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authorSergeanur <s.anureev@yandex.ua>2021-01-08 20:53:11 +0100
committerSergeanur <s.anureev@yandex.ua>2021-01-08 20:53:11 +0100
commitfaa9e6441bc4b02362620d0cf599a8513744f4cc (patch)
treeb26eccf8fbbda2a4af0b7f0b3cdacdb6c4253cef /src/animation
parentAdd multisampling (diff)
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Diffstat (limited to 'src/animation')
-rw-r--r--src/animation/AnimBlendAssocGroup.cpp8
-rw-r--r--src/animation/CutsceneMgr.cpp12
2 files changed, 10 insertions, 10 deletions
diff --git a/src/animation/AnimBlendAssocGroup.cpp b/src/animation/AnimBlendAssocGroup.cpp
index 83c1742a..df47e9b5 100644
--- a/src/animation/AnimBlendAssocGroup.cpp
+++ b/src/animation/AnimBlendAssocGroup.cpp
@@ -117,8 +117,8 @@ GetModelFromName(const char *name)
char playername[32];
if(strncasecmp(name, "CSplay", 6) == 0 &&
- strncasecmp(CModelInfo::GetModelInfo(MI_PLAYER)->GetName(), "ig", 2) == 0){
- strcpy(playername, CModelInfo::GetModelInfo(MI_PLAYER)->GetName());
+ strncasecmp(CModelInfo::GetModelInfo(MI_PLAYER)->GetModelName(), "ig", 2) == 0){
+ strcpy(playername, CModelInfo::GetModelInfo(MI_PLAYER)->GetModelName());
playername[0] = 'C';
playername[1] = 'S';
name = playername;
@@ -127,7 +127,7 @@ GetModelFromName(const char *name)
for(i = 0; i < MODELINFOSIZE; i++){
mi = CModelInfo::GetModelInfo(i);
if(mi && mi->GetRwObject() && RwObjectGetType(mi->GetRwObject()) == rpCLUMP &&
- strcmpIgnoringDigits(mi->GetName(), name))
+ strcmpIgnoringDigits(mi->GetModelName(), name))
return mi;
}
return nil;
@@ -149,7 +149,7 @@ CAnimBlendAssocGroup::CreateAssociations(const char *name)
CAnimBlendHierarchy *anim = CAnimManager::GetAnimation(animBlock->firstIndex + i);
CBaseModelInfo *model = GetModelFromName(anim->name);
if(model){
- debug("Associated anim %s with model %s\n", anim->name, model->GetName());
+ debug("Associated anim %s with model %s\n", anim->name, model->GetModelName());
RpClump *clump = (RpClump*)model->CreateInstance();
RpAnimBlendClumpInit(clump);
assocList[i].Init(clump, anim);
diff --git a/src/animation/CutsceneMgr.cpp b/src/animation/CutsceneMgr.cpp
index 003385da..eeec2728 100644
--- a/src/animation/CutsceneMgr.cpp
+++ b/src/animation/CutsceneMgr.cpp
@@ -383,7 +383,7 @@ CCutsceneMgr::CreateCutsceneObject(int modelId)
CCutsceneObject *pCutsceneObject;
CStreaming::ImGonnaUseStreamingMemory();
- debug("Created cutscene object %s\n", CModelInfo::GetModelInfo(modelId)->GetName());
+ debug("Created cutscene object %s\n", CModelInfo::GetModelInfo(modelId)->GetModelName());
if (modelId >= MI_CUTOBJ01 && modelId <= MI_CUTOBJ05) {
pModelInfo = CModelInfo::GetModelInfo(modelId);
pColModel = &CTempColModels::ms_colModelCutObj[modelId - MI_CUTOBJ01];
@@ -569,7 +569,7 @@ CCutsceneMgr::AttachObjectToParent(CObject *pObject, CEntity *pAttachTo)
((CCutsceneObject*)pObject)->m_pAttachmentObject = nil;
((CCutsceneObject*)pObject)->m_pAttachTo = RpClumpGetFrame(pAttachTo->GetClump());
- debug("Attach %s to %s\n", CModelInfo::GetModelInfo(pObject->GetModelIndex())->GetName(), CModelInfo::GetModelInfo(pAttachTo->GetModelIndex())->GetName());
+ debug("Attach %s to %s\n", CModelInfo::GetModelInfo(pObject->GetModelIndex())->GetModelName(), CModelInfo::GetModelInfo(pAttachTo->GetModelIndex())->GetModelName());
}
void
@@ -578,9 +578,9 @@ CCutsceneMgr::AttachObjectToFrame(CObject *pObject, CEntity *pAttachTo, const ch
((CCutsceneObject*)pObject)->m_pAttachmentObject = nil;
((CCutsceneObject*)pObject)->m_pAttachTo = RpAnimBlendClumpFindFrame(pAttachTo->GetClump(), frame)->frame;
debug("Attach %s to component %s of %s\n",
- CModelInfo::GetModelInfo(pObject->GetModelIndex())->GetName(),
+ CModelInfo::GetModelInfo(pObject->GetModelIndex())->GetModelName(),
frame,
- CModelInfo::GetModelInfo(pAttachTo->GetModelIndex())->GetName());
+ CModelInfo::GetModelInfo(pAttachTo->GetModelIndex())->GetModelName());
if (RwObjectGetType(pObject->m_rwObject) == rpCLUMP) {
RpClump *clump = (RpClump*)pObject->m_rwObject;
if (IsClumpSkinned(clump))
@@ -597,8 +597,8 @@ CCutsceneMgr::AttachObjectToBone(CObject *pObject, CObject *pAttachTo, int bone)
((CCutsceneObject*)pObject)->m_pAttachmentObject = pAttachTo;
((CCutsceneObject*)pObject)->m_pAttachTo = &matrixArray[id];
debug("Attach %s to %s\n",
- CModelInfo::GetModelInfo(pObject->GetModelIndex())->GetName(),
- CModelInfo::GetModelInfo(pAttachTo->GetModelIndex())->GetName());
+ CModelInfo::GetModelInfo(pObject->GetModelIndex())->GetModelName(),
+ CModelInfo::GetModelInfo(pAttachTo->GetModelIndex())->GetModelName());
}
void