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authorSergeanur <s.anureev@yandex.ua>2021-08-16 09:09:39 +0200
committerSergeanur <s.anureev@yandex.ua>2021-08-16 09:09:39 +0200
commitd7e764d519a9b96969786a99494eba8c3af988b9 (patch)
tree811331933b6959a1071d452536c4eca7873621ac /src/audio/AudioManager.h
parentMerge branch 'lcs' of github.com:GTAmodding/re3 into lcs (diff)
parentPS2 audio reflections (diff)
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Diffstat (limited to 'src/audio/AudioManager.h')
-rw-r--r--src/audio/AudioManager.h31
1 files changed, 24 insertions, 7 deletions
diff --git a/src/audio/AudioManager.h b/src/audio/AudioManager.h
index 59a8abe8..759cb0bf 100644
--- a/src/audio/AudioManager.h
+++ b/src/audio/AudioManager.h
@@ -27,10 +27,12 @@ public:
uint8 m_nEmittingVolume;
#endif
float m_fSpeedMultiplier;
- float m_fSoundIntensity;
+ float m_SoundIntensity;
bool8 m_bReleasingSoundFlag;
CVector m_vecPos;
- bool8 m_bReverbFlag;
+#ifndef GTA_PS2
+ bool8 m_bReverbFlag; // TODO: ifdef all the occurrences
+#endif
uint8 m_nLoopsRemaining;
bool8 m_bRequireReflection; // Used for oneshots
uint8 m_nOffset;
@@ -182,6 +184,24 @@ public:
VALIDATE_SIZE(cVehicleParams, 0x1C);
+#if GTA_VERSION < GTAVC_PC_10
+enum {
+ /*
+ REFLECTION_YMAX = 0, top
+ REFLECTION_YMIN = 1, bottom
+ REFLECTION_XMIN = 2, left
+ REFLECTION_XMAX = 3, right
+ REFLECTION_ZMAX = 4,
+ */
+
+ REFLECTION_TOP = 0,
+ REFLECTION_BOTTOM,
+ REFLECTION_LEFT,
+ REFLECTION_RIGHT,
+ REFLECTION_UP,
+ MAX_REFLECTIONS,
+};
+#else
enum {
REFLECTION_NORTH = 0,
REFLECTION_SOUTH,
@@ -193,6 +213,7 @@ enum {
REFLECTION_CEIL_EAST,
MAX_REFLECTIONS,
};
+#endif
enum PLAY_STATUS { PLAY_STATUS_STOPPED = 0, PLAY_STATUS_PLAYING, PLAY_STATUS_FINISHED };
enum LOADING_STATUS { LOADING_STATUS_NOT_LOADED = 0, LOADING_STATUS_LOADED, LOADING_STATUS_FAILED };
@@ -219,10 +240,8 @@ public:
tAudioEntity m_asAudioEntities[NUM_AUDIOENTITIES];
int32 m_anAudioEntityIndices[NUM_AUDIOENTITIES];
int32 m_nAudioEntitiesTotal;
-#ifdef GTA_PC
CVector m_avecReflectionsPos[NUM_AUDIO_REFLECTIONS];
float m_afReflectionsDistances[NUM_AUDIO_REFLECTIONS];
-#endif
cAudioScriptObjectManager m_sAudioScriptObjectManager;
// miami
@@ -301,10 +320,8 @@ public:
void InterrogateAudioEntities(); // inlined
void AddSampleToRequestedQueue();
void AddDetailsToRequestedOrderList(uint8 sample); // inlined in vc
-#ifdef GTA_PC
void AddReflectionsToRequestedQueue();
void UpdateReflections();
-#endif
void AddReleasingSounds();
void ProcessActiveQueues();
void ClearRequestedQueue(); // inlined in vc
@@ -341,7 +358,7 @@ public:
void ProcessVehicleFlatTyre(cVehicleParams &params);
bool8 ProcessVehicleRoadNoise(cVehicleParams &params);
bool8 ProcessWetRoadNoise(cVehicleParams &params);
- void ProcessVehicleEngine(cVehicleParams &params);
+ bool8 ProcessVehicleEngine(cVehicleParams &params);
void UpdateGasPedalAudio(CVehicle *veh, int vehType);
void PlayerJustGotInCar();
void PlayerJustLeftCar();