONTYPE_BRASSKNUCKLE:
- case WEAPONTYPE_SCREWDRIVER:
- case WEAPONTYPE_GOLFCLUB:
- case WEAPONTYPE_NIGHTSTICK:
- case WEAPONTYPE_KNIFE:
- case WEAPONTYPE_BASEBALLBAT:
- case WEAPONTYPE_HAMMER:
- case WEAPONTYPE_CLEAVER:
- case WEAPONTYPE_MACHETE:
- case WEAPONTYPE_KATANA:
- case WEAPONTYPE_CHAINSAW:
- case WEAPONTYPE_GRENADE:
- case WEAPONTYPE_DETONATOR_GRENADE:
- case WEAPONTYPE_TEARGAS:
- case WEAPONTYPE_MOLOTOV:
- case WEAPONTYPE_ROCKET:
- case WEAPONTYPE_COLT45:
- case WEAPONTYPE_PYTHON:
- case WEAPONTYPE_SHOTGUN:
- case WEAPONTYPE_SPAS12_SHOTGUN:
- case WEAPONTYPE_STUBBY_SHOTGUN:
- case WEAPONTYPE_TEC9:
- case WEAPONTYPE_UZI:
- case WEAPONTYPE_SILENCED_INGRAM:
- case WEAPONTYPE_MP5:
- case WEAPONTYPE_M4:
- case WEAPONTYPE_RUGER:
- case WEAPONTYPE_SNIPERRIFLE:
- case WEAPONTYPE_LASERSCOPE:
- case WEAPONTYPE_ROCKETLAUNCHER:
- case WEAPONTYPE_FLAMETHROWER:
- case WEAPONTYPE_M60:
- case WEAPONTYPE_MINIGUN:
- case WEAPONTYPE_DETONATOR:
- case WEAPONTYPE_HELICANNON:
- case WEAPONTYPE_CAMERA:
- case WEAPONTYPE_EXPLOSION:
- case WEAPONTYPE_UZI_DRIVEBY:
- return true;
- case WEAPONTYPE_HEALTH:
- case WEAPONTYPE_ARMOUR:
- case WEAPONTYPE_RAMMEDBYCAR:
- case WEAPONTYPE_RUNOVERBYCAR:
- case WEAPONTYPE_DROWNING:
- case WEAPONTYPE_FALL:
- case WEAPONTYPE_UNIDENTIFIED:
- return false;
+ case WEAPONTYPE_UNARMED:
+ case WEAPONTYPE_BRASSKNUCKLE:
+ case WEAPONTYPE_SCREWDRIVER:
+ case WEAPONTYPE_GOLFCLUB:
+ case WEAPONTYPE_NIGHTSTICK:
+ case WEAPONTYPE_KNIFE:
+ case WEAPONTYPE_BASEBALLBAT:
+ case WEAPONTYPE_HAMMER:
+ case WEAPONTYPE_CLEAVER:
+ case WEAPONTYPE_MACHETE:
+ case WEAPONTYPE_KATANA:
+ case WEAPONTYPE_CHAINSAW:
+ case WEAPONTYPE_GRENADE:
+ case WEAPONTYPE_DETONATOR_GRENADE:
+ case WEAPONTYPE_TEARGAS:
+ case WEAPONTYPE_MOLOTOV:
+ case WEAPONTYPE_ROCKET:
+ case WEAPONTYPE_COLT45:
+ case WEAPONTYPE_PYTHON:
+ case WEAPONTYPE_SHOTGUN:
+ case WEAPONTYPE_SPAS12_SHOTGUN:
+ case WEAPONTYPE_STUBBY_SHOTGUN:
+ case WEAPONTYPE_TEC9:
+ case WEAPONTYPE_UZI:
+ case WEAPONTYPE_SILENCED_INGRAM:
+ case WEAPONTYPE_MP5:
+ case WEAPONTYPE_M4:
+ case WEAPONTYPE_RUGER:
+ case WEAPONTYPE_SNIPERRIFLE:
+ case WEAPONTYPE_LASERSCOPE:
+ case WEAPONTYPE_ROCKETLAUNCHER:
+ case WEAPONTYPE_FLAMETHROWER:
+ case WEAPONTYPE_M60:
+ case WEAPONTYPE_MINIGUN:
+ case WEAPONTYPE_DETONATOR:
+ case WEAPONTYPE_HELICANNON:
+ case WEAPONTYPE_CAMERA:
+ case WEAPONTYPE_EXPLOSION:
+ case WEAPONTYPE_UZI_DRIVEBY:
+ return true;
+ case WEAPONTYPE_HEALTH:
+ case WEAPONTYPE_ARMOUR:
+ case WEAPONTYPE_RAMMEDBYCAR:
+ case WEAPONTYPE_RUNOVERBYCAR:
+ case WEAPONTYPE_DROWNING:
+ case WEAPONTYPE_FALL:
+ case WEAPONTYPE_UNIDENTIFIED:
+ return false;
}
return false;
@@ -1892,6 +2374,172 @@ void CTheScripts::HighlightImportantAngledArea(uint32 id, float x1, float y1, fl
CShadows::RenderIndicatorShadow(id, 2, gpGoalTex, &center, supX - center.x, 0.0f, 0.0f, center.y - supY, 0);
}
+#ifdef GTA_SCRIPT_COLLECTIVE
+int CTheScripts::AddPedsInVehicleToCollective(int index)
+{
+ int colIndex = NextFreeCollectiveIndex;
+ AdvanceCollectiveIndex();
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(index);
+ script_assert(pVehicle);
+ CPed* pDriver = pVehicle->pDriver;
+ if (pDriver && !pDriver->IsPlayer() && pDriver->CharCreatedBy != MISSION_CHAR && pDriver->m_nPedType != PEDTYPE_COP) {
+ int index = FindFreeSlotInCollectiveArray();
+ if (index > -1) {
+ CollectiveArray[index].colIndex = colIndex;
+ CollectiveArray[index].pedIndex = CPools::GetPedPool()->GetIndex(pDriver);
+ }
+ }
+ for (int i = 0; i < pVehicle->m_nNumMaxPassengers; i++) {
+ CPed* pPassenger = pVehicle->pPassengers[i];
+ if (pPassenger && !pPassenger->IsPlayer() && pPassenger->CharCreatedBy != MISSION_CHAR && pPassenger->m_nPedType != PEDTYPE_COP) {
+ int index = FindFreeSlotInCollectiveArray();
+ if (index > -1) {
+ CollectiveArray[index].colIndex = colIndex;
+ CollectiveArray[index].pedIndex = CPools::GetPedPool()->GetIndex(pPassenger);
+ }
+ }
+ }
+ return colIndex;
+}
+
+int CTheScripts::AddPedsInAreaToCollective(float x, float y, float z, float radius)
+{
+ int16 numFound;
+ CEntity* pEntities[64];
+ int colIndex = NextFreeCollectiveIndex;
+ AdvanceCollectiveIndex();
+ CWorld::FindObjectsInRange(CVector(x, y, z), radius, true, &numFound, 64, pEntities, false, true, true, false, false);
+ for (int16 i = 0; i < numFound; i++) {
+ if (pEntities[i]->GetType() == ENTITY_TYPE_PED) {
+ CPed* pPed = (CPed*)pEntities[i];
+ if (pPed && !pPed->IsPlayer() && pPed->CharCreatedBy != MISSION_CHAR && pPed->m_nPedType != PEDTYPE_COP) {
+ int index = FindFreeSlotInCollectiveArray();
+ if (index > -1) {
+ CollectiveArray[index].colIndex = colIndex;
+ CollectiveArray[index].pedIndex = CPools::GetPedPool()->GetIndex(pPed);
+ }
+ }
+ }
+ else if (pEntities[i]->GetType() == ENTITY_TYPE_VEHICLE) {
+ CVehicle* pVehicle = (CVehicle*)pEntities[i];
+ CPed* pDriver = pVehicle->pDriver;
+ if (pDriver && !pDriver->IsPlayer() && pDriver->CharCreatedBy != MISSION_CHAR && pDriver->m_nPedType != PEDTYPE_COP) {
+ int index = FindFreeSlotInCollectiveArray();
+ if (index > -1) {
+ CollectiveArray[index].colIndex = colIndex;
+ CollectiveArray[index].pedIndex = CPools::GetPedPool()->GetIndex(pDriver);
+ }
+ }
+ for (int i = 0; i < pVehicle->m_nNumMaxPassengers; i++) {
+ CPed* pPassenger = pVehicle->pPassengers[i];
+ if (pPassenger && !pPassenger->IsPlayer() && pPassenger->CharCreatedBy != MISSION_CHAR && pPassenger->m_nPedType != PEDTYPE_COP) {
+ int index = FindFreeSlotInCollectiveArray();
+ if (index > -1) {
+ CollectiveArray[index].colIndex = colIndex;
+ CollectiveArray[index].pedIndex = CPools::GetPedPool()->GetIndex(pPassenger);
+ }
+ }
+ }
+ }
+ }
+ return colIndex;
+}
+
+int CTheScripts::FindFreeSlotInCollectiveArray()
+{
+ for (int i = 0; i < MAX_NUM_COLLECTIVES; i++) {
+ if (CollectiveArray[i].colIndex == -1)
+ return i;
+ }
+ return -1;
+}
+
+void CTheScripts::SetObjectiveForAllPedsInCollective(int colIndex, eObjective objective, int16 p1, int16 p2)
+{
+ for (int i = 0; i < MAX_NUM_COLLECTIVES; i++) {
+ if (CollectiveArray[i].colIndex = colIndex) {
+ CPed* pPed = CPools::GetPedPool()->GetAt(CollectiveArray[i].pedIndex);
+ if (pPed == nil) {
+ CollectiveArray[i].colIndex = -1;
+ CollectiveArray[i].pedIndex = 0;
+ }
+ else {
+ pPed->bScriptObjectiveCompleted = false;
+ pPed->SetObjective(objective, p1, p2);
+ }
+ }
+ }
+}
+
+void CTheScripts::SetObjectiveForAllPedsInCollective(int colIndex, eObjective objective, CVector p1, float p2)
+{
+ for (int i = 0; i < MAX_NUM_COLLECTIVES; i++) {
+ if (CollectiveArray[i].colIndex = colIndex) {
+ CPed* pPed = CPools::GetPedPool()->GetAt(CollectiveArray[i].pedIndex);
+ if (pPed == nil) {
+ CollectiveArray[i].colIndex = -1;
+ CollectiveArray[i].pedIndex = 0;
+ }
+ else {
+ pPed->bScriptObjectiveCompleted = false;
+ pPed->SetObjective(objective, p1, p2);
+ }
+ }
+ }
+}
+
+void CTheScripts::SetObjectiveForAllPedsInCollective(int colIndex, eObjective objective, CVector p1)
+{
+ for (int i = 0; i < MAX_NUM_COLLECTIVES; i++) {
+ if (CollectiveArray[i].colIndex = colIndex) {
+ CPed* pPed = CPools::GetPedPool()->GetAt(CollectiveArray[i].pedIndex);
+ if (pPed == nil) {
+ CollectiveArray[i].colIndex = -1;
+ CollectiveArray[i].pedIndex = 0;
+ }
+ else {
+ pPed->bScriptObjectiveCompleted = false;
+ pPed->SetObjective(objective, p1);
+ }
+ }
+ }
+}
+
+void CTheScripts::SetObjectiveForAllPedsInCollective(int colIndex, eObjective objective, void* p1)
+{
+ for (int i = 0; i < MAX_NUM_COLLECTIVES; i++) {
+ if (CollectiveArray[i].colIndex = colIndex) {
+ CPed* pPed = CPools::GetPedPool()->GetAt(CollectiveArray[i].pedIndex);
+ if (pPed == nil) {
+ CollectiveArray[i].colIndex = -1;
+ CollectiveArray[i].pedIndex = 0;
+ }
+ else {
+ pPed->bScriptObjectiveCompleted = false;
+ pPed->SetObjective(objective, p1);
+ }
+ }
+ }
+}
+
+void CTheScripts::SetObjectiveForAllPedsInCollective(int colIndex, eObjective objective)
+{
+ for (int i = 0; i < MAX_NUM_COLLECTIVES; i++) {
+ if (CollectiveArray[i].colIndex = colIndex) {
+ CPed* pPed = CPools::GetPedPool()->GetAt(CollectiveArray[i].pedIndex);
+ if (pPed == nil) {
+ CollectiveArray[i].colIndex = -1;
+ CollectiveArray[i].pedIndex = 0;
+ }
+ else {
+ pPed->bScriptObjectiveCompleted = false;
+ pPed->SetObjective(objective);
+ }
+ }
+ }
+}
+#endif //GTA_SCRIPT_COLLECTIVE
+
bool CTheScripts::IsPedStopped(CPed* pPed)
{
if (pPed->InVehicle())