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authorerorcun <erayorcunus@gmail.com>2020-04-16 21:21:43 +0200
committerGitHub <noreply@github.com>2020-04-16 21:21:43 +0200
commit435a9ca7f272f0238440b939bc57c78d2385dd1a (patch)
tree78ca1babbac01fff758c20ed9ae4bc3ffb210095 /src/animation/CutsceneMgr.cpp
parentMore refs removed (diff)
parentSome refs removed, little fixes and teleport (diff)
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Diffstat (limited to 'src/animation/CutsceneMgr.cpp')
-rw-r--r--src/animation/CutsceneMgr.cpp26
1 files changed, 13 insertions, 13 deletions
diff --git a/src/animation/CutsceneMgr.cpp b/src/animation/CutsceneMgr.cpp
index 6f8e9790..5c0daaf0 100644
--- a/src/animation/CutsceneMgr.cpp
+++ b/src/animation/CutsceneMgr.cpp
@@ -117,19 +117,19 @@ FindCutsceneAudioTrackId(const char *szCutsceneName)
return -1;
}
-bool &CCutsceneMgr::ms_running = *(bool*)0x95CCF5;
-bool &CCutsceneMgr::ms_cutsceneProcessing = *(bool*)0x95CD9F;
-CDirectory *&CCutsceneMgr::ms_pCutsceneDir = *(CDirectory**)0x8F5F88;
-CCutsceneObject *(&CCutsceneMgr::ms_pCutsceneObjects)[NUMCUTSCENEOBJECTS] = *(CCutsceneObject*(*)[NUMCUTSCENEOBJECTS]) *(uintptr*) 0x862170;
-int32 &CCutsceneMgr::ms_numCutsceneObjs = *(int32*)0x942FA4;
-bool &CCutsceneMgr::ms_loaded = *(bool*)0x95CD95;
-bool &CCutsceneMgr::ms_animLoaded = *(bool*)0x95CDA0;
-bool &CCutsceneMgr::ms_useLodMultiplier = *(bool*)0x95CD74;
-char(&CCutsceneMgr::ms_cutsceneName)[CUTSCENENAMESIZE] = *(char(*)[CUTSCENENAMESIZE]) *(uintptr*)0x70D9D0;
-CAnimBlendAssocGroup &CCutsceneMgr::ms_cutsceneAssociations = *(CAnimBlendAssocGroup*)0x709C58;
-CVector &CCutsceneMgr::ms_cutsceneOffset = *(CVector*)0x8F2C0C;
-float &CCutsceneMgr::ms_cutsceneTimer = *(float*)0x941548;
-uint32 &CCutsceneMgr::ms_cutsceneLoadStatus = *(uint32*)0x95CB40;
+bool CCutsceneMgr::ms_running;
+bool CCutsceneMgr::ms_cutsceneProcessing;
+CDirectory *CCutsceneMgr::ms_pCutsceneDir;
+CCutsceneObject *CCutsceneMgr::ms_pCutsceneObjects[NUMCUTSCENEOBJECTS];
+int32 CCutsceneMgr::ms_numCutsceneObjs;
+bool CCutsceneMgr::ms_loaded;
+bool CCutsceneMgr::ms_animLoaded;
+bool CCutsceneMgr::ms_useLodMultiplier;
+char CCutsceneMgr::ms_cutsceneName[CUTSCENENAMESIZE];
+CAnimBlendAssocGroup CCutsceneMgr::ms_cutsceneAssociations;
+CVector CCutsceneMgr::ms_cutsceneOffset;
+float CCutsceneMgr::ms_cutsceneTimer;
+uint32 CCutsceneMgr::ms_cutsceneLoadStatus;
RpAtomic *
CalculateBoundingSphereRadiusCB(RpAtomic *atomic, void *data)