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author | Sergeanur <s.anureev@yandex.ua> | 2021-01-11 22:50:56 +0100 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2021-01-11 22:50:56 +0100 |
commit | 132a710a0a05f64126b1015dc711bcdb5938f22e (patch) | |
tree | 56e50b0447917c63cbb586f43732fb4b9ee47120 /src/animation/CutsceneMgr_overlay.cpp | |
parent | CutsceneMgr done + use original VB audio + make interiors visible + use hashed model info names a bit (diff) | |
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Diffstat (limited to 'src/animation/CutsceneMgr_overlay.cpp')
-rw-r--r-- | src/animation/CutsceneMgr_overlay.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/animation/CutsceneMgr_overlay.cpp b/src/animation/CutsceneMgr_overlay.cpp index 4693f243..b1ca684c 100644 --- a/src/animation/CutsceneMgr_overlay.cpp +++ b/src/animation/CutsceneMgr_overlay.cpp @@ -26,10 +26,11 @@ #include "Messages.h" #include "Population.h" #include "CarCtrl.h" -#include "TimeCycle.h" +#include "Timecycle.h" #include "Rubbish.h" #include "Text.h" #include "Hud.h" +#include "crossplatform.h" const struct { const char *szTrackName; |